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author | lbsa71 | 2007-08-15 18:02:05 +0000 |
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committer | lbsa71 | 2007-08-15 18:02:05 +0000 |
commit | a4602515ce5dd50b7391269f2c706269d4ec833f (patch) | |
tree | 8c233ea04dd843f0242f5d7bdc20fa34d3bba405 /OpenSim/Framework | |
parent | * Again, FileSystemObject reports filename. (diff) | |
download | opensim-SC_OLD-a4602515ce5dd50b7391269f2c706269d4ec833f.zip opensim-SC_OLD-a4602515ce5dd50b7391269f2c706269d4ec833f.tar.gz opensim-SC_OLD-a4602515ce5dd50b7391269f2c706269d4ec833f.tar.bz2 opensim-SC_OLD-a4602515ce5dd50b7391269f2c706269d4ec833f.tar.xz |
* Added more spinning parts to ComplexObject.
* We now have CylinderShape
* This commit dedicated to the birth of techno house.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | 33 |
1 files changed, 24 insertions, 9 deletions
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index 577c8a2..87cf173 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | |||
@@ -16,9 +16,25 @@ namespace OpenSim.Framework.Types | |||
16 | public enum HollowShape : byte | 16 | public enum HollowShape : byte |
17 | { | 17 | { |
18 | Same = 0, | 18 | Same = 0, |
19 | // Fill in... | 19 | Circle = 16, |
20 | Square =32, | ||
21 | Triangle = 48 | ||
20 | } | 22 | } |
21 | 23 | ||
24 | public enum PCodeEnum : byte | ||
25 | { | ||
26 | Primitive = 9, | ||
27 | Avatar = 47 | ||
28 | } | ||
29 | |||
30 | public enum Extrusion : byte | ||
31 | { | ||
32 | Straight = 16, | ||
33 | Curve1 = 32, | ||
34 | Curve2 = 48, | ||
35 | Flexible = 128 | ||
36 | } | ||
37 | |||
22 | public class PrimitiveBaseShape | 38 | public class PrimitiveBaseShape |
23 | { | 39 | { |
24 | private static byte[] m_defaultTextureEntry; | 40 | private static byte[] m_defaultTextureEntry; |
@@ -59,7 +75,7 @@ namespace OpenSim.Framework.Types | |||
59 | } | 75 | } |
60 | } | 76 | } |
61 | 77 | ||
62 | public HollowShape HoleShape | 78 | public HollowShape HollowShape |
63 | { | 79 | { |
64 | get | 80 | get |
65 | { | 81 | { |
@@ -87,6 +103,7 @@ namespace OpenSim.Framework.Types | |||
87 | 103 | ||
88 | public PrimitiveBaseShape() | 104 | public PrimitiveBaseShape() |
89 | { | 105 | { |
106 | PCode = (byte)PCodeEnum.Primitive; | ||
90 | ExtraParams = new byte[1]; | 107 | ExtraParams = new byte[1]; |
91 | TextureEntry = m_defaultTextureEntry; | 108 | TextureEntry = m_defaultTextureEntry; |
92 | } | 109 | } |
@@ -116,15 +133,14 @@ namespace OpenSim.Framework.Types | |||
116 | public BoxShape() | 133 | public BoxShape() |
117 | : base() | 134 | : base() |
118 | { | 135 | { |
119 | PathCurve = 16; | 136 | PathCurve = (byte) Extrusion.Straight; |
120 | ProfileShape = ProfileShape.Square; | 137 | ProfileShape = ProfileShape.Square; |
121 | PCode = 9; | ||
122 | PathScaleX = 100; | 138 | PathScaleX = 100; |
123 | PathScaleY = 100; | 139 | PathScaleY = 100; |
124 | } | 140 | } |
125 | 141 | ||
126 | public BoxShape(float side) | 142 | public BoxShape(float side) |
127 | : base() | 143 | : this() |
128 | { | 144 | { |
129 | SetSide(side); | 145 | SetSide(side); |
130 | } | 146 | } |
@@ -151,15 +167,14 @@ namespace OpenSim.Framework.Types | |||
151 | public CylinderShape() | 167 | public CylinderShape() |
152 | : base() | 168 | : base() |
153 | { | 169 | { |
154 | PathCurve = 16; | 170 | PathCurve = (byte)Extrusion.Straight; |
155 | ProfileShape = ProfileShape.Circle; | 171 | ProfileShape = ProfileShape.Circle; |
156 | PCode = 9; | ||
157 | PathScaleX = 100; | 172 | PathScaleX = 100; |
158 | PathScaleY = 100; | 173 | PathScaleY = 100; |
159 | } | 174 | } |
160 | 175 | ||
161 | public CylinderShape(float radius, float heigth) | 176 | public CylinderShape(float radius, float heigth) |
162 | : base() | 177 | : this() |
163 | { | 178 | { |
164 | SetRadius(radius); | 179 | SetRadius(radius); |
165 | SetHeigth(heigth); | 180 | SetHeigth(heigth); |
@@ -167,7 +182,7 @@ namespace OpenSim.Framework.Types | |||
167 | 182 | ||
168 | private void SetHeigth(float heigth) | 183 | private void SetHeigth(float heigth) |
169 | { | 184 | { |
170 | Scale.Y = heigth; | 185 | Scale.Z = heigth; |
171 | } | 186 | } |
172 | 187 | ||
173 | private void SetRadius(float radius) | 188 | private void SetRadius(float radius) |