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authorTedd Hansen2008-02-01 20:19:29 +0000
committerTedd Hansen2008-02-01 20:19:29 +0000
commitf4ddf5cf28f7e0414156ae9135c59640b8f7ba35 (patch)
tree68640e57b4900933b9f92c886f71d424b63018cd /OpenSim/Framework
parentExperimental (diff)
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Removed "Loading inventory for Primitive" message.
Fixed small bug in thread counter.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLDataStore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
index 654489e..478816c 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
@@ -302,7 +302,7 @@ namespace OpenSim.Framework.Data.MySQL
302 /// <param name="prim"></param> 302 /// <param name="prim"></param>
303 private void LoadItems(SceneObjectPart prim) 303 private void LoadItems(SceneObjectPart prim)
304 { 304 {
305 MainLog.Instance.Verbose("DATASTORE", "Loading inventory for {0}, {1}", prim.Name, prim.UUID); 305 //MainLog.Instance.Verbose("DATASTORE", "Loading inventory for {0}, {1}", prim.Name, prim.UUID);
306 306
307 DataTable dbItems = m_itemsTable; 307 DataTable dbItems = m_itemsTable;
308 308