diff options
author | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
---|---|---|
committer | Tleiades Hax | 2007-10-26 11:46:27 +0000 |
commit | 5e7dba726896fcb84882b53952651742926e6efb (patch) | |
tree | a396337e721912fd954e8a66e26d16c375d7bab4 /OpenSim/Framework | |
parent | add my set-eol-style script. Can be run on Linux (diff) | |
download | opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.zip opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.gz opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.bz2 opensim-SC_OLD-5e7dba726896fcb84882b53952651742926e6efb.tar.xz |
Very early first implementation of grid based assets.
Run this on a major grid, and weep
Diffstat (limited to 'OpenSim/Framework')
7 files changed, 290 insertions, 52 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 271934f..95183ad 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -36,6 +36,7 @@ using libsecondlife.Packets; | |||
36 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 37 | using OpenSim.Framework.Types; |
38 | using OpenSim.Framework.Utilities; | 38 | using OpenSim.Framework.Utilities; |
39 | using OpenSim.Framework.Console; | ||
39 | 40 | ||
40 | namespace OpenSim.Framework.Communications.Cache | 41 | namespace OpenSim.Framework.Communications.Cache |
41 | { | 42 | { |
@@ -319,17 +320,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
319 | 320 | ||
320 | public void AssetNotFound(LLUUID assetID) | 321 | public void AssetNotFound(LLUUID assetID) |
321 | { | 322 | { |
322 | /* | ||
323 | if (this.RequestedTextures.ContainsKey(assetID)) | 323 | if (this.RequestedTextures.ContainsKey(assetID)) |
324 | { | 324 | { |
325 | MainLog.Instance.Warn("ASSET CACHE", "sending image not found for {0}", assetID); | ||
325 | AssetRequest req = this.RequestedTextures[assetID]; | 326 | AssetRequest req = this.RequestedTextures[assetID]; |
326 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); | 327 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); |
327 | notFound.ImageID.ID = assetID; | 328 | notFound.ImageID.ID = assetID; |
328 | req.RequestUser.OutPacket(notFound); | 329 | req.RequestUser.OutPacket(notFound); |
329 | //Console.WriteLine("sending image not found for " + assetID); | ||
330 | |||
331 | this.RequestedTextures.Remove(assetID); | 330 | this.RequestedTextures.Remove(assetID); |
332 | }*/ | 331 | } |
332 | else | ||
333 | { | ||
334 | MainLog.Instance.Error("ASSET CACHE", "Cound not send image not found for {0}", assetID); | ||
335 | } | ||
333 | } | 336 | } |
334 | 337 | ||
335 | #region Assets | 338 | #region Assets |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index a3ec346..53efa16 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -108,23 +108,23 @@ namespace OpenSim.Framework.Communications.Cache | |||
108 | public virtual List<AssetBase> GetDefaultAssets() | 108 | public virtual List<AssetBase> GetDefaultAssets() |
109 | { | 109 | { |
110 | List<AssetBase> assets = new List<AssetBase>(); | 110 | List<AssetBase> assets = new List<AssetBase>(); |
111 | 111 | // These assets have been moved into the OpenSimAssetSet.XML file | |
112 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000001", "Bricks", "bricks.jp2")); | 112 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000001", "Bricks", "bricks.jp2")); |
113 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000002", "Plywood", "plywood.jp2")); | 113 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000002", "Plywood", "plywood.jp2")); |
114 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000003", "Rocks", "rocks.jp2")); | 114 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000003", "Rocks", "rocks.jp2")); |
115 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000004", "Granite", "granite.jp2")); | 115 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000004", "Granite", "granite.jp2")); |
