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authorMW2009-01-12 15:37:30 +0000
committerMW2009-01-12 15:37:30 +0000
commit3c9d57c11b5173a7a86ec9ed290603a142b60407 (patch)
treead7e179fd5ad3b2ce201ec38eb92af0c9914878e /OpenSim/Framework
parentCaught exceptions in some console commands (diff)
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Added WearableItem class to the framework. This class can be used to: load from disk, create from code, or modify a existing Wearable item. Its not currently used by anything in trunk but is a handy utility class.
I'll be writing some instructions on its use as part of a more general article on various methods of creating better initial avatars for new users. Which will include some code samples, but as each grid has its own requirements, there will be no out of the box solution included.
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/WearableItem.cs328
1 files changed, 328 insertions, 0 deletions
diff --git a/OpenSim/Framework/WearableItem.cs b/OpenSim/Framework/WearableItem.cs
new file mode 100644
index 0000000..c4aa9bd
--- /dev/null
+++ b/OpenSim/Framework/WearableItem.cs
@@ -0,0 +1,328 @@
1using System;
2using System.Collections.Generic;
3using System.Globalization;
4using System.IO;
5using System.Text.RegularExpressions;
6using OpenMetaverse;
7
8namespace OpenSim.Framework
9{
10 public class WearableItem
11 {
12 public string WearableName = "";
13 public WearableType WearType = WearableType.Invalid;
14
15 public string ItemInfo = "Created Wearable";
16
17 public SortedList<int, VisualSetting> VisualSettings = new SortedList<int, VisualSetting>();
18 // public LLObject.TextureEntry TextureEntry = null;
19 //public byte[] TextureEntry = null;
20
21 public List<string> TextureStrings = new List<string>();
22
23 //permissions
24 public uint BaseMask = 0;
25 public uint OwnerMask = 0;
26 public uint GroupMask = 0;
27 public uint EveryoneMask = 0;
28 public uint NextOwnerMask = 0;
29
30 public UUID CreatorID = UUID.Zero;
31 public UUID OwnerID = UUID.Zero;
32 public UUID LastOwnerID = UUID.Zero;
33 public UUID GroupID = UUID.Zero;
34
35 //sale
36 public string SaleType = "not";
37 public int SalePrice = 10;
38
39 private string BuildString = "";
40
41
42 public WearableItem(string wearableName, WearableType type)
43 {
44 WearableName = wearableName;
45 WearType = type;
46 }
47
48 public WearableItem(string wearableName)
49 {
50 WearableName = wearableName;
51 WearType = ConvertNameToType(WearableName);
52 }
53
54 public WearableItem(WearableType type)
55 {
56 WearType = type;
57 WearableName = Enum.GetName(typeof(WearableType), type).ToLower();
58 }
59
60 public WearableItem()
61 {
62 }
63
64 public void AddVisualSetting(VisualSetting setting)
65 {
66 if (!VisualSettings.ContainsKey(setting.VisualParam.ParamID))
67 {
68 VisualSettings.Add(setting.VisualParam.ParamID, setting);
69 }
70 }
71
72 public bool TryGetSetting(string paramName, out VisualSetting paramSetting)
73 {
74 foreach (VisualSetting setting in VisualSettings.Values)
75 {
76 if (setting.VisualParam.Name == paramName)
77 {
78 paramSetting = setting;
79 return true;
80 }
81 }
82
83 paramSetting = null;
84 return false;
85 }
86
87 public bool SetParamValue(string paramName, float value)
88 {
89 VisualSetting paramSetting;
90 if (TryGetSetting(paramName, out paramSetting))
91 {
92 if ((value >= paramSetting.VisualParam.MinValue) && (value <= paramSetting.VisualParam.MaxValue))
93 {
94 paramSetting.Value = value;
95 return true;
96 }
97 }
98 return false;
99 }
100
101 public void RandomiseValues()
102 {
103 foreach (VisualSetting setting in VisualSettings.Values)
104 {
105 //int randNum = Util.RandomClass.Next(0, 1000);
106 float range = setting.VisualParam.MaxValue - setting.VisualParam.MinValue;
107 // float val =((float) randNum )/ ((float)(1000.0f / range));
108 float val = (float)OpenSim.Framework.Util.RandomClass.NextDouble() * range * 0.2f;
109 setting.Value = setting.VisualParam.MinValue + (range / 2) + val;
110 }
111 }
112
113 public WearableType ConvertNameToType(string name)
114 {
115 return (WearableType)Enum.Parse(typeof(WearableType), name, true);
116 }
117
118 public string ToAssetFormat()
119 {
120 BuildString = "LLWearable version 22\n";
121 BuildString += "New Item \n";
122 BuildString += ItemInfo + "\n";
123
124
125 AddSectionStart("permissions");
126 AddTabbedNameValueLine("base_mask", BaseMask.ToString("00000000"));
127 AddTabbedNameValueLine("owner_mask", OwnerMask.ToString("00000000"));
128 AddTabbedNameValueLine("group_mask", GroupMask.ToString("00000000"));
129 AddTabbedNameValueLine("everyone_mask", EveryoneMask.ToString("00000000"));
130 AddTabbedNameValueLine("next_owner_mask", NextOwnerMask.ToString("00000000"));
131 AddTabbedNameValueLine("creator_id", CreatorID.ToString());
132 AddTabbedNameValueLine("owner_id", OwnerID.ToString());
