diff options
author | Sean Dague | 2007-10-22 15:37:54 +0000 |
---|---|---|
committer | Sean Dague | 2007-10-22 15:37:54 +0000 |
commit | 6acaabefc32525aed7ded45fc15e6152895d5382 (patch) | |
tree | 1350ddbde54e72c8d96719580a416cc2f0d85d24 /OpenSim/Framework | |
parent | * Major ass commit. (diff) | |
download | opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.zip opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.gz opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.bz2 opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.xz |
revert r2162 as it completely clobbered all the work on
the ChatModule by MW and myself. Couldn't find Adam online
after that rev went in.
Diffstat (limited to '')
9 files changed, 44 insertions, 49 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 9dbd50e..17829b2 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
72 | /// </summary> | 72 | /// </summary> |
73 | public AssetCache(IAssetServer assetServer) | 73 | public AssetCache(IAssetServer assetServer) |
74 | { | 74 | { |
75 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache"); | 75 | System.Console.WriteLine("Creating Asset cache"); |
76 | _assetServer = assetServer; | 76 | _assetServer = assetServer; |
77 | _assetServer.SetReceiver(this); | 77 | _assetServer.SetReceiver(this); |
78 | Assets = new Dictionary<LLUUID, AssetInfo>(); | 78 | Assets = new Dictionary<LLUUID, AssetInfo>(); |
@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
89 | 89 | ||
90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | 90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) |
91 | { | 91 | { |
92 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache"); | 92 | System.Console.WriteLine("Creating Asset cache"); |
93 | _assetServer = this.LoadAssetDll(assetServerDLLName); | 93 | _assetServer = this.LoadAssetDll(assetServerDLLName); |
94 | 94 | ||
95 | 95 | ||
diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs index aebda00..22bdc5c 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); | 51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); |
52 | 52 | ||
53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); | 53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); |
54 | MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation"); | 54 | MainLog.Instance.Verbose("Db4 Asset database creation"); |
55 | 55 | ||
56 | if (!yapfile) | 56 | if (!yapfile) |
57 | { | 57 | { |
@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
75 | 75 | ||
76 | if (db != null) | 76 | if (db != null) |
77 | { | 77 | { |
78 | MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database"); | 78 | MainLog.Instance.Verbose("Closing local asset server database"); |
79 | db.Close(); | 79 | db.Close(); |
80 | } | 80 | } |
81 | } | 81 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 685c0b9..08d5b87 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -36,8 +36,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
36 | 36 | ||
37 | 37 | ||
38 | public AssetServerBase() | 38 | public AssetServerBase() |
39 | { | 39 | { |
40 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system"); | 40 | System.Console.WriteLine("Starting Db4o asset storage system"); |
41 | this._assetRequests = new BlockingQueue<ARequest>(); | 41 | this._assetRequests = new BlockingQueue<ARequest>(); |
42 | 42 | ||
43 | this._localAssetServerThread = new Thread( RunRequests ); | 43 | this._localAssetServerThread = new Thread( RunRequests ); |
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 580e5c4..69f83d2 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
68 | m_assetProviderPlugin = plug; | 68 | m_assetProviderPlugin = plug; |
69 | m_assetProviderPlugin.Initialise(); | 69 | m_assetProviderPlugin.Initialise(); |
70 | 70 | ||
71 | MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); | 71 | MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); |
72 | } | 72 | } |
73 | 73 | ||
74 | typeInterface = null; | 74 | typeInterface = null; |
@@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
92 | { | 92 | { |
93 | ARequest req = this._assetRequests.Dequeue(); | 93 | ARequest req = this._assetRequests.Dequeue(); |
94 | 94 | ||
95 | MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); | 95 | MainLog.Instance.Verbose("Requesting asset: " + req.AssetID); |
96 | 96 | ||
97 | AssetBase asset = null; | 97 | AssetBase asset = null; |
98 | lock (syncLock) | 98 | lock (syncLock) |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 06a1ca8..65eb509 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications | |||
70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
71 | plug.Initialise(); | 71 | plug.Initialise(); |
72 | this.m_plugins.Add(plug.getName(), plug); | 72 | this.m_plugins.Add(plug.getName(), plug); |
73 | MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); | 73 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index f4648df..674c746 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement | |||
66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
67 | { | 67 | { |
68 | 68 | ||
69 | MainLog.Instance.Verbose("LOGIN","Attempting login now..."); | 69 | MainLog.Instance.Verbose("Attempting login now..."); |
70 | XmlRpcResponse response = new XmlRpcResponse(); | 70 | XmlRpcResponse response = new XmlRpcResponse(); |