116 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000005", "Hardwood", "hardwood.jp2")); | 116 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000005", "Hardwood", "hardwood.jp2")); |
117 | assets.Add(CreateImageAsset("00000000-0000-0000-5005-000000000005", "Prim Base Texture", "plywood.jp2")); | 117 | //assets.Add(CreateImageAsset("00000000-0000-1111-5005-000000000005", "Prim Base Texture", "plywood.jp2")); |
118 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000006", "Map Base Texture", "map_base.jp2")); | 118 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000006", "Map Base Texture", "map_base.jp2")); |
119 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000007", "Map Texture", "map1.jp2")); | 119 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000007", "Map Texture", "map1.jp2")); |
120 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000010", "Female Body Texture", "femalebody.jp2")); | 120 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000010", "Female Body Texture", "femalebody.jp2")); |
121 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000011", "Female Bottom Texture", "femalebottom.jp2")); | 121 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000011", "Female Bottom Texture", "femalebottom.jp2")); |
122 | assets.Add(CreateImageAsset("00000000-0000-0000-9999-000000000012", "Female Face Texture", "femaleface.jp2")); | 122 | //assets.Add(CreateImageAsset("00000000-0000-1111-9999-000000000012", "Female Face Texture", "femaleface.jp2")); |
123 | 123 | ||
124 | assets.Add(CreateAsset("77c41e39-38f9-f75a-024e-585989bbabbb", "Skin", "base_skin.dat", false)); | 124 | //assets.Add(CreateAsset("77c41e39-38f9-f75a-024e-585989bbabbb", "Skin", "base_skin.dat", false)); |
125 | assets.Add(CreateAsset("66c41e39-38f9-f75a-024e-585989bfab73", "Shape", "base_shape.dat", false)); | 125 | //assets.Add(CreateAsset("66c41e39-38f9-f75a-024e-585989bfab73", "Shape", "base_shape.dat", false)); |
126 | assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111110", "Shirt", "newshirt.dat", false)); | 126 | //assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111110", "Shirt", "newshirt.dat", false)); |
127 | assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111120", "Shirt", "newpants.dat", false)); | 127 | //assets.Add(CreateAsset("00000000-38f9-1111-024e-222222111120", "Shirt", "newpants.dat", false)); |
128 | 128 | ||
129 | return assets; | 129 | return assets; |
130 | } | 130 | } |
@@ -185,4 +185,4 @@ namespace OpenSim.Framework.Communications.Cache | |||
185 | } | 185 | } |
186 | } | 186 | } |
187 | } | 187 | } |
188 | } \ No newline at end of file | 188 | } |
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs new file mode 100644 index 0000000..fc77431 --- /dev/null +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -0,0 +1,160 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Xml.Serialization; | ||
33 | |||
34 | using libsecondlife; | ||
35 | |||
36 | using Nini.Config; | ||
37 | using OpenSim.Framework.Console; | ||
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Framework.Utilities; | ||
41 | using OpenSim.Framework.Communications; | ||
42 | |||
43 | namespace OpenSim.Framework.Communications.Cache | ||
44 | { | ||
45 | public class GridAssetClient : IAssetServer | ||
46 | { | ||
47 | private string _assetServerUrl; | ||
48 | private IAssetReceiver _receiver; | ||
49 | |||
50 | public GridAssetClient(string serverUrl) | ||
51 | { | ||
52 | _assetServerUrl = serverUrl; | ||
53 | } | ||
54 | |||
55 | #region IAssetServer Members | ||
56 | |||
57 | public void SetReceiver(IAssetReceiver receiver) | ||
58 | { | ||
59 | _receiver = receiver; | ||
60 | } | ||
61 | |||
62 | public void FetchAsset(LLUUID assetID, bool isTexture) | ||
63 | { | ||
