aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework
diff options
context:
space:
mode:
authorSean Dague2008-04-16 10:54:32 +0000
committerSean Dague2008-04-16 10:54:32 +0000
commit1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8 (patch)
tree6cc3a4b0a9ca9cdce0d5c27a785f65d4cb3595e4 /OpenSim/Framework
parent* Committing PumaCode SvnDotNet DLL library - a C# binding for SVN access. (diff)
downloadopensim-SC_OLD-1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8.zip
opensim-SC_OLD-1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8.tar.gz
opensim-SC_OLD-1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8.tar.bz2
opensim-SC_OLD-1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8.tar.xz
After reading Timer.cs in the mono source, I'm not
convinced that timer.Enabled modification is thread safe. I suspect the statsHeartBeat call to be one of our hot spots because is tries to synchronize not with a lock, but by disabling and enabling itself. I've replaced that with a lock in the hopes that this affects either the 100% bug, or the invoke_void bugs.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions