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authorJustin Clarke Casey2009-02-17 15:39:18 +0000
committerJustin Clarke Casey2009-02-17 15:39:18 +0000
commit229b69e044ca81233f248ff623b22516136bb3c6 (patch)
tree6c8d1d8f145b5bb2ec7745fe1209b1d3221496c3 /OpenSim/Framework
parent* Ignored a bunch of genned files (diff)
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* Establish InventoryArchiveSaved event for unit tests
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/InventoryItemBase.cs2
-rw-r--r--OpenSim/Framework/InventoryNodeBase.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs
index ecc2d76..21683c4 100644
--- a/OpenSim/Framework/InventoryItemBase.cs
+++ b/OpenSim/Framework/InventoryItemBase.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Framework
65 /// <summary> 65 /// <summary>
66 /// The description of the inventory item (must be less than 64 characters) 66 /// The description of the inventory item (must be less than 64 characters)
67 /// </summary> 67 /// </summary>
68 private string _description; 68 private string _description = string.Empty;
69 69
70 /// <summary> 70 /// <summary>
71 /// 71 ///
diff --git a/OpenSim/Framework/InventoryNodeBase.cs b/OpenSim/Framework/InventoryNodeBase.cs
index 6f61ab5..57ec516 100644
--- a/OpenSim/Framework/InventoryNodeBase.cs
+++ b/OpenSim/Framework/InventoryNodeBase.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Framework
42 get { return m_name; } 42 get { return m_name; }
43 set { m_name = value; } 43 set { m_name = value; }
44 } 44 }
45 private string m_name; 45 private string m_name = string.Empty;
46 46
47 /// <summary> 47 /// <summary>
48 /// A UUID containing the ID for the inventory node itself 48 /// A UUID containing the ID for the inventory node itself