diff options
couple of small fixes to try to fix support for multiple inventory servers in the loginservice
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/Communications/LoginService.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 9005cff..3e1a885 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -230,7 +230,12 @@ namespace OpenSim.Framework.Communications | |||
230 | 230 | ||
231 | try | 231 | try |
232 | { | 232 | { |
233 | inventData = GetInventorySkeleton(agentID, ""); | 233 | string inventoryServerUrl = ""; |
234 | if (!String.IsNullOrEmpty(userProfile.UserInventoryURI)) | ||
235 | { | ||
236 | inventoryServerUrl = userProfile.UserInventoryURI; | ||
237 | } | ||
238 | inventData = GetInventorySkeleton(agentID, inventoryServerUrl); | ||
234 | } | 239 | } |
235 | catch (Exception e) | 240 | catch (Exception e) |
236 | { | 241 | { |
@@ -386,7 +391,14 @@ namespace OpenSim.Framework.Communications | |||
386 | LLUUID agentID = userProfile.ID; | 391 | LLUUID agentID = userProfile.ID; |
387 | 392 | ||
388 | // Inventory Library Section | 393 | // Inventory Library Section |
389 | InventoryData inventData = GetInventorySkeleton(agentID, ""); | 394 | |
395 | string inventoryServerUrl = ""; | ||
396 | if (!String.IsNullOrEmpty(userProfile.UserInventoryURI)) | ||
397 | { | ||
398 | inventoryServerUrl = userProfile.UserInventoryURI; | ||
399 | } | ||
400 | |||
401 | InventoryData inventData = GetInventorySkeleton(agentID, inventoryServerUrl); | ||
390 | ArrayList AgentInventoryArray = inventData.InventoryArray; | 402 | ArrayList AgentInventoryArray = inventData.InventoryArray; |
391 | 403 | ||
392 | Hashtable InventoryRootHash = new Hashtable(); | 404 | Hashtable InventoryRootHash = new Hashtable(); |