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author | Justin Clark-Casey (justincc) | 2013-09-27 22:27:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-27 22:29:16 +0100 |
commit | 5a6ad028e31734f2908034d0011a15a79be84228 (patch) | |
tree | 316e06bd60915b8976d5a608e808d82f103558be /OpenSim/Framework | |
parent | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ... (diff) | |
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index c3df37b..e1b6d1e 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -86,14 +86,14 @@ namespace OpenSim.Framework | |||
86 | event restart OnRestart; | 86 | event restart OnRestart; |
87 | 87 | ||
88 | /// <summary> | 88 | /// <summary> |
89 | /// Add a new agent. All agents except initial login clients will starts off as a child agent | 89 | /// Add a new agent with an attached client. All agents except initial login clients will starts off as a child agent |
90 | /// - the later agent crossing will promote it to a root agent. | 90 | /// - the later agent crossing will promote it to a root agent. |
91 | /// </summary> | 91 | /// </summary> |
92 | /// <param name="client"></param> | 92 | /// <param name="client"></param> |
93 | /// <param name="type">The type of agent to add.</param> | 93 | /// <param name="type">The type of agent to add.</param> |
94 | /// <returns> | 94 | /// <returns> |
95 | /// The scene agent if the new client was added or if an agent that already existed.</returns> | 95 | /// The scene agent if the new client was added or if an agent that already existed.</returns> |
96 | ISceneAgent AddNewClient(IClientAPI client, PresenceType type); | 96 | ISceneAgent AddNewAgent(IClientAPI client, PresenceType type); |
97 | 97 | ||
98 | /// <summary> | 98 | /// <summary> |
99 | /// Tell a single agent to disconnect from the region. | 99 | /// Tell a single agent to disconnect from the region. |