133 AddTabbedNameValueLine("last_owner_id", LastOwnerID.ToString());
134 AddTabbedNameValueLine("group_id", GroupID.ToString());
135 AddSectionEnd();
136
137 AddSectionStart("sale_info");
138 AddTabbedNameValueLine("sale_type", SaleType.ToString());
139 AddTabbedNameValueLine("sale_price", SalePrice.ToString());
140 AddSectionEnd();
141
142 AddNameValueLine("type", ((byte)WearType).ToString());
143 AddNameValueLine("parameters", VisualSettings.Count.ToString());
144
145 foreach (KeyValuePair<int, VisualSetting> kp in VisualSettings)
146 {
147 AddNameValueLine(kp.Key.ToString(), kp.Value.Value.ToString(CultureInfo.InvariantCulture));
148 }
149 if (TextureStrings.Count == 0)
150 {
151 AddNameValueLine("textures", "0"); //todo output texture entry
152 }
153 else
154 {
155 AddNameValueLine("textures", TextureStrings.Count.ToString());
156 for (int i = 0; i < TextureStrings.Count; i++)
157 {
158 BuildString += TextureStrings[i] + "\n";
159 }
160 BuildString += "\n";
161
162 }
163
164 return BuildString;
165 }
166
167 public void SaveToFile(string fileName)
168 {
169 File.WriteAllText(fileName, this.ToAssetFormat());
170 }
171
172 public void AddSectionStart(string sectionName)
173 {
174 BuildString += "\t" + sectionName + " 0\n";
175 BuildString += "\t{\n";
176 }
177
178 public void AddSectionEnd()
179 {
180 BuildString += "\t}\n";
181 }
182
183 private void AddTabbedNameValueLine(string name, string value)
184 {
185 BuildString += "\t\t";
186 BuildString += name + "\t";
187 BuildString += value + "\n";
188 }
189
190 private void AddNameValueLine(string name, string value)
191 {
192 // BuildString += "\t\t";
193 BuildString += name + " ";
194 BuildString += value + "\n";
195 }
196
197 #region Static Methods
198 public static List<VisualParam> FindParamsForWearable(string wearableName)
199 {
200 List<VisualParam> wearableParams = new List<VisualParam>();
201 foreach (VisualParam param in VisualParams.Params.Values)
202 {
203 if (param.Wearable == wearableName)
204 {
205 wearableParams.Add(param);
206 }
207 }
208
209 return wearableParams;
210 }
211
212 public static WearableItem Create(string wearableTypeName)
213 {
214 WearableItem wearableItem = new WearableItem(wearableTypeName);
215 List<VisualParam> typeParams = FindParamsForWearable(wearableTypeName);
216 foreach (VisualParam param in typeParams)
217 {
218 wearableItem.AddVisualSetting(new VisualSetting(param));
219 }
220 return wearableItem;
221 }
222
223 public static WearableItem CreateFromAsset(string assetData)
224 {
225 UUID creatorID = UUID.Zero;
226 UUID ownerID = UUID.Zero;
227 UUID lastOwnerID = UUID.Zero;
228 UUID groupID = UUID.Zero;
229
230 char[] newlineDelimiter = { '\n' };
231 string[] lines = assetData.Split(newlineDelimiter);
232
233 WearableItem wearableObject = null;
234 Regex r = new Regex("[\t ]+");
235 bool reachedParams = false;
236 bool reachedTextures = false;
237 foreach (string line in lines)
238 {
239 string trimLine = line.Trim();
240 // Console.WriteLine("line : " + trimLine);
241
242 string[] splitLine = r.Split(trimLine);
243 if (splitLine.Length > 1)
244 {
245 switch (splitLine[0])
246 {
247 case "textures":
248 reachedParams = false;
249 reachedTextures = true;
250 break;
251
252 case "type":
253 string wearableTypeName = Enum.GetName(typeof(WearableType), (WearableType)Convert.ToInt32(splitLine[1]));
254 wearableObject = Create(wearableTypeName.ToLower());
255 break;
256
257 case "parameters":
258 reachedParams = true;
259 break;
260
261 case "creator_id":
262 creatorID = new UUID(splitLine[1]);
263 break;
264
265 case "owner_id":
266 ownerID = new UUID(splitLine[1]);
267 break;
268
269 case "last_owner_id":
270 lastOwnerID = new UUID(splitLine[1]);
271 break;
272
273 case "group_id":
274 groupID = new UUID(splitLine[1]);
275 break;
276
277 default:
278 if ((wearableObject != null) && (reachedParams))
279 {
280 int id = Convert.ToInt32(splitLine[0]);
281 if (wearableObject.VisualSettings.ContainsKey(id))
282 {
283
284 wearableObject.VisualSettings[id].Value = Convert.ToSingle(splitLine[1], CultureInfo.InvariantCulture);
285 }
286 }
287 else if ((wearableObject != null) && (reachedTextures))
288 {
289 wearableObject.TextureStrings.Add(line);
290 }
291 break;
292 }
293 }
294 }
295
296 if (wearableObject != null)
297 {
298 wearableObject.CreatorID = creatorID;
299 wearableObject.OwnerID = ownerID;
300 wearableObject.LastOwnerID = lastOwnerID;
301 wearableObject.GroupID = groupID;
302 }
303
304 return wearableObject;
305 }
306 #endregion
307
308 #region Nested Class
309 public class VisualSetting
310 {
311 public VisualParam VisualParam;
312 public float Value = 0;
313
314 public VisualSetting(VisualParam param, float value)
315 {
316 VisualParam = param;
317 Value = value;
318 }
319
320 public VisualSetting(VisualParam param)
321 {
322 VisualParam = param;
323 Value = param.DefaultValue;
324 }
325 }
326 #endregion
327 }
328}