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authorMike Mazur2009-02-17 01:36:44 +0000
committerMike Mazur2009-02-17 01:36:44 +0000
commit76c0935ec744f2d230489398f879eb7f42b11d37 (patch)
treea68253554e3899f10b6c341db369ce4a029dfaa5 /OpenSim/Framework
parentMajor change to how appearance is managed, including changes in login and use... (diff)
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- remove the Metadata property from AssetBase and return all previous
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/AssetBase.cs144
-rw-r--r--OpenSim/Framework/AssetLandmark.cs8
-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs2
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs46
-rw-r--r--OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs18
-rw-r--r--OpenSim/Framework/Communications/Cache/FileAssetClient.cs4
-rw-r--r--OpenSim/Framework/Communications/Cache/GridAssetClient.cs2
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs8
8 files changed, 135 insertions, 97 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index dfe559e..f3dd70a 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -33,128 +33,166 @@ namespace OpenSim.Framework
33 [Serializable] 33 [Serializable]
34 public class AssetBase 34 public class AssetBase
35 { 35 {
36 private byte[] _data; 36 private byte[] m_data;
37 private AssetMetadata _metadata; 37 private AssetMetadata m_metadata;
38 38
39 public AssetBase() 39 public AssetBase()
40 { 40 {
41 Metadata = new AssetMetadata(); 41 m_metadata = new AssetMetadata();
42 } 42 }
43 43
44 public AssetBase(UUID assetId, string name) 44 public AssetBase(UUID assetId, string name)
45 { 45 {
46 Metadata = new AssetMetadata(); 46 m_metadata = new AssetMetadata();
47 Metadata.FullID = assetId; 47 m_metadata.FullID = assetId;
48 Metadata.Name = name; 48 m_metadata.Name = name;
49 } 49 }
50 50
51 public virtual byte[] Data 51 public virtual byte[] Data
52 { 52 {
53 get { return _data; } 53 get { return m_data; }
54 set { _data = value; } 54 set { m_data = value; }
55 } 55 }
56 56
57 public virtual AssetMetadata Metadata 57 public UUID FullID
58 { 58 {
59 get { return _metadata; } 59 get { return m_metadata.FullID; }
60 set { _metadata = value; } 60 set { m_metadata.FullID = value; }
61 } 61 }
62 62
63 // We expose FullID here because the NHibernate mappers require a 63 public string ID
64 // property on the AssetBase class for its primary key (see 64 {
65 // OpenSim/Data/NHibernate/Resources/AssetBase.hbm.xml). 65 get { return m_metadata.ID; }
66 public UUID FullID 66 set { m_metadata.ID = value; }
67 }
68
69 public string Name
70 {
71 get { return m_metadata.Name; }
72 set { m_metadata.Name = value; }
73 }
74
75 public string Description
76 {
77 get { return m_metadata.Description; }
78 set { m_metadata.Description = value; }
79 }
80
81 public sbyte Type
67 { 82 {
68 get { return Metadata.FullID; } 83 get { return m_metadata.Type; }
69 set { Metadata.FullID = value; } 84 set { m_metadata.Type = value; }
85 }
86
87 public bool Local
88 {
89 get { return m_metadata.Local; }
90 set { m_metadata.Local = value; }
91 }
92
93 public bool Temporary
94 {
95 get { return m_metadata.Temporary; }
96 set { m_metadata.Temporary = value; }
97 }
98
99 // We have methods here because properties are serialized, and we don't
100 // want that.
101 public virtual AssetMetadata getMetadata()
102 {
103 return m_metadata;
104 }
105
106 public virtual void setMetadata(AssetMetadata metadata)
107 {
108 m_metadata = metadata;
70 } 109 }
71 } 110 }
72 111
73 [Serializable]
74 public class AssetMetadata 112 public class AssetMetadata
75 { 113 {
76 private UUID _fullid; 114 private UUID m_fullid;
77 private string _name = String.Empty; 115 private string m_name = String.Empty;
78 private string _description = String.Empty; 116 private string m_description = String.Empty;
79 private DateTime _creation_date; 117 private DateTime m_creation_date;
80 private sbyte _type; 118 private sbyte m_type;
81 private string _content_type; 119 private string m_content_type;
82 private byte[] _sha1; 120 private byte[] m_sha1;
83 private bool _local = false; 121 private bool m_local = false;
84 private bool _temporary = false; 122 private bool m_temporary = false;
85 //private Dictionary<string, Uri> _methods = new Dictionary<string, Uri>(); 123 //private Dictionary<string, Uri> m_methods = new Dictionary<string, Uri>();
86 //private OSDMap _extra_data; 124 //private OSDMap m_extra_data;
87 125
88 public UUID FullID 126 public UUID FullID
89 { 127 {
90 get { return _fullid; } 128 get { return m_fullid; }
91 set { _fullid = value; } 129 set { m_fullid = value; }
92 } 130 }
93 131
94 public string ID 132 public string ID
95 { 133 {
96 get { return _fullid.ToString(); } 134 get { return m_fullid.ToString(); }
97 set { _fullid = new UUID(value); } 135 set { m_fullid = new UUID(value); }
98 } 136 }
99 137
100 public string Name 138 public string Name
101 { 139 {
102 get { return _name; } 140 get { return m_name; }
103 set { _name = value; } 141 set { m_name = value; }
104 } 142 }
105 143
106 public string Description 144 public string Description
107 { 145 {
108 get { return _description; } 146 get { return m_description; }
109 set { _description = value; } 147 set { m_description = value; }
110 } 148 }
111 149
112 public DateTime CreationDate 150 public DateTime CreationDate
113 { 151 {
114 get { return _creation_date; } 152 get { return m_creation_date; }
115 set { _creation_date = value; } 153 set { m_creation_date = value; }
116 } 154 }
117 155
118 public sbyte Type 156 public sbyte Type
119 { 157 {
120 get { return _type; } 158 get { return m_type; }
121 set { _type = value; } 159 set { m_type = value; }
122 } 160 }
123 161
124 public string ContentType 162 public string ContentType
125 { 163 {
126 get { return _content_type; } 164 get { return m_content_type; }
127 set { _content_type = value; } 165 set { m_content_type = value; }
128 } 166 }
129 167
130 public byte[] SHA1 168 public byte[] SHA1
131 { 169 {
132 get { return _sha1; } 170 get { return m_sha1; }
133 set { _sha1 = value; } 171 set { m_sha1 = value; }
134 } 172 }
135 173
136 public bool Local 174 public bool Local
137 { 175 {
138 get { return _local; } 176 get { return m_local; }
139 set { _local = value; } 177 set { m_local = value; }
140 } 178 }
141 179
142 public bool Temporary 180 public bool Temporary
143 { 181 {
144 get { return _temporary; } 182 get { return m_temporary; }
145 set { _temporary = value; } 183 set { m_temporary = value; }
146 } 184 }
147 185
148 //public Dictionary<string, Uri> Methods 186 //public Dictionary<string, Uri> Methods
149 //{ 187 //{
150 // get { return _methods; } 188 // get { return m_methods; }
151 // set { _methods = value; } 189 // set { m_methods = value; }
