diff options
author | lbsa71 | 2007-10-30 09:05:31 +0000 |
---|---|---|
committer | lbsa71 | 2007-10-30 09:05:31 +0000 |
commit | 67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch) | |
tree | 20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Framework | |
parent | * Deleted .user file (diff) | |
download | opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.zip opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.gz opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.bz2 opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.xz |
* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
Diffstat (limited to '')
125 files changed, 2840 insertions, 2880 deletions
diff --git a/OpenSim/Framework/Communications/CAPSService.cs b/OpenSim/Framework/Communications/CAPSService.cs index b60ef02..40f4006 100644 --- a/OpenSim/Framework/Communications/CAPSService.cs +++ b/OpenSim/Framework/Communications/CAPSService.cs | |||
@@ -37,17 +37,17 @@ namespace OpenSim.Framework.Communications | |||
37 | public CAPSService(BaseHttpServer httpServer) | 37 | public CAPSService(BaseHttpServer httpServer) |
38 | { | 38 | { |
39 | m_server = httpServer; | 39 | m_server = httpServer; |
40 | this.AddCapsSeedHandler("/CapsSeed/", CapsRequest); | 40 | AddCapsSeedHandler("/CapsSeed/", CapsRequest); |
41 | } | 41 | } |
42 | 42 | ||
43 | private void AddCapsSeedHandler(string path, RestMethod restMethod) | 43 | private void AddCapsSeedHandler(string path, RestMethod restMethod) |
44 | { | 44 | { |
45 | m_server.AddStreamHandler(new RestStreamHandler("POST", path, restMethod)); | 45 | m_server.AddStreamHandler(new RestStreamHandler("POST", path, restMethod)); |
46 | } | 46 | } |
47 | 47 | ||
48 | public string CapsRequest(string request, string path, string param) | 48 | public string CapsRequest(string request, string path, string param) |
49 | { | 49 | { |
50 | System.Console.WriteLine("new caps request " + request +" from path "+ path); | 50 | System.Console.WriteLine("new caps request " + request + " from path " + path); |
51 | return ""; | 51 | return ""; |
52 | } | 52 | } |
53 | } | 53 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 39e2887..ca2fc35 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -29,12 +29,9 @@ | |||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | ||
33 | using System.Threading; | 32 | using System.Threading; |
34 | using libsecondlife; | 33 | using libsecondlife; |
35 | using libsecondlife.Packets; | 34 | using libsecondlife.Packets; |
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
39 | 36 | ||
40 | namespace OpenSim.Framework.Communications.Cache | 37 | namespace OpenSim.Framework.Communications.Cache |
@@ -51,18 +48,22 @@ namespace OpenSim.Framework.Communications.Cache | |||
51 | public Dictionary<LLUUID, AssetInfo> Assets; | 48 | public Dictionary<LLUUID, AssetInfo> Assets; |
52 | public Dictionary<LLUUID, TextureImage> Textures; | 49 | public Dictionary<LLUUID, TextureImage> Textures; |
53 | 50 | ||
54 | public List<AssetRequest> AssetRequests = new List<AssetRequest>(); //assets ready to be sent to viewers | 51 | public List<AssetRequest> AssetRequests = new List<AssetRequest>(); //assets ready to be sent to viewers |
55 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent | 52 | public List<AssetRequest> TextureRequests = new List<AssetRequest>(); //textures ready to be sent |
56 | 53 | ||
57 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); //Assets requested from the asset server | 54 | public Dictionary<LLUUID, AssetRequest> RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); |
58 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); //Textures requested from the asset server | 55 | //Assets requested from the asset server |
56 | |||
57 | public Dictionary<LLUUID, AssetRequest> RequestedTextures = new Dictionary<LLUUID, AssetRequest>(); | ||
58 | //Textures requested from the asset server | ||
59 | 59 | ||
60 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); | 60 | public Dictionary<LLUUID, TextureSender> SendingTextures = new Dictionary<LLUUID, TextureSender>(); |
61 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); | 61 | private BlockingQueue<TextureSender> QueueTextures = new BlockingQueue<TextureSender>(); |
62 | 62 | ||
63 | private Dictionary<LLUUID, List<LLUUID>> AvatarRecievedTextures = new Dictionary<LLUUID, List<LLUUID>>(); | 63 | private Dictionary<LLUUID, List<LLUUID>> AvatarRecievedTextures = new Dictionary<LLUUID, List<LLUUID>>(); |
64 | 64 | ||
65 | private Dictionary<LLUUID, Dictionary<LLUUID, int>> TimesTextureSent = new Dictionary<LLUUID, Dictionary<LLUUID, int>>(); | 65 | private Dictionary<LLUUID, Dictionary<LLUUID, int>> TimesTextureSent = |
66 | new Dictionary<LLUUID, Dictionary<LLUUID, int>>(); | ||
66 | 67 | ||
67 | public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); | 68 | public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); |
68 | 69 | ||
@@ -76,19 +77,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
76 | /// </summary> | 77 | /// </summary> |
77 | public AssetCache(IAssetServer assetServer) | 78 | public AssetCache(IAssetServer assetServer) |
78 | { | 79 | { |
79 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache"); | 80 | MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache"); |
80 | _assetServer = assetServer; | 81 | _assetServer = assetServer; |
81 | _assetServer.SetReceiver(this); | 82 | _assetServer.SetReceiver(this); |
82 | Assets = new Dictionary<LLUUID, AssetInfo>(); | 83 | Assets = new Dictionary<LLUUID, AssetInfo>(); |
83 | Textures = new Dictionary<LLUUID, TextureImage>(); | 84 | Textures = new Dictionary<LLUUID, TextureImage>(); |
84 | this._assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); | 85 | _assetCacheThread = new Thread(new ThreadStart(RunAssetManager)); |
85 | this._assetCacheThread.IsBackground = true; | 86 | _assetCacheThread.IsBackground = true; |
86 | this._assetCacheThread.Start(); | 87 | _assetCacheThread.Start(); |
87 | |||
88 | this.TextureSenderThread = new Thread(new ThreadStart(this.ProcessTextureSenders)); | ||
89 | this.TextureSenderThread.IsBackground = true; | ||
90 | this.TextureSenderThread.Start(); | ||
91 | 88 | ||
89 | TextureSenderThread = new Thread(new ThreadStart(ProcessTextureSenders)); | ||
90 | TextureSenderThread.IsBackground = true; | ||
91 | TextureSenderThread.Start(); | ||
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
100 | { | 100 | { |
101 | try | 101 | try |
102 | { | 102 | { |
103 | this.ProcessAssetQueue(); | 103 | ProcessAssetQueue(); |
104 | this.ProcessTextureQueue(); | 104 | ProcessTextureQueue(); |
105 | Thread.Sleep(500); | 105 | Thread.Sleep(500); |
106 | } | 106 | } |
107 | catch (Exception e) | 107 | catch (Exception e) |
@@ -115,13 +115,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
115 | public AssetBase GetAsset(LLUUID assetID) | 115 | public AssetBase GetAsset(LLUUID assetID) |
116 | { | 116 | { |
117 | AssetBase asset = null; | 117 | AssetBase asset = null; |
118 | if (this.Textures.ContainsKey(assetID)) | 118 | if (Textures.ContainsKey(assetID)) |
119 | { | 119 | { |
120 | asset = this.Textures[assetID]; | 120 | asset = Textures[assetID]; |
121 | } | 121 | } |
122 | else if (this.Assets.ContainsKey(assetID)) | 122 | else if (Assets.ContainsKey(assetID)) |
123 | { | 123 | { |
124 | asset = this.Assets[assetID]; | 124 | asset = Assets[assetID]; |
125 | } | 125 | } |
126 | return asset; | 126 | return asset; |
127 | } | 127 | } |
@@ -129,13 +129,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
129 | public void GetAsset(LLUUID assetID, AssetRequestCallback callback) | 129 | public void GetAsset(LLUUID assetID, AssetRequestCallback callback) |
130 | { | 130 | { |
131 | AssetBase asset = null; | 131 | AssetBase asset = null; |
132 | if (this.Textures.ContainsKey(assetID)) | 132 | if (Textures.ContainsKey(assetID)) |
133 | { | 133 | { |
134 | asset = this.Textures[assetID]; | 134 | asset = Textures[assetID]; |
135 | } | 135 | } |
136 | else if (this.Assets.ContainsKey(assetID)) | 136 | else if (Assets.ContainsKey(assetID)) |
137 | { | 137 | { |
138 | asset = this.Assets[assetID]; | 138 | asset = Assets[assetID]; |
139 | } | 139 | } |
140 | 140 | ||
141 | if (asset != null) | 141 | if (asset != null) |
@@ -145,7 +145,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
145 | else | 145 | else |
146 | { | 146 | { |
147 | NewAssetRequest req = new NewAssetRequest(assetID, callback); | 147 | NewAssetRequest req = new NewAssetRequest(assetID, callback); |
148 | if (this.RequestLists.ContainsKey(assetID)) | 148 | if (RequestLists.ContainsKey(assetID)) |
149 | { | 149 | { |
150 | lock (RequestLists) | 150 | lock (RequestLists) |
151 | { | 151 | { |
@@ -161,7 +161,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
161 | RequestLists.Add(assetID, reqList); | 161 | RequestLists.Add(assetID, reqList); |
162 | } | 162 | } |
163 | } | 163 | } |
164 | this._assetServer.FetchAsset(assetID, false); | 164 | _assetServer.FetchAsset(assetID, false); |
165 | } | 165 | } |
166 | } | 166 | } |
167 | 167 | ||
@@ -171,22 +171,23 @@ namespace OpenSim.Framework.Communications.Cache | |||
171 | AssetBase asset = GetAsset(assetID); | 171 | AssetBase asset = GetAsset(assetID); |
172 | if (asset == null) | 172 | if (asset == null) |
173 | { | 173 | { |
174 | this._assetServer.FetchAsset(assetID, isTexture); | 174 | _assetServer.FetchAsset(assetID, isTexture); |
175 | } | 175 | } |
176 | return asset; | 176 | return asset; |
177 | } | 177 | } |
178 | 178 | ||
179 | public void AddAsset(AssetBase asset) | 179 | public void AddAsset(AssetBase asset) |
180 | { | 180 | { |
181 | //System.Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated()); | 181 | //System.Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated()); |
182 | if (asset.Type == 0) | 182 | if (asset.Type == 0) |
183 | { | 183 | { |
184 | //Console.WriteLine("which is a texture"); | 184 | //Console.WriteLine("which is a texture"); |
185 | if (!Textures.ContainsKey(asset.FullID)) | 185 | if (!Textures.ContainsKey(asset.FullID)) |
186 | { //texture | 186 | { |
187 | //texture | ||
187 | TextureImage textur = new TextureImage(asset); | 188 | TextureImage textur = new TextureImage(asset); |
188 | Textures.Add(textur.FullID, textur); | 189 | Textures.Add(textur.FullID, textur); |
189 | if(!asset.Temporary) | 190 | if (!asset.Temporary) |
190 | _assetServer.StoreAndCommitAsset(asset); | 191 | _assetServer.StoreAndCommitAsset(asset); |
191 | } | 192 | } |
192 | else | 193 | else |
@@ -219,49 +220,47 @@ namespace OpenSim.Framework.Communications.Cache | |||
219 | /// </summary> | 220 | /// </summary> |
220 | private void ProcessTextureQueue() | 221 | private void ProcessTextureQueue() |
221 | { | 222 | { |
222 | if (this.TextureRequests.Count == 0) | 223 | if (TextureRequests.Count == 0) |
223 | { | 224 | { |
224 | //no requests waiting | 225 | //no requests waiting |
225 | return; | 226 | return; |
226 | } | 227 | } |
227 | int num; | 228 | int num; |
228 | num = this.TextureRequests.Count; | 229 | num = TextureRequests.Count; |
229 | 230 | ||
230 | AssetRequest req; | 231 | AssetRequest req; |
231 | for (int i = 0; i < num; i++) | 232 | for (int i = 0; i < num; i++) |
232 | { | 233 | { |
233 | req = (AssetRequest)this.TextureRequests[i]; | 234 | req = (AssetRequest) TextureRequests[i]; |
234 | if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID)) | 235 | if (!SendingTextures.ContainsKey(req.ImageInfo.FullID)) |
235 | { | 236 | { |
236 | //Console.WriteLine("new texture to send"); | 237 | //Console.WriteLine("new texture to send"); |
237 | TextureSender sender = new TextureSender(req); | 238 | TextureSender sender = new TextureSender(req); |
238 | //sender.OnComplete += this.TextureSent; | 239 | //sender.OnComplete += this.TextureSent; |
239 | this.SendingTextures.Add(req.ImageInfo.FullID, sender); | 240 | SendingTextures.Add(req.ImageInfo.FullID, sender); |
240 | this.QueueTextures.Enqueue(sender); | 241 | QueueTextures.Enqueue(sender); |
241 | } | 242 | } |
242 | |||
243 | } | 243 | } |
244 | 244 | ||
245 | this.TextureRequests.Clear(); | 245 | TextureRequests.Clear(); |
246 | } | 246 | } |
247 | 247 | ||
248 | public void ProcessTextureSenders() | 248 | public void ProcessTextureSenders() |
249 | { | 249 | { |
250 | while (true) | 250 | while (true) |
251 | { | 251 | { |
252 | TextureSender sender = this.QueueTextures.Dequeue(); | 252 | TextureSender sender = QueueTextures.Dequeue(); |
253 | 253 | ||
254 | bool finished = sender.SendTexture(); | 254 | bool finished = sender.SendTexture(); |
255 | if (finished) | 255 | if (finished) |
256 | { | 256 | { |
257 | this.TextureSent(sender); | 257 | TextureSent(sender); |
258 | } | 258 | } |
259 | else | 259 | else |
260 | { | 260 | { |
261 | // Console.WriteLine("readding texture"); | 261 | // Console.WriteLine("readding texture"); |
262 | this.QueueTextures.Enqueue(sender); | 262 | QueueTextures.Enqueue(sender); |
263 | } | 263 | } |
264 | |||
265 | } | 264 | } |
266 | } | 265 | } |
267 | 266 | ||
@@ -271,16 +270,16 @@ namespace OpenSim.Framework.Communications.Cache | |||
271 | /// <param name="sender"></param> | 270 | /// <param name="sender"></param> |
272 | public void TextureSent(TextureSender sender) | 271 | public void TextureSent(TextureSender sender) |
273 | { | 272 | { |
274 | if (this.SendingTextures.ContainsKey(sender.request.ImageInfo.FullID)) | 273 | if (SendingTextures.ContainsKey(sender.request.ImageInfo.FullID)) |
275 | { | 274 | { |
276 | this.SendingTextures.Remove(sender.request.ImageInfo.FullID); | 275 | SendingTextures.Remove(sender.request.ImageInfo.FullID); |
277 | // this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); | 276 | // this.AvatarRecievedTextures[sender.request.RequestUser.AgentId].Add(sender.request.ImageInfo.FullID); |
278 | } | 277 | } |
279 | } | 278 | } |
280 | 279 | ||
281 | public void AssetReceived(AssetBase asset, bool IsTexture) | 280 | public void AssetReceived(AssetBase asset, bool IsTexture) |
282 | { | 281 | { |
283 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server | 282 | if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server |
284 | { | 283 | { |
285 | //check if it is a texture or not | 284 | //check if it is a texture or not |
286 | //then add to the correct cache list | 285 | //then add to the correct cache list |
@@ -292,48 +291,48 @@ namespace OpenSim.Framework.Communications.Cache | |||
292 | //Console.WriteLine("asset recieved from asset server"); | 291 | //Console.WriteLine("asset recieved from asset server"); |
293 | 292 | ||
294 | TextureImage image = new TextureImage(asset); | 293 | TextureImage image = new TextureImage(asset); |
295 | if (!this.Textures.ContainsKey(image.FullID)) | 294 | if (!Textures.ContainsKey(image.FullID)) |
296 | { | 295 | { |
297 | this.Textures.Add(image.FullID, image); | 296 | Textures.Add(image.FullID, image); |
298 | if (this.RequestedTextures.ContainsKey(image.FullID)) | 297 | if (RequestedTextures.ContainsKey(image.FullID)) |
299 | { | 298 | { |
300 | AssetRequest req = this.RequestedTextures[image.FullID]; | 299 | AssetRequest req = RequestedTextures[image.FullID]; |
301 | req.ImageInfo = image; | 300 | req.ImageInfo = image; |
302 | if (image.Data.LongLength > 600) | 301 | if (image.Data.LongLength > 600) |
303 | { | 302 | { |
304 | //over 600 bytes so split up file | 303 | //over 600 bytes so split up file |
305 | req.NumPackets = 1 + (int)(image.Data.Length - 600) / 1000; | 304 | req.NumPackets = 1 + (int) (image.Data.Length - 600)/1000; |
306 | } | 305 | } |
307 | else | 306 | else |
308 | { | 307 | { |
309 | req.NumPackets = 1; | 308 | req.NumPackets = 1; |
310 | } | 309 | } |
311 | this.RequestedTextures.Remove(image.FullID); | 310 | RequestedTextures.Remove(image.FullID); |
312 | this.TextureRequests.Add(req); | 311 | TextureRequests.Add(req); |
313 | } | 312 | } |
314 | } | 313 | } |
315 | } | 314 | } |
316 | else | 315 | else |
317 | { | 316 | { |
318 | AssetInfo assetInf = new AssetInfo(asset); | 317 | AssetInfo assetInf = new AssetInfo(asset); |
319 | if (!this.Assets.ContainsKey(assetInf.FullID)) | 318 | if (!Assets.ContainsKey(assetInf.FullID)) |
320 | { | 319 | { |
321 | this.Assets.Add(assetInf.FullID, assetInf); | 320 | Assets.Add(assetInf.FullID, assetInf); |
322 | if (this.RequestedAssets.ContainsKey(assetInf.FullID)) | 321 | if (RequestedAssets.ContainsKey(assetInf.FullID)) |
323 | { | 322 | { |
324 | AssetRequest req = this.RequestedAssets[assetInf.FullID]; | 323 | AssetRequest req = RequestedAssets[assetInf.FullID]; |
325 | req.AssetInf = assetInf; | 324 | req.AssetInf = assetInf; |
326 | if (assetInf.Data.LongLength > 600) | 325 | if (assetInf.Data.LongLength > 600) |
327 | { | 326 | { |
328 | //over 600 bytes so split up file | 327 | //over 600 bytes so split up file |
329 | req.NumPackets = 1 + (int)(assetInf.Data.Length - 600 + 999) / 1000; | 328 | req.NumPackets = 1 + (int) (assetInf.Data.Length - 600 + 999)/1000; |
330 | } | 329 | } |
331 | else | 330 | else |
332 | { | 331 | { |
333 | req.NumPackets = 1; | 332 | req.NumPackets = 1; |
334 | } | 333 | } |
335 | this.RequestedAssets.Remove(assetInf.FullID); | 334 | RequestedAssets.Remove(assetInf.FullID); |
336 | this.AssetRequests.Add(req); | 335 | AssetRequests.Add(req); |
337 | } | 336 | } |
338 | } | 337 | } |
339 | } | 338 | } |
@@ -345,7 +344,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
345 | { | 344 | { |
346 | req.Callback(asset.FullID, asset); | 345 | req.Callback(asset.FullID, asset); |
347 | } | 346 | } |
348 | 347 | ||
349 | lock (RequestLists) | 348 | lock (RequestLists) |
350 | { | 349 | { |
351 | RequestLists.Remove(asset.FullID); | 350 | RequestLists.Remove(asset.FullID); |
@@ -373,6 +372,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
373 | } | 372 | } |
374 | 373 | ||
375 | #region Assets | 374 | #region Assets |
375 | |||
376 | /// <summary> | 376 | /// <summary> |
377 | /// | 377 | /// |
378 | /// </summary> | 378 | /// </summary> |
@@ -396,11 +396,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
396 | } | 396 | } |
397 | //check to see if asset is in local cache, if not we need to request it from asset server. | 397 | //check to see if asset is in local cache, if not we need to request it from asset server. |
398 | //Console.WriteLine("asset request " + requestID); | 398 | //Console.WriteLine("asset request " + requestID); |
399 | if (!this.Assets.ContainsKey(requestID)) | 399 | if (!Assets.ContainsKey(requestID)) |
400 | { | 400 | { |
401 | //not found asset | 401 | //not found asset |
402 | // so request from asset server | 402 | // so request from asset server |
403 | if (!this.RequestedAssets.ContainsKey(requestID)) | 403 | if (!RequestedAssets.ContainsKey(requestID)) |
404 | { | 404 | { |
405 | AssetRequest request = new AssetRequest(); | 405 | AssetRequest request = new AssetRequest(); |
406 | request.RequestUser = userInfo; | 406 | request.RequestUser = userInfo; |
@@ -408,13 +408,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
408 | request.TransferRequestID = transferRequest.TransferInfo.TransferID; | 408 | request.TransferRequestID = transferRequest.TransferInfo.TransferID; |
409 | request.AssetRequestSource = source; | 409 | request.AssetRequestSource = source; |
410 | request.Params = transferRequest.TransferInfo.Params; | 410 | request.Params = transferRequest.TransferInfo.Params; |
411 | this.RequestedAssets.Add(requestID, request); | 411 | RequestedAssets.Add(requestID, request); |
412 | this._assetServer.FetchAsset(requestID, false); | 412 | _assetServer.FetchAsset(requestID, false); |
413 | } | 413 | } |
414 | return; | 414 | return; |
415 | } | 415 | } |
416 | //it is in our cache | 416 | //it is in our cache |
417 | AssetInfo asset = this.Assets[requestID]; | 417 | AssetInfo asset = Assets[requestID]; |
418 | 418 | ||
419 | //work out how many packets it should be sent in | 419 | //work out how many packets it should be sent in |
420 | // and add to the AssetRequests list | 420 | // and add to the AssetRequests list |
@@ -429,14 +429,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
429 | if (asset.Data.LongLength > 600) | 429 | if (asset.Data.LongLength > 600) |
430 | { | 430 | { |
431 | //over 600 bytes so split up file | 431 | //over 600 bytes so split up file |
432 | req.NumPackets = 1 + (int)(asset.Data.Length - 600 + 999) / 1000; | 432 | req.NumPackets = 1 + (int) (asset.Data.Length - 600 + 999)/1000; |
433 | } | 433 | } |
434 | else | 434 | else |
435 | { | 435 | { |
436 | req.NumPackets = 1; | 436 | req.NumPackets = 1; |
437 | } | 437 | } |
438 | 438 | ||
439 | this.AssetRequests.Add(req); | 439 | AssetRequests.Add(req); |
440 | } | 440 | } |
441 | 441 | ||
442 | /// <summary> | 442 | /// <summary> |
@@ -444,17 +444,17 @@ namespace OpenSim.Framework.Communications.Cache | |||
444 | /// </summary> | 444 | /// </summary> |
445 | private void ProcessAssetQueue() | 445 | private void ProcessAssetQueue() |
446 | { | 446 | { |
447 | if (this.AssetRequests.Count == 0) | 447 | if (AssetRequests.Count == 0) |
448 | { | 448 | { |
449 | //no requests waiting | 449 | //no requests waiting |
450 | return; | 450 | return; |
451 | } | 451 | } |
452 | int num; | 452 | int num; |
453 | 453 | ||
454 | if (this.AssetRequests.Count < 5) | 454 | if (AssetRequests.Count < 5) |
455 | { | 455 | { |
456 | //lower than 5 so do all of them | 456 | //lower than 5 so do all of them |
457 | num = this.AssetRequests.Count; | 457 | num = AssetRequests.Count; |
458 | } | 458 | } |
459 | else | 459 | else |
460 | { | 460 | { |
@@ -463,7 +463,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
463 | AssetRequest req; | 463 | AssetRequest req; |
464 | for (int i = 0; i < num; i++) | 464 | for (int i = 0; i < num; i++) |
465 | { | 465 | { |
466 | req = (AssetRequest)this.AssetRequests[i]; | 466 | req = (AssetRequest) AssetRequests[i]; |
467 | //Console.WriteLine("sending asset " + req.RequestAssetID); | 467 | //Console.WriteLine("sending asset " + req.RequestAssetID); |
468 | TransferInfoPacket Transfer = new TransferInfoPacket(); | 468 | TransferInfoPacket Transfer = new TransferInfoPacket(); |
469 | Transfer.TransferInfo.ChannelType = 2; | 469 | Transfer.TransferInfo.ChannelType = 2; |
@@ -473,7 +473,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
473 | { | 473 | { |
474 | Transfer.TransferInfo.Params = new byte[20]; | 474 | Transfer.TransferInfo.Params = new byte[20]; |
475 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | 475 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); |
476 | int assType = (int)req.AssetInf.Type; | 476 | int assType = (int) req.AssetInf.Type; |
477 | Array.Copy(Helpers.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); | 477 | Array.Copy(Helpers.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); |
478 | } | 478 | } |
479 | else if (req.AssetRequestSource == 3) | 479 | else if (req.AssetRequestSource == 3) |
@@ -483,7 +483,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
483 | //Array.Copy(req.RequestUser.AgentId.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | 483 | //Array.Copy(req.RequestUser.AgentId.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); |
484 | //Array.Copy(req.RequestUser.SessionId.GetBytes(), 0, Transfer.TransferInfo.Params, 16, 16); | 484 | //Array.Copy(req.RequestUser.SessionId.GetBytes(), 0, Transfer.TransferInfo.Params, 16, 16); |
485 | } | 485 | } |
486 | Transfer.TransferInfo.Size = (int)req.AssetInf.Data.Length; | 486 | Transfer.TransferInfo.Size = (int) req.AssetInf.Data.Length; |
487 | Transfer.TransferInfo.TransferID = req.TransferRequestID; | 487 | Transfer.TransferInfo.TransferID = req.TransferRequestID; |
488 | req.RequestUser.OutPacket(Transfer); | 488 | req.RequestUser.OutPacket(Transfer); |
489 | 489 | ||
@@ -533,19 +533,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
533 | req.RequestUser.OutPacket(TransferPacket); | 533 | req.RequestUser.OutPacket(TransferPacket); |
534 | } | 534 | } |
535 | } | 535 | } |
536 | |||
537 | } | 536 | } |
538 | 537 | ||
539 | //remove requests that have been completed | 538 | //remove requests that have been completed |
540 | for (int i = 0; i < num; i++) | 539 | for (int i = 0; i < num; i++) |
541 | { | 540 | { |
542 | this.AssetRequests.RemoveAt(0); | 541 | AssetRequests.RemoveAt(0); |
543 | } | 542 | } |
544 | |||
545 | } | 543 | } |
544 | |||
546 | #endregion | 545 | #endregion |
547 | 546 | ||
548 | #region Textures | 547 | #region Textures |
548 | |||
549 | /// <summary> | 549 | /// <summary> |
550 | /// | 550 | /// |
551 | /// </summary> | 551 | /// </summary> |
@@ -553,21 +553,21 @@ namespace OpenSim.Framework.Communications.Cache | |||
553 | /// <param name="imageID"></param> | 553 | /// <param name="imageID"></param> |
554 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID, uint packetNumber, int discard) | 554 | public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID, uint packetNumber, int discard) |
555 | { | 555 | { |
556 | // System.Console.WriteLine("texture request for " + imageID.ToStringHyphenated() + " packetnumber= " + packetNumber); | 556 | // System.Console.WriteLine("texture request for " + imageID.ToStringHyphenated() + " packetnumber= " + packetNumber); |
557 | //check to see if texture is in local cache, if not request from asset server | 557 | //check to see if texture is in local cache, if not request from asset server |
558 | if (!this.AvatarRecievedTextures.ContainsKey(userInfo.AgentId)) | 558 | if (!AvatarRecievedTextures.ContainsKey(userInfo.AgentId)) |
559 | { | 559 | { |
560 | this.AvatarRecievedTextures.Add(userInfo.AgentId, new List<LLUUID>()); | 560 | AvatarRecievedTextures.Add(userInfo.AgentId, new List<LLUUID>()); |
561 | } | 561 | } |
562 | /* if(this.AvatarRecievedTextures[userInfo.AgentId].Contains(imageID)) | 562 | /* if(this.AvatarRecievedTextures[userInfo.AgentId].Contains(imageID)) |
563 | { | 563 | { |
564 | //Console.WriteLine(userInfo.AgentId +" is requesting a image( "+ imageID+" that has already been sent to them"); | 564 | //Console.WriteLine(userInfo.AgentId +" is requesting a image( "+ imageID+" that has already been sent to them"); |
565 | return; | 565 | return; |
566 | }*/ | 566 | }*/ |
567 | 567 | ||
568 | if (!this.Textures.ContainsKey(imageID)) | 568 | if (!Textures.ContainsKey(imageID)) |
569 | { | 569 | { |
570 | if (!this.RequestedTextures.ContainsKey(imageID)) | 570 | if (!RequestedTextures.ContainsKey(imageID)) |
571 | { | 571 | { |
572 | //not is cache so request from asset server | 572 | //not is cache so request from asset server |
573 | AssetRequest request = new AssetRequest(); | 573 | AssetRequest request = new AssetRequest(); |
@@ -575,14 +575,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
575 | request.RequestAssetID = imageID; | 575 | request.RequestAssetID = imageID; |
576 | request.IsTextureRequest = true; | 576 | request.IsTextureRequest = true; |
577 | request.DiscardLevel = discard; | 577 | request.DiscardLevel = discard; |
578 | this.RequestedTextures.Add(imageID, request); | 578 | RequestedTextures.Add(imageID, request); |
579 | this._assetServer.FetchAsset(imageID, true); | 579 | _assetServer.FetchAsset(imageID, true); |
580 | } | 580 | } |
581 | return; | 581 | return; |
582 | } | 582 | } |
583 | 583 | ||
584 | // System.Console.WriteLine("texture already in cache"); | 584 | // System.Console.WriteLine("texture already in cache"); |
585 | TextureImage imag = this.Textures[imageID]; | 585 | TextureImage imag = Textures[imageID]; |
586 | AssetRequest req = new AssetRequest(); | 586 | AssetRequest req = new AssetRequest(); |
587 | req.RequestUser = userInfo; | 587 | req.RequestUser = userInfo; |
588 | req.RequestAssetID = imageID; | 588 | req.RequestAssetID = imageID; |
@@ -594,7 +594,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
594 | { | 594 | { |
595 | //Console.WriteLine("{0}", imag.Data.LongLength); | 595 | //Console.WriteLine("{0}", imag.Data.LongLength); |
596 | //over 600 bytes so split up file | 596 | //over 600 bytes so split up file |
597 | req.NumPackets = 2 + (int)(imag.Data.Length - 601) / 1000; | 597 | req.NumPackets = 2 + (int) (imag.Data.Length - 601)/1000; |
598 | //Console.WriteLine("texture is " + imag.Data.Length + " which we will send in " +req.NumPackets +" packets"); | 598 | //Console.WriteLine("texture is " + imag.Data.Length + " which we will send in " +req.NumPackets +" packets"); |
599 | } | 599 | } |
600 | else | 600 | else |
@@ -603,12 +603,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
603 | } | 603 | } |
604 | if (packetNumber != 0) | 604 | if (packetNumber != 0) |
605 | { | 605 | { |
606 | req.PacketCounter = (int)packetNumber; | 606 | req.PacketCounter = (int) packetNumber; |
607 | } | 607 | } |
608 | this.TextureRequests.Add(req); | 608 | TextureRequests.Add(req); |
609 | } | 609 | } |
610 | 610 | ||
611 | |||
612 | #endregion | 611 | #endregion |
613 | 612 | ||
614 | public class AssetRequest | 613 | public class AssetRequest |
@@ -630,7 +629,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
630 | 629 | ||
631 | public AssetRequest() | 630 | public AssetRequest() |
632 | { | 631 | { |
633 | |||
634 | } | 632 | } |
635 | } | 633 | } |
636 | 634 | ||
@@ -638,7 +636,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
638 | { | 636 | { |
639 | public AssetInfo() | 637 | public AssetInfo() |
