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author | John Hurliman | 2010-02-22 13:27:17 -0800 |
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committer | John Hurliman | 2010-02-22 13:27:17 -0800 |
commit | 7665aad002ef066fc31fa9497225d2668641c769 (patch) | |
tree | ce2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Framework | |
parent | * Added a sanity check for missing asset data in LLClientView (diff) | |
download | opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.zip opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.gz opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.bz2 opensim-SC_OLD-7665aad002ef066fc31fa9497225d2668641c769.tar.xz |
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/AssetBase.cs | 24 | ||||
-rw-r--r-- | OpenSim/Framework/AssetLandmark.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 3 | ||||
-rw-r--r-- | OpenSim/Framework/Capabilities/Caps.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Tests/AssetBaseTest.cs | 2 |
5 files changed, 13 insertions, 20 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 3e64e47..f21a9b5 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Framework | |||
61 | m_metadata.Type = (sbyte)AssetType.Unknown; | 61 | m_metadata.Type = (sbyte)AssetType.Unknown; |
62 | } | 62 | } |
63 | 63 | ||
64 | public AssetBase(UUID assetID, string name, sbyte assetType) | 64 | public AssetBase(UUID assetID, string name, sbyte assetType, UUID creatorID) |
65 | { | 65 | { |
66 | if (assetType == (sbyte)AssetType.Unknown) | 66 | if (assetType == (sbyte)AssetType.Unknown) |
67 | { | 67 | { |
@@ -76,7 +76,7 @@ namespace OpenSim.Framework | |||
76 | m_metadata.Type = assetType; | 76 | m_metadata.Type = assetType; |
77 | } | 77 | } |
78 | 78 | ||
79 | public AssetBase(string assetID, string name, sbyte assetType) | 79 | public AssetBase(string assetID, string name, sbyte assetType, UUID creatorID) |
80 | { | 80 | { |
81 | if (assetType == (sbyte)AssetType.Unknown) | 81 | if (assetType == (sbyte)AssetType.Unknown) |
82 | { | 82 | { |
@@ -220,7 +220,6 @@ namespace OpenSim.Framework | |||
220 | public class AssetMetadata | 220 | public class AssetMetadata |
221 | { | 221 | { |
222 | private UUID m_fullid; | 222 | private UUID m_fullid; |
223 | // m_id added as a dirty hack to transition from FullID to ID | ||
224 | private string m_id; | 223 | private string m_id; |
225 | private string m_name = String.Empty; | 224 | private string m_name = String.Empty; |
226 | private string m_description = String.Empty; | 225 | private string m_description = String.Empty; |
@@ -230,8 +229,7 @@ namespace OpenSim.Framework | |||
230 | private byte[] m_sha1; | 229 | private byte[] m_sha1; |
231 | private bool m_local; | 230 | private bool m_local; |
232 | private bool m_temporary; | 231 | private bool m_temporary; |
233 | //private Dictionary<string, Uri> m_methods = new Dictionary<string, Uri>(); | 232 | private UUID m_creatorid; |
234 | //private OSDMap m_extra_data; | ||
235 | 233 | ||
236 | public UUID FullID | 234 | public UUID FullID |
237 | { | 235 | { |
@@ -324,16 +322,10 @@ namespace OpenSim.Framework | |||
324 | set { m_temporary = value; } | 322 | set { m_temporary = value; } |
325 | } | 323 | } |
326 | 324 | ||
327 | //public Dictionary<string, Uri> Methods | 325 | public UUID CreatorID |
328 | //{ | 326 | { |
329 | // get { return m_methods; } | 327 | get { return m_creatorid; } |
330 | // set { m_methods = value; } | 328 | set { m_creatorid = value; } |
331 | //} | 329 | } |
332 | |||
333 | //public OSDMap ExtraData | ||
334 | //{ | ||
335 | // get { return m_extra_data; } | ||
336 | // set { m_extra_data = value; } | ||
337 | //} | ||
338 | } | 330 | } |
339 | } | 331 | } |
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs index 058b442..7806c1f 100644 --- a/OpenSim/Framework/AssetLandmark.cs +++ b/OpenSim/Framework/AssetLandmark.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Framework | |||
38 | public int Version; | 38 | public int Version; |
39 | 39 | ||
40 | public AssetLandmark(AssetBase a) | 40 | public AssetLandmark(AssetBase a) |
41 | : base(a.FullID, a.Name, a.Type) | 41 | : base(a.FullID, a.Name, a.Type, a.Metadata.CreatorID) |
42 | { | 42 | { |
43 | Data = a.Data; | 43 | Data = a.Data; |
44 | Description = a.Description; | 44 | Description = a.Description; |
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 6ab1b58..458dfdc 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -41,11 +41,12 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
41 | { | 41 | { |
42 | public class AssetLoaderFileSystem : IAssetLoader | 42 | public class AssetLoaderFileSystem : IAssetLoader |
43 | { | 43 | { |
44 | private static readonly UUID LIBRARY_OWNER_ID = new UUID("11111111-1111-0000-0000-000100bba000"); | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 46 | ||
46 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) | 47 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, sbyte type) |
47 | { | 48 | { |
48 | AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type); | 49 | AssetBase asset = new AssetBase(new UUID(assetIdStr), name, type, LIBRARY_OWNER_ID); |
49 | 50 | ||
50 | if (!String.IsNullOrEmpty(path)) | 51 | if (!String.IsNullOrEmpty(path)) |
51 | { | 52 | { |
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index 74c6ab0..323c94c 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs | |||
@@ -888,7 +888,7 @@ namespace OpenSim.Framework.Capabilities | |||
888 | } | 888 | } |
889 | 889 | ||
890 | AssetBase asset; | 890 | AssetBase asset; |
891 | asset = new AssetBase(assetID, assetName, assType); | 891 | asset = new AssetBase(assetID, assetName, assType, m_agentID); |
892 | asset.Data = data; | 892 | asset.Data = data; |
893 | if (AddNewAsset != null) | 893 | if (AddNewAsset != null) |
894 | AddNewAsset(asset); | 894 | AddNewAsset(asset); |
diff --git a/OpenSim/Framework/Tests/AssetBaseTest.cs b/OpenSim/Framework/Tests/AssetBaseTest.cs index 18a3e01..0f22600 100644 --- a/OpenSim/Framework/Tests/AssetBaseTest.cs +++ b/OpenSim/Framework/Tests/AssetBaseTest.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Framework.Tests | |||
67 | 67 | ||
68 | private void CheckContainsReferences(AssetType assetType, bool expected) | 68 | private void CheckContainsReferences(AssetType assetType, bool expected) |
69 | { | 69 | { |
70 | AssetBase asset = new AssetBase(UUID.Zero, String.Empty, (sbyte)assetType); | 70 | AssetBase asset = new AssetBase(UUID.Zero, String.Empty, (sbyte)assetType, UUID.Zero); |
71 | bool actual = asset.ContainsReferences; | 71 | bool actual = asset.ContainsReferences; |
72 | Assert.AreEqual(expected, actual, "Expected "+assetType+".ContainsReferences to be "+expected+" but was "+actual+"."); | 72 | Assert.AreEqual(expected, actual, "Expected "+assetType+".ContainsReferences to be "+expected+" but was "+actual+"."); |
73 | } | 73 | } |