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authorMW2007-07-01 18:33:44 +0000
committerMW2007-07-01 18:33:44 +0000
commit54ef77f0fda5fabc6f4677e145fafb74d225a77e (patch)
treec07cbfbe487e2578514de7f1030b0be475ed1c9f /OpenSim/Framework
parentStarted change to having SceneObject and then that having child Primitives wh... (diff)
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Can change the name and description of a prim.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index 9c112ae..2110b74 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Framework.Interfaces
51 public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); 51 public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
52 public delegate void GenericCall5(IClientAPI remoteClient, bool status); 52 public delegate void GenericCall5(IClientAPI remoteClient, bool status);
53 public delegate void GenericCall6(LLUUID uid); 53 public delegate void GenericCall6(LLUUID uid);
54 public delegate void GenericCall7(uint localID, string message);
54 55
55 public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); 56 public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
56 public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); 57 public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
@@ -96,6 +97,8 @@ namespace OpenSim.Framework.Interfaces
96 97
97 event UpdateShape OnUpdatePrimShape; 98 event UpdateShape OnUpdatePrimShape;
98 event ObjectSelect OnObjectSelect; 99 event ObjectSelect OnObjectSelect;
100 event GenericCall7 OnObjectDescription;
101 event GenericCall7 OnObjectName;
99 event UpdatePrimFlags OnUpdatePrimFlags; 102 event UpdatePrimFlags OnUpdatePrimFlags;
100 event UpdatePrimTexture OnUpdatePrimTexture; 103 event UpdatePrimTexture OnUpdatePrimTexture;
101 event UpdateVector OnUpdatePrimPosition; 104 event UpdateVector OnUpdatePrimPosition;