64 | Stream s = null; | ||
65 | try | ||
66 | { | ||
67 | |||
68 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); | ||
69 | |||
70 | RestClient rc = new RestClient(_assetServerUrl); | ||
71 | rc.AddResourcePath("assets"); | ||
72 | rc.AddResourcePath(assetID.ToString()); | ||
73 | if (isTexture) | ||
74 | rc.AddQueryParameter("texture"); | ||
75 | |||
76 | rc.RequestMethod = "GET"; | ||
77 | s = rc.Request(); | ||
78 | |||
79 | if (s.Length > 0) | ||
80 | { | ||
81 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | ||
82 | AssetBase asset = (AssetBase)xs.Deserialize(s); | ||
83 | |||
84 | _receiver.AssetReceived(asset, isTexture); | ||
85 | } | ||
86 | else | ||
87 | { | ||
88 | MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString()); | ||
89 | _receiver.AssetNotFound(assetID); | ||
90 | } | ||
91 | } | ||
92 | catch (Exception e) | ||
93 | { | ||
94 | MainLog.Instance.Error("ASSETCACHE", e.Message); | ||
95 | MainLog.Instance.Error("ASSETCACHE", e.StackTrace); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | public void UpdateAsset(AssetBase asset) | ||
100 | { | ||
101 | throw new Exception("The method or operation is not implemented."); | ||
102 | } | ||
103 | |||
104 | public void StoreAndCommitAsset(AssetBase asset) | ||
105 | { | ||
106 | try | ||
107 | { | ||
108 | MemoryStream s = new MemoryStream(); | ||
109 | |||
110 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | ||
111 | xs.Serialize(s, asset); | ||
112 | RestClient rc = new RestClient(_assetServerUrl); | ||
113 | rc.AddResourcePath("assets"); | ||
114 | rc.RequestMethod = "POST"; | ||
115 | rc.Request(s); | ||
116 | } | ||
117 | catch (Exception e) | ||
118 | { | ||
119 | MainLog.Instance.Error("ASSETS", e.Message); | ||
120 | } | ||
121 | } | ||
122 | |||
123 | public void Close() | ||
124 | { | ||
125 | throw new Exception("The method or operation is not implemented."); | ||
126 | } | ||
127 | |||
128 | public void LoadAsset(AssetBase info, bool image, string filename) | ||
129 | { | ||
130 | throw new Exception("The method or operation is not implemented."); | ||
131 | } | ||
132 | |||
133 | public System.Collections.Generic.List<AssetBase> GetDefaultAssets() | ||
134 | { | ||
135 | throw new Exception("The method or operation is not implemented."); | ||
136 | } | ||
137 | |||
138 | public AssetBase CreateImageAsset(string assetIdStr, string name, string filename) | ||
139 | { | ||
140 | throw new Exception("The method or operation is not implemented."); | ||
141 | } | ||
142 | |||
143 | public void ForEachDefaultAsset(Action<AssetBase> action) | ||
144 | { | ||
145 | throw new Exception("The method or operation is not implemented."); | ||
146 | } | ||
147 | |||
148 | public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage) | ||
149 | { | ||
150 | throw new Exception("The method or operation is not implemented."); | ||
151 | } | ||
152 | |||
153 | public void ForEachXmlAsset(Action<AssetBase> action) | ||
154 | { | ||
155 | throw new Exception("The method or operation is not implemented."); | ||
156 | } | ||
157 | |||
158 | #endregion | ||
159 | } | ||
160 | } | ||
diff --git a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs index 55456ae..c821fa4 100644 --- a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs +++ b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | 5 | ||
6 | namespace OpenSim.Framework.RestClient | 6 | namespace OpenSim.Framework.Communications |
7 | { | 7 | { |
8 | internal class SimpleAsyncResult : IAsyncResult | 8 | internal class SimpleAsyncResult : IAsyncResult |
9 | { | 9 | { |
diff --git a/OpenSim/Framework/Communications/RestClient/RestClient.cs b/OpenSim/Framework/Communications/RestClient/RestClient.cs index 25fc61a..392669f 100644 --- a/OpenSim/Framework/Communications/RestClient/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient/RestClient.cs | |||