640 | { | 638 | { |
641 | |||
642 | } | 639 | } |
643 | 640 | ||
644 | public AssetInfo(AssetBase aBase) | 641 | public AssetInfo(AssetBase aBase) |
@@ -656,7 +653,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
656 | { | 653 | { |
657 | public TextureImage() | 654 | public TextureImage() |
658 | { | 655 | { |
659 | |||
660 | } | 656 | } |
661 | 657 | ||
662 | public TextureImage(AssetBase aBase) | 658 | public TextureImage(AssetBase aBase) |
@@ -678,7 +674,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
678 | public TextureSender(AssetRequest req) | 674 | public TextureSender(AssetRequest req) |
679 | { | 675 | { |
680 | request = req; | 676 | request = req; |
681 | |||
682 | } | 677 | } |
683 | 678 | ||
684 | public bool SendTexture() | 679 | public bool SendTexture() |
@@ -686,7 +681,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
686 | SendPacket(); | 681 | SendPacket(); |
687 | counter++; | 682 | counter++; |
688 | 683 | ||
689 | if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1) | (request.DiscardLevel == -1)) | 684 | if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1) | |
685 | (request.DiscardLevel == -1)) | ||
690 | { | 686 | { |
691 | return true; | 687 | return true; |
692 | } | 688 | } |
@@ -707,7 +703,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
707 | im.Header.Reliable = false; | 703 | im.Header.Reliable = false; |
708 | im.ImageID.Packets = 1; | 704 | im.ImageID.Packets = 1; |
709 | im.ImageID.ID = req.ImageInfo.FullID; | 705 | im.ImageID.ID = req.ImageInfo.FullID; |
710 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | 706 | im.ImageID.Size = (uint) req.ImageInfo.Data.Length; |
711 | im.ImageData.Data = req.ImageInfo.Data; | 707 | im.ImageData.Data = req.ImageInfo.Data; |
712 | im.ImageID.Codec = 2; | 708 | im.ImageID.Codec = 2; |
713 | req.RequestUser.OutPacket(im); | 709 | req.RequestUser.OutPacket(im); |
@@ -721,9 +717,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
721 | //more than one packet so split file up | 717 | //more than one packet so split file up |
722 | ImageDataPacket im = new ImageDataPacket(); | 718 | ImageDataPacket im = new ImageDataPacket(); |
723 | im.Header.Reliable = false; | 719 | im.Header.Reliable = false; |
724 | im.ImageID.Packets = (ushort)(req.NumPackets); | 720 | im.ImageID.Packets = (ushort) (req.NumPackets); |
725 | im.ImageID.ID = req.ImageInfo.FullID; | 721 | im.ImageID.ID = req.ImageInfo.FullID; |
726 | im.ImageID.Size = (uint)req.ImageInfo.Data.Length; | 722 | im.ImageID.Size = (uint) req.ImageInfo.Data.Length; |
727 | im.ImageData.Data = new byte[600]; | 723 | im.ImageData.Data = new byte[600]; |
728 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); | 724 | Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600); |
729 | im.ImageID.Codec = 2; | 725 | im.ImageID.Codec = 2; |
@@ -742,19 +738,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
742 | //more than one packet so split file up | 738 | //more than one packet so split file up |
743 | ImagePacketPacket im = new ImagePacketPacket(); | 739 | ImagePacketPacket im = new ImagePacketPacket(); |
744 | im.Header.Reliable = false; | 740 | im.Header.Reliable = false; |
745 | im.ImageID.Packet = (ushort)(req.PacketCounter); | 741 | im.ImageID.Packet = (ushort) (req.PacketCounter); |
746 | im.ImageID.ID = req.ImageInfo.FullID; | 742 | im.ImageID.ID = req.ImageInfo.FullID; |
747 | int size = req.ImageInfo.Data.Length - 600 - (1000 * (req.PacketCounter - 1)); | 743 | int size = req.ImageInfo.Data.Length - 600 - (1000*(req.PacketCounter - 1)); |
748 | if (size > 1000) size = 1000; | 744 | if (size > 1000) size = 1000; |
749 | //Console.WriteLine("length= {0} counter= {1} size= {2}",req.ImageInfo.Data.Length, req.PacketCounter, size); | 745 | //Console.WriteLine("length= {0} counter= {1} size= {2}",req.ImageInfo.Data.Length, req.PacketCounter, size); |
750 | im.ImageData.Data = new byte[size]; | 746 | im.ImageData.Data = new byte[size]; |
751 | Array.Copy(req.ImageInfo.Data, 600 + (1000 * (req.PacketCounter - 1)), im.ImageData.Data, 0, size); | 747 | Array.Copy(req.ImageInfo.Data, 600 + (1000*(req.PacketCounter - 1)), im.ImageData.Data, 0, size); |
752 | req.RequestUser.OutPacket(im); | 748 | req.RequestUser.OutPacket(im); |
753 | req.PacketCounter++; | 749 | req.PacketCounter++; |
754 | //req.ImageInfo.last_used = time; | 750 | //req.ImageInfo.last_used = time; |
755 | //System.Console.WriteLine("sent a packet of texture: "+req.ImageInfo.FullID); | 751 | //System.Console.WriteLine("sent a packet of texture: "+req.ImageInfo.FullID); |
756 | } | 752 | } |
757 | |||
758 | } | 753 | } |
759 | 754 | ||
760 | private void SaveAssetToFile(string filename, byte[] data) | 755 | private void SaveAssetToFile(string filename, byte[] data) |
@@ -789,7 +784,5 @@ namespace OpenSim.Framework.Communications.Cache | |||
789 | AssetID = assetID; | 784 | AssetID = assetID; |
790 | Callback = callback; | 785 | Callback = callback; |
791 | } | 786 | } |
792 | |||
793 | |||
794 | } | 787 | } |
795 | } | 788 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs index c927571..fa421c7 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs | |||
@@ -25,18 +25,11 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | 28 | using System.IO; |
31 | using System.Threading; | ||
32 | using Db4objects.Db4o; | 29 | using Db4objects.Db4o; |
33 | using Db4objects.Db4o.Query; | 30 | using Db4objects.Db4o.Query; |
34 | using libsecondlife; | 31 | using libsecondlife; |
35 | using Nini.Config; | ||
36 | using OpenSim.Framework.Communications.Cache; | ||
37 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework; | ||
40 | 33 | ||
41 | namespace OpenSim.Framework.Communications.Cache | 34 | namespace OpenSim.Framework.Communications.Cache |
42 | { | 35 | { |
@@ -50,7 +43,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
50 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); | 43 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); |
51 | 44 | ||
52 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); | 45 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); |
53 | MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation"); | 46 | MainLog.Instance.Verbose("ASSETS", "Db4 Asset database creation"); |
54 | 47 | ||
55 | if (!yapfile) | 48 | if (!yapfile) |
56 | { | 49 | { |
@@ -68,29 +61,29 @@ namespace OpenSim.Framework.Communications.Cache | |||
68 | db.Commit(); | 61 | db.Commit(); |
69 | } | 62 | } |
70 | 63 | ||
71 | override public void Close() | 64 | public override void Close() |
72 | { | 65 | { |
73 | base.Close(); | 66 | base.Close(); |
74 | 67 | ||
75 | if (db != null) | 68 | if (db != null) |
76 | { | 69 | { |
77 | MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database"); | 70 | MainLog.Instance.Verbose("ASSETSERVER", "Closing local asset server database"); |
78 | db.Close(); | 71 | db.Close(); |
79 | } | 72 | } |
80 | } | 73 | } |
81 | 74 | ||
82 | override protected void RunRequests() | 75 | protected override void RunRequests() |
83 | { | 76 | { |
84 | while (true) | 77 | while (true) |
85 | { | 78 | { |
86 | byte[] idata = null; | 79 | byte[] idata = null; |
87 | bool found = false; | 80 | bool found = false; |
88 | AssetStorage foundAsset = null; | 81 | AssetStorage foundAsset = null; |
89 | ARequest req = this._assetRequests.Dequeue(); | 82 | ARequest req = _assetRequests.Dequeue(); |
90 | IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); | 83 | IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); |
91 | if (result.Count > 0) | 84 | if (result.Count > 0) |
92 | { | 85 | { |
93 | foundAsset = (AssetStorage)result.Next(); | 86 | foundAsset = (AssetStorage) result.Next(); |
94 | found = true; | 87 | found = true; |
95 | } | 88 | } |
96 | 89 | ||
@@ -110,12 +103,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
110 | //asset.FullID = ; | 103 | //asset.FullID = ; |
111 | _receiver.AssetNotFound(req.AssetID); | 104 | _receiver.AssetNotFound(req.AssetID); |
112 | } | 105 | } |
113 | |||
114 | } | 106 | } |
115 | |||
116 | } | 107 | } |
117 | 108 | ||
118 | override protected void StoreAsset(AssetBase asset) | 109 | protected override void StoreAsset(AssetBase asset) |
119 | { | 110 | { |
120 | AssetStorage store = new AssetStorage(); | 111 | AssetStorage store = new AssetStorage(); |
121 | store.Data = asset.Data; | 112 | store.Data = asset.Data; |
@@ -148,6 +139,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
148 | { | 139 | { |
149 | _findID = find; | 140 | _findID = find; |
150 | } | 141 | } |
142 | |||
151 | public bool Match(AssetStorage asset) | 143 | public bool Match(AssetStorage asset) |
152 | { | 144 | { |
153 | return (asset.UUID == _findID); | 145 | return (asset.UUID == _findID); |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 0771a20..7109910 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -5,8 +5,6 @@ using System.Threading; | |||
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using Nini.Config; | 6 | using Nini.Config; |
7 | using OpenSim.Framework.Console; | 7 | using OpenSim.Framework.Console; |
8 | using OpenSim.Framework.Interfaces; | ||
9 | using OpenSim.Framework; | ||
10 | 8 | ||
11 | namespace OpenSim.Framework.Communications.Cache | 9 | namespace OpenSim.Framework.Communications.Cache |
12 | { | 10 | { |
@@ -36,13 +34,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
36 | 34 | ||
37 | public AssetServerBase() | 35 | public AssetServerBase() |
38 | { | 36 | { |
37 | MainLog.Instance.Verbose("ASSETSERVER", "Starting asset storage system"); | ||
38 | _assetRequests = new BlockingQueue<ARequest>(); | ||
39 | 39 | ||
40 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting asset storage system"); | 40 | _localAssetServerThread = new Thread(RunRequests); |
41 | this._assetRequests = new BlockingQueue<ARequest>(); | 41 | _localAssetServerThread.IsBackground = true; |
42 | 42 | _localAssetServerThread.Start(); | |
43 | this._localAssetServerThread = new Thread(RunRequests); | ||
44 | this._localAssetServerThread.IsBackground = true; | ||
45 | this._localAssetServerThread.Start(); | ||
46 | } | 43 | } |
47 | 44 | ||
48 | public void LoadAsset(AssetBase info, bool image, string filename) | 45 | public void LoadAsset(AssetBase info, bool image, string filename) |
@@ -57,7 +54,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
57 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | 54 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); |
58 | byte[] idata = new byte[numBytes]; | 55 | byte[] idata = new byte[numBytes]; |
59 | BinaryReader br = new BinaryReader(fStream); | 56 | BinaryReader br = new BinaryReader(fStream); |
60 | idata = br.ReadBytes((int)numBytes); | 57 | idata = br.ReadBytes((int) numBytes); |
61 | br.Close(); | 58 | br.Close(); |
62 | fStream.Close(); | 59 | fStream.Close(); |
63 | info.Data = idata; | 60 | info.Data = idata; |
@@ -66,7 +63,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
66 | 63 | ||
67 | public void SetReceiver(IAssetReceiver receiver) | 64 | public void SetReceiver(IAssetReceiver receiver) |
68 | { | 65 | { |
69 | this._receiver = receiver; | 66 | _receiver = receiver; |
70 | } | 67 | } |
71 | 68 | ||
72 | public void FetchAsset(LLUUID assetID, bool isTexture) | 69 | public void FetchAsset(LLUUID assetID, bool isTexture) |
@@ -74,7 +71,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
74 | ARequest req = new ARequest(); | 71 | ARequest req = new ARequest(); |
75 | req.AssetID = assetID; | 72 | req.AssetID = assetID; |
76 | req.IsTexture = isTexture; | 73 | req.IsTexture = isTexture; |
77 | this._assetRequests.Enqueue(req); | 74 | _assetRequests.Enqueue(req); |
78 | } | 75 | } |
79 | 76 | ||
80 | public void UpdateAsset(AssetBase asset) | 77 | public void UpdateAsset(AssetBase asset) |
@@ -102,7 +99,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
102 | 99 | ||
103 | public void SetServerInfo(string ServerUrl, string ServerKey) | 100 | public void SetServerInfo(string ServerUrl, string ServerKey) |
104 | { | 101 | { |
105 | |||
106 | } | 102 | } |
107 | 103 | ||
108 | public virtual List<AssetBase> GetDefaultAssets() | 104 | public virtual List<AssetBase> GetDefaultAssets() |
@@ -175,8 +171,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
175 | // System.Console.WriteLine("loading asset into database"); | 171 | // System.Console.WriteLine("loading asset into database"); |
176 | string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated()); | 172 | string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated()); |
177 | string name = source.Configs[i].GetString("name", ""); | 173 | string name = source.Configs[i].GetString("name", ""); |
178 | sbyte type = (sbyte)source.Configs[i].GetInt("assetType", 0); | 174 | sbyte type = (sbyte) source.Configs[i].GetInt("assetType", 0); |
179 | sbyte invType = (sbyte)source.Configs[i].GetInt("inventoryType", 0); | 175 | sbyte invType = (sbyte) source.Configs[i].GetInt("inventoryType", 0); |
180 | string fileName = source.Configs[i].GetString("fileName", ""); | 176 | string fileName = source.Configs[i].GetString("fileName", ""); |
181 | 177 | ||
182 | AssetBase newAsset = CreateAsset(assetIdStr, name, fileName, false); | 178 | AssetBase newAsset = CreateAsset(assetIdStr, name, fileName, false); |
@@ -189,4 +185,4 @@ namespace OpenSim.Framework.Communications.Cache | |||
189 | assets.ForEach(action); | 185 | assets.ForEach(action); |
190 | } | 186 | } |
191 | } | 187 | } |
192 | } | 188 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs index d622e02..55b255a 100644 --- a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs +++ b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs | |||
@@ -25,15 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Data; | ||
37 | 30 | ||
38 | namespace OpenSim.Framework.Communications.Cache | 31 | namespace OpenSim.Framework.Communications.Cache |
39 | { | 32 | { |
@@ -41,7 +34,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
41 | { | 34 | { |
42 | // Fields | 35 | // Fields |
43 | public CommunicationsManager CommsManager; | 36 | public CommunicationsManager CommsManager; |
44 | public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>(); | 37 | |
38 | public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = | ||
39 | new Dictionary<LLUUID, AgentAssetTransactions>(); | ||
40 | |||
45 | private bool m_dumpAssetsToFile; | 41 | private bool m_dumpAssetsToFile; |
46 | 42 | ||
47 | public AssetTransactionManager(CommunicationsManager commsManager, bool dumpAssetsToFile) | 43 | public AssetTransactionManager(CommunicationsManager commsManager, bool dumpAssetsToFile) |
@@ -53,10 +49,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
53 | // Methods | 49 | // Methods |
54 | public AgentAssetTransactions AddUser(LLUUID userID) | 50 | public AgentAssetTransactions AddUser(LLUUID userID) |
55 | { | 51 | { |
56 | if (!this.AgentTransactions.ContainsKey(userID)) | 52 | if (!AgentTransactions.ContainsKey(userID)) |
57 | { | 53 | { |
58 | AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); | 54 | AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this, m_dumpAssetsToFile); |
59 | this.AgentTransactions.Add(userID, transactions); | 55 | AgentTransactions.Add(userID, transactions); |
60 | return transactions; | 56 | return transactions; |
61 | } | 57 | } |
62 | return null; | 58 | return null; |
@@ -64,27 +60,30 @@ namespace OpenSim.Framework.Communications.Cache | |||
64 | 60 | ||
65 | public AgentAssetTransactions GetUserTransActions(LLUUID userID) | 61 | public AgentAssetTransactions GetUserTransActions(LLUUID userID) |
66 | { | 62 | { |
67 | if (this.AgentTransactions.ContainsKey(userID)) | 63 | if (AgentTransactions.ContainsKey(userID)) |
68 | { | 64 | { |
69 | return this.AgentTransactions[userID]; | 65 | return AgentTransactions[userID]; |
70 | } | 66 | } |
71 | return null; | 67 | return null; |
72 | } | 68 | } |
73 | 69 | ||
74 | public void HandleInventoryFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask) | 70 | public void HandleInventoryFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
71 | uint callbackID, string description, string name, sbyte invType, | ||
72 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
75 | { | 73 | { |
76 | AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId); | 74 | AgentAssetTransactions transactions = GetUserTransActions(remoteClient.AgentId); |
77 | if (transactions != null) | 75 | if (transactions != null) |
78 | { | 76 | { |
79 | transactions.RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask); | 77 | transactions.RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, |
78 | name, invType, type, wearableType, nextOwnerMask); | ||
80 | } | 79 | } |
81 | |||
82 | } | 80 | } |
83 | 81 | ||
84 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal) | 82 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, |
83 | byte[] data, bool storeLocal) | ||
85 | { | 84 | { |
86 | // Console.WriteLine("asset upload of " + assetID); | 85 | // Console.WriteLine("asset upload of " + assetID); |
87 | AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId); | 86 | AgentAssetTransactions transactions = GetUserTransActions(remoteClient.AgentId); |
88 | if (transactions != null) | 87 | if (transactions != null) |
89 | { | 88 | { |
90 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); | 89 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); |
@@ -97,7 +96,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
97 | 96 | ||
98 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) | 97 | public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) |
99 | { | 98 | { |
100 | AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId); | 99 | AgentAssetTransactions transactions = GetUserTransActions(remoteClient.AgentId); |
101 | if (transactions != null) | 100 | if (transactions != null) |
102 | { | 101 | { |
103 | transactions.HandleXfer(xferID, packetID, data); | 102 | transactions.HandleXfer(xferID, packetID, data); |
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs index e78f4f7..6b08fc9 100644 --- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs +++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs | |||
@@ -26,17 +26,12 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | 30 | using System.IO; |
33 | using libsecondlife; | 31 | using libsecondlife; |
34 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
35 | using OpenSim.Framework.Communications.Cache; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Capabilities; | ||
39 | using OpenSim.Framework.Servers; | 33 | using OpenSim.Framework.Servers; |
34 | using OpenSim.Region.Capabilities; | ||
40 | 35 | ||
41 | namespace OpenSim.Framework.Communications.Cache | 36 | namespace OpenSim.Framework.Communications.Cache |
42 | { | 37 | { |
@@ -53,7 +48,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
53 | // Methods | 48 | // Methods |
54 | public AgentAssetTransactions(LLUUID agentID, AssetTransactionManager manager, bool dumpAssetsToFile) | 49 | public AgentAssetTransactions(LLUUID agentID, AssetTransactionManager manager, bool dumpAssetsToFile) |
55 | { | 50 | { |
56 | this.UserID = agentID; | 51 | UserID = agentID; |
57 | Manager = manager; | 52 | Manager = manager; |
58 | m_dumpAssetsToFile = dumpAssetsToFile; | 53 | m_dumpAssetsToFile = dumpAssetsToFile; |
59 | } | 54 | } |
@@ -61,24 +56,24 @@ namespace OpenSim.Framework.Communications.Cache | |||
61 | public AssetCapsUploader RequestCapsUploader() | 56 | public AssetCapsUploader RequestCapsUploader() |
62 | { | 57 | { |
63 | AssetCapsUploader uploader = new AssetCapsUploader(); | 58 | AssetCapsUploader uploader = new AssetCapsUploader(); |
64 | this.CapsUploaders.Add(uploader); | 59 | CapsUploaders.Add(uploader); |
65 | return uploader; | 60 | return uploader; |
66 | } | 61 | } |
67 | 62 | ||
68 | public NoteCardCapsUpdate RequestNoteCardUpdater() | 63 | public NoteCardCapsUpdate RequestNoteCardUpdater() |
69 | { | 64 | { |
70 | NoteCardCapsUpdate update = new NoteCardCapsUpdate(); | 65 | NoteCardCapsUpdate update = new NoteCardCapsUpdate(); |
71 | this.NotecardUpdaters.Add(update); | 66 | NotecardUpdaters.Add(update); |
72 | return update; | 67 | return update; |
73 | } | 68 | } |
74 | 69 | ||
75 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) | 70 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) |
76 | { | 71 | { |
77 | if (!this.XferUploaders.ContainsKey(transactionID)) | 72 | if (!XferUploaders.ContainsKey(transactionID)) |
78 | { | 73 | { |
79 | AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile); | 74 | AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile); |
80 | 75 | ||
81 | this.XferUploaders.Add(transactionID, uploader); | 76 | XferUploaders.Add(transactionID, uploader); |
82 | return uploader; | 77 | return uploader; |
83 | } | 78 | } |
84 | return null; | 79 | return null; |
@@ -86,7 +81,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
86 | 81 | ||
87 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) | 82 | public void HandleXfer(ulong xferID, uint packetID, byte[] data) |
88 | { | 83 | { |
89 | foreach (AssetXferUploader uploader in this.XferUploaders.Values) | 84 | foreach (AssetXferUploader uploader in XferUploaders.Values) |
90 | { | 85 | { |
91 | if (uploader.XferID == xferID) | 86 | if (uploader.XferID == xferID) |
92 | { | 87 | { |
@@ -96,17 +91,21 @@ namespace OpenSim.Framework.Communications.Cache | |||
96 | } | 91 | } |
97 | } | 92 | } |
98 | 93 | ||
99 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask) | 94 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
95 | uint callbackID, string description, string name, sbyte invType, | ||
96 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
100 | { | 97 | { |
101 | if (this.XferUploaders.ContainsKey(transactionID)) | 98 | if (XferUploaders.ContainsKey(transactionID)) |
102 | { | 99 | { |
103 | this.XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask); | 100 | XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, |
101 | callbackID, description, name, invType, type, | ||
102 | wearableType, nextOwnerMask); | ||
104 | } | 103 | } |
105 | } | 104 | } |
106 | 105 | ||
107 | public AssetBase GetTransactionAsset(LLUUID transactionID) | 106 | public AssetBase GetTransactionAsset(LLUUID transactionID) |
108 | { | 107 | { |
109 | if (this.XferUploaders.ContainsKey(transactionID)) | 108 | if (XferUploaders.ContainsKey(transactionID)) |
110 | { | 109 | { |
111 | return XferUploaders[transactionID].GetAssetData(); | 110 | return XferUploaders[transactionID].GetAssetData(); |
112 | } | 111 | } |
@@ -130,15 +129,16 @@ namespace OpenSim.Framework.Communications.Cache | |||
130 | public event UpLoadedAsset OnUpLoad; | 129 | public event UpLoadedAsset OnUpLoad; |
131 | 130 | ||
132 | // Methods | 131 | // Methods |
133 | public void Initialise(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID folderID, string path, BaseHttpServer httpServer, bool dumpImageToFile) | 132 | public void Initialise(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, |
133 | LLUUID folderID, string path, BaseHttpServer httpServer, bool dumpImageToFile) | ||
134 | { | 134 | { |
135 | this.m_assetName = assetName; | 135 | m_assetName = assetName; |
136 | this.m_assetDescription = assetDescription; | 136 | m_assetDescription = assetDescription; |
137 | this.m_folderID = folderID; | 137 | m_folderID = folderID; |
138 | this.newAssetID = assetID; | 138 | newAssetID = assetID; |
139 | this.inventoryItemID = inventoryItem; | 139 | inventoryItemID = inventoryItem; |
140 | this.uploaderPath = path; | 140 | uploaderPath = path; |
141 | this.httpListener = httpServer; | 141 | httpListener = httpServer; |
142 | m_dumpImageToFile = dumpImageToFile; | 142 | m_dumpImageToFile = dumpImageToFile; |
143 | } | 143 | } |
144 | 144 | ||
@@ -156,18 +156,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
156 | LLUUID inventoryItemID = this.inventoryItemID; | 156 | LLUUID inventoryItemID = this.inventoryItemID; |
157 | string text = ""; | 157 | string text = ""; |
158 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); | 158 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); |
159 | complete.new_asset = this.newAssetID.ToStringHyphenated(); | 159 | complete.new_asset = newAssetID.ToStringHyphenated(); |
160 | complete.new_inventory_item = inventoryItemID; | 160 | complete.new_inventory_item = inventoryItemID; |
161 | complete.state = "complete"; | 161 | complete.state = "complete"; |
162 | text = LLSDHelpers.SerialiseLLSDReply(complete); | 162 | text = LLSDHelpers.SerialiseLLSDReply(complete); |
163 | this.httpListener.RemoveStreamHandler("POST", this.uploaderPath); | 163 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
164 | if (this.m_dumpImageToFile) | 164 | if (m_dumpImageToFile) |
165 | { | 165 | { |
166 | this.SaveImageToFile(this.m_assetName + ".jp2", data); | 166 | SaveImageToFile(m_assetName + ".jp2", data); |
167 | } | 167 | } |
168 | if (this.OnUpLoad != null) | 168 | if (OnUpLoad != null) |
169 | { | 169 | { |
170 | this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data, "" , ""); | 170 | OnUpLoad(m_assetName, "description", newAssetID, inventoryItemID, LLUUID.Zero, data, "", ""); |
171 | } | 171 | } |
172 | return text; | 172 | return text; |
173 | } | 173 | } |
@@ -196,90 +196,91 @@ namespace OpenSim.Framework.Communications.Cache | |||
196 | 196 | ||
197 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | 197 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) |
198 | { | 198 | { |
199 | this.m_userTransactions = transactions; | 199 | m_userTransactions = transactions; |
200 | m_dumpAssetToFile = dumpAssetToFile; | 200 | m_dumpAssetToFile = dumpAssetToFile; |
201 | } | 201 | } |
202 | 202 | ||
203 | // Methods | 203 | // Methods |
204 | public void HandleXferPacket(ulong xferID, uint packetID, byte[] data) | 204 | public void HandleXferPacket(ulong xferID, uint packetID, byte[] data) |
205 | { | 205 | { |
206 | if (this.XferID == xferID) | 206 | if (XferID == xferID) |
207 | { | 207 | { |
208 | if (this.Asset.Data.Length > 1) | 208 | if (Asset.Data.Length > 1) |
209 | { | 209 | { |
210 | byte[] destinationArray = new byte[this.Asset.Data.Length + data.Length]; | 210 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; |
211 | Array.Copy(this.Asset.Data, 0, destinationArray, 0, this.Asset.Data.Length); | 211 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); |
212 | Array.Copy(data, 0, destinationArray, this.Asset.Data.Length, data.Length); | 212 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); |
213 | this.Asset.Data = destinationArray; | 213 | Asset.Data = destinationArray; |
214 | } | 214 | } |
215 | else | 215 | else |
216 | { | 216 | { |
217 | byte[] buffer2 = new byte[data.Length - 4]; | 217 | byte[] buffer2 = new byte[data.Length - 4]; |
218 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | 218 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); |
219 | this.Asset.Data = buffer2; | 219 | Asset.Data = buffer2; |
220 | } | 220 | } |
221 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); | 221 | ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket(); |
222 | newPack.XferID.ID = xferID; | 222 | newPack.XferID.ID = xferID; |
223 | newPack.XferID.Packet = packetID; | 223 | newPack.XferID.Packet = packetID; |
224 | this.ourClient.OutPacket(newPack); | 224 | ourClient.OutPacket(newPack); |
225 | if ((packetID & 0x80000000) != 0) | 225 | if ((packetID & 0x80000000) != 0) |
226 | { | 226 | { |
227 | this.SendCompleteMessage(); | 227 | SendCompleteMessage(); |
228 | } | 228 | } |
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
232 | public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal) | 232 | public void Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, |
233 | bool storeLocal) | ||
233 | { | 234 | { |
234 | this.ourClient = remoteClient; | 235 | ourClient = remoteClient; |
235 | this.Asset = new AssetBase(); | 236 | Asset = new AssetBase(); |
236 | this.Asset.FullID = assetID; | 237 | Asset.FullID = assetID; |
237 | this.Asset.InvType = type; | 238 | Asset.InvType = type; |
238 | this.Asset.Type = type; | 239 | Asset.Type = type; |
239 | this.Asset.Data = data; | 240 | Asset.Data = data; |
240 | this.Asset.Name = "blank"; | 241 | Asset.Name = "blank"; |
241 | this.Asset.Description = "empty"; | 242 | Asset.Description = "empty"; |
242 | this.TransactionID = transaction; | 243 | TransactionID = transaction; |
243 | this.m_storeLocal = storeLocal; | 244 | m_storeLocal = storeLocal; |
244 | if (this.Asset.Data.Length > 2) | 245 | if (Asset.Data.Length > 2) |
245 | { | 246 | { |
246 | this.SendCompleteMessage(); | 247 | SendCompleteMessage(); |
247 | } | 248 | } |
248 | else | 249 | else |
249 | { | 250 | { |
250 | this.ReqestStartXfer(); | 251 | ReqestStartXfer(); |
251 | } | 252 | } |
252 | } | 253 | } |
253 | 254 | ||
254 | protected void ReqestStartXfer() | 255 | protected void ReqestStartXfer() |
255 | { | 256 | { |
256 | this.UploadComplete = false; | 257 | UploadComplete = false; |
257 | this.XferID = Util.GetNextXferID(); | 258 | XferID = Util.GetNextXferID(); |
258 | RequestXferPacket newPack = new RequestXferPacket(); | 259 | RequestXferPacket newPack = new RequestXferPacket(); |
259 | newPack.XferID.ID = this.XferID; | 260 | newPack.XferID.ID = XferID; |
260 | newPack.XferID.VFileType = this.Asset.Type; | 261 | newPack.XferID.VFileType = Asset.Type; |
