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author | Diva Canto | 2010-05-09 13:39:56 -0700 |
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committer | Diva Canto | 2010-05-09 13:39:56 -0700 |
commit | b233a4b2cab3a39f9edc17130cd7c2f2f807d6bb (patch) | |
tree | 0f895f8334a1f98f3ed9f273906f989314400ce5 /OpenSim/Framework | |
parent | Add Delete handler to SQLite (NG) (diff) | |
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* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/AssetBase.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 7ecf198..53d28be 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -36,10 +36,10 @@ namespace OpenSim.Framework | |||
36 | [Flags] | 36 | [Flags] |
37 | public enum AssetFlags : int | 37 | public enum AssetFlags : int |
38 | { | 38 | { |
39 | Normal = 0, | 39 | Normal = 0, // Immutable asset |
40 | Maptile = 1, | 40 | Maptile = 1, // What it says |
41 | Rewritable = 2, | 41 | Rewritable = 2, // Content can be rewritten |
42 | Collectable = 4 | 42 | Collectable = 4 // Can be GC'ed after some time |
43 | } | 43 | } |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |