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author | Teravus Ovares | 2007-11-26 05:02:18 +0000 |
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committer | Teravus Ovares | 2007-11-26 05:02:18 +0000 |
commit | 175b6115f19f9bad7c81fde625250b3a7f8a33f2 (patch) | |
tree | f907f3b409eca34017f6e18dcf4d644b623d0302 /OpenSim/Framework | |
parent | Added Region name to the terrain texture description that gets sent to the as... (diff) | |
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* Restarting regions with the estate tools works in sandbox mode. I'm still working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/IInterRegionCommunications.cs | 1 | ||||
-rw-r--r-- | OpenSim/Framework/IRegionCommsListener.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/IScene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Framework/RegionCommsListener.cs | 12 |
4 files changed, 19 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs index 94e4cf7..c64abb5 100644 --- a/OpenSim/Framework/Communications/IInterRegionCommunications.cs +++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs | |||
@@ -33,6 +33,7 @@ namespace OpenSim.Framework.Communications | |||
33 | { | 33 | { |
34 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); | 34 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); |
35 | bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData); | 35 | bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData); |
36 | bool RegionUp(RegionInfo region); | ||
36 | 37 | ||
37 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 38 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
38 | bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isFlying); | 39 | bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isFlying); |
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs index c9fc525..53d0059 100644 --- a/OpenSim/Framework/IRegionCommsListener.cs +++ b/OpenSim/Framework/IRegionCommsListener.cs | |||
@@ -46,6 +46,8 @@ namespace OpenSim.Framework | |||
46 | 46 | ||
47 | public delegate void CloseAgentConnection(ulong regionHandle, LLUUID agentID); | 47 | public delegate void CloseAgentConnection(ulong regionHandle, LLUUID agentID); |
48 | 48 | ||
49 | public delegate bool RegionUp(RegionInfo region); | ||
50 | |||
49 | 51 | ||
50 | 52 | ||
51 | public interface IRegionCommsListener | 53 | public interface IRegionCommsListener |
@@ -59,5 +61,7 @@ namespace OpenSim.Framework | |||
59 | event AcknowledgePrimCross OnAcknowledgePrimCrossed; | 61 | event AcknowledgePrimCross OnAcknowledgePrimCrossed; |
60 | event UpdateNeighbours OnNeighboursUpdate; | 62 | event UpdateNeighbours OnNeighboursUpdate; |
61 | event CloseAgentConnection OnCloseAgentConnection; | 63 | event CloseAgentConnection OnCloseAgentConnection; |
64 | event RegionUp OnRegionUp; | ||
65 | |||
62 | } | 66 | } |
63 | } \ No newline at end of file | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 0e4d260..5507500 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -30,7 +30,7 @@ using libsecondlife; | |||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public delegate void restart( RegionInfo thisRegion ); | 32 | public delegate void restart( RegionInfo thisRegion ); |
33 | public delegate void regionup ( RegionInfo thisRegion ); | 33 | //public delegate void regionup ( RegionInfo thisRegion ); |
34 | 34 | ||
35 | public enum RegionStatus : int | 35 | public enum RegionStatus : int |
36 | { | 36 | { |
@@ -43,13 +43,12 @@ namespace OpenSim.Framework | |||
43 | public interface IScene | 43 | public interface IScene |
44 | { | 44 | { |
45 | event restart OnRestart; | 45 | event restart OnRestart; |
46 | event regionup OnRegionUp; | ||
47 | 46 | ||
48 | void AddNewClient(IClientAPI client, bool child); | 47 | void AddNewClient(IClientAPI client, bool child); |
49 | void RemoveClient(LLUUID agentID); | 48 | void RemoveClient(LLUUID agentID); |
50 | 49 | ||
51 | void Restart(int seconds); | 50 | void Restart(int seconds); |
52 | void OtherRegionUp(RegionInfo thisRegion); | 51 | bool OtherRegionUp(RegionInfo thisRegion); |
53 | 52 | ||
54 | RegionInfo RegionInfo { get; } | 53 | RegionInfo RegionInfo { get; } |
55 | uint NextLocalId { get; } | 54 | uint NextLocalId { get; } |
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 5dc9b81..449c073 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -42,6 +42,8 @@ namespace OpenSim.Framework | |||
42 | public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | 42 | public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; |
43 | public event AcknowledgePrimCross OnAcknowledgePrimCrossed; | 43 | public event AcknowledgePrimCross OnAcknowledgePrimCrossed; |
44 | public event CloseAgentConnection OnCloseAgentConnection; | 44 | public event CloseAgentConnection OnCloseAgentConnection; |
45 | public event RegionUp OnRegionUp; | ||
46 | |||
45 | 47 | ||
46 | /// <summary> | 48 | /// <summary> |
47 | /// | 49 | /// |
@@ -68,6 +70,16 @@ namespace OpenSim.Framework | |||
68 | return false; | 70 | return false; |
69 | } | 71 | } |
70 | 72 | ||
73 | public virtual bool TriggerRegionUp(RegionInfo region) | ||
74 | { | ||
75 | if (OnRegionUp != null) | ||
76 | { | ||
77 | OnRegionUp(region); | ||
78 | return true; | ||
79 | } | ||
80 | return false; | ||
81 | } | ||
82 | |||
71 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, | 83 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, |
72 | bool isFlying) | 84 | bool isFlying) |
73 | { | 85 | { |