152 //} 190 //}
153 191
154 //public OSDMap ExtraData 192 //public OSDMap ExtraData
155 //{ 193 //{
156 // get { return _extra_data; } 194 // get { return m_extra_data; }
157 // set { _extra_data = value; } 195 // set { m_extra_data = value; }
158 //} 196 //}
159 } 197 }
160} 198}
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs
index bbf25d8..d636d34 100644
--- a/OpenSim/Framework/AssetLandmark.cs
+++ b/OpenSim/Framework/AssetLandmark.cs
@@ -40,10 +40,10 @@ namespace OpenSim.Framework
40 public AssetLandmark(AssetBase a) 40 public AssetLandmark(AssetBase a)
41 { 41 {
42 Data = a.Data; 42 Data = a.Data;
43 Metadata.FullID = a.Metadata.FullID; 43 FullID = a.FullID;
44 Metadata.Type = a.Metadata.Type; 44 Type = a.Type;
45 Metadata.Name = a.Metadata.Name; 45 Name = a.Name;
46 Metadata.Description = a.Metadata.Description; 46 Description = a.Description;
47 InternData(); 47 InternData();
48 } 48 }
49 49
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 01cbfce..378eff5 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
145 145
146 AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); 146 AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false);
147 147
148 newAsset.Metadata.Type = type; 148 newAsset.Type = type;
149 assets.Add(newAsset); 149 assets.Add(newAsset);
150 } 150 }
151 } 151 }
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 76c6045..0e1f948 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -341,11 +341,11 @@ namespace OpenSim.Framework.Communications.Cache
341 /// <param name="asset"></param> 341 /// <param name="asset"></param>
342 public void AddAsset(AssetBase asset) 342 public void AddAsset(AssetBase asset)
343 { 343 {
344 if (!m_memcache.Contains(asset.Metadata.FullID)) 344 if (!m_memcache.Contains(asset.FullID))
345 { 345 {
346 m_log.Info("[CACHE] Caching " + asset.Metadata.FullID + " for 24 hours from last access"); 346 m_log.Info("[CACHE] Caching " + asset.FullID + " for 24 hours from last access");
347 // Use 24 hour rolling asset cache. 347 // Use 24 hour rolling asset cache.
348 m_memcache.AddOrUpdate(asset.Metadata.FullID, asset, TimeSpan.FromHours(24)); 348 m_memcache.AddOrUpdate(asset.FullID, asset, TimeSpan.FromHours(24));
349 349
350 // According to http://wiki.secondlife.com/wiki/AssetUploadRequest, Local signifies that the 350 // According to http://wiki.secondlife.com/wiki/AssetUploadRequest, Local signifies that the
351 // information is stored locally. It could disappear, in which case we could send the 351 // information is stored locally. It could disappear, in which case we could send the
@@ -365,7 +365,7 @@ namespace OpenSim.Framework.Communications.Cache
365 // But for now, we're going to take the easy way out and store local assets globally. 365 // But for now, we're going to take the easy way out and store local assets globally.
366 // 366 //
367 // TODO: Also, Temporary is now deprecated. We should start ignoring it and not passing it out from LLClientView. 367 // TODO: Also, Temporary is now deprecated. We should start ignoring it and not passing it out from LLClientView.
368 if (!asset.Metadata.Temporary || asset.Metadata.Local) 368 if (!asset.Temporary || asset.Local)
369 { 369 {
370 m_assetServer.StoreAsset(asset); 370 m_assetServer.StoreAsset(asset);
371 } 371 }
@@ -396,25 +396,25 @@ namespace OpenSim.Framework.Communications.Cache
396 { 396 {
397 397
