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author | Adam Frisby | 2008-05-02 16:40:17 +0000 |
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committer | Adam Frisby | 2008-05-02 16:40:17 +0000 |
commit | c6236b5cf3191225f53930736a1b9fca8d012deb (patch) | |
tree | 70532cad92c81b376638129f8d5ec2f0bc6a4bbf /OpenSim/Framework | |
parent | From: Kurt Taylor <krtaylor@us.ibm.com> (diff) | |
download | opensim-SC_OLD-c6236b5cf3191225f53930736a1b9fca8d012deb.zip opensim-SC_OLD-c6236b5cf3191225f53930736a1b9fca8d012deb.tar.gz opensim-SC_OLD-c6236b5cf3191225f53930736a1b9fca8d012deb.tar.bz2 opensim-SC_OLD-c6236b5cf3191225f53930736a1b9fca8d012deb.tar.xz |
* Refactored ClientView into LLClientView. Removed all direct references to UDPServer and replaced with IClientNetworkServer.
* This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before).
* BREAKS LoadBalancing module for the moment.
* Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/Location.cs | 16 |
2 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9bcd65f..8f41728 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -480,6 +480,12 @@ namespace OpenSim.Framework | |||
480 | /// <param name="packType"></param> | 480 | /// <param name="packType"></param> |
481 | string Name { get; } | 481 | string Name { get; } |
482 | 482 | ||
483 | bool IsActive | ||
484 | { | ||
485 | get; | ||
486 | set; | ||
487 | } | ||
488 | |||
483 | uint CircuitCode { get; } | 489 | uint CircuitCode { get; } |
484 | event ImprovedInstantMessage OnInstantMessage; | 490 | event ImprovedInstantMessage OnInstantMessage; |
485 | event ChatFromViewer OnChatFromViewer; | 491 | event ChatFromViewer OnChatFromViewer; |
diff --git a/OpenSim/Framework/Location.cs b/OpenSim/Framework/Location.cs index 4019a79..a3d504c 100644 --- a/OpenSim/Framework/Location.cs +++ b/OpenSim/Framework/Location.cs | |||
@@ -14,6 +14,17 @@ namespace OpenSim.Framework | |||
14 | m_y = y; | 14 | m_y = y; |
15 | } | 15 | } |
16 | 16 | ||
17 | public Location(ulong regionHandle) | ||
18 | { | ||
19 | m_x = (int) regionHandle; | ||
20 | m_y = (int) (regionHandle >> 32); | ||
21 | } | ||
22 | |||
23 | public ulong RegionHandle | ||
24 | { | ||
25 | get { return ((ulong) m_x << 32 & (ulong) m_y); } | ||
26 | } | ||
27 | |||
17 | public int X | 28 | public int X |
18 | { | 29 | { |
19 | get { return m_x; } | 30 | get { return m_x; } |
@@ -47,11 +58,6 @@ namespace OpenSim.Framework | |||
47 | return X == x && y == Y; | 58 | return X == x && y == Y; |
48 | } | 59 | } |
49 | 60 | ||
50 | public UInt64 RegionHandle | ||
51 | { | ||
52 | get { return UInt64.MinValue; } | ||
53 | } | ||
54 | |||
55 | public override int GetHashCode() | 61 | public override int GetHashCode() |
56 | { | 62 | { |
57 | return X.GetHashCode() * 29 + Y.GetHashCode(); | 63 | return X.GetHashCode() * 29 + Y.GetHashCode(); |