aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-08-01 21:16:53 +0100
committerJustin Clark-Casey (justincc)2013-08-01 21:16:53 +0100
commit216e785ca9ca7dee51c32e69952a79b6e87733d1 (patch)
tree23b0c79da034868d12c4b7dfd15ee4051f9fba04 /OpenSim/Framework
parentTry a different approach to slow terrain update by always cycling the loop im... (diff)
downloadopensim-SC_OLD-216e785ca9ca7dee51c32e69952a79b6e87733d1.zip
opensim-SC_OLD-216e785ca9ca7dee51c32e69952a79b6e87733d1.tar.gz
opensim-SC_OLD-216e785ca9ca7dee51c32e69952a79b6e87733d1.tar.bz2
opensim-SC_OLD-216e785ca9ca7dee51c32e69952a79b6e87733d1.tar.xz
Add experimental "debug attachments throttle <ms>" setting (command line) and ThrottlePer100PrimsRezzed in [Attachments] in config
This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously. It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in. Default is 0 (no throttling). "debug attachments <level>" changes to "debug attachments log <level>" which controls logging. A logging level of 1 will show the throttling performed if applicable. Also adds "debug attachments status" command to show current throttle and debug logging levels.
Diffstat (limited to 'OpenSim/Framework')
0 files changed, 0 insertions, 0 deletions