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authorJustin Clark-Casey (justincc)2014-01-20 19:16:19 +0000
committerJustin Clark-Casey (justincc)2014-01-20 19:16:19 +0000
commit8e72b53edc435c2c2fbec0b8c91304e7f7a6a4f2 (patch)
treedc8b1c314f0e58be8a036dc2d56756564d4fc3c7 /OpenSim/Framework
parentFollowing on from 50ea2e0, only fetch scene presence for check if lightscript... (diff)
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Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/RegionSettings.cs21
1 files changed, 7 insertions, 14 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index db8c53e..a895c40 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -482,21 +482,14 @@ namespace OpenSim.Framework
482 set { m_LoadedCreationID = value; } 482 set { m_LoadedCreationID = value; }
483 } 483 }
484 484
485 // Connected Telehub object 485 /// <summary>
486 private UUID m_TelehubObject = UUID.Zero; 486 /// Connected Telehub object
487 public UUID TelehubObject 487 /// </summary>
488 { 488 public UUID TelehubObject { get; set; }
489 get
490 {
491 return m_TelehubObject;
492 }
493 set
494 {
495 m_TelehubObject = value;
496 }
497 }
498 489
499 // Our Connected Telehub's SpawnPoints 490 /// <summary>
491 /// Our connected Telehub's SpawnPoints
492 /// </summary>
500 public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>(); 493 public List<SpawnPoint> l_SpawnPoints = new List<SpawnPoint>();
501 494
502 // Add a SpawnPoint 495 // Add a SpawnPoint