398 AssetInfo assetInf = new AssetInfo(asset); 398 AssetInfo assetInf = new AssetInfo(asset);
399 if (!m_memcache.Contains(assetInf.Metadata.FullID)) 399 if (!m_memcache.Contains(assetInf.FullID))
400 { 400 {
401 m_memcache.AddOrUpdate(assetInf.Metadata.FullID, assetInf, TimeSpan.FromHours(24)); 401 m_memcache.AddOrUpdate(assetInf.FullID, assetInf, TimeSpan.FromHours(24));
402 402
403 if (StatsManager.SimExtraStats != null) 403 if (StatsManager.SimExtraStats != null)
404 { 404 {
405 StatsManager.SimExtraStats.AddAsset(assetInf); 405 StatsManager.SimExtraStats.AddAsset(assetInf);
406 } 406 }
407 407
408 if (RequestedAssets.ContainsKey(assetInf.Metadata.FullID)) 408 if (RequestedAssets.ContainsKey(assetInf.FullID))
409 { 409 {
410 AssetRequest req = RequestedAssets[assetInf.Metadata.FullID]; 410 AssetRequest req = RequestedAssets[assetInf.FullID];
411 req.AssetInf = assetInf; 411 req.AssetInf = assetInf;
412 req.NumPackets = CalculateNumPackets(assetInf.Data); 412 req.NumPackets = CalculateNumPackets(assetInf.Data);
413 413
414 RequestedAssets.Remove(assetInf.Metadata.FullID); 414 RequestedAssets.Remove(assetInf.FullID);
415 // If it's a direct request for a script, drop it 415 // If it's a direct request for a script, drop it
416 // because it's a hacked client 416 // because it's a hacked client
417 if (req.AssetRequestSource != 2 || assetInf.Metadata.Type != 10) 417 if (req.AssetRequestSource != 2 || assetInf.Type != 10)
418 AssetRequests.Add(req); 418 AssetRequests.Add(req);
419 } 419 }
420 } 420 }
@@ -424,8 +424,8 @@ namespace OpenSim.Framework.Communications.Cache
424 424
425 lock (RequestLists) 425 lock (RequestLists)
426 { 426 {
427 if (RequestLists.TryGetValue(asset.Metadata.FullID, out reqList)) 427 if (RequestLists.TryGetValue(asset.FullID, out reqList))
428 RequestLists.Remove(asset.Metadata.FullID); 428 RequestLists.Remove(asset.FullID);
429 } 429 }
430 430
431 if (reqList != null) 431 if (reqList != null)
@@ -436,8 +436,8 @@ namespace OpenSim.Framework.Communications.Cache
436 foreach (NewAssetRequest req in reqList.Requests) 436 foreach (NewAssetRequest req in reqList.Requests)
437 { 437 {
438 // Xantor 20080526 are we really calling all the callbacks if multiple queued for 1 request? -- Yes, checked 438 // Xantor 20080526 are we really calling all the callbacks if multiple queued for 1 request? -- Yes, checked
439 // m_log.DebugFormat("[ASSET CACHE]: Callback for asset {0}", asset.Metadata.FullID); 439 // m_log.DebugFormat("[ASSET CACHE]: Callback for asset {0}", asset.FullID);
440 req.Callback(asset.Metadata.FullID, asset); 440 req.Callback(asset.FullID, asset);
441 } 441 }
442 } 442 }
443 } 443 }
@@ -545,7 +545,7 @@ namespace OpenSim.Framework.Communications.Cache
545 } 545 }
546 546
547 // Scripts cannot be retrieved by direct request 547 // Scripts cannot be retrieved by direct request
548 if (transferRequest.TransferInfo.SourceType == 2 && asset.Metadata.Type == 10) 548 if (transferRequest.TransferInfo.SourceType == 2 && asset.Type == 10)
549 return; 549 return;
550 550
551 // The asset is knosn to exist and is in our cache, so add it to the AssetRequests list 551 // The asset is knosn to exist and is in our cache, so add it to the AssetRequests list
@@ -631,10 +631,10 @@ namespace OpenSim.Framework.Communications.Cache
631 public AssetInfo(AssetBase aBase) 631 public AssetInfo(AssetBase aBase)
632 { 632 {
633 Data = aBase.Data; 633 Data = aBase.Data;