@@ -6,7 +6,9 @@ using System.Text; | |||
6 | using System.Collections.Generic; | 6 | using System.Collections.Generic; |
7 | using System.Threading; | 7 | using System.Threading; |
8 | 8 | ||
9 | namespace OpenSim.Framework.RestClient | 9 | using OpenSim.Framework.Console; |
10 | |||
11 | namespace OpenSim.Framework.Communications | ||
10 | { | 12 | { |
11 | /// <summary> | 13 | /// <summary> |
12 | /// Implementation of a generic REST client | 14 | /// Implementation of a generic REST client |
@@ -25,8 +27,11 @@ namespace OpenSim.Framework.RestClient | |||
25 | /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be | 27 | /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be |
26 | /// invoked by the caller in either synchroneous mode or asynchroneous mode. | 28 | /// invoked by the caller in either synchroneous mode or asynchroneous mode. |
27 | /// </remarks> | 29 | /// </remarks> |
28 | public class RestClient | 30 | public class RestClient |
29 | { | 31 | { |
32 | |||
33 | string realuri; | ||
34 | #region member variables | ||
30 | /// <summary> | 35 | /// <summary> |
31 | /// The base Uri of the web-service e.g. http://www.google.com | 36 | /// The base Uri of the web-service e.g. http://www.google.com |
32 | /// </summary> | 37 | /// </summary> |
@@ -55,7 +60,7 @@ namespace OpenSim.Framework.RestClient | |||
55 | /// <summary> | 60 | /// <summary> |
56 | /// MemoryStream representing the resultiong resource | 61 | /// MemoryStream representing the resultiong resource |
57 | /// </summary> | 62 | /// </summary> |
58 | MemoryStream _resource; | 63 | Stream _resource; |
59 | 64 | ||
60 | /// <summary> | 65 | /// <summary> |
61 | /// WebRequest object, held as a member variable | 66 | /// WebRequest object, held as a member variable |
@@ -89,6 +94,9 @@ namespace OpenSim.Framework.RestClient | |||
89 | /// </summary> | 94 | /// </summary> |
90 | private Exception _asyncException; | 95 | private Exception _asyncException; |
91 | 96 | ||
97 | #endregion member variables | ||
98 | |||
99 | #region constructors | ||
92 | /// <summary> | 100 | /// <summary> |
93 | /// Instantiate a new RestClient | 101 | /// Instantiate a new RestClient |
94 | /// </summary> | 102 | /// </summary> |
@@ -100,8 +108,12 @@ namespace OpenSim.Framework.RestClient | |||
100 | _resource = new MemoryStream(); | 108 | _resource = new MemoryStream(); |
101 | _request = null; | 109 | _request = null; |
102 | _response = null; | 110 | _response = null; |
111 | _lock = new object(); | ||
103 | } | 112 | } |
104 | 113 | ||
114 | object _lock; | ||
115 | #endregion constructors | ||
116 | |||
105 | /// <summary> | 117 | /// <summary> |
106 | /// Add a path element to the query, e.g. assets | 118 | /// Add a path element to the query, e.g. assets |
107 | /// </summary> | 119 | /// </summary> |
@@ -125,6 +137,15 @@ namespace OpenSim.Framework.RestClient | |||
125 | } | 137 | } |
126 | 138 | ||
127 | /// <summary> | 139 | /// <summary> |
140 | /// Add a query parameter to the Url | ||
141 | /// </summary> | ||
142 | /// <param name="name">Name of the parameter, e.g. min</param> | ||
143 | public void AddQueryParameter(string name) | ||
144 | { | ||
145 | _parameterElements.Add(HttpUtility.UrlEncode(name), null); | ||
146 | } | ||
147 | |||
148 | /// <summary> | ||
128 | /// Web-Request method, e.g. GET, PUT, POST, DELETE | 149 | /// Web-Request method, e.g. GET, PUT, POST, DELETE |
129 | /// </summary> | 150 | /// </summary> |
130 | public string RequestMethod | 151 | public string RequestMethod |
@@ -185,9 +206,10 @@ namespace OpenSim.Framework.RestClient | |||
185 | sb.Append(kv.Value); | 206 | sb.Append(kv.Value); |
186 | } | 207 | } |
187 | } | 208 | } |
209 | realuri = sb.ToString(); | ||
188 | return new Uri(sb.ToString()); | 210 | return new Uri(sb.ToString()); |
