diff options
Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/Capabilities/Caps.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index d56cf6f..82ef08d 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -304,7 +304,7 @@ namespace OpenSim.Region.Capabilities | |||
304 | private LLUUID newAssetID; | 304 | private LLUUID newAssetID; |
305 | private LLUUID inventoryItemID; | 305 | private LLUUID inventoryItemID; |
306 | private BaseHttpServer httpListener; | 306 | private BaseHttpServer httpListener; |
307 | private bool SaveAssets = true; | 307 | private bool SaveAssets = false; |
308 | private string m_assetName = ""; | 308 | private string m_assetName = ""; |
309 | 309 | ||
310 | /// <summary> | 310 | /// <summary> |