634 Metadata.FullID = aBase.Metadata.FullID; 634 FullID = aBase.FullID;
635 Metadata.Type = aBase.Metadata.Type; 635 Type = aBase.Type;
636 Metadata.Name = aBase.Metadata.Name; 636 Name = aBase.Name;
637 Metadata.Description = aBase.Metadata.Description; 637 Description = aBase.Description;
638 } 638 }
639 } 639 }
640 640
@@ -643,10 +643,10 @@ namespace OpenSim.Framework.Communications.Cache
643 public TextureImage(AssetBase aBase) 643 public TextureImage(AssetBase aBase)
644 { 644 {
645 Data = aBase.Data; 645 Data = aBase.Data;
646 Metadata.FullID = aBase.Metadata.FullID; 646 FullID = aBase.FullID;
647 Metadata.Type = aBase.Metadata.Type; 647 Type = aBase.Type;
648 Metadata.Name = aBase.Metadata.Name; 648 Name = aBase.Name;
649 Metadata.Description = aBase.Metadata.Description; 649 Description = aBase.Description;
650 } 650 }
651 } 651 }
652 652
diff --git a/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs b/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs
index 0f4e8ac..f1c19fa 100644
--- a/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/CryptoGridAssetClient.cs
@@ -441,17 +441,17 @@ namespace OpenSim.Framework.Communications.Cache
441 string salt = Convert.ToBase64String(rand); 441 string salt = Convert.ToBase64String(rand);
442 442
443 x.Data = UtilRijndael.Encrypt(x.Data, file.Secret, salt, "SHA1", 2, file.IVBytes, file.Keysize); 443 x.Data = UtilRijndael.Encrypt(x.Data, file.Secret, salt, "SHA1", 2, file.IVBytes, file.Keysize);
444 x.Metadata.Description = String.Format("ENCASS#:~:#{0}#:~:#{1}#:~:#{2}#:~:#{3}", 444 x.Description = String.Format("ENCASS#:~:#{0}#:~:#{1}#:~:#{2}#:~:#{3}",
445 "OPENSIM_AES_AF1", 445 "OPENSIM_AES_AF1",
446 file.AlsoKnownAs, 446 file.AlsoKnownAs,
447 salt, 447 salt,
448 x.Metadata.Description); 448 x.Description);
449 } 449 }
450 450
451 private bool DecryptAssetBase(AssetBase x) 451 private bool DecryptAssetBase(AssetBase x)
452 { 452 {
453 // Check it's encrypted first. 453 // Check it's encrypted first.
454 if (!x.Metadata.Description.Contains("ENCASS")) 454 if (!x.Description.Contains("ENCASS"))
455 return true; 455 return true;
456 456
457 // ENCASS:ALG:AKA:SALT:Description 457 // ENCASS:ALG:AKA:SALT:Description
@@ -459,7 +459,7 @@ namespace OpenSim.Framework.Communications.Cache
459 string[] splitchars = new string[1]; 459 string[] splitchars = new string[1];
460 splitchars[0] = "#:~:#"; 460 splitchars[0] = "#:~:#";
461 461
462 string[] meta = x.Metadata.Description.Split(splitchars, StringSplitOptions.None); 462 string[] meta = x.Description.Split(splitchars, StringSplitOptions.None);
463 if (meta.Length < 5) 463 if (meta.Length < 5)
464 { 464 {
465 m_log.Warn("[ENCASSETS] Recieved Encrypted Asset, but header is corrupt"); 465 m_log.Warn("[ENCASSETS] Recieved Encrypted Asset, but header is corrupt");
@@ -470,7 +470,7 @@ namespace OpenSim.Framework.Communications.Cache
470 if (m_keyfiles.ContainsKey(meta[2])) 470 if (m_keyfiles.ContainsKey(meta[2]))
471 { 471 {
472 RjinKeyfile deckey = m_keyfiles[meta[2]]; 472 RjinKeyfile deckey = m_keyfiles[meta[2]];
473 x.Metadata.Description = meta[4]; 473 x.Description = meta[4];
474 switch (meta[1]) 474 switch (meta[1])
475 { 475 {
476 case "OPENSIM_AES_AF1": 476 case "OPENSIM_AES_AF1":
@@ -544,7 +544,7 @@ namespace OpenSim.Framework.Communications.Cache
544 { 544 {
545 string assetUrl = _assetServerUrl + "/assets/"; 545 string assetUrl = _assetServerUrl + "/assets/";