261 | newPack.XferID.VFileID = this.Asset.FullID; | 262 | newPack.XferID.VFileID = Asset.FullID; |
262 | newPack.XferID.FilePath = 0; | 263 | newPack.XferID.FilePath = 0; |
263 | newPack.XferID.Filename = new byte[0]; | 264 | newPack.XferID.Filename = new byte[0]; |
264 | this.ourClient.OutPacket(newPack); | 265 | ourClient.OutPacket(newPack); |
265 | } | 266 | } |
266 | 267 | ||
267 | protected void SendCompleteMessage() | 268 | protected void SendCompleteMessage() |
268 | { | 269 | { |
269 | this.UploadComplete = true; | 270 | UploadComplete = true; |
270 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); | 271 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); |
271 | newPack.AssetBlock.Type = this.Asset.Type; | 272 | newPack.AssetBlock.Type = Asset.Type; |
272 | newPack.AssetBlock.Success = true; | 273 | newPack.AssetBlock.Success = true; |
273 | newPack.AssetBlock.UUID = this.Asset.FullID; | 274 | newPack.AssetBlock.UUID = Asset.FullID; |
274 | this.ourClient.OutPacket(newPack); | 275 | ourClient.OutPacket(newPack); |
275 | this.m_finished = true; | 276 | m_finished = true; |
276 | if (m_createItem) | 277 | if (m_createItem) |
277 | { | 278 | { |
278 | DoCreateItem(); | 279 | DoCreateItem(); |
279 | } | 280 | } |
280 | else if (m_storeLocal) | 281 | else if (m_storeLocal) |
281 | { | 282 | { |
282 | this.m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(this.Asset); | 283 | m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(Asset); |
283 | } | 284 | } |
284 | 285 | ||
285 | // Console.WriteLine("upload complete "+ this.TransactionID); | 286 | // Console.WriteLine("upload complete "+ this.TransactionID); |
@@ -287,8 +288,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
287 | if (m_dumpAssetToFile) | 288 | if (m_dumpAssetToFile) |
288 | { | 289 | { |
289 | DateTime now = DateTime.Now; | 290 | DateTime now = DateTime.Now; |
290 | string filename = String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}", now.Year, now.Month, now.Day, now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type ); | 291 | string filename = |
291 | SaveAssetToFile(filename, this.Asset.Data); | 292 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}", now.Year, now.Month, now.Day, |
293 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); | ||
294 | SaveAssetToFile(filename, Asset.Data); | ||
292 | } | 295 | } |
293 | } | 296 | } |
294 | 297 | ||
@@ -301,20 +304,22 @@ namespace OpenSim.Framework.Communications.Cache | |||
301 | fs.Close(); | 304 | fs.Close(); |
302 | } | 305 | } |
303 | 306 | ||
304 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask) | 307 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, |
308 | uint callbackID, string description, string name, sbyte invType, | ||
309 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
305 | { | 310 | { |
306 | if (this.TransactionID == transactionID) | 311 | if (TransactionID == transactionID) |
307 | { | 312 | { |
308 | this.InventFolder = folderID; | 313 | InventFolder = folderID; |
309 | this.m_name = name; | 314 | m_name = name; |
310 | this.m_description = description; | 315 | m_description = description; |
311 | this.type = type; | 316 | this.type = type; |
312 | this.invType = invType; | 317 | this.invType = invType; |
313 | this.nextPerm = nextOwnerMask; | 318 | nextPerm = nextOwnerMask; |
314 | this.Asset.Name = name; | 319 | Asset.Name = name; |
315 | this.Asset.Description = description; | 320 | Asset.Description = description; |
316 | this.Asset.Type = type; | 321 | Asset.Type = type; |
317 | this.Asset.InvType = invType; | 322 | Asset.InvType = invType; |
318 | m_createItem = true; | 323 | m_createItem = true; |
319 | if (m_finished) | 324 | if (m_finished) |
320 | { | 325 | { |
@@ -326,22 +331,23 @@ namespace OpenSim.Framework.Communications.Cache | |||
326 | private void DoCreateItem() | 331 | private void DoCreateItem() |
327 | { | 332 | { |
328 | //really need to fix this call, if lbsa71 saw this he would die. | 333 | //really need to fix this call, if lbsa71 saw this he would die. |
329 | this.m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(this.Asset); | 334 | m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(Asset); |
330 | CachedUserInfo userInfo = m_userTransactions.Manager.CommsManager.UserProfileCache.GetUserDetails(ourClient.AgentId); | 335 | CachedUserInfo userInfo = |
336 | m_userTransactions.Manager.CommsManager.UserProfileCache.GetUserDetails(ourClient.AgentId); | ||
331 | if (userInfo != null) | 337 | if (userInfo != null) |
332 | { | 338 | { |
333 | InventoryItemBase item = new InventoryItemBase(); | 339 | InventoryItemBase item = new InventoryItemBase(); |
334 | item.avatarID = this.ourClient.AgentId; | 340 | item.avatarID = ourClient.AgentId; |
335 | item.creatorsID = ourClient.AgentId; | 341 | item.creatorsID = ourClient.AgentId; |
336 | item.inventoryID = LLUUID.Random(); | 342 | item.inventoryID = LLUUID.Random(); |
337 | item.assetID = Asset.FullID; | 343 | item.assetID = Asset.FullID; |
338 | item.inventoryDescription = this.m_description; | 344 | item.inventoryDescription = m_description; |
339 | item.inventoryName = m_name; | 345 | item.inventoryName = m_name; |
340 | item.assetType = type; | 346 | item.assetType = type; |
341 | item.invType = this.invType; | 347 | item.invType = invType; |
342 | item.parentFolderID = this.InventFolder; | 348 | item.parentFolderID = InventFolder; |
343 | item.inventoryCurrentPermissions = 2147483647; | 349 | item.inventoryCurrentPermissions = 2147483647; |
344 | item.inventoryNextPermissions = this.nextPerm; | 350 | item.inventoryNextPermissions = nextPerm; |
345 | 351 | ||
346 | userInfo.AddItem(ourClient.AgentId, item); | 352 | userInfo.AddItem(ourClient.AgentId, item); |
347 | ourClient.SendInventoryItemUpdate(item); | 353 | ourClient.SendInventoryItemUpdate(item); |
@@ -350,14 +356,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
350 | 356 | ||
351 | public void UpdateInventoryItem(LLUUID itemID) | 357 | public void UpdateInventoryItem(LLUUID itemID) |
352 | { | 358 | { |
353 | |||
354 | } | 359 | } |
355 | 360 | ||
356 | public AssetBase GetAssetData() | 361 | public AssetBase GetAssetData() |
357 | { | 362 | { |
358 | if (m_finished) | 363 | if (m_finished) |
359 | { | 364 | { |
360 | return this.Asset; | 365 | return Asset; |
361 | } | 366 | } |
362 | return null; | 367 | return null; |
363 | } | 368 | } |
@@ -379,10 +384,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
379 | // Methods | 384 | // Methods |
380 | public void Initialise(LLUUID inventoryItem, string path, BaseHttpServer httpServer) | 385 | public void Initialise(LLUUID inventoryItem, string path, BaseHttpServer httpServer) |
381 | { | 386 | { |
382 | this.inventoryItemID = inventoryItem; | 387 | inventoryItemID = inventoryItem; |
383 | this.uploaderPath = path; | 388 | uploaderPath = path; |
384 | this.httpListener = httpServer; | 389 | httpListener = httpServer; |
385 | this.newAssetID = LLUUID.Random(); | 390 | newAssetID = LLUUID.Random(); |
386 | } | 391 | } |
387 | 392 | ||
388 | private void SaveImageToFile(string filename, byte[] data) | 393 | private void SaveImageToFile(string filename, byte[] data) |
@@ -399,18 +404,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
399 | LLUUID inventoryItemID = this.inventoryItemID; | 404 | LLUUID inventoryItemID = this.inventoryItemID; |
400 | string text = ""; | 405 | string text = ""; |
401 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); | 406 | LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); |
402 | complete.new_asset = this.newAssetID.ToStringHyphenated(); | 407 | complete.new_asset = newAssetID.ToStringHyphenated(); |
403 | complete.new_inventory_item = inventoryItemID; | 408 | complete.new_inventory_item = inventoryItemID; |
404 | complete.state = "complete"; | 409 | complete.state = "complete"; |
405 | text = LLSDHelpers.SerialiseLLSDReply(complete); | 410 | text = LLSDHelpers.SerialiseLLSDReply(complete); |
406 | this.httpListener.RemoveStreamHandler("POST", this.uploaderPath); | 411 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
407 | if (this.SaveImages) | 412 | if (SaveImages) |
408 | { | 413 | { |
409 | this.SaveImageToFile(this.m_assetName + "notecard.txt", data); | 414 | SaveImageToFile(m_assetName + "notecard.txt", data); |
410 | } | 415 | } |
411 | if (this.OnUpLoad != null) | 416 | if (OnUpLoad != null) |
412 | { | 417 | { |
413 | this.OnUpLoad(this.m_assetName, "description", this.newAssetID, inventoryItemID, LLUUID.Zero, data, "" , "" ); | 418 | OnUpLoad(m_assetName, "description", newAssetID, inventoryItemID, LLUUID.Zero, data, "", ""); |
414 | } | 419 | } |
415 | return text; | 420 | return text; |
416 | } | 421 | } |
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 2d639d6..8fbc3fd 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework.Communications.Cache | 30 | namespace OpenSim.Framework.Communications.Cache |
32 | { | 31 | { |
@@ -45,22 +44,22 @@ namespace OpenSim.Framework.Communications.Cache | |||
45 | // Methods | 44 | // Methods |
46 | public void FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo) | 45 | public void FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo) |
47 | { | 46 | { |
48 | if (userID == this.UserProfile.UUID) | 47 | if (userID == UserProfile.UUID) |
49 | { | 48 | { |
50 | if (this.RootFolder == null) | 49 | if (RootFolder == null) |
51 | { | 50 | { |
52 | if (folderInfo.parentID == LLUUID.Zero) | 51 | if (folderInfo.parentID == LLUUID.Zero) |
53 | { | 52 | { |
54 | this.RootFolder = folderInfo; | 53 | RootFolder = folderInfo; |
55 | } | 54 | } |
56 | } | 55 | } |
57 | else if (this.RootFolder.folderID == folderInfo.parentID) | 56 | else if (RootFolder.folderID == folderInfo.parentID) |
58 | { | 57 | { |
59 | this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo); | 58 | RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo); |
60 | } | 59 | } |
61 | else | 60 | else |
62 | { | 61 | { |
63 | InventoryFolderImpl folder = this.RootFolder.HasSubFolder(folderInfo.parentID); | 62 | InventoryFolderImpl folder = RootFolder.HasSubFolder(folderInfo.parentID); |
64 | if (folder != null) | 63 | if (folder != null) |
65 | { | 64 | { |
66 | folder.SubFolders.Add(folderInfo.folderID, folderInfo); | 65 | folder.SubFolders.Add(folderInfo.folderID, folderInfo); |
@@ -71,18 +70,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
71 | 70 | ||
72 | public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo) | 71 | public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo) |
73 | { | 72 | { |
74 | if ((userID == this.UserProfile.UUID) && (this.RootFolder != null)) | 73 | if ((userID == UserProfile.UUID) && (RootFolder != null)) |
75 | { | 74 | { |
76 | if (itemInfo.parentFolderID == this.RootFolder.folderID) | 75 | if (itemInfo.parentFolderID == RootFolder.folderID) |
77 | { | 76 | { |
78 | this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo); | 77 | RootFolder.Items.Add(itemInfo.inventoryID, itemInfo); |
79 | } | 78 | } |
80 | else | 79 | else |
81 | { | 80 | { |
82 | InventoryFolderImpl folder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID); | 81 | InventoryFolderImpl folder = RootFolder.HasSubFolder(itemInfo.parentFolderID); |
83 | if (folder != null) | 82 | if (folder != null) |
84 | { | 83 | { |
85 | folder.Items.Add(itemInfo.inventoryID, itemInfo); | 84 | folder.Items.Add(itemInfo.inventoryID, itemInfo); |
86 | } | 85 | } |
87 | } | 86 | } |
88 | } | 87 | } |
@@ -90,30 +89,30 @@ namespace OpenSim.Framework.Communications.Cache | |||
90 | 89 | ||
91 | public void AddItem(LLUUID userID, InventoryItemBase itemInfo) | 90 | public void AddItem(LLUUID userID, InventoryItemBase itemInfo) |
92 | { | 91 | { |
93 | if ((userID == this.UserProfile.UUID) && (this.RootFolder != null)) | 92 | if ((userID == UserProfile.UUID) && (RootFolder != null)) |
94 | { | 93 | { |
95 | this.ItemReceive(userID, itemInfo); | 94 | ItemReceive(userID, itemInfo); |
96 | this.m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo); | 95 | m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo); |
97 | } | 96 | } |
98 | } | 97 | } |
99 | 98 | ||
100 | public void UpdateItem(LLUUID userID, InventoryItemBase itemInfo) | 99 | public void UpdateItem(LLUUID userID, InventoryItemBase itemInfo) |
101 | { | 100 | { |
102 | if ((userID == this.UserProfile.UUID) && (this.RootFolder != null)) | 101 | if ((userID == UserProfile.UUID) && (RootFolder != null)) |
103 | { | 102 | { |
104 | this.m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo); | 103 | m_parentCommsManager.InventoryService.AddNewInventoryItem(userID, itemInfo); |
105 | } | 104 | } |
106 | } | 105 | } |
107 | 106 | ||
108 | public bool DeleteItem(LLUUID userID, InventoryItemBase item) | 107 | public bool DeleteItem(LLUUID userID, InventoryItemBase item) |
109 | { | 108 | { |
110 | bool result = false; | 109 | bool result = false; |
111 | if ((userID == this.UserProfile.UUID) && (this.RootFolder != null)) | 110 | if ((userID == UserProfile.UUID) && (RootFolder != null)) |
112 | { | 111 | { |
113 | result = RootFolder.DeleteItem(item.inventoryID); | 112 | result = RootFolder.DeleteItem(item.inventoryID); |
114 | if (result) | 113 | if (result) |
115 | { | 114 | { |
116 | this.m_parentCommsManager.InventoryService.DeleteInventoryItem(userID, item); | 115 | m_parentCommsManager.InventoryService.DeleteInventoryItem(userID, item); |
117 | } | 116 | } |
118 | } | 117 | } |
119 | return result; | 118 | return result; |
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs index 4904293..74a1ef4 100644 --- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -25,19 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | ||
29 | using System.IO; | 31 | using System.IO; |
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Xml.Serialization; | 32 | using System.Xml.Serialization; |
33 | |||
34 | using libsecondlife; | 33 | using libsecondlife; |
35 | |||
36 | using Nini.Config; | ||
37 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
38 | using OpenSim.Framework.Interfaces; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Communications; | ||
41 | 35 | ||
42 | namespace OpenSim.Framework.Communications.Cache | 36 | namespace OpenSim.Framework.Communications.Cache |
43 | { | 37 | { |
@@ -63,7 +57,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
63 | Stream s = null; | 57 | Stream s = null; |
64 | try | 58 | try |
65 | { | 59 | { |
66 | |||
67 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); | 60 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); |
68 | 61 | ||
69 | RestClient rc = new RestClient(_assetServerUrl); | 62 | RestClient rc = new RestClient(_assetServerUrl); |
@@ -77,8 +70,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
77 | 70 | ||
78 | if (s.Length > 0) | 71 | if (s.Length > 0) |
79 | { | 72 | { |
80 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 73 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); |
81 | AssetBase asset = (AssetBase)xs.Deserialize(s); | 74 | AssetBase asset = (AssetBase) xs.Deserialize(s); |
82 | 75 | ||
83 | _receiver.AssetReceived(asset, isTexture); | 76 | _receiver.AssetReceived(asset, isTexture); |
84 | } | 77 | } |
@@ -106,7 +99,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
106 | { | 99 | { |
107 | MemoryStream s = new MemoryStream(); | 100 | MemoryStream s = new MemoryStream(); |
108 | 101 | ||
109 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 102 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); |
110 | xs.Serialize(s, asset); | 103 | xs.Serialize(s, asset); |
111 | RestClient rc = new RestClient(_assetServerUrl); | 104 | RestClient rc = new RestClient(_assetServerUrl); |
112 | rc.AddResourcePath("assets"); | 105 | rc.AddResourcePath("assets"); |
@@ -129,7 +122,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
129 | throw new Exception("The method or operation is not implemented."); | 122 | throw new Exception("The method or operation is not implemented."); |
130 | } | 123 | } |
131 | 124 | ||
132 | public System.Collections.Generic.List<AssetBase> GetDefaultAssets() | 125 | public List<AssetBase> GetDefaultAssets() |
133 | { | 126 | { |
134 | throw new Exception("The method or operation is not implemented."); | 127 | throw new Exception("The method or operation is not implemented."); |
135 | } | 128 | } |
@@ -156,4 +149,4 @@ namespace OpenSim.Framework.Communications.Cache | |||
156 | 149 | ||
157 | #endregion | 150 | #endregion |
158 | } | 151 | } |
159 | } | 152 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs index 0905af8..3495e55 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs | |||
@@ -25,14 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework; | ||
36 | 30 | ||
37 | namespace OpenSim.Framework.Communications.Cache | 31 | namespace OpenSim.Framework.Communications.Cache |
38 | { | 32 | { |
@@ -44,17 +38,16 @@ namespace OpenSim.Framework.Communications.Cache | |||
44 | 38 | ||
45 | public InventoryFolderImpl(InventoryFolderBase folderbase) | 39 | public InventoryFolderImpl(InventoryFolderBase folderbase) |
46 | { | 40 | { |
47 | this.agentID = folderbase.agentID; | 41 | agentID = folderbase.agentID; |
48 | this.folderID = folderbase.folderID; | 42 | folderID = folderbase.folderID; |
49 | this.name = folderbase.name; | 43 | name = folderbase.name; |
50 | this.parentID = folderbase.parentID; | 44 | parentID = folderbase.parentID; |
51 | this.type = folderbase.type; | 45 | type = folderbase.type; |
52 | this.version = folderbase.version; | 46 | version = folderbase.version; |
53 | } | 47 | } |
54 | 48 | ||
55 | public InventoryFolderImpl() | 49 | public InventoryFolderImpl() |
56 | { | 50 | { |
57 | |||
58 | } | 51 | } |
59 | 52 | ||
60 | // Methods | 53 | // Methods |
@@ -65,19 +58,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
65 | subFold.folderID = folderID; | 58 | subFold.folderID = folderID; |
66 | subFold.type = (short) type; | 59 | subFold.type = (short) type; |
67 | subFold.parentID = this.folderID; | 60 | subFold.parentID = this.folderID; |
68 | subFold.agentID = this.agentID; | 61 | subFold.agentID = agentID; |
69 | this.SubFolders.Add(subFold.folderID, subFold); | 62 | SubFolders.Add(subFold.folderID, subFold); |
70 | return subFold; | 63 | return subFold; |
71 | } | 64 | } |
72 | 65 | ||
73 | public InventoryItemBase HasItem(LLUUID itemID) | 66 | public InventoryItemBase HasItem(LLUUID itemID) |
74 | { | 67 | { |
75 | InventoryItemBase base2 = null; | 68 | InventoryItemBase base2 = null; |
76 | if (this.Items.ContainsKey(itemID)) | 69 | if (Items.ContainsKey(itemID)) |
77 | { | 70 | { |
78 | return this.Items[itemID]; | 71 | return Items[itemID]; |
79 | } | 72 | } |
80 | foreach (InventoryFolderImpl folder in this.SubFolders.Values) | 73 | foreach (InventoryFolderImpl folder in SubFolders.Values) |
81 | { | 74 | { |
82 | base2 = folder.HasItem(itemID); | 75 | base2 = folder.HasItem(itemID); |
83 | if (base2 != null) | 76 | if (base2 != null) |
@@ -91,12 +84,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
91 | public bool DeleteItem(LLUUID itemID) | 84 | public bool DeleteItem(LLUUID itemID) |
92 | { | 85 | { |
93 | bool found = false; | 86 | bool found = false; |
94 | if (this.Items.ContainsKey(itemID)) | 87 | if (Items.ContainsKey(itemID)) |
95 | { | 88 | { |
96 | Items.Remove(itemID); | 89 | Items.Remove(itemID); |
97 | return true; | 90 | return true; |
98 | } | 91 | } |
99 | foreach (InventoryFolderImpl folder in this.SubFolders.Values) | 92 | foreach (InventoryFolderImpl folder in SubFolders.Values) |
100 | { | 93 | { |
101 | found = folder.DeleteItem(itemID); | 94 | found = folder.DeleteItem(itemID); |
102 | if (found == true) | 95 | if (found == true) |
@@ -111,13 +104,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
111 | public InventoryFolderImpl HasSubFolder(LLUUID folderID) | 104 | public InventoryFolderImpl HasSubFolder(LLUUID folderID) |
112 | { | 105 | { |
113 | InventoryFolderImpl returnFolder = null; | 106 | InventoryFolderImpl returnFolder = null; |
114 | if (this.SubFolders.ContainsKey(folderID)) | 107 | if (SubFolders.ContainsKey(folderID)) |
115 | { | 108 | { |
116 | returnFolder = this.SubFolders[folderID]; | 109 | returnFolder = SubFolders[folderID]; |
117 | } | 110 | } |
118 | else | 111 | else |
119 | { | 112 | { |
120 | foreach (InventoryFolderImpl folder in this.SubFolders.Values) | 113 | foreach (InventoryFolderImpl folder in SubFolders.Values) |
121 | { | 114 | { |
122 | returnFolder = folder.HasSubFolder(folderID); | 115 | returnFolder = folder.HasSubFolder(folderID); |
123 | if (returnFolder != null) | 116 | if (returnFolder != null) |
@@ -132,7 +125,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
132 | public List<InventoryItemBase> RequestListOfItems() | 125 | public List<InventoryItemBase> RequestListOfItems() |
133 | { | 126 | { |
134 | List<InventoryItemBase> itemList = new List<InventoryItemBase>(); | 127 | List<InventoryItemBase> itemList = new List<InventoryItemBase>(); |
135 | foreach (InventoryItemBase item in this.Items.Values) | 128 | foreach (InventoryItemBase item in Items.Values) |
136 | { | 129 | { |
137 | itemList.Add(item); | 130 | itemList.Add(item); |
138 | } | 131 | } |
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index 60f9b6b..765c42e 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -26,12 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.IO; | 29 | using System.IO; |
31 | using System.Collections.Generic; | ||
32 | using System.Text; | ||
33 | using libsecondlife; | 30 | using libsecondlife; |
34 | using OpenSim.Framework; | ||
35 | using Nini.Config; | 31 | using Nini.Config; |
36 | 32 | ||
37 | namespace OpenSim.Framework.Communications.Cache | 33 | namespace OpenSim.Framework.Communications.Cache |
@@ -40,43 +36,42 @@ namespace OpenSim.Framework.Communications.Cache | |||
40 | /// Basically a hack to give us a Inventory library while we don't have a inventory server | 36 | /// Basically a hack to give us a Inventory library while we don't have a inventory server |
41 | /// once the server is fully implemented then should read the data from that | 37 | /// once the server is fully implemented then should read the data from that |
42 | /// </summary> | 38 | /// </summary> |
43 | public class LibraryRootFolder : Cache.InventoryFolderImpl | 39 | public class LibraryRootFolder : InventoryFolderImpl |
44 | { | 40 | { |
45 | private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000"); | 41 | private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000"); |
46 | private Cache.InventoryFolderImpl m_textureFolder; | 42 | private InventoryFolderImpl m_textureFolder; |
47 | 43 | ||
48 | public LibraryRootFolder() | 44 | public LibraryRootFolder() |
49 | { | 45 | { |
50 | this.agentID = libOwner; | 46 | agentID = libOwner; |
51 | this.folderID = new LLUUID("00000112-000f-0000-0000-000100bba000"); | 47 | folderID = new LLUUID("00000112-000f-0000-0000-000100bba000"); |
52 | this.name = "OpenSim Library"; | 48 | name = "OpenSim Library"; |
53 | this.parentID = LLUUID.Zero; | 49 | parentID = LLUUID.Zero; |
54 | this.type = (short)-1; | 50 | type = (short) -1; |
55 | this.version = (ushort)1; | 51 | version = (ushort) 1; |
56 | 52 | ||
57 | Cache.InventoryFolderImpl folderInfo = new InventoryFolderImpl(); | 53 | InventoryFolderImpl folderInfo = new InventoryFolderImpl(); |
58 | folderInfo.agentID = libOwner; | 54 | folderInfo.agentID = libOwner; |
59 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); | 55 | folderInfo.folderID = new LLUUID("00000112-000f-0000-0000-000100bba001"); |
60 | folderInfo.name = "Texture Library"; | 56 | folderInfo.name = "Texture Library"; |
61 | folderInfo.parentID = this.folderID; | 57 | folderInfo.parentID = folderID; |
62 | folderInfo.type = -1; | 58 | folderInfo.type = -1; |
63 | folderInfo.version = 1; | 59 | folderInfo.version = 1; |
64 | this.SubFolders.Add(folderInfo.folderID, folderInfo); | 60 | SubFolders.Add(folderInfo.folderID, folderInfo); |
65 | this.m_textureFolder = folderInfo; | 61 | m_textureFolder = folderInfo; |
66 | 62 | ||
67 | this.CreateLibraryItems(); | 63 | CreateLibraryItems(); |
68 | 64 | ||
69 | string filePath = Path.Combine(Util.configDir(), "OpenSimLibrary.xml"); | 65 | string filePath = Path.Combine(Util.configDir(), "OpenSimLibrary.xml"); |
70 | if (File.Exists(filePath)) | 66 | if (File.Exists(filePath)) |
71 | { | 67 | { |
72 | XmlConfigSource source = new XmlConfigSource(filePath); | 68 | XmlConfigSource source = new XmlConfigSource(filePath); |
73 | this.ReadItemsFromFile(source); | 69 | ReadItemsFromFile(source); |
74 | } | 70 | } |
75 | } | 71 | } |
76 | 72 | ||
77 | private void CreateLibraryItems() | 73 | private void CreateLibraryItems() |
78 | { | 74 | { |
79 | |||
80 | InventoryItemBase item = new InventoryItemBase(); | 75 | InventoryItemBase item = new InventoryItemBase(); |
81 | item.avatarID = libOwner; | 76 | item.avatarID = libOwner; |
82 | item.creatorsID = libOwner; | 77 | item.creatorsID = libOwner; |
@@ -90,7 +85,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
90 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 85 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
91 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 86 | item.inventoryCurrentPermissions = 0x7FFFFFFF; |
92 | item.inventoryNextPermissions = 0x7FFFFFFF; | 87 | item.inventoryNextPermissions = 0x7FFFFFFF; |
93 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 88 | m_textureFolder.Items.Add(item.inventoryID, item); |
94 | 89 | ||
95 | item = new InventoryItemBase(); | 90 | item = new InventoryItemBase(); |
96 | item.avatarID = libOwner; | 91 | item.avatarID = libOwner; |
@@ -105,7 +100,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
105 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 100 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
106 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 101 | item.inventoryCurrentPermissions = 0x7FFFFFFF; |
107 | item.inventoryNextPermissions = 0x7FFFFFFF; | 102 | item.inventoryNextPermissions = 0x7FFFFFFF; |
108 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 103 | m_textureFolder.Items.Add(item.inventoryID, item); |
109 | 104 | ||
110 | item = new InventoryItemBase(); | 105 | item = new InventoryItemBase(); |
111 | item.avatarID = libOwner; | 106 | item.avatarID = libOwner; |
@@ -120,7 +115,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
120 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 115 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
121 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 116 | item.inventoryCurrentPermissions = 0x7FFFFFFF; |
122 | item.inventoryNextPermissions = 0x7FFFFFFF; | 117 | item.inventoryNextPermissions = 0x7FFFFFFF; |
123 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 118 | m_textureFolder.Items.Add(item.inventoryID, item); |
124 | 119 | ||
125 | item = new InventoryItemBase(); | 120 | item = new InventoryItemBase(); |
126 | item.avatarID = libOwner; | 121 | item.avatarID = libOwner; |
@@ -135,7 +130,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
135 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 130 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
136 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 131 | item.inventoryCurrentPermissions = 0x7FFFFFFF; |
137 | item.inventoryNextPermissions = 0x7FFFFFFF; | 132 | item.inventoryNextPermissions = 0x7FFFFFFF; |
138 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 133 | m_textureFolder.Items.Add(item.inventoryID, item); |
139 | 134 | ||
140 | item = new InventoryItemBase(); | 135 | item = new InventoryItemBase(); |
141 | item.avatarID = libOwner; | 136 | item.avatarID = libOwner; |
@@ -150,7 +145,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
150 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; | 145 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
151 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | 146 | item.inventoryCurrentPermissions = 0x7FFFFFFF; |
152 | item.inventoryNextPermissions = 0x7FFFFFFF; | 147 | item.inventoryNextPermissions = 0x7FFFFFFF; |
153 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 148 | m_textureFolder.Items.Add(item.inventoryID, item); |
154 | 149 | ||
155 | item = new InventoryItemBase(); | 150 | item = new InventoryItemBase(); |
156 | item.avatarID = libOwner; | 151 | item.avatarID = libOwner; |
@@ -161,10 +156,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
161 | item.inventoryName = "Default Shape"; | 156 | item.inventoryName = "Default Shape"; |
162 | item.assetType = 13; | 157 | item.assetType = 13; |
163 | item.invType = 18; | 158 | item.invType = 18; |
164 | item.parentFolderID = this.folderID; | 159 | item.parentFolderID = folderID; |
165 | item.inventoryCurrentPermissions = 0; | 160 | item.inventoryCurrentPermissions = 0; |
166 | item.inventoryNextPermissions = 0; | 161 | item.inventoryNextPermissions = 0; |
167 | this.Items.Add(item.inventoryID, item); | 162 | Items.Add(item.inventoryID, item); |
168 | 163 | ||
169 | item = new InventoryItemBase(); | 164 | item = new InventoryItemBase(); |
170 | item.avatarID = libOwner; | 165 | item.avatarID = libOwner; |
@@ -175,10 +170,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
175 | item.inventoryName = "Default Skin"; | 170 | item.inventoryName = "Default Skin"; |