71 | Hashtable requestData = (Hashtable)request.Params[0]; | 71 | Hashtable requestData = (Hashtable)request.Params[0]; |
72 | 72 | ||
diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index 246afa1..5a7ce4d 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs | |||
@@ -170,11 +170,8 @@ namespace OpenSim.Framework.Console | |||
170 | /// <param name="args">WriteLine-style message arguments</param> | 170 | /// <param name="args">WriteLine-style message arguments</param> |
171 | public void Verbose(string format, params object[] args) | 171 | public void Verbose(string format, params object[] args) |
172 | { | 172 | { |
173 | if (!m_silent) | 173 | WriteNewLine(ConsoleColor.Gray, format, args); |
174 | { | 174 | return; |
175 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
176 | return; | ||
177 | } | ||
178 | } | 175 | } |
179 | 176 | ||
180 | /// <summary> | 177 | /// <summary> |
@@ -185,12 +182,9 @@ namespace OpenSim.Framework.Console | |||
185 | /// <param name="args">WriteLine-style message arguments</param> | 182 | /// <param name="args">WriteLine-style message arguments</param> |
186 | public void Verbose(string sender, string format, params object[] args) | 183 | public void Verbose(string sender, string format, params object[] args) |
187 | { | 184 | { |
188 | if (!m_silent) | 185 | WritePrefixLine(DeriveColor(sender), sender); |
189 | { | 186 | WriteNewLine(ConsoleColor.Gray, format, args); |
190 | WritePrefixLine(DeriveColor(sender), sender); | 187 | return; |
191 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
192 | return; | ||
193 | } | ||
194 | } | 188 | } |
195 | 189 | ||
196 | /// <summary> | 190 | /// <summary> |
@@ -240,20 +234,22 @@ namespace OpenSim.Framework.Console | |||
240 | Log.Write(now); | 234 | Log.Write(now); |
241 | Log.WriteLine(format, args); | 235 | Log.WriteLine(format, args); |
242 | Log.Flush(); | 236 | Log.Flush(); |
243 | 237 | if (!m_silent) | |
244 | System.Console.Write(now); | ||
245 | try | ||
246 | { | 238 | { |
247 | if (color != ConsoleColor.White) | 239 | System.Console.Write(now); |
248 | System.Console.ForegroundColor = color; | 240 | try |
241 | { | ||
242 | if (color != ConsoleColor.White) | ||
243 | System.Console.ForegroundColor = color; | ||
249 | 244 | ||
250 | System.Console.WriteLine(format, args); | 245 | System.Console.WriteLine(format, args); |
251 | System.Console.ResetColor(); | 246 | System.Console.ResetColor(); |
252 | } | 247 | } |
253 | catch (ArgumentNullException) | 248 | catch (ArgumentNullException) |
254 | { | 249 | { |
255 | // Some older systems dont support coloured text. | 250 | // Some older systems dont support coloured text. |
256 | System.Console.WriteLine(format, args); | 251 | System.Console.WriteLine(format, args); |
252 | } | ||
257 | } | 253 | } |
258 | return; | 254 | return; |
259 | } | 255 | } |
@@ -269,16 +265,19 @@ namespace OpenSim.Framework.Console | |||
269 | 265 | ||
270 | System.Console.Write("["); | 266 | System.Console.Write("["); |
271 | 267 | ||
272 | try | 268 | if (!m_silent) |
273 | { | 269 | { |
274 | System.Console.ForegroundColor = color; | 270 | try |
275 | System.Console.Write(sender); | 271 | { |
276 | System.Console.ResetColor(); | 272 | System.Console.ForegroundColor = color; |
277 | } | 273 | System.Console.Write(sender); |
278 | catch (ArgumentNullException) | 274 | System.Console.ResetColor(); |
279 | { | 275 | } |
280 | // Some older systems dont support coloured text. | 276 | catch (ArgumentNullException) |
281 | System.Console.WriteLine(sender); | 277 | { |
278 | // Some older systems dont support coloured text. | ||
279 | System.Console.WriteLine(sender); | ||
280 | } | ||
282 | } | 281 | } |
283 | 282 | ||
284 | System.Console.Write("] \t"); | 283 | System.Console.Write("] \t"); |
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs index 2675e52..abdcf6f 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/Types/EstateSettings.cs | |||
@@ -557,12 +557,8 @@ namespace OpenSim.Framework.Types | |||
557 | private ConfigurationMember configMember; | 557 | private ConfigurationMember configMember; |
558 | public EstateSettings() | 558 | public EstateSettings() |
559 | { | 559 | { |
560 | // Temporary hack to prevent multiple loadings. | 560 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); |
561 | if (configMember == null) | 561 | configMember.performConfigurationRetrieve(); |
562 | { | ||
563 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | ||
564 | configMember.performConfigurationRetrieve(); | ||
565 | } | ||
566 | } | 562 | } |
567 | 563 | ||
568 | public void loadConfigurationOptions() | 564 | public void loadConfigurationOptions() |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 179a651..6d432fd 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers | |||
224 | { | 224 | { |
225 | try | 225 | try |
226 | { | 226 | { |
227 | MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK"); | 227 | MainLog.Instance.Status("HTTPD", "Spawned main thread OK"); |
228 | m_httpListener = new HttpListener(); | 228 | m_httpListener = new HttpListener(); |
229 | 229 | ||
230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | 230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); |