546 546
547 m_log.InfoFormat("[CRYPTO GRID ASSET CLIENT]: Sending store request for asset {0}", asset.Metadata.FullID); 547 m_log.InfoFormat("[CRYPTO GRID ASSET CLIENT]: Sending store request for asset {0}", asset.FullID);
548 548
549 RestObjectPoster.BeginPostObject<AssetBase>(assetUrl, asset); 549 RestObjectPoster.BeginPostObject<AssetBase>(assetUrl, asset);
550 } 550 }
diff --git a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs
index e6574a1..8d03f56 100644
--- a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Framework.Communications.Cache
79 79
80 public override void StoreAsset(AssetBase asset) 80 public override void StoreAsset(AssetBase asset)
81 { 81 {
82 byte[] idBytes = asset.Metadata.FullID.Guid.ToByteArray(); 82 byte[] idBytes = asset.FullID.Guid.ToByteArray();
83 83
84 string cdir = m_dir + Path.DirectorySeparatorChar + idBytes[0] 84 string cdir = m_dir + Path.DirectorySeparatorChar + idBytes[0]
85 + Path.DirectorySeparatorChar + idBytes[1]; 85 + Path.DirectorySeparatorChar + idBytes[1];
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Communications.Cache
90 if (!Directory.Exists(cdir)) 90 if (!Directory.Exists(cdir))
91 Directory.CreateDirectory(cdir); 91 Directory.CreateDirectory(cdir);
92 92
93 FileStream x = new FileStream(cdir + Path.DirectorySeparatorChar + asset.Metadata.FullID + ".xml", FileMode.Create); 93 FileStream x = new FileStream(cdir + Path.DirectorySeparatorChar + asset.FullID + ".xml", FileMode.Create);
94 m_xs.Serialize(x, asset); 94 m_xs.Serialize(x, asset);
95 95
96 x.Flush(); 96 x.Flush();
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
index 6522ad0..3b6dc52 100644
--- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
@@ -126,7 +126,7 @@ namespace OpenSim.Framework.Communications.Cache
126 // rc.Request(s); 126 // rc.Request(s);
127 //m_log.InfoFormat("[ASSET]: Stored {0}", rc); 127 //m_log.InfoFormat("[ASSET]: Stored {0}", rc);
128 128
129 m_log.InfoFormat("[GRID ASSET CLIENT]: Sending store request for asset {0}", asset.Metadata.FullID); 129 m_log.InfoFormat("[GRID ASSET CLIENT]: Sending store request for asset {0}", asset.FullID);
130 130
131 RestObjectPoster.BeginPostObject<AssetBase>(assetUrl, asset); 131 RestObjectPoster.BeginPostObject<AssetBase>(assetUrl, asset);
132 } 132 }
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index b68083e..a4c847d 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -740,9 +740,9 @@ namespace OpenSim.Framework.Communications.Capabilities
740 740
741 AssetBase asset; 741 AssetBase asset;
742 asset = new AssetBase(); 742 asset = new AssetBase();
743 asset.Metadata.FullID = assetID; 743 asset.FullID = assetID;
744 asset.Metadata.Type = assType; 744 asset.Type = assType;
745 asset.Metadata.Name = assetName; 745 asset.Name = assetName;
746 asset.Data = data; 746 asset.Data = data;
747 m_assetCache.AddAsset(asset); 747 m_assetCache.AddAsset(asset);
748 748
@@ -750,7 +750,7 @@ namespace OpenSim.Framework.Communications.Capabilities
750 item.Owner = m_agentID; 750 item.Owner = m_agentID;
751 item.Creator = m_agentID; 751 item.Creator = m_agentID;
752 item.ID = inventoryItem; 752 item.ID = inventoryItem;
753 item.AssetID = asset.Metadata.FullID; 753 item.AssetID = asset.FullID;
754 item.Description = assetDescription; 754 item.Description = assetDescription;
755 item.Name = assetName; 755 item.Name = assetName;
756 item.AssetType = assType; 756 item.AssetType = assType;