176 | item.assetType = 13; | 171 | item.assetType = 13; |
177 | item.invType = 18; | 172 | item.invType = 18; |
178 | item.parentFolderID = this.folderID; | 173 | item.parentFolderID = folderID; |
179 | item.inventoryCurrentPermissions = 0; | 174 | item.inventoryCurrentPermissions = 0; |
180 | item.inventoryNextPermissions = 0; | 175 | item.inventoryNextPermissions = 0; |
181 | this.Items.Add(item.inventoryID, item); | 176 | Items.Add(item.inventoryID, item); |
182 | 177 | ||
183 | item = new InventoryItemBase(); | 178 | item = new InventoryItemBase(); |
184 | item.avatarID = libOwner; | 179 | item.avatarID = libOwner; |
@@ -189,10 +184,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
189 | item.inventoryName = "Default Shirt"; | 184 | item.inventoryName = "Default Shirt"; |
190 | item.assetType = 5; | 185 | item.assetType = 5; |
191 | item.invType = 18; | 186 | item.invType = 18; |
192 | item.parentFolderID = this.folderID; | 187 | item.parentFolderID = folderID; |
193 | item.inventoryCurrentPermissions = 0; | 188 | item.inventoryCurrentPermissions = 0; |
194 | item.inventoryNextPermissions = 0; | 189 | item.inventoryNextPermissions = 0; |
195 | this.Items.Add(item.inventoryID, item); | 190 | Items.Add(item.inventoryID, item); |
196 | 191 | ||
197 | item = new InventoryItemBase(); | 192 | item = new InventoryItemBase(); |
198 | item.avatarID = libOwner; | 193 | item.avatarID = libOwner; |
@@ -203,11 +198,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
203 | item.inventoryName = "Default Pants"; | 198 | item.inventoryName = "Default Pants"; |
204 | item.assetType = 5; | 199 | item.assetType = 5; |
205 | item.invType = 18; | 200 | item.invType = 18; |
206 | item.parentFolderID = this.folderID; | 201 | item.parentFolderID = folderID; |
207 | item.inventoryCurrentPermissions = 0; | 202 | item.inventoryCurrentPermissions = 0; |
208 | item.inventoryNextPermissions = 0; | 203 | item.inventoryNextPermissions = 0; |
209 | this.Items.Add(item.inventoryID, item); | 204 | Items.Add(item.inventoryID, item); |
210 | |||
211 | } | 205 | } |
212 | 206 | ||
213 | private void ReadItemsFromFile(IConfigSource source) | 207 | private void ReadItemsFromFile(IConfigSource source) |
@@ -217,28 +211,28 @@ namespace OpenSim.Framework.Communications.Cache | |||
217 | InventoryItemBase item = new InventoryItemBase(); | 211 | InventoryItemBase item = new InventoryItemBase(); |
218 | item.avatarID = libOwner; | 212 | item.avatarID = libOwner; |
219 | item.creatorsID = libOwner; | 213 | item.creatorsID = libOwner; |
220 | item.inventoryID = new LLUUID(source.Configs[i].GetString("inventoryID", LLUUID.Random().ToStringHyphenated())); | 214 | item.inventoryID = |
215 | new LLUUID(source.Configs[i].GetString("inventoryID", LLUUID.Random().ToStringHyphenated())); | ||
221 | item.assetID = new LLUUID(source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated())); | 216 | item.assetID = new LLUUID(source.Configs[i].GetString("assetID", LLUUID.Random().ToStringHyphenated())); |
222 | item.inventoryDescription = source.Configs[i].GetString("description", ""); | 217 | item.inventoryDescription = source.Configs[i].GetString("description", ""); |
223 | item.inventoryName = source.Configs[i].GetString("name", ""); | 218 | item.inventoryName = source.Configs[i].GetString("name", ""); |
224 | item.assetType = source.Configs[i].GetInt("assetType", 0); | 219 | item.assetType = source.Configs[i].GetInt("assetType", 0); |
225 | item.invType = source.Configs[i].GetInt("inventoryType", 0); | 220 | item.invType = source.Configs[i].GetInt("inventoryType", 0); |
226 | item.inventoryCurrentPermissions = (uint)source.Configs[i].GetLong("currentPermissions", 0x7FFFFFFF); | 221 | item.inventoryCurrentPermissions = (uint) source.Configs[i].GetLong("currentPermissions", 0x7FFFFFFF); |
227 | item.inventoryNextPermissions = (uint)source.Configs[i].GetLong("nextPermissions", 0x7FFFFFFF); | 222 | item.inventoryNextPermissions = (uint) source.Configs[i].GetLong("nextPermissions", 0x7FFFFFFF); |
228 | item.inventoryEveryOnePermissions = (uint)source.Configs[i].GetLong("everyonePermissions", 0x7FFFFFFF); | 223 | item.inventoryEveryOnePermissions = (uint) source.Configs[i].GetLong("everyonePermissions", 0x7FFFFFFF); |
229 | item.inventoryBasePermissions = (uint)source.Configs[i].GetLong("basePermissions", 0x7FFFFFFF); | 224 | item.inventoryBasePermissions = (uint) source.Configs[i].GetLong("basePermissions", 0x7FFFFFFF); |
230 | if (item.assetType == 0) | 225 | if (item.assetType == 0) |
231 | { | 226 | { |
232 | item.parentFolderID = this.m_textureFolder.folderID; | 227 | item.parentFolderID = m_textureFolder.folderID; |
233 | this.m_textureFolder.Items.Add(item.inventoryID, item); | 228 | m_textureFolder.Items.Add(item.inventoryID, item); |
234 | } | 229 | } |
235 | else | 230 | else |
236 | { | 231 | { |
237 | item.parentFolderID = this.folderID; | 232 | item.parentFolderID = folderID; |
238 | this.Items.Add(item.inventoryID, item); | 233 | Items.Add(item.inventoryID, item); |
239 | } | 234 | } |
240 | } | 235 | } |
241 | } | 236 | } |
242 | |||
243 | } | 237 | } |
244 | } \ No newline at end of file | 238 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 0953e19..b4f29db 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -26,14 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | 29 | using System.Reflection; |
32 | using libsecondlife; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Framework.Console; | 30 | using OpenSim.Framework.Console; |
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework; | ||
37 | 31 | ||
38 | namespace OpenSim.Framework.Communications.Cache | 32 | namespace OpenSim.Framework.Communications.Cache |
39 | { | 33 | { |
@@ -62,11 +56,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
62 | 56 | ||
63 | if (typeInterface != null) | 57 | if (typeInterface != null) |
64 | { | 58 | { |
65 | IAssetProvider plug = (IAssetProvider)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 59 | IAssetProvider plug = |
60 | (IAssetProvider) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
66 | m_assetProviderPlugin = plug; | 61 | m_assetProviderPlugin = plug; |
67 | m_assetProviderPlugin.Initialise(); | 62 | m_assetProviderPlugin.Initialise(); |
68 | 63 | ||
69 | MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); | 64 | MainLog.Instance.Verbose("AssetStorage", |
65 | "Added " + m_assetProviderPlugin.Name + " " + | ||
66 | m_assetProviderPlugin.Version); | ||
70 | } | 67 | } |
71 | 68 | ||
72 | typeInterface = null; | 69 | typeInterface = null; |
@@ -84,13 +81,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
84 | m_assetProviderPlugin.CommitAssets(); | 81 | m_assetProviderPlugin.CommitAssets(); |
85 | } | 82 | } |
86 | 83 | ||
87 | override protected void RunRequests() | 84 | protected override void RunRequests() |
88 | { | 85 | { |
89 | while (true) | 86 | while (true) |
90 | { | 87 | { |
91 | ARequest req = this._assetRequests.Dequeue(); | 88 | ARequest req = _assetRequests.Dequeue(); |
92 | 89 | ||
93 | //MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); | 90 | //MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); |
94 | 91 | ||
95 | AssetBase asset = null; | 92 | AssetBase asset = null; |
96 | lock (syncLock) | 93 | lock (syncLock) |
@@ -105,9 +102,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
105 | { | 102 | { |
106 | _receiver.AssetNotFound(req.AssetID); | 103 | _receiver.AssetNotFound(req.AssetID); |
107 | } | 104 | } |
108 | |||
109 | } | 105 | } |
110 | |||
111 | } | 106 | } |
112 | 107 | ||
113 | protected override void StoreAsset(AssetBase asset) | 108 | protected override void StoreAsset(AssetBase asset) |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs index 8105556..fe943b0 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs | |||
@@ -25,16 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework; | ||
37 | |||
38 | 30 | ||
39 | namespace OpenSim.Framework.Communications.Cache | 31 | namespace OpenSim.Framework.Communications.Cache |
40 | { | 32 | { |
@@ -49,7 +41,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
49 | // Methods | 41 | // Methods |
50 | public UserProfileCache(CommunicationsManager parent) | 42 | public UserProfileCache(CommunicationsManager parent) |
51 | { | 43 | { |
52 | this.m_parent = parent; | 44 | m_parent = parent; |
53 | } | 45 | } |
54 | 46 | ||
55 | /// <summary> | 47 | /// <summary> |
@@ -62,14 +54,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
62 | // Potential fix - Multithreading issue. | 54 | // Potential fix - Multithreading issue. |
63 | lock (UserProfiles) | 55 | lock (UserProfiles) |
64 | { | 56 | { |
65 | if (!this.UserProfiles.ContainsKey(userID)) | 57 | if (!UserProfiles.ContainsKey(userID)) |
66 | { | 58 | { |
67 | CachedUserInfo userInfo = new CachedUserInfo(this.m_parent); | 59 | CachedUserInfo userInfo = new CachedUserInfo(m_parent); |
68 | userInfo.UserProfile = this.RequestUserProfileForUser(userID); | 60 | userInfo.UserProfile = RequestUserProfileForUser(userID); |
69 | if (userInfo.UserProfile != null) | 61 | if (userInfo.UserProfile != null) |
70 | { | 62 | { |
71 | this.RequestInventoryForUser(userID, userInfo); | 63 | RequestInventoryForUser(userID, userInfo); |
72 | this.UserProfiles.Add(userID, userInfo); | 64 | UserProfiles.Add(userID, userInfo); |
73 | } | 65 | } |
74 | else | 66 | else |
75 | { | 67 | { |
@@ -91,26 +83,28 @@ namespace OpenSim.Framework.Communications.Cache | |||
91 | 83 | ||
92 | public CachedUserInfo GetUserDetails(LLUUID userID) | 84 | public CachedUserInfo GetUserDetails(LLUUID userID) |
93 | { | 85 | { |
94 | if (this.UserProfiles.ContainsKey(userID)) | 86 | if (UserProfiles.ContainsKey(userID)) |
95 | { | 87 | { |
96 | return this.UserProfiles[userID]; | 88 | return UserProfiles[userID]; |
97 | } | 89 | } |
98 | return null; | 90 | return null; |
99 | } | 91 | } |
100 | 92 | ||
101 | public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID) | 93 | public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, |
94 | string folderName, LLUUID parentID) | ||
102 | { | 95 | { |
103 | if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | 96 | if (UserProfiles.ContainsKey(remoteClient.AgentId)) |
104 | { | 97 | { |
105 | if (this.UserProfiles[remoteClient.AgentId].RootFolder != null) | 98 | if (UserProfiles[remoteClient.AgentId].RootFolder != null) |
106 | { | 99 | { |
107 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; | 100 | CachedUserInfo info = UserProfiles[remoteClient.AgentId]; |
108 | if (info.RootFolder.folderID == parentID) | 101 | if (info.RootFolder.folderID == parentID) |
109 | { | 102 | { |
110 | InventoryFolderImpl createdFolder = info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType); | 103 | InventoryFolderImpl createdFolder = |
104 | info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType); | ||
111 | if (createdFolder != null) | 105 | if (createdFolder != null) |
112 | { | 106 | { |
113 | this.m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder); | 107 | m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder); |
114 | } | 108 | } |
115 | } | 109 | } |
116 | else | 110 | else |
@@ -125,27 +119,30 @@ namespace OpenSim.Framework.Communications.Cache | |||
125 | } | 119 | } |
126 | } | 120 | } |
127 | 121 | ||
128 | public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) | 122 | public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, |
123 | bool fetchFolders, bool fetchItems, int sortOrder) | ||
129 | { | 124 | { |
130 | InventoryFolderImpl fold = null; | 125 | InventoryFolderImpl fold = null; |
131 | if (folderID == libraryRoot.folderID ) | 126 | if (folderID == libraryRoot.folderID) |
132 | { | 127 | { |
133 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, libraryRoot.RequestListOfItems()); | 128 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, |
129 | libraryRoot.RequestListOfItems()); | ||
134 | } | 130 | } |
135 | else if (( fold = libraryRoot.HasSubFolder(folderID)) != null) | 131 | else if ((fold = libraryRoot.HasSubFolder(folderID)) != null) |
136 | { | 132 | { |
137 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems()); | 133 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems()); |
138 | } | 134 | } |
139 | else if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | 135 | else if (UserProfiles.ContainsKey(remoteClient.AgentId)) |
140 | { | 136 | { |
141 | if (this.UserProfiles[remoteClient.AgentId].RootFolder != null) | 137 | if (UserProfiles[remoteClient.AgentId].RootFolder != null) |
142 | { | 138 | { |
143 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; | 139 | CachedUserInfo info = UserProfiles[remoteClient.AgentId]; |
144 | if (info.RootFolder.folderID == folderID) | 140 | if (info.RootFolder.folderID == folderID) |
145 | { | 141 | { |
146 | if (fetchItems) | 142 | if (fetchItems) |
147 | { | 143 | { |
148 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, info.RootFolder.RequestListOfItems()); | 144 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, |
145 | info.RootFolder.RequestListOfItems()); | ||
149 | } | 146 | } |
150 | } | 147 | } |
151 | else | 148 | else |
@@ -153,7 +150,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
153 | InventoryFolderImpl folder = info.RootFolder.HasSubFolder(folderID); | 150 | InventoryFolderImpl folder = info.RootFolder.HasSubFolder(folderID); |
154 | if ((folder != null) && fetchItems) | 151 | if ((folder != null) && fetchItems) |
155 | { | 152 | { |
156 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems()); | 153 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, |
154 | folder.RequestListOfItems()); | ||
157 | } | 155 | } |
158 | } | 156 | } |
159 | } | 157 | } |
@@ -166,11 +164,11 @@ namespace OpenSim.Framework.Communications.Cache | |||
166 | { | 164 | { |
167 | //Console.WriteLine("request info for library item"); | 165 | //Console.WriteLine("request info for library item"); |
168 | } | 166 | } |
169 | else if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | 167 | else if (UserProfiles.ContainsKey(remoteClient.AgentId)) |
170 | { | 168 | { |
171 | if (this.UserProfiles[remoteClient.AgentId].RootFolder != null) | 169 | if (UserProfiles[remoteClient.AgentId].RootFolder != null) |
172 | { | 170 | { |
173 | InventoryItemBase item = this.UserProfiles[remoteClient.AgentId].RootFolder.HasItem(itemID); | 171 | InventoryItemBase item = UserProfiles[remoteClient.AgentId].RootFolder.HasItem(itemID); |
174 | if (item != null) | 172 | if (item != null) |
175 | { | 173 | { |
176 | remoteClient.SendInventoryItemDetails(ownerID, item); | 174 | remoteClient.SendInventoryItemDetails(ownerID, item); |
@@ -185,7 +183,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
185 | /// <param name="userID"></param> | 183 | /// <param name="userID"></param> |
186 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) | 184 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) |
187 | { | 185 | { |
188 | this.m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); | 186 | m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); |
189 | } | 187 | } |
190 | 188 | ||
191 | /// <summary> | 189 | /// <summary> |
@@ -194,7 +192,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
194 | /// <param name="userID"></param> | 192 | /// <param name="userID"></param> |
195 | private UserProfileData RequestUserProfileForUser(LLUUID userID) | 193 | private UserProfileData RequestUserProfileForUser(LLUUID userID) |
196 | { | 194 | { |
197 | return this.m_parent.UserService.GetUserProfile(userID); | 195 | return m_parent.UserService.GetUserProfile(userID); |
198 | } | 196 | } |
199 | 197 | ||
200 | /// <summary> | 198 | /// <summary> |
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index a114b64..23dfcc6 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -28,18 +28,23 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using System.IO; | 31 | using System.IO; |
33 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Servers; | 36 | using OpenSim.Framework.Servers; |
36 | using OpenSim.Framework; | ||
37 | 37 | ||
38 | namespace OpenSim.Region.Capabilities | 38 | namespace OpenSim.Region.Capabilities |
39 | { | 39 | { |
40 | public delegate void UpLoadedAsset(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, string assetType); | 40 | public delegate void UpLoadedAsset( |
41 | string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data, | ||
42 | string inventoryType, string assetType); | ||
43 | |||
41 | public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data); | 44 | public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data); |
45 | |||
42 | public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item); | 46 | public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item); |
47 | |||
43 | public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data); | 48 | public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data); |
44 | 49 | ||
45 | public class Caps | 50 | public class Caps |
@@ -62,7 +67,8 @@ namespace OpenSim.Region.Capabilities | |||
62 | public ItemUpdatedCallback ItemUpdatedCall = null; | 67 | public ItemUpdatedCallback ItemUpdatedCall = null; |
63 | private bool m_dumpAssetsToFile; | 68 | private bool m_dumpAssetsToFile; |
64 | 69 | ||
65 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent, bool dumpAssetsToFile) | 70 | public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, |
71 | LLUUID agent, bool dumpAssetsToFile) | ||
66 | { | 72 | { |
67 | assetCache = assetCach; | 73 | assetCache = assetCach; |
68 | m_capsObjectPath = capsPath; | 74 | m_capsObjectPath = capsPath; |
@@ -78,12 +84,17 @@ namespace OpenSim.Region.Capabilities | |||
78 | /// </summary> | 84 | /// </summary> |
79 | public void RegisterHandlers() | 85 | public void RegisterHandlers() |
80 | { | 86 | { |
81 | OpenSim.Framework.Console.MainLog.Instance.Verbose("CAPS","Registering CAPS handlers"); | 87 | MainLog.Instance.Verbose("CAPS", "Registering CAPS handlers"); |
82 | string capsBase = "/CAPS/" + m_capsObjectPath; | 88 | string capsBase = "/CAPS/" + m_capsObjectPath; |
83 | try | 89 | try |
84 | { | 90 | { |
85 | httpListener.AddStreamHandler(new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, this.GetMapLayer)); | 91 | httpListener.AddStreamHandler( |
86 | httpListener.AddStreamHandler(new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); | 92 | new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", capsBase + m_mapLayerPath, |
93 | GetMapLayer)); | ||
94 | httpListener.AddStreamHandler( | ||
95 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", | ||
96 | capsBase + m_newInventory, | ||
97 | NewAgentInventoryRequest)); | ||
87 | 98 | ||
88 | AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); | 99 | AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); |
89 | //AddLegacyCapsHandler(httpListener, m_requestTexture , RequestTexture); | 100 | //AddLegacyCapsHandler(httpListener, m_requestTexture , RequestTexture); |
@@ -103,7 +114,7 @@ namespace OpenSim.Region.Capabilities | |||
103 | string capsBase = "/CAPS/" + m_capsObjectPath; | 114 | string capsBase = "/CAPS/" + m_capsObjectPath; |
104 | httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); | 115 | httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); |
105 | } | 116 | } |
106 | 117 | ||
107 | /// <summary> | 118 | /// <summary> |
108 | /// | 119 | /// |
109 | /// </summary> | 120 | /// </summary> |
@@ -113,8 +124,8 @@ namespace OpenSim.Region.Capabilities | |||
113 | /// <returns></returns> | 124 | /// <returns></returns> |
114 | public string CapsRequest(string request, string path, string param) | 125 | public string CapsRequest(string request, string path, string param) |
115 | { | 126 | { |
116 | // Console.WriteLine("caps request " + request); | 127 | // Console.WriteLine("caps request " + request); |
117 | string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); | 128 | string result = LLSDHelpers.SerialiseLLSDReply(GetCapabilities()); |
118 | return result; | 129 | return result; |
119 | } | 130 | } |
120 | 131 | ||
@@ -125,9 +136,10 @@ namespace OpenSim.Region.Capabilities | |||
125 | protected LLSDCapsDetails GetCapabilities() | 136 | protected LLSDCapsDetails GetCapabilities() |
126 | { | 137 | { |
127 | LLSDCapsDetails caps = new LLSDCapsDetails(); | 138 | LLSDCapsDetails caps = new LLSDCapsDetails(); |
128 | string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; | 139 | string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + |
140 | m_capsObjectPath; | ||
129 | caps.MapLayer = capsBaseUrl + m_mapLayerPath; | 141 | caps.MapLayer = capsBaseUrl + m_mapLayerPath; |
130 | // caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; | 142 | // caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; |
131 | caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; | 143 | caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; |
132 | caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath; | 144 | caps.UpdateNotecardAgentInventory = capsBaseUrl + m_notecardUpdatePath; |
133 | caps.UpdateScriptAgentInventory = capsBaseUrl + m_notecardUpdatePath; | 145 | caps.UpdateScriptAgentInventory = capsBaseUrl + m_notecardUpdatePath; |
@@ -142,7 +154,7 @@ namespace OpenSim.Region.Capabilities | |||
142 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | 154 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) |
143 | { | 155 | { |
144 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | 156 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); |
145 | mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); | 157 | mapResponse.LayerData.Array.Add(GetLLSDMapLayerResponse()); |
146 | return mapResponse; | 158 | return mapResponse; |
147 | } | 159 | } |
148 | 160 | ||
@@ -174,6 +186,7 @@ namespace OpenSim.Region.Capabilities | |||
174 | } | 186 | } |
175 | 187 | ||
176 | #region EventQueue (Currently not enabled) | 188 | #region EventQueue (Currently not enabled) |
189 | |||
177 | /// <summary> | 190 | /// <summary> |
178 | /// | 191 | /// |
179 | /// </summary> | 192 | /// </summary> |
@@ -184,10 +197,10 @@ namespace OpenSim.Region.Capabilities | |||
184 | public string ProcessEventQueue(string request, string path, string param) | 197 | public string ProcessEventQueue(string request, string path, string param) |
185 | { | 198 | { |
186 | string res = ""; | 199 | string res = ""; |
187 | 200 | ||
188 | if (this.CapsEventQueue.Count > 0) | 201 | if (CapsEventQueue.Count > 0) |
189 | { | 202 | { |
190 | lock (this.CapsEventQueue) | 203 | lock (CapsEventQueue) |
191 | { | 204 | { |
192 | string item = CapsEventQueue.Dequeue(); | 205 | string item = CapsEventQueue.Dequeue(); |
193 | res = item; | 206 | res = item; |
@@ -195,7 +208,7 @@ namespace OpenSim.Region.Capabilities | |||
195 | } | 208 | } |
196 | else | 209 | else |
197 | { | 210 | { |
198 | res = this.CreateEmptyEventResponse(); | 211 | res = CreateEmptyEventResponse(); |
199 | } | 212 | } |
200 | return res; | 213 | return res; |
201 | } | 214 | } |
@@ -214,8 +227,8 @@ namespace OpenSim.Region.Capabilities | |||
214 | eventItem.events.Array.Add(new LLSDEmpty()); | 227 | eventItem.events.Array.Add(new LLSDEmpty()); |
215 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | 228 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); |
216 | eventQueueCount++; | 229 | eventQueueCount++; |
217 | 230 | ||
218 | this.CapsEventQueue.Enqueue(res); | 231 | CapsEventQueue.Enqueue(res); |
219 | return res; | 232 | return res; |
220 | } | 233 | } |
221 | 234 | ||
@@ -232,6 +245,7 @@ namespace OpenSim.Region.Capabilities | |||
232 | eventQueueCount++; | 245 | eventQueueCount++; |
233 | return res; | 246 | return res; |
234 | } | 247 | } |
248 | |||
235 | #endregion | 249 | #endregion |
236 | 250 | ||
237 | /// <summary> | 251 | /// <summary> |
@@ -243,24 +257,27 @@ namespace OpenSim.Region.Capabilities | |||
243 | /// <returns></returns> | 257 | /// <returns></returns> |
244 | public string NoteCardAgentInventory(string request, string path, string param) | 258 | public string NoteCardAgentInventory(string request, string path, string param) |
245 | { | 259 | { |
246 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request)); | 260 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request)); |
247 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | 261 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); |
248 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); | 262 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); |
249 | 263 | ||
250 | string capsBase = "/CAPS/" + m_capsObjectPath; | 264 | string capsBase = "/CAPS/" + m_capsObjectPath; |
251 | LLUUID newInvItem = llsdRequest.item_id; | 265 | LLUUID newInvItem = llsdRequest.item_id; |
252 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 266 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
253 | 267 | ||
254 | ItemUpdater uploader = new ItemUpdater(newInvItem, capsBase + uploaderPath, this.httpListener, m_dumpAssetsToFile ); | 268 | ItemUpdater uploader = |
255 | uploader.OnUpLoad += this.ItemUpdated; | 269 | new ItemUpdater(newInvItem, capsBase + uploaderPath, httpListener, m_dumpAssetsToFile); |
270 | uploader.OnUpLoad += ItemUpdated; | ||
256 | 271 | ||
257 | httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | 272 | httpListener.AddStreamHandler( |
258 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; | 273 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); |
274 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + | ||
275 | uploaderPath; | ||
259 | 276 | ||
260 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 277 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
261 | uploadResponse.uploader = uploaderURL; | 278 | uploadResponse.uploader = uploaderURL; |
262 | uploadResponse.state = "upload"; | 279 | uploadResponse.state = "upload"; |
263 | 280 | ||
264 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | 281 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); |
265 | } | 282 | } |
266 | 283 | ||
@@ -272,7 +289,7 @@ namespace OpenSim.Region.Capabilities | |||
272 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) | 289 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) |
273 | { | 290 | { |
274 | //Console.WriteLine("asset upload request via CAPS" + llsdRequest.inventory_type +" , "+ llsdRequest.asset_type); | 291 | //Console.WriteLine("asset upload request via CAPS" + llsdRequest.inventory_type +" , "+ llsdRequest.asset_type); |
275 | 292 | ||
276 | string assetName = llsdRequest.name; | 293 | string assetName = llsdRequest.name; |
277 | string assetDes = llsdRequest.description; | 294 | string assetDes = llsdRequest.description; |
278 | string capsBase = "/CAPS/" + m_capsObjectPath; | 295 | string capsBase = "/CAPS/" + m_capsObjectPath; |
@@ -281,14 +298,18 @@ namespace OpenSim.Region.Capabilities | |||
281 | LLUUID parentFolder = llsdRequest.folder_id; | 298 | LLUUID parentFolder = llsdRequest.folder_id; |
282 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 299 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
283 | 300 | ||
284 | AssetUploader uploader = new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, llsdRequest.asset_type, capsBase + uploaderPath, this.httpListener, m_dumpAssetsToFile); | 301 | AssetUploader uploader = |
285 | httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | 302 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, |
286 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; | 303 | llsdRequest.asset_type, capsBase + uploaderPath, httpListener, m_dumpAssetsToFile); |
304 | httpListener.AddStreamHandler( | ||
305 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
306 | string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + | ||
307 | uploaderPath; | ||
287 | 308 | ||
288 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | 309 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); |
289 | uploadResponse.uploader = uploaderURL; | 310 | uploadResponse.uploader = uploaderURL; |
290 | uploadResponse.state = "upload"; | 311 | uploadResponse.state = "upload"; |
291 | uploader.OnUpLoad += this.UploadCompleteHandler; | 312 | uploader.OnUpLoad += UploadCompleteHandler; |
292 | return uploadResponse; | 313 | return uploadResponse; |
293 | } | 314 | } |
294 | 315 | ||
@@ -298,7 +319,9 @@ namespace OpenSim.Region.Capabilities | |||
298 | /// <param name="assetID"></param> | 319 | /// <param name="assetID"></param> |
299 | /// <param name="inventoryItem"></param> | 320 | /// <param name="inventoryItem"></param> |
300 | /// <param name="data"></param> | 321 | /// <param name="data"></param> |
301 | public void UploadCompleteHandler(string assetName, string assetDescription, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, string assetType) | 322 | public void UploadCompleteHandler(string assetName, string assetDescription, LLUUID assetID, |
323 | LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, | ||
324 | string assetType) | ||
302 | { | 325 | { |
303 | sbyte assType = 0; | 326 | sbyte assType = 0; |
304 | sbyte inType = 0; | 327 | sbyte inType = 0; |
@@ -319,14 +342,14 @@ namespace OpenSim.Region.Capabilities | |||
319 | asset.FullID = assetID; | 342 | asset.FullID = assetID; |
320 | asset.Type = assType; | 343 | asset.Type = assType; |
321 | asset.InvType = inType; | 344 | asset.InvType = inType; |
