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author | nlin | 2009-04-10 06:39:52 +0000 |
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committer | nlin | 2009-04-10 06:39:52 +0000 |
commit | 8e6c20b27fdb95b9008614eb36678508407a4d19 (patch) | |
tree | 562e0363e5e551c8d3fee03736d319f9e8963c64 /OpenSim/Framework | |
parent | * Updated BulletDotNET dll with the ContactFlags definition. (diff) | |
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Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
Addresses Mantis #3381
The current implementation works as expected if the object has no rotation or
only rotation around the Z axis; you can spin the object left or right (around
the world Z axis).
It works a little unexpectedly if the object has a non-Z-axis rotation; in this
case the body is spun about its local Z axis, not the world Z-axis. (But SL
also behaves oddly with a spin on an arbitrarily rotated object.)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 1fa5ae2..e0983e8 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -160,7 +160,7 @@ namespace OpenSim.Framework | |||
160 | ); | 160 | ); |
161 | 161 | ||
162 | public delegate void SpinStart(UUID objectID, IClientAPI remoteClient); | 162 | public delegate void SpinStart(UUID objectID, IClientAPI remoteClient); |
163 | public delegate void SpinUpdate(UUID objectID, Quaternion rotation, IClientAPI remoteClient); | 163 | public delegate void SpinObject(UUID objectID, Quaternion rotation, IClientAPI remoteClient); |
164 | public delegate void SpinStop(UUID objectID, IClientAPI remoteClient); | 164 | public delegate void SpinStop(UUID objectID, IClientAPI remoteClient); |
165 | 165 | ||
166 | public delegate void ParcelAccessListRequest( | 166 | public delegate void ParcelAccessListRequest( |
@@ -607,6 +607,9 @@ namespace OpenSim.Framework | |||
607 | event GrabObject OnGrabObject; | 607 | event GrabObject OnGrabObject; |
608 | event ObjectSelect OnDeGrabObject; | 608 | event ObjectSelect OnDeGrabObject; |
609 | event MoveObject OnGrabUpdate; | 609 | event MoveObject OnGrabUpdate; |
610 | event SpinStart OnSpinStart; | ||
611 | event SpinObject OnSpinUpdate; | ||
612 | event SpinStop OnSpinStop; | ||
610 | 613 | ||
611 | event UpdateShape OnUpdatePrimShape; | 614 | event UpdateShape OnUpdatePrimShape; |
612 | event ObjectExtraParams OnUpdateExtraParams; | 615 | event ObjectExtraParams OnUpdateExtraParams; |