189 | } | 211 | } |
190 | 212 | #region Async communications with server | |
191 | /// <summary> | 213 | /// <summary> |
192 | /// Async method, invoked when a block of data has been received from the service | 214 | /// Async method, invoked when a block of data has been received from the service |
193 | /// </summary> | 215 | /// </summary> |
@@ -199,7 +221,6 @@ namespace OpenSim.Framework.RestClient | |||
199 | Stream s = (Stream)ar.AsyncState; | 221 | Stream s = (Stream)ar.AsyncState; |
200 | int read = s.EndRead(ar); | 222 | int read = s.EndRead(ar); |
201 | 223 | ||
202 | // Read the HTML page and then print it to the console. | ||
203 | if (read > 0) | 224 | if (read > 0) |
204 | { | 225 | { |
205 | _resource.Write(_readbuf, 0, read); | 226 | _resource.Write(_readbuf, 0, read); |
@@ -207,7 +228,6 @@ namespace OpenSim.Framework.RestClient | |||
207 | 228 | ||
208 | // TODO! Implement timeout, without killing the server | 229 | // TODO! Implement timeout, without killing the server |
209 | //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); | 230 | //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); |
210 | return; | ||
211 | } | 231 | } |
212 | else | 232 | else |
213 | { | 233 | { |
@@ -261,32 +281,83 @@ namespace OpenSim.Framework.RestClient | |||
261 | } | 281 | } |
262 | } | 282 | } |
263 | } | 283 | } |
284 | #endregion Async communications with server | ||
264 | 285 | ||
265 | /// <summary> | 286 | /// <summary> |
266 | /// Perform synchroneous request | 287 | /// Perform synchroneous request |
267 | /// </summary> | 288 | /// </summary> |
268 | public Stream Request() | 289 | public Stream Request() |
269 | { | 290 | { |
291 | lock (_lock) | ||
292 | { | ||
293 | _request = (HttpWebRequest)WebRequest.Create(buildUri()); | ||
294 | _request.KeepAlive = false; | ||
295 | _request.ContentType = "application/xml"; | ||
296 | _request.Timeout = 200000; | ||
297 | _asyncException = null; | ||
298 | |||
299 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | ||
300 | _response = (HttpWebResponse)_request.GetResponse(); | ||
301 | Stream src = _response.GetResponseStream(); | ||
302 | int length = src.Read(_readbuf, 0, BufferSize); | ||
303 | while(length > 0) | ||
304 | { | ||
305 | _resource.Write(_readbuf, 0, length); | ||
306 | length = src.Read(_readbuf, 0, BufferSize); | ||
307 | } | ||
308 | |||
309 | |||
310 | // TODO! Implement timeout, without killing the server | ||
311 | // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted | ||
312 | //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); | ||
313 | |||
314 | // _allDone.WaitOne(); | ||
315 | if (_response != null) | ||
316 | _response.Close(); | ||
317 | if (_asyncException != null) | ||
318 | throw _asyncException; | ||
319 | |||
320 | if (_resource != null) | ||
321 | { | ||
322 | _resource.Flush(); | ||
323 | _resource.Seek(0, SeekOrigin.Begin); | ||
324 | } | ||
325 | |||
326 | return _resource; | ||
327 | } | ||
328 | } | ||
329 | |||
330 | public Stream Request(Stream src) | ||
331 | { | ||
270 | _request = (HttpWebRequest)WebRequest.Create(buildUri()); | 332 | _request = (HttpWebRequest)WebRequest.Create(buildUri()); |
271 | _request.KeepAlive = false; | 333 | _request.KeepAlive = false; |
272 | _request.ContentType = "text/html"; | 334 | _request.ContentType = "application/xml"; |
273 | _request.Timeout = 200; | 335 | _request.Timeout = 900000; |
336 | _request.Method = RequestMethod; | ||
274 | _asyncException = null; | 337 | _asyncException = null; |
338 | _request.ContentLength = src.Length; | ||
275 | 339 | ||
276 | IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | 340 | src.Seek(0, SeekOrigin.Begin); |
341 | Stream dst = _request.GetRequestStream(); | ||
342 | byte[] buf = new byte[1024]; | ||
343 | int length = src.Read(buf,0, 1024); | ||
344 | while (length > 0) | ||
345 | { | ||
346 | dst.Write(buf, 0, length); | ||
347 | length = src.Read(buf, 0, 1024); | ||
348 | } | ||
349 | _response = (HttpWebResponse)_request.GetResponse(); | ||
350 | |||
351 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | ||
277 | 352 | ||
278 | // TODO! Implement timeout, without killing the server | 353 | // TODO! Implement timeout, without killing the server |
279 | // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted | 354 | // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted |
280 | //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); | 355 | //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); |
281 | 356 | ||
282 | _allDone.WaitOne(); | 357 | return null; |
283 | if(_response != null) | ||
284 | _response.Close(); | ||
285 | if (_asyncException != null) | ||
286 | throw _asyncException; | ||
287 | return _resource; | ||
288 | } | 358 | } |
289 | 359 | ||
360 | |||
290 | #region Async Invocation | 361 | #region Async Invocation |
291 | public IAsyncResult BeginRequest(AsyncCallback callback, object state) | 362 | public IAsyncResult BeginRequest(AsyncCallback callback, object state) |
292 | { | 363 | { |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs index a8f0fdb..0112474 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | |||
@@ -71,22 +71,24 @@ namespace OpenSim.Framework.Data.MySQL | |||
71 | public AssetBase FetchAsset(LLUUID assetID) | 71 | public AssetBase FetchAsset(LLUUID assetID) |
72 | { | 72 | { |
73 | AssetBase asset = null; | 73 | AssetBase asset = null; |
74 | 74 | lock (_dbConnection) | |
75 | MySqlCommand cmd = new MySqlCommand("SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", _dbConnection.Connection); | ||
76 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); | ||
77 | p.Value = assetID.GetBytes(); | ||
78 | using (MySqlDataReader dbReader = cmd.ExecuteReader(System.Data.CommandBehavior.SingleRow)) | ||
79 | { | 75 | { |
80 | if (dbReader.Read()) | 76 | MySqlCommand cmd = new MySqlCommand("SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", _dbConnection.Connection); |
77 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); | ||
78 | p.Value = assetID.GetBytes(); | ||
79 | using (MySqlDataReader dbReader = cmd.ExecuteReader(System.Data.CommandBehavior.SingleRow)) | ||
81 | { | 80 | { |
82 | asset = new AssetBase(); | 81 | if (dbReader.Read()) |
83 | asset.Data = (byte[])dbReader["data"]; | 82 | { |
84 | asset.Description = (string)dbReader["description"]; | 83 | asset = new AssetBase(); |
85 | asset.FullID = assetID; | 84 | asset.Data = (byte[])dbReader["data"]; |
86 | asset.InvType = (sbyte)dbReader["invType"]; | 85 | asset.Description = (string)dbReader["description"]; |
87 | asset.Local = ((sbyte)dbReader["local"]) != 0 ? true : false; | 86 | asset.FullID = assetID; |
88 | asset.Name = (string)dbReader["name"]; | 87 | asset.InvType = (sbyte)dbReader["invType"]; |
89 | asset.Type = (sbyte)dbReader["assetType"]; | 88 | asset.Local = ((sbyte)dbReader["local"]) != 0 ? true : false; |
89 | asset.Name = (string)dbReader["name"]; | ||
90 | asset.Type = (sbyte)dbReader["assetType"]; | ||
91 | } | ||
90 | } | 92 | } |
91 | } | 93 | } |
92 | return asset; | 94 | return asset; |
diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs index 628724d..c34887c 100644 --- a/OpenSim/Framework/General/Types/AssetBase.cs +++ b/OpenSim/Framework/General/Types/AssetBase.cs | |||
@@ -25,10 +25,12 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
28 | using libsecondlife; | 29 | using libsecondlife; |
29 | 30 | ||
30 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework.Types |
31 | { | 32 | { |
33 | [Serializable] | ||
32 | public class AssetBase | 34 | public class AssetBase |
33 | { | 35 | { |
34 | public byte[] Data; | 36 | public byte[] Data; |