322 | asset.Name = assetName; | 345 | asset.Name = assetName; |
323 | asset.Data = data; | 346 | asset.Data = data; |
324 | this.assetCache.AddAsset(asset); | 347 | assetCache.AddAsset(asset); |
325 | 348 | ||
326 | InventoryItemBase item = new InventoryItemBase(); | 349 | InventoryItemBase item = new InventoryItemBase(); |
327 | item.avatarID = agentID; | 350 | item.avatarID = agentID; |
328 | item.creatorsID = agentID; | 351 | item.creatorsID = agentID; |
329 | item.inventoryID = inventoryItem; | 352 | item.inventoryID = inventoryItem; |
330 | item.assetID = asset.FullID; | 353 | item.assetID = asset.FullID; |
331 | item.inventoryDescription = assetDescription; | 354 | item.inventoryDescription = assetDescription; |
332 | item.inventoryName = assetName; | 355 | item.inventoryName = assetName; |
@@ -340,14 +363,13 @@ namespace OpenSim.Region.Capabilities | |||
340 | { | 363 | { |
341 | AddNewInventoryItem(agentID, item); | 364 | AddNewInventoryItem(agentID, item); |
342 | } | 365 | } |
343 | |||
344 | } | 366 | } |
345 | 367 | ||
346 | public LLUUID ItemUpdated(LLUUID itemID, byte[] data) | 368 | public LLUUID ItemUpdated(LLUUID itemID, byte[] data) |
347 | { | 369 | { |
348 | if (ItemUpdatedCall != null) | 370 | if (ItemUpdatedCall != null) |
349 | { | 371 | { |
350 | return ItemUpdatedCall(this.agentID, itemID, data); | 372 | return ItemUpdatedCall(agentID, itemID, data); |
351 | } | 373 | } |
352 | return LLUUID.Zero; | 374 | return LLUUID.Zero; |
353 | } | 375 | } |
@@ -359,7 +381,7 @@ namespace OpenSim.Region.Capabilities | |||
359 | private string uploaderPath = ""; | 381 | private string uploaderPath = ""; |
360 | private LLUUID newAssetID; | 382 | private LLUUID newAssetID; |
361 | private LLUUID inventoryItemID; | 383 | private LLUUID inventoryItemID; |
362 | private LLUUID parentFolder; | 384 | private LLUUID parentFolder; |
363 | private BaseHttpServer httpListener; | 385 | private BaseHttpServer httpListener; |
364 | private bool m_dumpAssetsToFile; | 386 | private bool m_dumpAssetsToFile; |
365 | private string m_assetName = ""; | 387 | private string m_assetName = ""; |
@@ -368,7 +390,9 @@ namespace OpenSim.Region.Capabilities | |||
368 | private string m_invType = ""; | 390 | private string m_invType = ""; |
369 | private string m_assetType = ""; | 391 | private string m_assetType = ""; |
370 | 392 | ||
371 | public AssetUploader(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolderID, string invType, string assetType, string path, BaseHttpServer httpServer, bool dumpAssetsToFile) | 393 | public AssetUploader(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, |
394 | LLUUID parentFolderID, string invType, string assetType, string path, | ||
395 | BaseHttpServer httpServer, bool dumpAssetsToFile) | ||
372 | { | 396 | { |
373 | m_assetName = assetName; | 397 | m_assetName = assetName; |
374 | m_assetDes = description; | 398 | m_assetDes = description; |
@@ -391,7 +415,7 @@ namespace OpenSim.Region.Capabilities | |||
391 | /// <returns></returns> | 415 | /// <returns></returns> |
392 | public string uploaderCaps(byte[] data, string path, string param) | 416 | public string uploaderCaps(byte[] data, string path, string param) |
393 | { | 417 | { |
394 | LLUUID inv = this.inventoryItemID; | 418 | LLUUID inv = inventoryItemID; |
395 | string res = ""; | 419 | string res = ""; |
396 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 420 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
397 | uploadComplete.new_asset = newAssetID.ToStringHyphenated(); | 421 | uploadComplete.new_asset = newAssetID.ToStringHyphenated(); |
@@ -399,29 +423,29 @@ namespace OpenSim.Region.Capabilities | |||
399 | uploadComplete.state = "complete"; | 423 | uploadComplete.state = "complete"; |
400 | 424 | ||
401 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | 425 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); |
402 | 426 | ||
403 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 427 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
404 | 428 | ||
405 | if (this.m_dumpAssetsToFile) | 429 | if (m_dumpAssetsToFile) |
406 | { | 430 | { |
407 | this.SaveAssetToFile(m_assetName + ".jp2", data); | 431 | SaveAssetToFile(m_assetName + ".jp2", data); |
408 | } | 432 | } |
409 | 433 | ||
410 | if (OnUpLoad != null) | 434 | if (OnUpLoad != null) |
411 | { | 435 | { |
412 | OnUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | 436 | OnUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); |
413 | } | 437 | } |
414 | 438 | ||
415 | return res; | 439 | return res; |
416 | } | 440 | } |
417 | 441 | ||
418 | private void SaveAssetToFile(string filename, byte[] data) | 442 | private void SaveAssetToFile(string filename, byte[] data) |
419 | { | 443 | { |
420 | FileStream fs = File.Create(filename); | 444 | FileStream fs = File.Create(filename); |
421 | BinaryWriter bw = new BinaryWriter(fs); | 445 | BinaryWriter bw = new BinaryWriter(fs); |
422 | bw.Write(data); | 446 | bw.Write(data); |
423 | bw.Close(); | 447 | bw.Close(); |
424 | fs.Close(); | 448 | fs.Close(); |
425 | } | 449 | } |
426 | } | 450 | } |
427 | 451 | ||
@@ -434,7 +458,7 @@ namespace OpenSim.Region.Capabilities | |||
434 | private BaseHttpServer httpListener; | 458 | private BaseHttpServer httpListener; |
435 | private bool m_dumpAssetToFile; | 459 | private bool m_dumpAssetToFile; |
436 | 460 | ||
437 | public ItemUpdater( LLUUID inventoryItem, string path, BaseHttpServer httpServer, bool dumpAssetToFile) | 461 | public ItemUpdater(LLUUID inventoryItem, string path, BaseHttpServer httpServer, bool dumpAssetToFile) |
438 | { | 462 | { |
439 | m_dumpAssetToFile = dumpAssetToFile; | 463 | m_dumpAssetToFile = dumpAssetToFile; |
440 | 464 | ||
@@ -452,7 +476,7 @@ namespace OpenSim.Region.Capabilities | |||
452 | /// <returns></returns> | 476 | /// <returns></returns> |
453 | public string uploaderCaps(byte[] data, string path, string param) | 477 | public string uploaderCaps(byte[] data, string path, string param) |
454 | { | 478 | { |
455 | LLUUID inv = this.inventoryItemID; | 479 | LLUUID inv = inventoryItemID; |
456 | string res = ""; | 480 | string res = ""; |
457 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 481 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
458 | LLUUID assetID = LLUUID.Zero; | 482 | LLUUID assetID = LLUUID.Zero; |
@@ -461,7 +485,7 @@ namespace OpenSim.Region.Capabilities | |||
461 | { | 485 | { |
462 | assetID = OnUpLoad(inv, data); | 486 | assetID = OnUpLoad(inv, data); |
463 | } | 487 | } |
464 | 488 | ||
465 | uploadComplete.new_asset = assetID.ToStringHyphenated(); | 489 | uploadComplete.new_asset = assetID.ToStringHyphenated(); |
466 | uploadComplete.new_inventory_item = inv; | 490 | uploadComplete.new_inventory_item = inv; |
467 | uploadComplete.state = "complete"; | 491 | uploadComplete.state = "complete"; |
@@ -470,9 +494,9 @@ namespace OpenSim.Region.Capabilities | |||
470 | 494 | ||
471 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 495 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
472 | 496 | ||
473 | if (this.m_dumpAssetToFile) | 497 | if (m_dumpAssetToFile) |
474 | { | 498 | { |
475 | this.SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); | 499 | SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); |
476 | } | 500 | } |
477 | 501 | ||
478 | return res; | 502 | return res; |
@@ -488,6 +512,4 @@ namespace OpenSim.Region.Capabilities | |||
488 | } | 512 | } |
489 | } | 513 | } |
490 | } | 514 | } |
491 | } | 515 | } \ No newline at end of file |
492 | |||
493 | |||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs index 2af5a4a..2ed7750 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDArray.cs | |||
@@ -36,7 +36,6 @@ namespace OpenSim.Region.Capabilities | |||
36 | 36 | ||
37 | public LLSDArray() | 37 | public LLSDArray() |
38 | { | 38 | { |
39 | |||
40 | } | 39 | } |
41 | } | 40 | } |
42 | } | 41 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs index e65e741..d054386 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs | |||
@@ -39,7 +39,6 @@ namespace OpenSim.Region.Capabilities | |||
39 | 39 | ||
40 | public LLSDAssetUploadComplete() | 40 | public LLSDAssetUploadComplete() |
41 | { | 41 | { |
42 | |||
43 | } | 42 | } |
44 | } | 43 | } |
45 | } | 44 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs index 3a2fe20..7fed27a 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs | |||
@@ -26,9 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | 29 | using libsecondlife; |
33 | 30 | ||
34 | namespace OpenSim.Region.Capabilities | 31 | namespace OpenSim.Region.Capabilities |
@@ -46,4 +43,4 @@ namespace OpenSim.Region.Capabilities | |||
46 | { | 43 | { |
47 | } | 44 | } |
48 | } | 45 | } |
49 | } | 46 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs index c7a9ee6..3ad618d 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadResponse.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Region.Capabilities | 29 | namespace OpenSim.Region.Capabilities |
34 | { | 30 | { |
35 | [LLSDMap] | 31 | [LLSDMap] |
@@ -40,7 +36,6 @@ namespace OpenSim.Region.Capabilities | |||
40 | 36 | ||
41 | public LLSDAssetUploadResponse() | 37 | public LLSDAssetUploadResponse() |
42 | { | 38 | { |
43 | |||
44 | } | 39 | } |
45 | } | 40 | } |
46 | } | 41 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs index d1894d4..06afac4 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Capabilities | |||
35 | 35 | ||
36 | public LLSDCapEvent() | 36 | public LLSDCapEvent() |
37 | { | 37 | { |
38 | |||
39 | } | 38 | } |
40 | } | 39 | } |
41 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs index 3184792..35caa15 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDCapsDetails.cs | |||
@@ -34,18 +34,14 @@ namespace OpenSim.Region.Capabilities | |||
34 | public string MapLayer = ""; | 34 | public string MapLayer = ""; |
35 | public string NewFileAgentInventory = ""; | 35 | public string NewFileAgentInventory = ""; |
36 | //public string EventQueueGet = ""; | 36 | //public string EventQueueGet = ""; |
37 | // public string RequestTextureDownload = ""; | 37 | // public string RequestTextureDownload = ""; |
38 | // public string ChatSessionRequest = ""; | 38 | // public string ChatSessionRequest = ""; |
39 | public string UpdateNotecardAgentInventory = ""; | 39 | public string UpdateNotecardAgentInventory = ""; |
40 | public string UpdateScriptAgentInventory = ""; | 40 | public string UpdateScriptAgentInventory = ""; |
41 | // public string ParcelVoiceInfoRequest = ""; | 41 | // public string ParcelVoiceInfoRequest = ""; |
42 | 42 | ||
43 | public LLSDCapsDetails() | 43 | public LLSDCapsDetails() |
44 | { | 44 | { |
45 | |||
46 | } | 45 | } |
47 | } | 46 | } |
48 | } | 47 | } \ No newline at end of file |
49 | |||
50 | |||
51 | |||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs index 0169d3c..69c525c 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs | |||
@@ -32,7 +32,6 @@ namespace OpenSim.Region.Capabilities | |||
32 | { | 32 | { |
33 | public LLSDEmpty() | 33 | public LLSDEmpty() |
34 | { | 34 | { |
35 | |||
36 | } | 35 | } |
37 | } | 36 | } |
38 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs index 8a2215f..8252a63 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Capabilities | |||
51 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) | 51 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) |
52 | { | 52 | { |
53 | Type myType = obj.GetType(); | 53 | Type myType = obj.GetType(); |
54 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | 54 | LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false); |
55 | if (llsdattributes.Length > 0) | 55 | if (llsdattributes.Length > 0) |
56 | { | 56 | { |
57 | switch (llsdattributes[0].ObjectType) | 57 | switch (llsdattributes[0].ObjectType) |
@@ -62,7 +62,8 @@ namespace OpenSim.Region.Capabilities | |||
62 | for (int i = 0; i < fields.Length; i++) | 62 | for (int i = 0; i < fields.Length; i++) |
63 | { | 63 | { |
64 | object fieldValue = fields[i].GetValue(obj); | 64 | object fieldValue = fields[i].GetValue(obj); |
65 | LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); | 65 | LLSDType[] fieldAttributes = |
66 | (LLSDType[]) fieldValue.GetType().GetCustomAttributes(typeof (LLSDType), false); | ||
66 | if (fieldAttributes.Length > 0) | 67 | if (fieldAttributes.Length > 0) |
67 | { | 68 | { |
68 | writer.WriteStartElement(String.Empty, "key", String.Empty); | 69 | writer.WriteStartElement(String.Empty, "key", String.Empty); |
@@ -83,7 +84,7 @@ namespace OpenSim.Region.Capabilities | |||
83 | case "ARRAY": | 84 | case "ARRAY": |
84 | // LLSDArray arrayObject = obj as LLSDArray; | 85 | // LLSDArray arrayObject = obj as LLSDArray; |
85 | // ArrayList a = arrayObject.Array; | 86 | // ArrayList a = arrayObject.Array; |
86 | ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); | 87 | ArrayList a = (ArrayList) obj.GetType().GetField("Array").GetValue(obj); |
87 | if (a != null) | 88 | if (a != null) |
88 | { | 89 | { |
89 | writer.WriteStartElement(String.Empty, "array", String.Empty); | 90 | writer.WriteStartElement(String.Empty, "array", String.Empty); |
@@ -105,7 +106,7 @@ namespace OpenSim.Region.Capabilities | |||
105 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) | 106 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) |
106 | { | 107 | { |
107 | Type myType = obj.GetType(); | 108 | Type myType = obj.GetType(); |
108 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | 109 | LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false); |
109 | if (llsdattributes.Length > 0) | 110 | if (llsdattributes.Length > 0) |
110 | { | 111 | { |
111 | switch (llsdattributes[0].ObjectType) | 112 | switch (llsdattributes[0].ObjectType) |
@@ -114,7 +115,7 @@ namespace OpenSim.Region.Capabilities | |||
114 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); | 115 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); |
115 | while (enumerator.MoveNext()) | 116 | while (enumerator.MoveNext()) |
116 | { | 117 | { |
117 | FieldInfo field = myType.GetField((string)enumerator.Key); | 118 | FieldInfo field = myType.GetField((string) enumerator.Key); |
118 | if (field != null) | 119 | if (field != null) |
119 | { | 120 | { |
120 | if (enumerator.Value is Hashtable) | 121 | if (enumerator.Value is Hashtable) |
@@ -142,23 +143,4 @@ namespace OpenSim.Region.Capabilities | |||
142 | return obj; | 143 | return obj; |
143 | } | 144 | } |
144 | } | 145 | } |
145 | 146 | } \ No newline at end of file | |
146 | |||
147 | |||
148 | |||
149 | |||
150 | |||
151 | |||
152 | |||
153 | |||
154 | |||
155 | |||
156 | |||
157 | |||
158 | |||
159 | |||
160 | |||
161 | |||
162 | |||
163 | |||
164 | } | ||
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs b/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs index 57fc9e8..3842058 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs | |||
@@ -26,9 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | 29 | using libsecondlife; |
33 | 30 | ||
34 | namespace OpenSim.Region.Capabilities | 31 | namespace OpenSim.Region.Capabilities |
@@ -42,4 +39,4 @@ namespace OpenSim.Region.Capabilities | |||
42 | { | 39 | { |
43 | } | 40 | } |
44 | } | 41 | } |
45 | } | 42 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs index 6d17bff..683e479 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs | |||
@@ -40,7 +40,6 @@ namespace OpenSim.Region.Capabilities | |||
40 | 40 | ||
41 | public LLSDMapLayer() | 41 | public LLSDMapLayer() |
42 | { | 42 | { |
43 | |||
44 | } | 43 | } |
45 | } | 44 | } |
46 | } | 45 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs index 7900290..1945a6c 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayerResponse.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Capabilities | |||
35 | 35 | ||
36 | public LLSDMapLayerResponse() | 36 | public LLSDMapLayerResponse() |
37 | { | 37 | { |
38 | |||
39 | } | 38 | } |
40 | } | 39 | } |
41 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs index 5fa08c9..935f81d 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapRequest.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Capabilities | |||
35 | 35 | ||
36 | public LLSDMapRequest() | 36 | public LLSDMapRequest() |
37 | { | 37 | { |
38 | |||
39 | } | 38 | } |
40 | } | 39 | } |
41 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs index 67253ee..6bd47e1 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMethod.cs | |||
@@ -26,11 +26,7 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Region.Capabilities | 29 | namespace OpenSim.Region.Capabilities |
34 | { | 30 | { |
35 | public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request); | 31 | public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request); |
36 | } | 32 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs index 894b276..08e9563 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs | |||
@@ -26,13 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework.Servers; | ||
33 | using System.IO; | ||
34 | using System.Collections; | 29 | using System.Collections; |
30 | using System.IO; | ||
31 | using System.Text; | ||
35 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework.Servers; | ||
36 | 34 | ||
37 | namespace OpenSim.Region.Capabilities | 35 | namespace OpenSim.Region.Capabilities |
38 | { | 36 | { |
@@ -42,11 +40,11 @@ namespace OpenSim.Region.Capabilities | |||
42 | private LLSDMethod<TRequest, TResponse> m_method; | 40 | private LLSDMethod<TRequest, TResponse> m_method; |
43 | 41 | ||
44 | public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method) | 42 | public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method) |
45 | : base(httpMethod, path ) | 43 | : base(httpMethod, path) |
46 | { | 44 | { |
47 | m_method = method; | 45 | m_method = method; |
48 | } | 46 | } |
49 | 47 | ||
50 | public override byte[] Handle(string path, Stream request) | 48 | public override byte[] Handle(string path, Stream request) |
51 | { | 49 | { |
52 | //Encoding encoding = Encoding.UTF8; | 50 | //Encoding encoding = Encoding.UTF8; |
@@ -55,16 +53,15 @@ namespace OpenSim.Region.Capabilities | |||
55 | //string requestBody = streamReader.ReadToEnd(); | 53 | //string requestBody = streamReader.ReadToEnd(); |
56 | //streamReader.Close(); | 54 | //streamReader.Close(); |
57 | 55 | ||
58 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize( request ); | 56 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); |
59 | TRequest llsdRequest = new TRequest(); | 57 | TRequest llsdRequest = new TRequest(); |
60 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); | 58 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); |
61 | 59 | ||
62 | TResponse response = m_method(llsdRequest); | 60 | TResponse response = m_method(llsdRequest); |
63 | 61 | ||
64 | Encoding encoding = new UTF8Encoding(false); | 62 | Encoding encoding = new UTF8Encoding(false); |
65 | |||
66 | return encoding.GetBytes( LLSDHelpers.SerialiseLLSDReply(response) ); | ||
67 | 63 | ||
64 | return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response)); | ||
68 | } | 65 | } |
69 | } | 66 | } |
70 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs index f70fa11..c2a6054 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDTest.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Capabilities | |||
35 | 35 | ||
36 | public LLSDTest() | 36 | public LLSDTest() |
37 | { | 37 | { |
38 | |||
39 | } | 38 | } |
40 | } | 39 | } |
41 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDType.cs b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs index 6af7f39..a90ae03 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDType.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDType.cs | |||
@@ -37,23 +37,19 @@ namespace OpenSim.Region.Capabilities | |||
37 | public LLSDType(string type) | 37 | public LLSDType(string type) |
38 | { | 38 | { |
39 | myType = type; | 39 | myType = type; |
40 | |||
41 | } | 40 | } |
42 | 41 | ||
43 | public string ObjectType | 42 | public string ObjectType |
44 | { | 43 | { |
45 | get | 44 | get { return myType; } |
46 | { | ||
47 | return myType; | ||
48 | } | ||
49 | } | 45 | } |
50 | } | 46 | } |
51 | 47 | ||
52 | [AttributeUsage(AttributeTargets.Class)] | 48 | [AttributeUsage(AttributeTargets.Class)] |
53 | public class LLSDMap : LLSDType | 49 | public class LLSDMap : LLSDType |
54 | { | 50 | { |
55 | public LLSDMap() : base( "MAP" ) | 51 | public LLSDMap() : base("MAP") |
56 | { | 52 | { |
57 | } | 53 | } |
58 | } | 54 | } |
59 | } | 55 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index d8d198b..77c7261 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -28,69 +28,77 @@ | |||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | using OpenSim.Framework.Console; | ||
31 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
32 | using OpenSim.Framework.Servers; | 33 | using OpenSim.Framework.Servers; |
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | 34 | ||
36 | namespace OpenSim.Framework.Communications | 35 | namespace OpenSim.Framework.Communications |
37 | { | 36 | { |
38 | public class CommunicationsManager | 37 | public class CommunicationsManager |
39 | { | 38 | { |
40 | protected IUserService m_userService; | 39 | protected IUserService m_userService; |
40 | |||
41 | public IUserService UserService | 41 | public IUserService UserService |
42 | { | 42 | { |
43 | get { return m_userService; } | 43 | get { return m_userService; } |
44 | } | 44 | } |
45 | 45 | ||
46 | protected IGridServices m_gridService; | 46 | protected IGridServices m_gridService; |
47 | |||
47 | public IGridServices GridService | 48 | public IGridServices GridService |
48 | { | 49 | { |
49 | get { return m_gridService; } | 50 | get { return m_gridService; } |
50 | } | 51 | } |
51 | 52 | ||
52 | protected IInventoryServices m_inventoryService; | 53 | protected IInventoryServices m_inventoryService; |
54 | |||
53 | public IInventoryServices InventoryService | 55 | public IInventoryServices InventoryService |
54 | { | 56 | { |
55 | get { return m_inventoryService; } | 57 | get { return m_inventoryService; } |
56 | } | 58 | } |
57 | 59 | ||
58 | protected IInterRegionCommunications m_interRegion; | 60 | protected IInterRegionCommunications m_interRegion; |
61 | |||
59 | public IInterRegionCommunications InterRegion | 62 | public IInterRegionCommunications InterRegion |
60 | { | 63 | { |
61 | get { return m_interRegion; } | 64 | get { return m_interRegion; } |
62 | } | 65 | } |
63 | 66 | ||
64 | protected UserProfileCache m_userProfileCache; | 67 | protected UserProfileCache m_userProfileCache; |
68 | |||
65 | public UserProfileCache UserProfileCache | 69 | public UserProfileCache UserProfileCache |
66 | { | 70 | { |
67 | get { return m_userProfileCache; } | 71 | get { return m_userProfileCache; } |
68 | } | 72 | } |
69 | 73 | ||
70 | protected AssetTransactionManager m_transactionsManager; | 74 | protected AssetTransactionManager m_transactionsManager; |
75 | |||
71 | public AssetTransactionManager TransactionsManager | 76 | public AssetTransactionManager TransactionsManager |
72 | { | 77 | { |
73 | get { return m_transactionsManager; } | 78 | get { return m_transactionsManager; } |
74 | } | 79 | } |
75 | 80 | ||
76 | protected AssetCache m_assetCache; | 81 | protected AssetCache m_assetCache; |
82 | |||
77 | public AssetCache AssetCache | 83 | public AssetCache AssetCache |
78 | { | 84 | { |
79 | get { return m_assetCache; } | 85 | get { return m_assetCache; } |
80 | } | 86 | } |
81 | 87 | ||
82 | protected NetworkServersInfo m_networkServersInfo; | 88 | protected NetworkServersInfo m_networkServersInfo; |
89 | |||
83 | public NetworkServersInfo NetworkServersInfo | 90 | public NetworkServersInfo NetworkServersInfo |
84 | { | 91 | { |
85 | get { return m_networkServersInfo; } | 92 | get { return m_networkServersInfo; } |
86 | } | 93 | } |
87 | 94 | ||
88 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, bool dumpAssetsToFile) | 95 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, |
96 | bool dumpAssetsToFile) | ||
89 | { | 97 | { |
90 | m_networkServersInfo = serversInfo; | 98 | m_networkServersInfo = serversInfo; |
91 | m_assetCache = assetCache; | 99 | m_assetCache = assetCache; |
92 | m_userProfileCache = new UserProfileCache(this); | 100 | m_userProfileCache = new UserProfileCache(this); |
93 | m_transactionsManager = new AssetTransactionManager(this, dumpAssetsToFile ); | 101 | m_transactionsManager = new AssetTransactionManager(this, dumpAssetsToFile); |
94 | } | 102 | } |
95 | 103 | ||
96 | public void doCreate(string[] cmmdParams) | 104 | public void doCreate(string[] cmmdParams) |
@@ -106,7 +114,6 @@ namespace OpenSim.Framework.Communications | |||
106 | 114 | ||
107 | if (cmmdParams.Length < 2) | 115 | if (cmmdParams.Length < 2) |
108 | { | 116 | { |
109 | |||
110 | firstName = MainLog.Instance.CmdPrompt("First name", "Default"); | 117 | firstName = MainLog.Instance.CmdPrompt("First name", "Default"); |
111 | lastName = MainLog.Instance.CmdPrompt("Last name", "User"); | 118 | lastName = MainLog.Instance.CmdPrompt("Last name", "User"); |
112 | password = MainLog.Instance.PasswdPrompt("Password"); | 119 | password = MainLog.Instance.PasswdPrompt("Password"); |
@@ -120,7 +127,6 @@ namespace OpenSim.Framework.Communications | |||
120 | password = cmmdParams[3]; | 127 | password = cmmdParams[3]; |
121 | regX = Convert.ToUInt32(cmmdParams[4]); | 128 | regX = Convert.ToUInt32(cmmdParams[4]); |
122 | regY = Convert.ToUInt32(cmmdParams[5]); | 129 | regY = Convert.ToUInt32(cmmdParams[5]); |
123 | |||
124 | } | 130 | } |
125 | 131 | ||
126 | AddUser(firstName, lastName, password, regX, regY); | 132 | AddUser(firstName, lastName, password, regX, regY); |
@@ -140,7 +146,7 @@ namespace OpenSim.Framework.Communications | |||
140 | } | 146 | } |
141 | else | 147 | else |
142 | { | 148 | { |
143 | this.m_inventoryService.CreateNewUserInventory(userProf.UUID); | 149 | m_inventoryService.CreateNewUserInventory(userProf.UUID); |
144 | System.Console.WriteLine("Created new inventory set for " + firstName + " " + lastName); | 150 | System.Console.WriteLine("Created new inventory set for " + firstName + " " + lastName); |
145 | return userProf.UUID; | 151 | return userProf.UUID; |
146 | } | 152 | } |
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs index ccbb729..ce6205f 100644 --- a/OpenSim/Framework/Communications/IGridServices.cs +++ b/OpenSim/Framework/Communications/IGridServices.cs | |||
@@ -27,10 +27,6 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | ||
31 | using libsecondlife; | ||
32 | |||
33 | using OpenSim.Framework; | ||
34 | 30 | ||
35 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
36 | { | 32 | { |
@@ -41,4 +37,4 @@ namespace OpenSim.Framework.Communications | |||
41 | RegionInfo RequestNeighbourInfo(ulong regionHandle); | 37 | RegionInfo RequestNeighbourInfo(ulong regionHandle); |
42 | List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY); | 38 | List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY); |
43 | } | 39 | } |
44 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs index 244747d..d4fb54b 100644 --- a/OpenSim/Framework/Communications/IInterRegionCommunications.cs +++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework.Communications | 30 | namespace OpenSim.Framework.Communications |
32 | { | 31 | { |
@@ -36,4 +35,4 @@ namespace OpenSim.Framework.Communications | |||
36 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 35 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
37 | bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId); | 36 | bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId); |
38 | } | 37 | } |
39 | } | 38 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index e7758c4..fc301c2 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -26,16 +26,14 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using libsecondlife; | 30 | using libsecondlife; |
33 | using OpenSim.Framework.Communications.Cache; | 31 | using OpenSim.Framework.Communications.Cache; |
34 | using OpenSim.Framework; | ||
35 | 32 | ||
36 | namespace OpenSim.Framework.Communications | 33 | namespace OpenSim.Framework.Communications |
37 | { | 34 | { |
38 | public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo); | 35 | public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo); |
36 | |||
39 | public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); | 37 | public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); |
40 | 38 | ||
41 | public interface IInventoryServices | 39 | public interface IInventoryServices |
@@ -53,4 +51,4 @@ namespace OpenSim.Framework.Communications | |||
53 | /// <returns></returns> | 51 | /// <returns></returns> |
54 | List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID); | 52 | List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID); |
55 | } | 53 | } |
56 | } | 54 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 05183be..effe132 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -30,10 +30,8 @@ using System; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework.Communications; | ||
34 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework; | ||
37 | 35 | ||
38 | namespace OpenSim.Framework.Communications | 36 | namespace OpenSim.Framework.Communications |
39 | { | 37 | { |
@@ -67,10 +65,10 @@ namespace OpenSim.Framework.Communications | |||
67 | if (typeInterface != null) | 65 | if (typeInterface != null) |
68 | { | 66 | { |
69 | IInventoryData plug = | 67 | IInventoryData plug = |
70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 68 | (IInventoryData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
71 | plug.Initialise(); | 69 | plug.Initialise(); |
72 | this.m_plugins.Add(plug.getName(), plug); | 70 | m_plugins.Add(plug.getName(), plug); |
73 | MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); | 71 | MainLog.Instance.Verbose("INVENTORY", "Added IInventoryData Interface"); |
74 | } | 72 | } |
75 | } | 73 | } |
76 | } | 74 | } |
@@ -168,7 +166,7 @@ namespace OpenSim.Framework.Communications | |||
168 | { | 166 | { |
169 | foreach (InventoryFolderBase folder in inventory.Folders.Values) | 167 | foreach (InventoryFolderBase folder in inventory.Folders.Values) |
170 | { | 168 | { |
171 | this.AddFolder(folder); | 169 | AddFolder(folder); |
172 | } | 170 | } |
173 | } | 171 | } |
174 | 172 | ||
@@ -176,7 +174,7 @@ namespace OpenSim.Framework.Communications | |||
176 | { | 174 | { |
177 | UsersInventory inven = new UsersInventory(); | 175 | UsersInventory inven = new UsersInventory(); |
178 | inven.CreateNewInventorySet(user); | 176 | inven.CreateNewInventorySet(user); |
179 | this.AddNewInventorySet(inven); | 177 | AddNewInventorySet(inven); |
180 | } | 178 | } |
181 | 179 | ||
182 | public class UsersInventory | 180 | public class UsersInventory |
@@ -186,7 +184,6 @@ namespace OpenSim.Framework.Communications | |||
186 | 184 | ||
187 | public UsersInventory() | 185 | public UsersInventory() |
188 | { | 186 | { |
189 | |||
190 | } | 187 | } |
191 | 188 | ||
192 | public virtual void CreateNewInventorySet(LLUUID user) | 189 | public virtual void CreateNewInventorySet(LLUUID user) |
@@ -231,9 +228,11 @@ namespace OpenSim.Framework.Communications | |||
231 | } | 228 | } |
232 | } | 229 | } |
233 | 230 | ||
234 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | 231 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, |
232 | InventoryItemInfo itemCallBack); | ||
233 | |||
235 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder); | 234 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderImpl folder); |
236 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 235 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |
237 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); | 236 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); |
238 | } | 237 | } |
239 | } | 238 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs index 38bc016..4d1c35a 100644 --- a/OpenSim/Framework/Communications/LoginResponse.cs +++ b/OpenSim/Framework/Communications/LoginResponse.cs | |||
@@ -34,12 +34,10 @@ using OpenSim.Framework.Console; | |||
34 | 34 | ||
35 | namespace OpenSim.Framework.UserManagement | 35 | namespace OpenSim.Framework.UserManagement |
36 | { | 36 | { |
37 | |||
38 | /// <summary> | 37 | /// <summary> |
39 | /// A temp class to handle login response. | 38 | /// A temp class to handle login response. |
40 | /// Should make use of UserProfileManager where possible. | 39 | /// Should make use of UserProfileManager where possible. |
41 | /// </summary> | 40 | /// </summary> |
42 | |||
43 | public class LoginResponse | 41 | public class LoginResponse |
44 | { | 42 | { |
45 | private Hashtable loginFlagsHash; | 43 | private Hashtable loginFlagsHash; |
@@ -103,211 +101,222 @@ namespace OpenSim.Framework.UserManagement | |||
103 | 101 | ||
104 | public LoginResponse() | 102 | public LoginResponse() |
105 | { | 103 | { |
106 | this.loginFlags = new ArrayList(); | 104 | loginFlags = new ArrayList(); |
107 | this.globalTextures = new ArrayList(); | 105 | globalTextures = new ArrayList(); |
108 | this.eventCategories = new ArrayList(); | 106 | eventCategories = new ArrayList(); |
109 | this.uiConfig = new ArrayList(); | 107 | uiConfig = new ArrayList(); |
110 | this.classifiedCategories = new ArrayList(); | 108 | classifiedCategories = new ArrayList(); |
111 | 109 | ||
112 | this.loginError = new Hashtable(); | 110 | loginError = new Hashtable(); |
113 | this.uiConfigHash = new Hashtable(); | 111 | uiConfigHash = new Hashtable(); |
114 | 112 | ||
115 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | 113 | defaultXmlRpcResponse = new XmlRpcResponse(); |
116 | this.userProfile = new UserInfo(); | 114 | userProfile = new UserInfo(); |
117 | this.inventoryRoot = new ArrayList(); | 115 | inventoryRoot = new ArrayList(); |
118 | this.initialOutfit = new ArrayList(); | 116 | initialOutfit = new ArrayList(); |
119 | this.agentInventory = new ArrayList(); | 117 | agentInventory = new ArrayList(); |
120 | this.inventoryLibrary = new ArrayList(); | 118 | inventoryLibrary = new ArrayList(); |
121 | this.inventoryLibraryOwner = new ArrayList(); | 119 | inventoryLibraryOwner = new ArrayList(); |
122 | 120 | ||
123 | this.xmlRpcResponse = new XmlRpcResponse(); | 121 | xmlRpcResponse = new XmlRpcResponse(); |
124 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | 122 | defaultXmlRpcResponse = new XmlRpcResponse(); |
125 | 123 | ||
126 | this.SetDefaultValues(); | 124 | SetDefaultValues(); |
127 | } // LoginServer | 125 | } // LoginServer |
128 | 126 | ||
129 | public void SetDefaultValues() | 127 | public void SetDefaultValues() |
130 | { | 128 | { |
131 | this.DST = "N"; | 129 | DST = "N"; |
132 | this.StipendSinceLogin = "N"; | 130 | StipendSinceLogin = "N"; |
133 | this.Gendered = "Y"; | 131 | Gendered = "Y"; |
134 | this.EverLoggedIn = "Y"; | 132 | EverLoggedIn = "Y"; |
135 | this.login = "false"; | 133 | login = "false"; |
136 | this.firstname = "Test"; | 134 | firstname = "Test"; |
137 | this.lastname = "User"; | 135 | lastname = "User"; |
138 | this.agentAccess = "M"; | 136 | agentAccess = "M"; |
139 | this.startLocation = "last"; | 137 | startLocation = "last"; |
140 | this.allowFirstLife = "Y"; | 138 | allowFirstLife = "Y"; |
141 | 139 | ||
142 | this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; | 140 | SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; |
143 | this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | 141 | CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; |
144 | this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; | 142 | MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; |
145 | 143 | ||
146 | this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; | 144 | ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; |
147 | this.ErrorReason = "key"; | 145 | ErrorReason = "key"; |
148 | this.welcomeMessage = "Welcome to OpenSim!"; | 146 | welcomeMessage = "Welcome to OpenSim!"; |
149 | this.seedCapability = ""; | 147 | seedCapability = ""; |
150 | this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}"; | 148 | home = "{'region_handle':[r" + (1000*256).ToString() + ",r" + (1000*256).ToString() + "], 'position':[r" + |
151 | this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; | 149 | userProfile.homepos.X.ToString() + ",r" + userProfile.homepos.Y.ToString() + ",r" + |
152 | this.RegionX = (uint)255232; | 150 | userProfile.homepos.Z.ToString() + "], 'look_at':[r" + userProfile.homelookat.X.ToString() + ",r" + |
153 | this.RegionY = (uint)254976; | 151 | userProfile.homelookat.Y.ToString() + ",r" + userProfile.homelookat.Z.ToString() + "]}"; |
154 | 152 | lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; | |
155 | // Classifieds; | 153 | RegionX = (uint) 255232; |
156 | this.AddClassifiedCategory((Int32)1, "Shopping"); | 154 | RegionY = (uint) 254976; |
157 | this.AddClassifiedCategory((Int32)2, "Land Rental"); | 155 | |
158 | this.AddClassifiedCategory((Int32)3, "Property Rental"); | 156 | // Classifieds; |
159 | this.AddClassifiedCategory((Int32)4, "Special Attraction"); | 157 | AddClassifiedCategory((Int32) 1, "Shopping"); |
160 | this.AddClassifiedCategory((Int32)5, "New Products"); | 158 | AddClassifiedCategory((Int32) 2, "Land Rental"); |
161 | this.AddClassifiedCategory((Int32)6, "Employment"); | 159 | AddClassifiedCategory((Int32) 3, "Property Rental"); |
162 | this.AddClassifiedCategory((Int32)7, "Wanted"); | 160 | AddClassifiedCategory((Int32) 4, "Special Attraction"); |
163 | this.AddClassifiedCategory((Int32)8, "Service"); | 161 | AddClassifiedCategory((Int32) 5, "New Products"); |
164 | this.AddClassifiedCategory((Int32)9, "Personal"); | 162 | AddClassifiedCategory((Int32) 6, "Employment"); |
165 | 163 | AddClassifiedCategory((Int32) 7, "Wanted"); | |
166 | 164 | AddClassifiedCategory((Int32) 8, "Service"); | |
167 | this.SessionID = LLUUID.Random(); | 165 | AddClassifiedCategory((Int32) 9, "Personal"); |
168 | this.SecureSessionID = LLUUID.Random(); | 166 | |
169 | this.AgentID = LLUUID.Random(); | 167 | |
170 | 168 | SessionID = LLUUID.Random(); | |
171 | Hashtable InitialOutfitHash = new Hashtable(); | 169 | SecureSessionID = LLUUID.Random(); |
172 | InitialOutfitHash["folder_name"] = "Nightclub Female"; | 170 | AgentID = LLUUID.Random(); |
173 | InitialOutfitHash["gender"] = "female"; | 171 | |
174 | this.initialOutfit.Add(InitialOutfitHash); | 172 | Hashtable InitialOutfitHash = new Hashtable(); |
175 | 173 | InitialOutfitHash["folder_name"] = "Nightclub Female"; | |
176 | 174 | InitialOutfitHash["gender"] = "female"; | |
175 | initialOutfit.Add(InitialOutfitHash); | ||
177 | } // SetDefaultValues | 176 | } // SetDefaultValues |
178 | 177 | ||
179 | #region Login Failure Methods | 178 | #region Login Failure Methods |
179 | |||
180 | public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login) | 180 | public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login) |
181 | { | 181 | { |
182 | // Overwrite any default values; | 182 | // Overwrite any default values; |
183 | this.xmlRpcResponse = new XmlRpcResponse(); | 183 | xmlRpcResponse = new XmlRpcResponse(); |
184 | 184 | ||
185 | // Ensure Login Failed message/reason; | 185 | // Ensure Login Failed message/reason; |
186 | this.ErrorMessage = message; | 186 | ErrorMessage = message; |
187 | this.ErrorReason = reason; | 187 | ErrorReason = reason; |
188 | 188 | ||
189 | this.loginError["reason"] = this.ErrorReason; | 189 | loginError["reason"] = ErrorReason; |
190 | this.loginError["message"] = this.ErrorMessage; | 190 | loginError["message"] = ErrorMessage; |
191 | this.loginError["login"] = login; | 191 | loginError["login"] = login; |
192 | this.xmlRpcResponse.Value = this.loginError; | 192 | xmlRpcResponse.Value = loginError; |
193 | return (this.xmlRpcResponse); | 193 | return (xmlRpcResponse); |
194 | } // GenerateResponse | 194 | } // GenerateResponse |
195 | 195 | ||
196 | public XmlRpcResponse CreateFailedResponse() | 196 | public XmlRpcResponse CreateFailedResponse() |
197 | { | 197 | { |
198 | return (this.CreateLoginFailedResponse()); | 198 | return (CreateLoginFailedResponse()); |
199 | } // CreateErrorConnectingToGridResponse() | 199 | } // CreateErrorConnectingToGridResponse() |
200 | 200 | ||
201 | public XmlRpcResponse CreateLoginFailedResponse() | 201 | public XmlRpcResponse CreateLoginFailedResponse() |
202 | { | 202 | { |
203 | return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false")); | 203 | return |
204 | (GenerateFailureResponse("key", | ||
205 | "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", | ||
206 | "false")); | ||
204 | } // LoginFailedResponse | 207 | } // LoginFailedResponse |
205 | 208 | ||
206 | public XmlRpcResponse CreateAlreadyLoggedInResponse() | 209 | public XmlRpcResponse CreateAlreadyLoggedInResponse() |
207 | { | 210 | { |
208 | return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false")); | 211 | return |
212 | (GenerateFailureResponse("presence", | ||
213 | "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", | ||
214 | "false")); | ||
209 | } // CreateAlreadyLoggedInResponse() | 215 | } // CreateAlreadyLoggedInResponse() |
210 | 216 | ||
211 | public XmlRpcResponse CreateDeadRegionResponse() | 217 | public XmlRpcResponse CreateDeadRegionResponse() |
212 | { | 218 | { |
213 | return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false")); | 219 | return |
220 | (GenerateFailureResponse("key", | ||
221 | "The region you are attempting to log into is not responding. Please select another region and try again.", | ||
222 | "false")); | ||
214 | } | 223 | } |
215 | 224 | ||
216 | public XmlRpcResponse CreateGridErrorResponse() | 225 | public XmlRpcResponse CreateGridErrorResponse() |
217 | { | 226 | { |
218 | return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false")); | 227 | return |
228 | (GenerateFailureResponse("key", | ||
229 | "Error connecting to grid. Could not percieve credentials from login XML.", | ||
230 | "false")); | ||
219 | } | 231 | } |
220 | 232 | ||
221 | #endregion | 233 | #endregion |
222 | 234 | ||
223 | public XmlRpcResponse ToXmlRpcResponse() | 235 | public XmlRpcResponse ToXmlRpcResponse() |
224 | { | 236 | { |
225 | try | 237 | try |
226 | { | 238 | { |
227 | |||
228 | Hashtable responseData = new Hashtable(); | 239 | Hashtable responseData = new Hashtable(); |
229 | 240 | ||
230 | this.loginFlagsHash = new Hashtable(); | 241 | loginFlagsHash = new Hashtable(); |
231 | this.loginFlagsHash["daylight_savings"] = this.DST; | 242 | loginFlagsHash["daylight_savings"] = DST; |
232 | this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin; | 243 | loginFlagsHash["stipend_since_login"] = StipendSinceLogin; |
233 | this.loginFlagsHash["gendered"] = this.Gendered; | 244 | loginFlagsHash["gendered"] = Gendered; |
234 | this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn; | 245 | loginFlagsHash["ever_logged_in"] = EverLoggedIn; |
235 | this.loginFlags.Add(this.loginFlagsHash); | 246 | loginFlags.Add(loginFlagsHash); |
236 | 247 | ||
237 | responseData["first_name"] = this.Firstname; | 248 | responseData["first_name"] = Firstname; |
238 | responseData["last_name"] = this.Lastname; | 249 | responseData["last_name"] = Lastname; |
239 | responseData["agent_access"] = this.agentAccess; | 250 | responseData["agent_access"] = agentAccess; |
240 | 251 | ||
241 | this.globalTexturesHash = new Hashtable(); | 252 | globalTexturesHash = new Hashtable(); |
242 | this.globalTexturesHash["sun_texture_id"] = this.SunTexture; | 253 | globalTexturesHash["sun_texture_id"] = SunTexture; |
243 | this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture; | 254 | globalTexturesHash["cloud_texture_id"] = CloudTexture; |
244 | this.globalTexturesHash["moon_texture_id"] = this.MoonTexture; | 255 | globalTexturesHash["moon_texture_id"] = MoonTexture; |
245 | this.globalTextures.Add(this.globalTexturesHash); | 256 | globalTextures.Add(globalTexturesHash); |
246 | // this.eventCategories.Add(this.eventCategoriesHash); | 257 | // this.eventCategories.Add(this.eventCategoriesHash); |
247 | 258 | ||
248 | this.AddToUIConfig("allow_first_life", this.allowFirstLife); | 259 | AddToUIConfig("allow_first_life", allowFirstLife); |
249 | this.uiConfig.Add(this.uiConfigHash); | 260 | uiConfig.Add(uiConfigHash); |
250 | 261 | ||
251 | responseData["sim_port"] =(Int32) this.SimPort; | 262 | responseData["sim_port"] = (Int32) SimPort; |
252 | responseData["sim_ip"] = this.SimAddress; | 263 | responseData["sim_ip"] = SimAddress; |
253 | 264 | ||
254 | responseData["agent_id"] = this.AgentID.ToStringHyphenated(); | 265 | responseData["agent_id"] = AgentID.ToStringHyphenated(); |
255 | responseData["session_id"] = this.SessionID.ToStringHyphenated(); | 266 | responseData["session_id"] = SessionID.ToStringHyphenated(); |
256 | responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated(); | 267 | responseData["secure_session_id"] = SecureSessionID.ToStringHyphenated(); |
257 | responseData["circuit_code"] = this.CircuitCode; | 268 | responseData["circuit_code"] = CircuitCode; |
258 | responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 269 | responseData["seconds_since_epoch"] = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
259 | responseData["login-flags"] = this.loginFlags; | 270 | responseData["login-flags"] = loginFlags; |
260 | responseData["global-textures"] = this.globalTextures; | 271 | responseData["global-textures"] = globalTextures; |
261 | responseData["seed_capability"] = this.seedCapability; | 272 | responseData["seed_capability"] = seedCapability; |
262 | 273 | ||
263 | responseData["event_categories"] = this.eventCategories; | 274 | responseData["event_categories"] = eventCategories; |
264 | responseData["event_notifications"] = new ArrayList(); // todo | 275 | responseData["event_notifications"] = new ArrayList(); // todo |
265 | responseData["classified_categories"] = this.classifiedCategories; | 276 | responseData["classified_categories"] = classifiedCategories; |
266 | responseData["ui-config"] = this.uiConfig; | 277 | responseData["ui-config"] = uiConfig; |
267 | 278 | ||
268 | responseData["inventory-skeleton"] = this.agentInventory; | 279 | responseData["inventory-skeleton"] = agentInventory; |
269 | responseData["inventory-skel-lib"] = this.inventoryLibrary; | 280 | responseData["inventory-skel-lib"] = inventoryLibrary; |
270 | responseData["inventory-root"] = this.inventoryRoot; | 281 | responseData["inventory-root"] = inventoryRoot; |
271 | responseData["gestures"] = new ArrayList(); // todo | 282 | responseData["gestures"] = new ArrayList(); // todo |
272 | responseData["inventory-lib-owner"] = this.inventoryLibraryOwner; | 283 | responseData["inventory-lib-owner"] = inventoryLibraryOwner; |
273 | responseData["initial-outfit"] = this.initialOutfit; | 284 | responseData["initial-outfit"] = initialOutfit; |
274 | responseData["start_location"] = this.startLocation; | 285 | responseData["start_location"] = startLocation; |
275 | responseData["seed_capability"] = this.seedCapability; | 286 | responseData["seed_capability"] = seedCapability; |
276 | responseData["home"] = this.home; | 287 | responseData["home"] = home; |
277 | responseData["look_at"] = this.lookAt; | 288 | responseData["look_at"] = lookAt; |
278 | responseData["message"] = this.welcomeMessage; | 289 | responseData["message"] = welcomeMessage; |
279 | responseData["region_x"] = (Int32)this.RegionX * 256; | 290 | responseData["region_x"] = (Int32) RegionX*256; |
280 | responseData["region_y"] = (Int32)this.RegionY * 256; | 291 | responseData["region_y"] = (Int32) RegionY*256; |
281 | 292 | ||
282 | //responseData["inventory-lib-root"] = new ArrayList(); // todo | 293 | //responseData["inventory-lib-root"] = new ArrayList(); // todo |
283 | //responseData["buddy-list"] = new ArrayList(); // todo | 294 | //responseData["buddy-list"] = new ArrayList(); // todo |
284 | 295 | ||
285 | responseData["login"] = "true"; | 296 | responseData["login"] = "true"; |
286 | this.xmlRpcResponse.Value = responseData; | 297 | xmlRpcResponse.Value = responseData; |
287 | 298 | ||
288 | return (this.xmlRpcResponse); | 299 | return (xmlRpcResponse); |
289 | } | 300 | } |
290 | catch (Exception e) | 301 | catch (Exception e) |
291 | { | 302 | { |
292 | MainLog.Instance.Warn( | 303 | MainLog.Instance.Warn( |
293 | "CLIENT", | 304 | "CLIENT", |
294 | "LoginResponse: Error creating XML-RPC Response: " + e.Message | 305 | "LoginResponse: Error creating XML-RPC Response: " + e.Message |
295 | ); | 306 | ); |
296 | return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); | 307 | return (GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); |
297 | |||
298 | } | 308 | } |
299 | |||
300 | } // ToXmlRpcResponse | 309 | } // ToXmlRpcResponse |
301 | 310 | ||
302 | public void SetEventCategories(string category, string value) | 311 | public void SetEventCategories(string category, string value) |
303 | { | 312 | { |
304 | // this.eventCategoriesHash[category] = value; | 313 | // this.eventCategoriesHash[category] = value; |
305 | //TODO | 314 | //TODO |
306 | } // SetEventCategories | 315 | } // SetEventCategories |
307 | 316 | ||
308 | public void AddToUIConfig(string itemName, string item) | 317 | public void AddToUIConfig(string itemName, string item) |
309 | { | 318 | { |
310 | this.uiConfigHash[itemName] = item; | 319 | uiConfigHash[itemName] = item; |
311 | } // SetUIConfig | 320 | } // SetUIConfig |
312 | 321 | ||
313 | public void AddClassifiedCategory(Int32 ID, string categoryName) | 322 | public void AddClassifiedCategory(Int32 ID, string categoryName) |
@@ -315,372 +324,193 @@ namespace OpenSim.Framework.UserManagement | |||
315 | Hashtable hash = new Hashtable(); | 324 | Hashtable hash = new Hashtable(); |
316 | hash["category_name"] = categoryName; | 325 | hash["category_name"] = categoryName; |
317 | hash["category_id"] = ID; | 326 | hash["category_id"] = ID; |
318 | this.classifiedCategories.Add(hash); | 327 | classifiedCategories.Add(hash); |
319 | // this.classifiedCategoriesHash.Clear(); | 328 | // this.classifiedCategoriesHash.Clear(); |
320 | } // SetClassifiedCategory | 329 | } // SetClassifiedCategory |
321 | 330 | ||
322 | #region Properties | 331 | #region Properties |
332 | |||
323 | public string Login | 333 | public string Login |
324 | { | 334 | { |
325 | get | 335 | get { return login; } |
326 | { | 336 | set { login = value; } |
327 | return this.login; | ||
328 | } | ||
329 | set | ||
330 | { | ||
331 | this.login = value; | ||
332 | } | ||
333 | } // Login | 337 | } // Login |
334 | 338 | ||
335 | public string DST | 339 | public string DST |
336 | { | 340 | { |
337 | get | 341 | get { return dst; } |
338 | { | 342 | set { dst = value; } |
339 | return this.dst; | ||
340 | } | ||
341 | set | ||
342 | { | ||
343 | this.dst = value; | ||
344 | } | ||
345 | } // DST | 343 | } // DST |
346 | 344 | ||
347 | public string StipendSinceLogin | 345 | public string StipendSinceLogin |
348 | { | 346 | { |
349 | get | 347 | get { return stipendSinceLogin; } |
350 | { | 348 | set { stipendSinceLogin = value; } |
351 | return this.stipendSinceLogin; | ||
352 | } | ||
353 | set | ||
354 | { | ||
355 | this.stipendSinceLogin = value; | ||
356 | } | ||
357 | } // StipendSinceLogin | 349 | } // StipendSinceLogin |
358 | 350 | ||
359 | public string Gendered | 351 | public string Gendered |
360 | { | 352 | { |
361 | get | 353 | get { return gendered; } |
362 | { | 354 | set { gendered = value; } |
363 | return this.gendered; | ||
364 | } | ||
365 | set | ||
366 | { | ||
367 | this.gendered = value; | ||
368 | } | ||
369 | } // Gendered | 355 | } // Gendered |
370 | 356 | ||
371 | public string EverLoggedIn | 357 | public string EverLoggedIn |
372 | { | 358 | { |
373 | get | 359 | get { return everLoggedIn; } |
374 | { | 360 | set { everLoggedIn = value; } |
375 | return this.everLoggedIn; | ||
376 | } | ||
377 | set | ||
378 | { | ||
379 | this.everLoggedIn = value; | ||
380 | } | ||
381 | } // EverLoggedIn | 361 | } // EverLoggedIn |
382 | 362 | ||
383 | public int SimPort | 363 | public int SimPort |
384 | { | 364 | { |
385 | get | 365 | get { return simPort; } |
386 | { | 366 | set { simPort = value; } |
387 | return this.simPort; | ||
388 | } | ||
389 | set | ||
390 | { | ||
391 | this.simPort = value; | ||
392 | } | ||
393 | } // SimPort | 367 | } // SimPort |
394 | 368 | ||
395 | public string SimAddress | 369 | public string SimAddress |
396 | { | 370 | { |
397 | get | 371 | get { return simAddress; } |
398 | { | 372 | set { simAddress = value; } |
399 | return this.simAddress; | ||
400 | } | ||
401 | set | ||
402 | { | ||
403 | this.simAddress = value; | ||
404 | } | ||
405 | } // SimAddress | 373 | } // SimAddress |
406 | 374 | ||
407 | public LLUUID AgentID | 375 | public LLUUID AgentID |
408 | { | 376 | { |
409 | get | 377 | get { return agentID; } |
410 | { | 378 | set { agentID = value; } |
411 | return this.agentID; | ||
412 | } | ||
413 | set | ||
414 | { | ||
415 | this.agentID = value; | ||
416 | } | ||
417 | } // AgentID | 379 | } // AgentID |
418 | 380 | ||
419 | public LLUUID SessionID | 381 | public LLUUID SessionID |
420 | { | 382 | { |
421 | get | 383 | get { return sessionID; } |
422 | { | 384 | set { sessionID = value; } |
423 | return this.sessionID; | ||
424 | } | ||
425 | set | ||
426 | { | ||
427 | this.sessionID = value; | ||
428 | } | ||
429 | } // SessionID | 385 | } // SessionID |
430 | 386 | ||
431 | public LLUUID SecureSessionID | 387 | public LLUUID SecureSessionID |
432 | { | 388 | { |
433 | get | 389 | get { return secureSessionID; } |
434 | { | 390 | set { secureSessionID = value; } |
435 | return this.secureSessionID; | ||
436 | } | ||
437 | set | ||
438 | { | ||
439 | this.secureSessionID = value; | ||
440 | } | ||
441 | } // SecureSessionID | 391 | } // SecureSessionID |
442 | 392 | ||
443 | public Int32 CircuitCode | 393 | public Int32 CircuitCode |
444 | { | 394 | { |
445 | get | 395 | get { return circuitCode; } |
446 | { | 396 | set { circuitCode = value; } |
447 | return this.circuitCode; | ||
448 | } | ||
449 | set | ||
450 | { | ||
451 | this.circuitCode = value; | ||
452 | } | ||
453 | } // CircuitCode | 397 | } // CircuitCode |
454 | 398 | ||
455 | public uint RegionX | 399 | public uint RegionX |
456 | { | 400 | { |
457 | get | 401 | get { return regionX; } |
458 | { | 402 | set { regionX = value; } |
459 | return this.regionX; | ||
460 | } | ||
461 | set | ||
462 | { | ||
463 | this.regionX = value; | ||
464 | } | ||
465 | } // RegionX | 403 | } // RegionX |
466 | 404 | ||
467 | public uint RegionY | 405 | public uint RegionY |
468 | { | 406 | { |
469 | get | 407 | get { return regionY; } |
470 | { | 408 | set { regionY = value; } |
471 | return this.regionY; | ||
472 | } | ||
473 | set | ||
474 | { | ||
475 | this.regionY = value; | ||
476 | } | ||
477 | } // RegionY | 409 | } // RegionY |
478 | 410 | ||
479 | public string SunTexture | 411 | public string SunTexture |
480 | { | 412 | { |
481 | get | 413 | get { return sunTexture; } |
482 | { | 414 | set { sunTexture = value; } |
483 | return this.sunTexture; | ||
484 | } | ||
485 | set | ||
486 | { | ||
487 | this.sunTexture = value; | ||
488 | } | ||
489 | } // SunTexture | 415 | } // SunTexture |
490 | 416 | ||
491 | public string CloudTexture | 417 | public string CloudTexture |
492 | { | 418 | { |
493 | get | 419 | get { return cloudTexture; } |
494 | { | 420 | set { cloudTexture = value; } |
495 | return this.cloudTexture; | ||
496 | } | ||
497 | set | ||
498 | { | ||
499 | this.cloudTexture = value; | ||
500 | } | ||
501 | } // CloudTexture | 421 | } // CloudTexture |
502 | 422 | ||
503 | public string MoonTexture | 423 | public string MoonTexture |
504 | { | 424 | { |
505 | get | 425 | get { return moonTexture; } |
506 | { | 426 | set { moonTexture = value; } |
507 | return this.moonTexture; | ||
508 | } | ||
509 | set | ||
510 | { | ||
511 | this.moonTexture = value; | ||
512 | } | ||
513 | } // MoonTexture | 427 | } // MoonTexture |
514 | 428 | ||
515 | public string Firstname | 429 | public string Firstname |
516 | { | 430 | { |
517 | get | 431 | get { return firstname; } |
518 | { | 432 | set { firstname = value; } |
519 | return this.firstname; | ||
520 | } | ||
521 | set | ||
522 | { | ||
523 | this.firstname = value; | ||
524 | } | ||
525 | } // Firstname | 433 | } // Firstname |
526 | 434 | ||
527 | public string Lastname | 435 | public string Lastname |
528 | { | 436 | { |
529 | get | 437 | get { return lastname; } |
530 | { | 438 | set { lastname = value; } |
531 | return this.lastname; | ||
532 | } | ||
533 | set | ||
534 | { | ||
535 | this.lastname = value; | ||
536 | } | ||
537 | } // Lastname | 439 | } // Lastname |
538 | 440 | ||
539 | public string AgentAccess | 441 | public string AgentAccess |
540 | { | 442 | { |
541 | get | 443 | get { return agentAccess; } |
542 | { | 444 | set { agentAccess = value; } |
543 | return this.agentAccess; | ||
544 | } | ||
545 | set | ||
546 | { | ||
547 | this.agentAccess = value; | ||
548 | } | ||
549 | } | 445 | } |
550 | 446 | ||
551 | public string StartLocation | 447 | public string StartLocation |
552 | { | 448 | { |
553 | get | 449 | get { return startLocation; } |
554 | { | 450 | set { startLocation = value; } |
555 | return this.startLocation; | ||
556 | } | ||
557 | set | ||
558 | { | ||
559 | this.startLocation = value; | ||
560 | } | ||
561 | } // StartLocation | 451 | } // StartLocation |
562 | 452 | ||
563 | public string LookAt | 453 | public string LookAt |
564 | { | 454 | { |
565 | get | 455 | get { return lookAt; } |
566 | { | 456 | set { lookAt = value; } |
567 | return this.lookAt; | ||
568 | } | ||
569 | set | ||
570 | { | ||
571 | this.lookAt = value; | ||
572 | } | ||
573 | } | 457 | } |
574 | 458 | ||
575 | public string SeedCapability | 459 | public string SeedCapability |
576 | { | 460 | { |
577 | get | 461 | get { return seedCapability; } |
578 | { | 462 | set { seedCapability = value; } |
579 | return this.seedCapability; | ||
580 | } | ||
581 | set | ||
582 | { | ||
583 | this.seedCapability = value; | ||
584 | } | ||
585 | } // SeedCapability | 463 | } // SeedCapability |
586 | 464 | ||
587 | public string ErrorReason | 465 | public string ErrorReason |
588 | { | 466 | { |
589 | get | 467 | get { return errorReason; } |
590 | { | 468 | set { errorReason = value; } |
591 | return this.errorReason; | ||
592 | } | ||
593 | set | ||
594 | { | ||
595 | this.errorReason = value; | ||
596 | } | ||
597 | } // ErrorReason | 469 | } // ErrorReason |
598 | 470 | ||
599 | public string ErrorMessage | 471 | public string ErrorMessage |
600 | { | 472 | { |
601 | get | 473 | get { return errorMessage; } |
