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authorJustin Clark-Casey (justincc)2012-03-29 01:26:30 +0100
committerJustin Clark-Casey (justincc)2012-03-29 01:26:30 +0100
commit22a85b947a16074525343a56203211806ce16834 (patch)
tree0ce05c1edf757ed7d0d611bbdefe79816b6d65dc /OpenSim/Framework
parentChange namespace on CallingCardModule and correct interface file placemant. A... (diff)
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Add back parts of reverted changes that were not concerned with child agent caching.
This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 3f560d0..1e36b06 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -710,7 +710,7 @@ namespace OpenSim.Framework
710 /// The scene agent for this client. This will only be set if the client has an agent in a scene (i.e. if it 710 /// The scene agent for this client. This will only be set if the client has an agent in a scene (i.e. if it
711 /// is connected). 711 /// is connected).
712 /// </summary> 712 /// </summary>
713 ISceneAgent SceneAgent { get; } 713 ISceneAgent SceneAgent { get; set; }
714 714
715 UUID SessionId { get; } 715 UUID SessionId { get; }
716 716