aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework
diff options
context:
space:
mode:
authorDiva Canto2011-05-22 16:51:03 -0700
committerDiva Canto2011-05-22 16:51:03 -0700
commit336665e03532cf9d7a1ad65d5071e7050bf6ecd0 (patch)
tree45c7c1145de1b5af3ff198bcb29564a2547e4575 /OpenSim/Framework
parentFile to be removed (diff)
downloadopensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.zip
opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.gz
opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.bz2
opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.xz
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Util.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index af21cb5..e5ff27a 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1703,9 +1703,9 @@ namespace OpenSim.Framework
1703 /// <param name="url"></param> 1703 /// <param name="url"></param>
1704 /// <param name="firstname"></param> 1704 /// <param name="firstname"></param>
1705 /// <param name="lastname"></param> 1705 /// <param name="lastname"></param>
1706 public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname) 1706 public static bool ParseUniversalUserIdentifier(string value, out UUID uuid, out string url, out string firstname, out string lastname, out string secret)
1707 { 1707 {
1708 uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; 1708 uuid = UUID.Zero; url = string.Empty; firstname = "Unknown"; lastname = "User"; secret = string.Empty;
1709 1709
1710 string[] parts = value.Split(';'); 1710 string[] parts = value.Split(';');
1711 if (parts.Length >= 1) 1711 if (parts.Length >= 1)
@@ -1724,6 +1724,8 @@ namespace OpenSim.Framework
1724 lastname = name[1]; 1724 lastname = name[1];
1725 } 1725 }
1726 } 1726 }
1727 if (parts.Length >= 4)
1728 secret = parts[3];
1727 1729
1728 return true; 1730 return true;
1729 } 1731 }