602 | { | 474 | set { errorMessage = value; } |
603 | return this.errorMessage; | ||
604 | } | ||
605 | set | ||
606 | { | ||
607 | this.errorMessage = value; | ||
608 | } | ||
609 | } // ErrorMessage | 475 | } // ErrorMessage |
610 | 476 | ||
611 | public ArrayList InventoryRoot | 477 | public ArrayList InventoryRoot |
612 | { | 478 | { |
613 | get | 479 | get { return inventoryRoot; } |
614 | { | 480 | set { inventoryRoot = value; } |
615 | return this.inventoryRoot; | ||
616 | } | ||
617 | set | ||
618 | { | ||
619 | this.inventoryRoot = value; | ||
620 | } | ||
621 | } | 481 | } |
622 | 482 | ||
623 | public ArrayList InventorySkeleton | 483 | public ArrayList InventorySkeleton |
624 | { | 484 | { |
625 | get | 485 | get { return agentInventory; } |
626 | { | 486 | set { agentInventory = value; } |
627 | return this.agentInventory; | ||
628 | } | ||
629 | set | ||
630 | { | ||
631 | this.agentInventory = value; | ||
632 | } | ||
633 | } | 487 | } |
634 | 488 | ||
635 | public ArrayList InventoryLibrary | 489 | public ArrayList InventoryLibrary |
636 | { | 490 | { |
637 | get | 491 | get { return inventoryLibrary; } |
638 | { | 492 | set { inventoryLibrary = value; } |
639 | return this.inventoryLibrary; | ||
640 | } | ||
641 | set | ||
642 | { | ||
643 | this.inventoryLibrary = value; | ||
644 | } | ||
645 | } | 493 | } |
646 | 494 | ||
647 | public ArrayList InventoryLibraryOwner | 495 | public ArrayList InventoryLibraryOwner |
648 | { | 496 | { |
649 | get | 497 | get { return inventoryLibraryOwner; } |
650 | { | 498 | set { inventoryLibraryOwner = value; } |
651 | return this.inventoryLibraryOwner; | ||
652 | } | ||
653 | set | ||
654 | { | ||
655 | this.inventoryLibraryOwner = value; | ||
656 | } | ||
657 | } | 499 | } |
658 | 500 | ||
659 | public string Home | 501 | public string Home |
660 | { | 502 | { |
661 | get | 503 | get { return home; } |
662 | { | 504 | set { home = value; } |
663 | return this.home; | ||
664 | } | ||
665 | set | ||
666 | { | ||
667 | this.home = value; | ||
668 | } | ||
669 | } | 505 | } |
670 | 506 | ||
671 | public string Message | 507 | public string Message |
672 | { | 508 | { |
673 | get | 509 | get { return welcomeMessage; } |
674 | { | 510 | set { welcomeMessage = value; } |
675 | return this.welcomeMessage; | ||
676 | } | ||
677 | set | ||
678 | { | ||
679 | this.welcomeMessage = value; | ||
680 | } | ||
681 | } | 511 | } |
682 | #endregion | ||
683 | 512 | ||
513 | #endregion | ||
684 | 514 | ||
685 | public class UserInfo | 515 | public class UserInfo |
686 | { | 516 | { |
@@ -691,6 +521,4 @@ namespace OpenSim.Framework.UserManagement | |||
691 | public LLVector3 homelookat; | 521 | public LLVector3 homelookat; |
692 | } | 522 | } |
693 | } | 523 | } |
694 | } | 524 | } \ No newline at end of file |
695 | |||
696 | |||
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 66b91e1..497cc5d 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -28,16 +28,10 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections; | 30 | using System.Collections; |
31 | using System.Collections.Generic; | ||
32 | using System.Reflection; | ||
33 | using System.Security.Cryptography; | ||
34 | using libsecondlife; | 31 | using libsecondlife; |
35 | using Nwc.XmlRpc; | 32 | using Nwc.XmlRpc; |
36 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
37 | 34 | ||
38 | using OpenSim.Framework; | ||
39 | using InventoryFolder = OpenSim.Framework.InventoryFolder; | ||
40 | |||
41 | namespace OpenSim.Framework.UserManagement | 35 | namespace OpenSim.Framework.UserManagement |
42 | { | 36 | { |
43 | public class LoginService | 37 | public class LoginService |
@@ -61,12 +55,12 @@ namespace OpenSim.Framework.UserManagement | |||
61 | /// <returns>The response to send</returns> | 55 | /// <returns>The response to send</returns> |
62 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 56 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
63 | { | 57 | { |
64 | 58 | MainLog.Instance.Verbose("LOGIN", "Attempting login now..."); | |
65 | MainLog.Instance.Verbose("LOGIN","Attempting login now..."); | ||
66 | XmlRpcResponse response = new XmlRpcResponse(); | 59 | XmlRpcResponse response = new XmlRpcResponse(); |
67 | Hashtable requestData = (Hashtable)request.Params[0]; | 60 | Hashtable requestData = (Hashtable) request.Params[0]; |
68 | 61 | ||
69 | bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd")); | 62 | bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && |
63 | requestData.Contains("passwd")); | ||
70 | bool GoodLogin = false; | 64 | bool GoodLogin = false; |
71 | 65 | ||
72 | UserProfileData userProfile; | 66 | UserProfileData userProfile; |
@@ -74,9 +68,9 @@ namespace OpenSim.Framework.UserManagement | |||
74 | 68 | ||
75 | if (GoodXML) | 69 | if (GoodXML) |
76 | { | 70 | { |
77 | string firstname = (string)requestData["first"]; | 71 | string firstname = (string) requestData["first"]; |
78 | string lastname = (string)requestData["last"]; | 72 | string lastname = (string) requestData["last"]; |
79 | string passwd = (string)requestData["passwd"]; | 73 | string passwd = (string) requestData["passwd"]; |
80 | 74 | ||
81 | userProfile = GetTheUser(firstname, lastname); | 75 | userProfile = GetTheUser(firstname, lastname); |
82 | if (userProfile == null) | 76 | if (userProfile == null) |
@@ -110,7 +104,7 @@ namespace OpenSim.Framework.UserManagement | |||
110 | LLUUID agentID = userProfile.UUID; | 104 | LLUUID agentID = userProfile.UUID; |
111 | 105 | ||
112 | // Inventory Library Section | 106 | // Inventory Library Section |
113 | InventoryData inventData = this.CreateInventoryData(agentID); | 107 | InventoryData inventData = CreateInventoryData(agentID); |
114 | ArrayList AgentInventoryArray = inventData.InventoryArray; | 108 | ArrayList AgentInventoryArray = inventData.InventoryArray; |
115 | 109 | ||
116 | Hashtable InventoryRootHash = new Hashtable(); | 110 | Hashtable InventoryRootHash = new Hashtable(); |
@@ -120,7 +114,7 @@ namespace OpenSim.Framework.UserManagement | |||
120 | userProfile.rootInventoryFolderID = inventData.RootFolderID; | 114 | userProfile.rootInventoryFolderID = inventData.RootFolderID; |
121 | 115 | ||
122 | // Circuit Code | 116 | // Circuit Code |
123 | uint circode = (uint)(Util.RandomClass.Next()); | 117 | uint circode = (uint) (Util.RandomClass.Next()); |
124 | 118 | ||
125 | logResponse.Lastname = userProfile.surname; | 119 | logResponse.Lastname = userProfile.surname; |
126 | logResponse.Firstname = userProfile.username; | 120 | logResponse.Firstname = userProfile.username; |
@@ -129,20 +123,20 @@ namespace OpenSim.Framework.UserManagement | |||
129 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); | 123 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); |
130 | logResponse.InventoryRoot = InventoryRoot; | 124 | logResponse.InventoryRoot = InventoryRoot; |
131 | logResponse.InventorySkeleton = AgentInventoryArray; | 125 | logResponse.InventorySkeleton = AgentInventoryArray; |
132 | logResponse.InventoryLibrary = this.GetInventoryLibrary(); | 126 | logResponse.InventoryLibrary = GetInventoryLibrary(); |
133 | logResponse.InventoryLibraryOwner = this.GetLibraryOwner(); | 127 | logResponse.InventoryLibraryOwner = GetLibraryOwner(); |
134 | logResponse.CircuitCode = (Int32)circode; | 128 | logResponse.CircuitCode = (Int32) circode; |
135 | //logResponse.RegionX = 0; //overwritten | 129 | //logResponse.RegionX = 0; //overwritten |
136 | //logResponse.RegionY = 0; //overwritten | 130 | //logResponse.RegionY = 0; //overwritten |
137 | logResponse.Home = "!!null temporary value {home}!!"; // Overwritten | 131 | logResponse.Home = "!!null temporary value {home}!!"; // Overwritten |
138 | //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; | 132 | //logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n"; |
139 | //logResponse.SimAddress = "127.0.0.1"; //overwritten | 133 | //logResponse.SimAddress = "127.0.0.1"; //overwritten |
140 | //logResponse.SimPort = 0; //overwritten | 134 | //logResponse.SimPort = 0; //overwritten |
141 | logResponse.Message = this.GetMessage(); | 135 | logResponse.Message = GetMessage(); |
142 | 136 | ||
143 | try | 137 | try |
144 | { | 138 | { |
145 | this.CustomiseResponse(logResponse, userProfile); | 139 | CustomiseResponse(logResponse, userProfile); |
146 | } | 140 | } |
147 | catch (Exception e) | 141 | catch (Exception e) |
148 | { | 142 | { |
@@ -152,7 +146,6 @@ namespace OpenSim.Framework.UserManagement | |||
152 | } | 146 | } |
153 | CommitAgent(ref userProfile); | 147 | CommitAgent(ref userProfile); |
154 | return logResponse.ToXmlRpcResponse(); | 148 | return logResponse.ToXmlRpcResponse(); |
155 | |||
156 | } | 149 | } |
157 | 150 | ||
158 | catch (Exception E) | 151 | catch (Exception E) |
@@ -162,7 +155,6 @@ namespace OpenSim.Framework.UserManagement | |||
162 | //} | 155 | //} |
163 | } | 156 | } |
164 | return response; | 157 | return response; |
165 | |||
166 | } | 158 | } |
167 | 159 | ||
168 | /// <summary> | 160 | /// <summary> |
@@ -174,7 +166,7 @@ namespace OpenSim.Framework.UserManagement | |||
174 | { | 166 | { |
175 | } | 167 | } |
176 | 168 | ||
177 | /// <summary> | 169 | /// <summary> |
178 | /// Saves a target agent to the database | 170 | /// Saves a target agent to the database |
179 | /// </summary> | 171 | /// </summary> |
180 | /// <param name="profile">The users profile</param> | 172 | /// <param name="profile">The users profile</param> |
@@ -194,8 +186,7 @@ namespace OpenSim.Framework.UserManagement | |||
194 | /// <returns>Authenticated?</returns> | 186 | /// <returns>Authenticated?</returns> |
195 | public virtual bool AuthenticateUser(UserProfileData profile, string password) | 187 | public virtual bool AuthenticateUser(UserProfileData profile, string password) |
196 | { | 188 | { |
197 | 189 | MainLog.Instance.Verbose("LOGIN", "Authenticating " + profile.username + " " + profile.surname); | |
198 | MainLog.Instance.Verbose("LOGIN","Authenticating " + profile.username + " " + profile.surname); | ||
199 | 190 | ||
200 | password = password.Remove(0, 3); //remove $1$ | 191 | password = password.Remove(0, 3); //remove $1$ |
201 | 192 | ||
@@ -211,7 +202,7 @@ namespace OpenSim.Framework.UserManagement | |||
211 | /// <param name="request"></param> | 202 | /// <param name="request"></param> |
212 | public void CreateAgent(UserProfileData profile, XmlRpcRequest request) | 203 | public void CreateAgent(UserProfileData profile, XmlRpcRequest request) |
213 | { | 204 | { |
214 | this.m_userManager.CreateAgent(profile, request); | 205 | m_userManager.CreateAgent(profile, request); |
215 | } | 206 | } |
216 | 207 | ||
217 | /// <summary> | 208 | /// <summary> |
@@ -222,7 +213,7 @@ namespace OpenSim.Framework.UserManagement | |||
222 | /// <returns></returns> | 213 | /// <returns></returns> |
223 | public virtual UserProfileData GetTheUser(string firstname, string lastname) | 214 | public virtual UserProfileData GetTheUser(string firstname, string lastname) |
224 | { | 215 | { |
225 | return this.m_userManager.GetUserProfile(firstname, lastname); | 216 | return m_userManager.GetUserProfile(firstname, lastname); |
226 | } | 217 | } |
227 | 218 | ||
228 | /// <summary> | 219 | /// <summary> |
@@ -286,8 +277,8 @@ namespace OpenSim.Framework.UserManagement | |||
286 | TempHash = new Hashtable(); | 277 | TempHash = new Hashtable(); |
287 | TempHash["name"] = InvFolder.FolderName; | 278 | TempHash["name"] = InvFolder.FolderName; |
288 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | 279 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); |
289 | TempHash["version"] = (Int32)InvFolder.Version; | 280 | TempHash["version"] = (Int32) InvFolder.Version; |
290 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; | 281 | TempHash["type_default"] = (Int32) InvFolder.DefaultType; |
291 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); | 282 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); |
292 | AgentInventoryArray.Add(TempHash); | 283 | AgentInventoryArray.Add(TempHash); |
293 | } | 284 | } |
@@ -307,4 +298,4 @@ namespace OpenSim.Framework.UserManagement | |||
307 | } | 298 | } |
308 | } | 299 | } |
309 | } | 300 | } |
310 | } | 301 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs b/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs index 43fce84..a812ac9 100644 --- a/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Communications/Properties/AssemblyInfo.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -27,25 +27,29 @@ | |||
27 | */ | 27 | */ |
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
30 | |||
30 | // General Information about an assembly is controlled through the following | 31 | // General Information about an assembly is controlled through the following |
31 | // set of attributes. Change these attribute values to modify the information | 32 | // set of attributes. Change these attribute values to modify the information |
32 | // associated with an assembly. | 33 | // associated with an assembly. |
33 | [assembly: AssemblyTitle("OpenGrid.Framework.Communications")] | 34 | |
34 | [assembly: AssemblyDescription("")] | 35 | [assembly : AssemblyTitle("OpenGrid.Framework.Communications")] |
35 | [assembly: AssemblyConfiguration("")] | 36 | [assembly : AssemblyDescription("")] |
36 | [assembly: AssemblyCompany("")] | 37 | [assembly : AssemblyConfiguration("")] |
37 | [assembly: AssemblyProduct("OpenGrid.Framework.Communications")] | 38 | [assembly : AssemblyCompany("")] |
38 | [assembly: AssemblyCopyright("Copyright © 2007")] | 39 | [assembly : AssemblyProduct("OpenGrid.Framework.Communications")] |
39 | [assembly: AssemblyTrademark("")] | 40 | [assembly : AssemblyCopyright("Copyright © 2007")] |
40 | [assembly: AssemblyCulture("")] | 41 | [assembly : AssemblyTrademark("")] |
42 | [assembly : AssemblyCulture("")] | ||
41 | 43 | ||
42 | // Setting ComVisible to false makes the types in this assembly not visible | 44 | // Setting ComVisible to false makes the types in this assembly not visible |
43 | // to COM components. If you need to access a type in this assembly from | 45 | // to COM components. If you need to access a type in this assembly from |
44 | // COM, set the ComVisible attribute to true on that type. | 46 | // COM, set the ComVisible attribute to true on that type. |
45 | [assembly: ComVisible(false)] | 47 | |
48 | [assembly : ComVisible(false)] | ||
46 | 49 | ||
47 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 50 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
48 | [assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")] | 51 | |
52 | [assembly : Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")] | ||
49 | 53 | ||
50 | // Version information for an assembly consists of the following four values: | 54 | // Version information for an assembly consists of the following four values: |
51 | // | 55 | // |
@@ -56,5 +60,6 @@ using System.Runtime.InteropServices; | |||
56 | // | 60 | // |
57 | // You can specify all the values or you can default the Revision and Build Numbers | 61 | // You can specify all the values or you can default the Revision and Build Numbers |
58 | // by using the '*' as shown below: | 62 | // by using the '*' as shown below: |
59 | [assembly: AssemblyVersion("1.0.0.0")] | 63 | |
60 | [assembly: AssemblyFileVersion("1.0.0.0")] | 64 | [assembly : AssemblyVersion("1.0.0.0")] |
65 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs index c821fa4..72d8f65 100644 --- a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs +++ b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs | |||
@@ -1,13 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Threading; | 2 | using System.Threading; |
5 | 3 | ||
6 | namespace OpenSim.Framework.Communications | 4 | namespace OpenSim.Framework.Communications |
7 | { | 5 | { |
8 | internal class SimpleAsyncResult : IAsyncResult | 6 | internal class SimpleAsyncResult : IAsyncResult |
9 | { | 7 | { |
10 | |||
11 | private readonly AsyncCallback m_callback; | 8 | private readonly AsyncCallback m_callback; |
12 | 9 | ||
13 | /// <summary> | 10 | /// <summary> |
@@ -36,7 +33,6 @@ namespace OpenSim.Framework.Communications | |||
36 | m_completedSynchronously = 1; | 33 | m_completedSynchronously = 1; |
37 | } | 34 | } |
38 | 35 | ||
39 | |||
40 | #region IAsyncResult Members | 36 | #region IAsyncResult Members |
41 | 37 | ||
42 | public object AsyncState | 38 | public object AsyncState |
@@ -45,7 +41,6 @@ namespace OpenSim.Framework.Communications | |||
45 | } | 41 | } |
46 | 42 | ||
47 | 43 | ||
48 | |||
49 | public WaitHandle AsyncWaitHandle | 44 | public WaitHandle AsyncWaitHandle |
50 | { | 45 | { |
51 | get | 46 | get |
@@ -82,19 +77,18 @@ namespace OpenSim.Framework.Communications | |||
82 | get { return Thread.VolatileRead(ref m_completed) == 1; } | 77 | get { return Thread.VolatileRead(ref m_completed) == 1; } |
83 | } | 78 | } |
84 | 79 | ||
85 | |||
86 | #endregion | 80 | #endregion |
87 | 81 | ||
88 | |||
89 | #region class Methods | 82 | #region class Methods |
83 | |||
90 | internal void SetAsCompleted(bool completedSynchronously) | 84 | internal void SetAsCompleted(bool completedSynchronously) |
91 | { | 85 | { |
92 | m_completed = 1; | 86 | m_completed = 1; |
93 | if(completedSynchronously) | 87 | if (completedSynchronously) |
94 | m_completedSynchronously = 1; | 88 | m_completedSynchronously = 1; |
95 | else | 89 | else |
96 | m_completedSynchronously = 0; | 90 | m_completedSynchronously = 0; |
97 | 91 | ||
98 | SignalCompletion(); | 92 | SignalCompletion(); |
99 | } | 93 | } |
100 | 94 | ||
@@ -112,9 +106,9 @@ namespace OpenSim.Framework.Communications | |||
112 | 106 | ||
113 | private void SignalCompletion() | 107 | private void SignalCompletion() |
114 | { | 108 | { |
115 | if(m_waitHandle != null) m_waitHandle.Set(); | 109 | if (m_waitHandle != null) m_waitHandle.Set(); |
116 | 110 | ||
117 | if(m_callback != null) m_callback(this); | 111 | if (m_callback != null) m_callback(this); |
118 | } | 112 | } |
119 | 113 | ||
120 | public void EndInvoke() | 114 | public void EndInvoke() |
@@ -125,14 +119,14 @@ namespace OpenSim.Framework.Communications | |||
125 | // If the operation isn't done, wait for it | 119 | // If the operation isn't done, wait for it |
126 | AsyncWaitHandle.WaitOne(); | 120 | AsyncWaitHandle.WaitOne(); |
127 | AsyncWaitHandle.Close(); | 121 | AsyncWaitHandle.Close(); |
128 | m_waitHandle = null; // Allow early GC | 122 | m_waitHandle = null; // Allow early GC |
129 | } | 123 | } |
130 | 124 | ||
131 | // Operation is done: if an exception occured, throw it | 125 | // Operation is done: if an exception occured, throw it |
132 | if (m_exception != null) throw m_exception; | 126 | if (m_exception != null) throw m_exception; |
133 | } | 127 | } |
134 | 128 | ||
135 | #endregion | 129 | #endregion |
136 | } | 130 | } |
137 | 131 | ||
138 | internal class AsyncResult<T> : SimpleAsyncResult | 132 | internal class AsyncResult<T> : SimpleAsyncResult |
@@ -140,10 +134,12 @@ namespace OpenSim.Framework.Communications | |||
140 | private T m_result = default(T); | 134 | private T m_result = default(T); |
141 | 135 | ||
142 | public AsyncResult(AsyncCallback asyncCallback, Object state) : | 136 | public AsyncResult(AsyncCallback asyncCallback, Object state) : |
143 | base(asyncCallback, state) { } | 137 | base(asyncCallback, state) |
138 | { | ||
139 | } | ||
144 | 140 | ||
145 | 141 | ||
146 | public void SetAsCompleted(T result, bool completedSynchronously) | 142 | public void SetAsCompleted(T result, bool completedSynchronously) |
147 | { | 143 | { |
148 | // Save the asynchronous operation's result | 144 | // Save the asynchronous operation's result |
149 | m_result = result; | 145 | m_result = result; |
@@ -153,11 +149,10 @@ namespace OpenSim.Framework.Communications | |||
153 | base.SetAsCompleted(completedSynchronously); | 149 | base.SetAsCompleted(completedSynchronously); |
154 | } | 150 | } |
155 | 151 | ||
156 | new public T EndInvoke() | 152 | public new T EndInvoke() |
157 | { | 153 | { |
158 | base.EndInvoke(); | 154 | base.EndInvoke(); |
159 | return m_result; | 155 | return m_result; |
160 | } | 156 | } |
161 | |||
162 | } | 157 | } |
163 | } | 158 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/RestClient/RestClient.cs b/OpenSim/Framework/Communications/RestClient/RestClient.cs index 392669f..ac3a287 100644 --- a/OpenSim/Framework/Communications/RestClient/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient/RestClient.cs | |||
@@ -1,12 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | ||
2 | using System.IO; | 3 | using System.IO; |
3 | using System.Net; | 4 | using System.Net; |
4 | using System.Web; | ||
5 | using System.Text; | 5 | using System.Text; |
6 | using System.Collections.Generic; | ||
7 | using System.Threading; | 6 | using System.Threading; |
8 | 7 | using System.Web; | |
9 | using OpenSim.Framework.Console; | ||
10 | 8 | ||
11 | namespace OpenSim.Framework.Communications | 9 | namespace OpenSim.Framework.Communications |
12 | { | 10 | { |
@@ -29,9 +27,10 @@ namespace OpenSim.Framework.Communications | |||
29 | /// </remarks> | 27 | /// </remarks> |
30 | public class RestClient | 28 | public class RestClient |
31 | { | 29 | { |
30 | private string realuri; | ||
32 | 31 | ||
33 | string realuri; | ||
34 | #region member variables | 32 | #region member variables |
33 | |||
35 | /// <summary> | 34 | /// <summary> |
36 | /// The base Uri of the web-service e.g. http://www.google.com | 35 | /// The base Uri of the web-service e.g. http://www.google.com |
37 | /// </summary> | 36 | /// </summary> |
@@ -60,7 +59,7 @@ namespace OpenSim.Framework.Communications | |||
60 | /// <summary> | 59 | /// <summary> |
61 | /// MemoryStream representing the resultiong resource | 60 | /// MemoryStream representing the resultiong resource |
62 | /// </summary> | 61 | /// </summary> |
63 | Stream _resource; | 62 | private Stream _resource; |
64 | 63 | ||
65 | /// <summary> | 64 | /// <summary> |
66 | /// WebRequest object, held as a member variable | 65 | /// WebRequest object, held as a member variable |
@@ -80,12 +79,12 @@ namespace OpenSim.Framework.Communications | |||
80 | /// <summary> | 79 | /// <summary> |
81 | /// Default time out period | 80 | /// Default time out period |
82 | /// </summary> | 81 | /// </summary> |
83 | const int DefaultTimeout = 10 * 1000; // 10 seconds timeout | 82 | private const int DefaultTimeout = 10*1000; // 10 seconds timeout |
84 | 83 | ||
85 | /// <summary> | 84 | /// <summary> |
86 | /// Default Buffer size of a block requested from the web-server | 85 | /// Default Buffer size of a block requested from the web-server |
87 | /// </summary> | 86 | /// </summary> |
88 | const int BufferSize = 4096; // Read blocks of 4 KB. | 87 | private const int BufferSize = 4096; // Read blocks of 4 KB. |
89 | 88 | ||
90 | 89 | ||
91 | /// <summary> | 90 | /// <summary> |
@@ -97,6 +96,7 @@ namespace OpenSim.Framework.Communications | |||
97 | #endregion member variables | 96 | #endregion member variables |
98 | 97 | ||
99 | #region constructors | 98 | #region constructors |
99 | |||
100 | /// <summary> | 100 | /// <summary> |
101 | /// Instantiate a new RestClient | 101 | /// Instantiate a new RestClient |
102 | /// </summary> | 102 | /// </summary> |
@@ -111,7 +111,8 @@ namespace OpenSim.Framework.Communications | |||
111 | _lock = new object(); | 111 | _lock = new object(); |
112 | } | 112 | } |
113 | 113 | ||
114 | object _lock; | 114 | private object _lock; |
115 | |||
115 | #endregion constructors | 116 | #endregion constructors |
116 | 117 | ||
117 | /// <summary> | 118 | /// <summary> |
@@ -120,8 +121,8 @@ namespace OpenSim.Framework.Communications | |||
120 | /// <param name="element">path entry</param> | 121 | /// <param name="element">path entry</param> |
121 | public void AddResourcePath(string element) | 122 | public void AddResourcePath(string element) |
122 | { | 123 | { |
123 | if(isSlashed(element)) | 124 | if (isSlashed(element)) |
124 | _pathElements.Add(element.Substring(0, element.Length-1)); | 125 | _pathElements.Add(element.Substring(0, element.Length - 1)); |
125 | else | 126 | else |
126 | _pathElements.Add(element); | 127 | _pathElements.Add(element); |
127 | } | 128 | } |
@@ -178,7 +179,7 @@ namespace OpenSim.Framework.Communications | |||
178 | /// Build a Uri based on the intial Url, path elements and parameters | 179 | /// Build a Uri based on the intial Url, path elements and parameters |
179 | /// </summary> | 180 | /// </summary> |
180 | /// <returns>fully constructed Uri</returns> | 181 | /// <returns>fully constructed Uri</returns> |
181 | Uri buildUri() | 182 | private Uri buildUri() |
182 | { | 183 | { |
183 | StringBuilder sb = new StringBuilder(); | 184 | StringBuilder sb = new StringBuilder(); |
184 | sb.Append(_url); | 185 | sb.Append(_url); |
@@ -196,7 +197,8 @@ namespace OpenSim.Framework.Communications | |||
196 | { | 197 | { |
197 | sb.Append("?"); | 198 | sb.Append("?"); |
198 | firstElement = false; | 199 | firstElement = false; |
199 | } else | 200 | } |
201 | else | ||
200 | sb.Append("&"); | 202 | sb.Append("&"); |
201 | 203 | ||
202 | sb.Append(kv.Key); | 204 | sb.Append(kv.Key); |
@@ -209,7 +211,9 @@ namespace OpenSim.Framework.Communications | |||
209 | realuri = sb.ToString(); | 211 | realuri = sb.ToString(); |
210 | return new Uri(sb.ToString()); | 212 | return new Uri(sb.ToString()); |
211 | } | 213 | } |
214 | |||
212 | #region Async communications with server | 215 | #region Async communications with server |
216 | |||
213 | /// <summary> | 217 | /// <summary> |
214 | /// Async method, invoked when a block of data has been received from the service | 218 | /// Async method, invoked when a block of data has been received from the service |
215 | /// </summary> | 219 | /// </summary> |
@@ -218,13 +222,14 @@ namespace OpenSim.Framework.Communications | |||
218 | { | 222 | { |
219 | try | 223 | try |
220 | { | 224 | { |
221 | Stream s = (Stream)ar.AsyncState; | 225 | Stream s = (Stream) ar.AsyncState; |
222 | int read = s.EndRead(ar); | 226 | int read = s.EndRead(ar); |
223 | 227 | ||
224 | if (read > 0) | 228 | if (read > 0) |
225 | { | 229 | { |
226 | _resource.Write(_readbuf, 0, read); | 230 | _resource.Write(_readbuf, 0, read); |
227 | IAsyncResult asynchronousResult = s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); | 231 | IAsyncResult asynchronousResult = |
232 | s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); | ||
228 | 233 | ||
229 | // TODO! Implement timeout, without killing the server | 234 | // TODO! Implement timeout, without killing the server |
230 | //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); | 235 | //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); |
@@ -251,12 +256,13 @@ namespace OpenSim.Framework.Communications | |||
251 | try | 256 | try |
252 | { | 257 | { |
253 | // grab response | 258 | // grab response |
254 | WebRequest wr = (WebRequest)ar.AsyncState; | 259 | WebRequest wr = (WebRequest) ar.AsyncState; |
255 | _response = (HttpWebResponse)wr.EndGetResponse(ar); | 260 | _response = (HttpWebResponse) wr.EndGetResponse(ar); |
256 | 261 | ||
257 | // get response stream, and setup async reading | 262 | // get response stream, and setup async reading |
258 | Stream s = _response.GetResponseStream(); | 263 | Stream s = _response.GetResponseStream(); |
259 | IAsyncResult asynchronousResult = s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); | 264 | IAsyncResult asynchronousResult = |
265 | s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); | ||
260 | 266 | ||
261 | // TODO! Implement timeout, without killing the server | 267 | // TODO! Implement timeout, without killing the server |
262 | // wait until completed, or we timed out | 268 | // wait until completed, or we timed out |
@@ -281,6 +287,7 @@ namespace OpenSim.Framework.Communications | |||
281 | } | 287 | } |
282 | } | 288 | } |
283 | } | 289 | } |
290 | |||
284 | #endregion Async communications with server | 291 | #endregion Async communications with server |
285 | 292 | ||
286 | /// <summary> | 293 | /// <summary> |
@@ -290,17 +297,17 @@ namespace OpenSim.Framework.Communications | |||
290 | { | 297 | { |
291 | lock (_lock) | 298 | lock (_lock) |
292 | { | 299 | { |
293 | _request = (HttpWebRequest)WebRequest.Create(buildUri()); | 300 | _request = (HttpWebRequest) WebRequest.Create(buildUri()); |
294 | _request.KeepAlive = false; | 301 | _request.KeepAlive = false; |
295 | _request.ContentType = "application/xml"; | 302 | _request.ContentType = "application/xml"; |
296 | _request.Timeout = 200000; | 303 | _request.Timeout = 200000; |
297 | _asyncException = null; | 304 | _asyncException = null; |
298 | 305 | ||
299 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | 306 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); |
300 | _response = (HttpWebResponse)_request.GetResponse(); | 307 | _response = (HttpWebResponse) _request.GetResponse(); |
301 | Stream src = _response.GetResponseStream(); | 308 | Stream src = _response.GetResponseStream(); |
302 | int length = src.Read(_readbuf, 0, BufferSize); | 309 | int length = src.Read(_readbuf, 0, BufferSize); |
303 | while(length > 0) | 310 | while (length > 0) |
304 | { | 311 | { |
305 | _resource.Write(_readbuf, 0, length); | 312 | _resource.Write(_readbuf, 0, length); |
