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author | Justin Clark-Casey (justincc) | 2011-12-09 23:07:53 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-09 23:07:53 +0000 |
commit | af3cd00048fb6476eb5140bcfccda926627363f2 (patch) | |
tree | a795ef16e7d6db97bd2cddf8737027c1e95ff853 /OpenSim/Framework | |
parent | remove some unused fields in ScenePresence (diff) | |
download | opensim-SC_OLD-af3cd00048fb6476eb5140bcfccda926627363f2.zip opensim-SC_OLD-af3cd00048fb6476eb5140bcfccda926627363f2.tar.gz opensim-SC_OLD-af3cd00048fb6476eb5140bcfccda926627363f2.tar.bz2 opensim-SC_OLD-af3cd00048fb6476eb5140bcfccda926627363f2.tar.xz |
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 13 | ||||
-rw-r--r-- | OpenSim/Framework/ISceneAgent.cs | 7 |
2 files changed, 7 insertions, 13 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index e0e023d..b2604f4 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -89,19 +89,6 @@ namespace OpenSim.Framework | |||
89 | 89 | ||
90 | string GetSimulatorVersion(); | 90 | string GetSimulatorVersion(); |
91 | 91 | ||
92 | /// <summary> | ||
93 | /// Is the agent denoted by the given agentID a child presence in this scene? | ||
94 | /// </summary> | ||
95 | /// <remarks> | ||
96 | /// Used by ClientView when a 'kick everyone' or 'estate message' occurs | ||
97 | /// </remarks> | ||
98 | /// <param name="avatarID">AvatarID to lookup</param> | ||
99 | /// <returns>true if the presence is a child agent, false if the presence is a root exception</returns> | ||
100 | /// <exception cref="System.NullReferenceException"> | ||
101 | /// Thrown if the agent does not exist. | ||
102 | /// </exception> | ||
103 | bool PresenceChildStatus(UUID agentId); | ||
104 | |||
105 | bool TryGetScenePresence(UUID agentID, out object scenePresence); | 92 | bool TryGetScenePresence(UUID agentID, out object scenePresence); |
106 | 93 | ||
107 | /// <summary> | 94 | /// <summary> |
diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs index 69e91ed..824172d 100644 --- a/OpenSim/Framework/ISceneAgent.cs +++ b/OpenSim/Framework/ISceneAgent.cs | |||
@@ -48,6 +48,13 @@ namespace OpenSim.Framework | |||
48 | PresenceType PresenceType { get; } | 48 | PresenceType PresenceType { get; } |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// If true, then the agent has no avatar in the scene. | ||
52 | /// The agent exists to relay data from a region that neighbours the current position of the user's avatar. | ||
53 | /// Occasionally data is relayed, such as which a user clicks an item in a neighbouring region. | ||
54 | /// </summary> | ||
55 | bool IsChildAgent { get; } | ||
56 | |||
57 | /// <summary> | ||
51 | /// Avatar appearance data. | 58 | /// Avatar appearance data. |
52 | /// </summary> | 59 | /// </summary> |
53 | /// <remarks> | 60 | /// <remarks> |