306 | length = src.Read(_readbuf, 0, BufferSize); | 313 | length = src.Read(_readbuf, 0, BufferSize); |
@@ -329,7 +336,7 @@ namespace OpenSim.Framework.Communications | |||
329 | 336 | ||
330 | public Stream Request(Stream src) | 337 | public Stream Request(Stream src) |
331 | { | 338 | { |
332 | _request = (HttpWebRequest)WebRequest.Create(buildUri()); | 339 | _request = (HttpWebRequest) WebRequest.Create(buildUri()); |
333 | _request.KeepAlive = false; | 340 | _request.KeepAlive = false; |
334 | _request.ContentType = "application/xml"; | 341 | _request.ContentType = "application/xml"; |
335 | _request.Timeout = 900000; | 342 | _request.Timeout = 900000; |
@@ -340,13 +347,13 @@ namespace OpenSim.Framework.Communications | |||
340 | src.Seek(0, SeekOrigin.Begin); | 347 | src.Seek(0, SeekOrigin.Begin); |
341 | Stream dst = _request.GetRequestStream(); | 348 | Stream dst = _request.GetRequestStream(); |
342 | byte[] buf = new byte[1024]; | 349 | byte[] buf = new byte[1024]; |
343 | int length = src.Read(buf,0, 1024); | 350 | int length = src.Read(buf, 0, 1024); |
344 | while (length > 0) | 351 | while (length > 0) |
345 | { | 352 | { |
346 | dst.Write(buf, 0, length); | 353 | dst.Write(buf, 0, length); |
347 | length = src.Read(buf, 0, 1024); | 354 | length = src.Read(buf, 0, 1024); |
348 | } | 355 | } |
349 | _response = (HttpWebResponse)_request.GetResponse(); | 356 | _response = (HttpWebResponse) _request.GetResponse(); |
350 | 357 | ||
351 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | 358 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); |
352 | 359 | ||
@@ -357,8 +364,8 @@ namespace OpenSim.Framework.Communications | |||
357 | return null; | 364 | return null; |
358 | } | 365 | } |
359 | 366 | ||
360 | |||
361 | #region Async Invocation | 367 | #region Async Invocation |
368 | |||
362 | public IAsyncResult BeginRequest(AsyncCallback callback, object state) | 369 | public IAsyncResult BeginRequest(AsyncCallback callback, object state) |
363 | { | 370 | { |
364 | /// <summary> | 371 | /// <summary> |
@@ -371,7 +378,7 @@ namespace OpenSim.Framework.Communications | |||
371 | 378 | ||
372 | public Stream EndRequest(IAsyncResult asyncResult) | 379 | public Stream EndRequest(IAsyncResult asyncResult) |
373 | { | 380 | { |
374 | AsyncResult<Stream> ar = (AsyncResult<Stream>)asyncResult; | 381 | AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult; |
375 | 382 | ||
376 | // Wait for operation to complete, then return result or | 383 | // Wait for operation to complete, then return result or |
377 | // throw exception | 384 | // throw exception |
@@ -381,7 +388,7 @@ namespace OpenSim.Framework.Communications | |||
381 | private void RequestHelper(Object asyncResult) | 388 | private void RequestHelper(Object asyncResult) |
382 | { | 389 | { |
383 | // We know that it's really an AsyncResult<DateTime> object | 390 | // We know that it's really an AsyncResult<DateTime> object |
384 | AsyncResult<Stream> ar = (AsyncResult<Stream>)asyncResult; | 391 | AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult; |
385 | try | 392 | try |
386 | { | 393 | { |
387 | // Perform the operation; if sucessful set the result | 394 | // Perform the operation; if sucessful set the result |
@@ -394,6 +401,7 @@ namespace OpenSim.Framework.Communications | |||
394 | ar.HandleException(e, false); | 401 | ar.HandleException(e, false); |
395 | } | 402 | } |
396 | } | 403 | } |
404 | |||
397 | #endregion Async Invocation | 405 | #endregion Async Invocation |
398 | } | 406 | } |
399 | } | 407 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs index 006c8ee..cdc3baf 100644 --- a/OpenSim/Framework/Communications/UserManagerBase.cs +++ b/OpenSim/Framework/Communications/UserManagerBase.cs | |||
@@ -33,18 +33,15 @@ using System.Reflection; | |||
33 | using System.Security.Cryptography; | 33 | using System.Security.Cryptography; |
34 | using libsecondlife; | 34 | using libsecondlife; |
35 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
38 | using OpenSim.Framework.Data; | ||
39 | using OpenSim.Framework.Interfaces; | 37 | using OpenSim.Framework.Interfaces; |
40 | 38 | ||
41 | |||
42 | namespace OpenSim.Framework.UserManagement | 39 | namespace OpenSim.Framework.UserManagement |
43 | { | 40 | { |
44 | public abstract class UserManagerBase : IUserService | 41 | public abstract class UserManagerBase : IUserService |
45 | { | 42 | { |
46 | public UserConfig _config; | 43 | public UserConfig _config; |
47 | Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>(); | 44 | private Dictionary<string, IUserData> _plugins = new Dictionary<string, IUserData>(); |
48 | 45 | ||
49 | /// <summary> | 46 | /// <summary> |
50 | /// Adds a new user server plugin - user servers will be requested in the order they were loaded. | 47 | /// Adds a new user server plugin - user servers will be requested in the order they were loaded. |
@@ -78,11 +75,12 @@ namespace OpenSim.Framework.UserManagement | |||
78 | public void AddPlugin(IUserData plug) | 75 | public void AddPlugin(IUserData plug) |
79 | { | 76 | { |
80 | plug.Initialise(); | 77 | plug.Initialise(); |
81 | this._plugins.Add(plug.getName(), plug); | 78 | _plugins.Add(plug.getName(), plug); |
82 | MainLog.Instance.Verbose( "Userstorage: Added IUserData Interface"); | 79 | MainLog.Instance.Verbose("Userstorage: Added IUserData Interface"); |
83 | } | 80 | } |
84 | 81 | ||
85 | #region Get UserProfile | 82 | #region Get UserProfile |
83 | |||
86 | /// <summary> | 84 | /// <summary> |
87 | /// Loads a user profile from a database by UUID | 85 | /// Loads a user profile from a database by UUID |
88 | /// </summary> | 86 | /// </summary> |
@@ -100,7 +98,7 @@ namespace OpenSim.Framework.UserManagement | |||
100 | } | 98 | } |
101 | catch (Exception e) | 99 | catch (Exception e) |
102 | { | 100 | { |
103 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 101 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
104 | } | 102 | } |
105 | } | 103 | } |
106 | 104 | ||
@@ -126,7 +124,7 @@ namespace OpenSim.Framework.UserManagement | |||
126 | catch (Exception e) | 124 | catch (Exception e) |
127 | { | 125 | { |
128 | System.Console.WriteLine("EEK!"); | 126 | System.Console.WriteLine("EEK!"); |
129 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 127 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
130 | } | 128 | } |
131 | } | 129 | } |
132 | 130 | ||
@@ -145,7 +143,7 @@ namespace OpenSim.Framework.UserManagement | |||
145 | { | 143 | { |
146 | try | 144 | try |
147 | { | 145 | { |
148 | UserProfileData profile = plugin.Value.GetUserByName(fname,lname); | 146 | UserProfileData profile = plugin.Value.GetUserByName(fname, lname); |
149 | 147 | ||
150 | profile.currentAgent = getUserAgent(profile.UUID); | 148 | profile.currentAgent = getUserAgent(profile.UUID); |
151 | 149 | ||
@@ -153,7 +151,7 @@ namespace OpenSim.Framework.UserManagement | |||
153 | } | 151 | } |
154 | catch (Exception e) | 152 | catch (Exception e) |
155 | { | 153 | { |
156 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 154 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
157 | } | 155 | } |
158 | } | 156 | } |
159 | 157 | ||
@@ -170,20 +168,24 @@ namespace OpenSim.Framework.UserManagement | |||
170 | { | 168 | { |
171 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) | 169 | foreach (KeyValuePair<string, IUserData> plugin in _plugins) |
172 | { | 170 | { |
173 | try { | 171 | try |
172 | { | ||
174 | plugin.Value.UpdateUserProfile(data); | 173 | plugin.Value.UpdateUserProfile(data); |
175 | return true; | 174 | return true; |
176 | } catch (Exception e) { | 175 | } |
177 | MainLog.Instance.Verbose( "Unable to set user via " + plugin.Key + "(" + e.ToString() + ")"); | 176 | catch (Exception e) |
177 | { | ||
178 | MainLog.Instance.Verbose("Unable to set user via " + plugin.Key + "(" + e.ToString() + ")"); | ||
178 | } | 179 | } |
179 | } | 180 | } |
180 | 181 | ||
181 | return false; | 182 | return false; |
182 | } | 183 | } |
183 | 184 | ||
184 | #endregion | 185 | #endregion |
185 | 186 | ||
186 | #region Get UserAgent | 187 | #region Get UserAgent |
188 | |||
187 | /// <summary> | 189 | /// <summary> |
188 | /// Loads a user agent by uuid (not called directly) | 190 | /// Loads a user agent by uuid (not called directly) |
189 | /// </summary> | 191 | /// </summary> |
@@ -199,7 +201,7 @@ namespace OpenSim.Framework.UserManagement | |||
199 | } | 201 | } |
200 | catch (Exception e) | 202 | catch (Exception e) |
201 | { | 203 | { |
202 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 204 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
203 | } | 205 | } |
204 | } | 206 | } |
205 | 207 | ||
@@ -221,7 +223,7 @@ namespace OpenSim.Framework.UserManagement | |||
221 | } | 223 | } |
222 | catch (Exception e) | 224 | catch (Exception e) |
223 | { | 225 | { |
224 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 226 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
225 | } | 227 | } |
226 | } | 228 | } |
227 | 229 | ||
@@ -249,11 +251,11 @@ namespace OpenSim.Framework.UserManagement | |||
249 | { | 251 | { |
250 | try | 252 | try |
251 | { | 253 | { |
252 | return plugin.Value.GetAgentByName(fname,lname); | 254 | return plugin.Value.GetAgentByName(fname, lname); |
253 | } | 255 | } |
254 | catch (Exception e) | 256 | catch (Exception e) |
255 | { | 257 | { |
256 | MainLog.Instance.Verbose( "Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); | 258 | MainLog.Instance.Verbose("Unable to find user via " + plugin.Key + "(" + e.ToString() + ")"); |
257 | } | 259 | } |
258 | } | 260 | } |
259 | 261 | ||
@@ -263,6 +265,7 @@ namespace OpenSim.Framework.UserManagement | |||
263 | #endregion | 265 | #endregion |
264 | 266 | ||
265 | #region CreateAgent | 267 | #region CreateAgent |
268 | |||
266 | /// <summary> | 269 | /// <summary> |
267 | /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB | 270 | /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB |
268 | /// </summary> | 271 | /// </summary> |
@@ -270,7 +273,7 @@ namespace OpenSim.Framework.UserManagement | |||
270 | /// <param name="request">The users loginrequest</param> | 273 | /// <param name="request">The users loginrequest</param> |
271 | public void CreateAgent(UserProfileData profile, XmlRpcRequest request) | 274 | public void CreateAgent(UserProfileData profile, XmlRpcRequest request) |
272 | { | 275 | { |
273 | Hashtable requestData = (Hashtable)request.Params[0]; | 276 | Hashtable requestData = (Hashtable) request.Params[0]; |
274 | 277 | ||
275 | UserAgentData agent = new UserAgentData(); | 278 | UserAgentData agent = new UserAgentData(); |
276 | 279 | ||
@@ -297,7 +300,7 @@ namespace OpenSim.Framework.UserManagement | |||
297 | // If user specified additional start, use that | 300 | // If user specified additional start, use that |
298 | if (requestData.ContainsKey("start")) | 301 | if (requestData.ContainsKey("start")) |
299 | { | 302 | { |
300 | string startLoc = ((string)requestData["start"]).Trim(); | 303 | string startLoc = ((string) requestData["start"]).Trim(); |
301 | if (!(startLoc == "last" || startLoc == "home")) | 304 | if (!(startLoc == "last" || startLoc == "home")) |
302 | { | 305 | { |
303 | // Format: uri:Ahern&162&213&34 | 306 | // Format: uri:Ahern&162&213&34 |
@@ -312,7 +315,6 @@ namespace OpenSim.Framework.UserManagement | |||
312 | } | 315 | } |
313 | catch (Exception) | 316 | catch (Exception) |
314 | { | 317 | { |
315 | |||
316 | } | 318 | } |
317 | } | 319 | } |
318 | } | 320 | } |
@@ -323,7 +325,7 @@ namespace OpenSim.Framework.UserManagement | |||
323 | 325 | ||
324 | // Current location | 326 | // Current location |
325 | agent.regionID = new LLUUID(); // Fill in later | 327 | agent.regionID = new LLUUID(); // Fill in later |
326 | agent.currentRegion = new LLUUID(); // Fill in later | 328 | agent.currentRegion = new LLUUID(); // Fill in later |
327 | 329 | ||
328 | profile.currentAgent = agent; | 330 | profile.currentAgent = agent; |
329 | } | 331 | } |
@@ -364,7 +366,6 @@ namespace OpenSim.Framework.UserManagement | |||
364 | try | 366 | try |
365 | { | 367 | { |
366 | plugin.Value.AddNewUserProfile(user); | 368 | plugin.Value.AddNewUserProfile(user); |
367 | |||
368 | } | 369 | } |
369 | catch (Exception e) | 370 | catch (Exception e) |
370 | { | 371 | { |
@@ -376,4 +377,4 @@ namespace OpenSim.Framework.UserManagement | |||
376 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName); | 377 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName); |
377 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password); | 378 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password); |
378 | } | 379 | } |
379 | } | 380 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs index efe6ebb..0d48683 100644 --- a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs +++ b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs | |||
@@ -26,21 +26,18 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.IO; | 29 | using System.IO; |
30 | using System.Net; | ||
33 | using System.Text; | 31 | using System.Text; |
34 | 32 | using OpenSim.Framework.Console; | |
35 | using OpenSim.Framework; | ||
36 | 33 | ||
37 | namespace OpenSim.Framework.Configuration.HTTP | 34 | namespace OpenSim.Framework.Configuration.HTTP |
38 | { | 35 | { |
39 | public class HTTPConfiguration : IGenericConfig | 36 | public class HTTPConfiguration : IGenericConfig |
40 | { | 37 | { |
41 | RemoteConfigSettings remoteConfigSettings; | 38 | private RemoteConfigSettings remoteConfigSettings; |
42 | 39 | ||
43 | XmlConfiguration xmlConfig; | 40 | private XmlConfiguration xmlConfig; |
44 | 41 | ||
45 | private string configFileName = ""; | 42 | private string configFileName = ""; |
46 | 43 | ||
@@ -62,8 +59,9 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
62 | StringBuilder sb = new StringBuilder(); | 59 | StringBuilder sb = new StringBuilder(); |
63 | 60 | ||
64 | byte[] buf = new byte[8192]; | 61 | byte[] buf = new byte[8192]; |
65 | HttpWebRequest request = (HttpWebRequest)WebRequest.Create(this.remoteConfigSettings.baseConfigURL + this.configFileName); | 62 | HttpWebRequest request = |
66 | HttpWebResponse response = (HttpWebResponse)request.GetResponse(); | 63 | (HttpWebRequest) WebRequest.Create(remoteConfigSettings.baseConfigURL + configFileName); |
64 | HttpWebResponse response = (HttpWebResponse) request.GetResponse(); | ||
67 | 65 | ||
68 | Stream resStream = response.GetResponseStream(); | 66 | Stream resStream = response.GetResponseStream(); |
69 | 67 | ||
@@ -78,13 +76,14 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
78 | tempString = Encoding.ASCII.GetString(buf, 0, count); | 76 | tempString = Encoding.ASCII.GetString(buf, 0, count); |
79 | sb.Append(tempString); | 77 | sb.Append(tempString); |
80 | } | 78 | } |
81 | } | 79 | } while (count > 0); |
82 | while (count > 0); | ||
83 | LoadDataFromString(sb.ToString()); | 80 | LoadDataFromString(sb.ToString()); |
84 | } | 81 | } |
85 | catch (WebException) | 82 | catch (WebException) |
86 | { | 83 | { |
87 | Console.MainLog.Instance.Warn("Unable to connect to remote configuration file (" + remoteConfigSettings.baseConfigURL + configFileName + "). Creating local file instead."); | 84 | MainLog.Instance.Warn("Unable to connect to remote configuration file (" + |
85 | remoteConfigSettings.baseConfigURL + configFileName + | ||
86 | "). Creating local file instead."); | ||
88 | xmlConfig.SetFileName(configFileName); | 87 | xmlConfig.SetFileName(configFileName); |
89 | xmlConfig.LoadData(); | 88 | xmlConfig.LoadData(); |
90 | } | 89 | } |
@@ -93,7 +92,6 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
93 | public void LoadDataFromString(string data) | 92 | public void LoadDataFromString(string data) |
94 | { | 93 | { |
95 | xmlConfig.LoadDataFromString(data); | 94 | xmlConfig.LoadDataFromString(data); |
96 | |||
97 | } | 95 | } |
98 | 96 | ||
99 | public string GetAttribute(string attributeName) | 97 | public string GetAttribute(string attributeName) |
@@ -114,4 +112,4 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
114 | { | 112 | { |
115 | } | 113 | } |
116 | } | 114 | } |
117 | } | 115 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs b/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs index 3ac03bb..332066c 100644 --- a/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs +++ b/OpenSim/Framework/Configuration/HTTP/RemoteConfigSettings.cs | |||
@@ -26,12 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | using OpenSim.Framework; | ||
34 | |||
35 | namespace OpenSim.Framework.Configuration.HTTP | 29 | namespace OpenSim.Framework.Configuration.HTTP |
36 | { | 30 | { |
37 | public class RemoteConfigSettings | 31 | public class RemoteConfigSettings |
@@ -39,24 +33,30 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
39 | private ConfigurationMember configMember; | 33 | private ConfigurationMember configMember; |
40 | 34 | ||
41 | public string baseConfigURL = ""; | 35 | public string baseConfigURL = ""; |
36 | |||
42 | public RemoteConfigSettings(string filename) | 37 | public RemoteConfigSettings(string filename) |
43 | { | 38 | { |
44 | configMember = new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions, handleIncomingConfiguration); | 39 | configMember = |
40 | new ConfigurationMember(filename, "REMOTE CONFIG SETTINGS", loadConfigurationOptions, | ||
41 | handleIncomingConfiguration); | ||
45 | configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll"); | 42 | configMember.forceConfigurationPluginLibrary("OpenSim.Framework.Configuration.XML.dll"); |
46 | configMember.performConfigurationRetrieve(); | 43 | configMember.performConfigurationRetrieve(); |
47 | } | 44 | } |
48 | 45 | ||
49 | public void loadConfigurationOptions() | 46 | public void loadConfigurationOptions() |
50 | { | 47 | { |
51 | configMember.addConfigurationOption("base_config_url", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "URL Containing Configuration Files", "http://localhost/", false); | 48 | configMember.addConfigurationOption("base_config_url", |
49 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
50 | "URL Containing Configuration Files", "http://localhost/", false); | ||
52 | } | 51 | } |
52 | |||
53 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 53 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
54 | { | 54 | { |
55 | if (configuration_key == "base_config_url") | 55 | if (configuration_key == "base_config_url") |
56 | { | 56 | { |
57 | baseConfigURL = (string)configuration_result; | 57 | baseConfigURL = (string) configuration_result; |
58 | } | 58 | } |
59 | return true; | 59 | return true; |
60 | } | 60 | } |
61 | } | 61 | } |
62 | } | 62 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs index 52db852..152dec5 100644 --- a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs +++ b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs | |||
@@ -25,12 +25,11 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.IO; | 30 | using System.IO; |
30 | using System.Xml; | 31 | using System.Xml; |
31 | 32 | ||
32 | using OpenSim.Framework; | ||
33 | |||
34 | namespace OpenSim.Framework.Configuration | 33 | namespace OpenSim.Framework.Configuration |
35 | { | 34 | { |
36 | public class XmlConfiguration : IGenericConfig | 35 | public class XmlConfiguration : IGenericConfig |
@@ -56,6 +55,7 @@ namespace OpenSim.Framework.Configuration | |||
56 | if (configNode.Name != "Config") | 55 | if (configNode.Name != "Config") |
57 | throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>"); | 56 | throw new Exception("Error: Invalid .xml File. <Root> first child should be <Config>"); |
58 | } | 57 | } |
58 | |||
59 | public void LoadData() | 59 | public void LoadData() |
60 | { | 60 | { |
61 | lock (this) | 61 | lock (this) |
@@ -81,7 +81,7 @@ namespace OpenSim.Framework.Configuration | |||
81 | 81 | ||
82 | if (createdFile) | 82 | if (createdFile) |
83 | { | 83 | { |
84 | this.Commit(); | 84 | Commit(); |
85 | } | 85 | } |
86 | } | 86 | } |
87 | } | 87 | } |
@@ -93,12 +93,13 @@ namespace OpenSim.Framework.Configuration | |||
93 | 93 | ||
94 | LoadDataToClass(); | 94 | LoadDataToClass(); |
95 | } | 95 | } |
96 | |||
96 | public string GetAttribute(string attributeName) | 97 | public string GetAttribute(string attributeName) |
97 | { | 98 | { |
98 | string result = null; | 99 | string result = null; |
99 | if (configNode.Attributes[attributeName] != null) | 100 | if (configNode.Attributes[attributeName] != null) |
100 | { | 101 | { |
101 | result = ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value; | 102 | result = ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value; |
102 | } | 103 | } |
103 | return result; | 104 | return result; |
104 | } | 105 | } |
@@ -107,7 +108,7 @@ namespace OpenSim.Framework.Configuration | |||
107 | { | 108 | { |
108 | if (configNode.Attributes[attributeName] != null) | 109 | if (configNode.Attributes[attributeName] != null) |
109 | { | 110 | { |
110 | ((XmlAttribute)configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue; | 111 | ((XmlAttribute) configNode.Attributes.GetNamedItem(attributeName)).Value = attributeValue; |
111 | } | 112 | } |
112 | else | 113 | else |
113 | { | 114 | { |
@@ -124,7 +125,7 @@ namespace OpenSim.Framework.Configuration | |||
124 | if (!Directory.Exists(Util.configDir())) | 125 | if (!Directory.Exists(Util.configDir())) |
125 | { | 126 | { |
126 | Directory.CreateDirectory(Util.configDir()); | 127 | Directory.CreateDirectory(Util.configDir()); |
127 | } | 128 | } |
128 | doc.Save(fileName); | 129 | doc.Save(fileName); |
129 | } | 130 | } |
130 | 131 | ||
@@ -134,6 +135,5 @@ namespace OpenSim.Framework.Configuration | |||
134 | rootNode = null; | 135 | rootNode = null; |
135 | doc = null; | 136 | doc = null; |
136 | } | 137 | } |
137 | |||
138 | } | 138 | } |
139 | } | 139 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Console/AssemblyInfo.cs b/OpenSim/Framework/Console/AssemblyInfo.cs index 7e7c77a..bfad5b7 100644 --- a/OpenSim/Framework/Console/AssemblyInfo.cs +++ b/OpenSim/Framework/Console/AssemblyInfo.cs | |||
@@ -27,24 +27,26 @@ | |||
27 | */ | 27 | */ |
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
30 | |||
30 | // Information about this assembly is defined by the following | 31 | // Information about this assembly is defined by the following |
31 | // attributes. | 32 | // attributes. |
32 | // | 33 | // |
33 | // change them to the information which is associated with the assembly | 34 | // change them to the information which is associated with the assembly |
34 | // you compile. | 35 | // you compile. |
35 | 36 | ||
36 | [assembly: AssemblyTitle("ServerConsole")] | 37 | [assembly : AssemblyTitle("ServerConsole")] |
37 | [assembly: AssemblyDescription("")] | 38 | [assembly : AssemblyDescription("")] |
38 | [assembly: AssemblyConfiguration("")] | 39 | [assembly : AssemblyConfiguration("")] |
39 | [assembly: AssemblyCompany("")] | 40 | [assembly : AssemblyCompany("")] |
40 | [assembly: AssemblyProduct("ServerConsole")] | 41 | [assembly : AssemblyProduct("ServerConsole")] |
41 | [assembly: AssemblyCopyright("")] | 42 | [assembly : AssemblyCopyright("")] |
42 | [assembly: AssemblyTrademark("")] | 43 | [assembly : AssemblyTrademark("")] |
43 | [assembly: AssemblyCulture("")] | 44 | [assembly : AssemblyCulture("")] |
44 | 45 | ||
45 | // This sets the default COM visibility of types in the assembly to invisible. | 46 | // This sets the default COM visibility of types in the assembly to invisible. |
46 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | 47 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. |
47 | [assembly: ComVisible(false)] | 48 | |
49 | [assembly : ComVisible(false)] | ||
48 | 50 | ||
49 | // The assembly version has following format : | 51 | // The assembly version has following format : |
50 | // | 52 | // |
@@ -53,4 +55,4 @@ using System.Runtime.InteropServices; | |||
53 | // You can specify all values by your own or you can build default build and revision | 55 | // You can specify all values by your own or you can build default build and revision |
54 | // numbers with the '*' character (the default): | 56 | // numbers with the '*' character (the default): |
55 | 57 | ||
56 | [assembly: AssemblyVersion("1.0.*")] | 58 | [assembly : AssemblyVersion("1.0.*")] \ No newline at end of file |
diff --git a/OpenSim/Framework/Console/ConsoleCallbacksBase.cs b/OpenSim/Framework/Console/ConsoleCallbacksBase.cs index e079202..8eea702 100644 --- a/OpenSim/Framework/Console/ConsoleCallbacksBase.cs +++ b/OpenSim/Framework/Console/ConsoleCallbacksBase.cs | |||
@@ -26,10 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Console | 28 | namespace OpenSim.Framework.Console |
29 | { | 29 | { |
30 | public interface conscmd_callback | 30 | public interface conscmd_callback |
31 | { | 31 | { |
32 | void RunCmd(string cmd, string[] cmdparams); | 32 | void RunCmd(string cmd, string[] cmdparams); |
33 | void Show(string ShowWhat); | 33 | void Show(string ShowWhat); |
34 | } | 34 | } |
35 | } | 35 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index c976e2c..6651e5d 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs | |||
@@ -26,10 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Diagnostics; | ||
29 | using System.IO; | 31 | using System.IO; |
30 | using System.Net; | 32 | using System.Net; |
31 | using System.Diagnostics; | ||
32 | using System.Collections.Generic; | ||
33 | 33 | ||
34 | namespace OpenSim.Framework.Console | 34 | namespace OpenSim.Framework.Console |
35 | { | 35 | { |
@@ -48,7 +48,7 @@ namespace OpenSim.Framework.Console | |||
48 | { | 48 | { |
49 | private object m_syncRoot = new object(); | 49 | private object m_syncRoot = new object(); |
50 | 50 | ||
51 | StreamWriter Log; | 51 | private StreamWriter Log; |
52 | public conscmd_callback cmdparser; | 52 | public conscmd_callback cmdparser; |
53 | public string componentname; | 53 | public string componentname; |
54 | private bool m_verbose; | 54 | private bool m_verbose; |
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Console | |||
57 | { | 57 | { |
58 | this.componentname = componentname; | 58 | this.componentname = componentname; |
59 | this.cmdparser = cmdparser; | 59 | this.cmdparser = cmdparser; |
60 | this.m_verbose = verbose; | 60 | m_verbose = verbose; |
61 | System.Console.WriteLine("Creating new local console"); | 61 | System.Console.WriteLine("Creating new local console"); |
62 | 62 | ||
63 | if (String.IsNullOrEmpty(LogFile)) | 63 | if (String.IsNullOrEmpty(LogFile)) |
@@ -87,8 +87,8 @@ namespace OpenSim.Framework.Console | |||
87 | /// <returns>an ansii color</returns> | 87 | /// <returns>an ansii color</returns> |
88 | private ConsoleColor DeriveColor(string input) | 88 | private ConsoleColor DeriveColor(string input) |
89 | { | 89 | { |
90 | int colIdx = (input.ToUpper().GetHashCode() % 6) + 9; | 90 | int colIdx = (input.ToUpper().GetHashCode()%6) + 9; |
91 | return (ConsoleColor)colIdx; | 91 | return (ConsoleColor) colIdx; |
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
@@ -236,7 +236,7 @@ namespace OpenSim.Framework.Console | |||
236 | { | 236 | { |
237 | lock (m_syncRoot) | 237 | lock (m_syncRoot) |
238 | { | 238 | { |
239 | string now = System.DateTime.Now.ToString("[MM-dd hh:mm:ss] "); | 239 | string now = DateTime.Now.ToString("[MM-dd hh:mm:ss] "); |
240 | Log.Write(now); | 240 | Log.Write(now); |
241 | Log.WriteLine(format, args); | 241 | Log.WriteLine(format, args); |
242 | Log.Flush(); | 242 | Log.Flush(); |
@@ -306,7 +306,7 @@ namespace OpenSim.Framework.Console | |||
306 | public int Read() | 306 | public int Read() |
307 | { | 307 | { |
308 | int TempInt = System.Console.Read(); | 308 | int TempInt = System.Console.Read(); |
309 | Log.Write((char)TempInt); | 309 | Log.Write((char) TempInt); |
310 | return TempInt; | 310 | return TempInt; |
311 | } | 311 | } |
312 | 312 | ||
@@ -359,7 +359,7 @@ namespace OpenSim.Framework.Console | |||
359 | { | 359 | { |
360 | // FIXME: Needs to be better abstracted | 360 | // FIXME: Needs to be better abstracted |
361 | Log.WriteLine(prompt); | 361 | Log.WriteLine(prompt); |
362 | this.Notice(prompt); | 362 | Notice(prompt); |
363 | ConsoleColor oldfg = System.Console.ForegroundColor; | 363 | ConsoleColor oldfg = System.Console.ForegroundColor; |
364 | System.Console.ForegroundColor = System.Console.BackgroundColor; | 364 | System.Console.ForegroundColor = System.Console.BackgroundColor; |
365 | string temp = System.Console.ReadLine(); | 365 | string temp = System.Console.ReadLine(); |
@@ -370,8 +370,8 @@ namespace OpenSim.Framework.Console | |||
370 | // Displays a command prompt and waits for the user to enter a string, then returns that string | 370 | // Displays a command prompt and waits for the user to enter a string, then returns that string |
371 | public string CmdPrompt(string prompt) | 371 | public string CmdPrompt(string prompt) |
372 | { | 372 | { |
373 | this.Notice(String.Format("{0}: ", prompt)); | 373 | Notice(String.Format("{0}: ", prompt)); |
374 | return this.ReadLine(); | 374 | return ReadLine(); |
375 | } | 375 | } |
376 | 376 | ||
377 | // Displays a command prompt and returns a default value if the user simply presses enter | 377 | // Displays a command prompt and returns a default value if the user simply presses enter |
@@ -423,8 +423,7 @@ namespace OpenSim.Framework.Console | |||
423 | 423 | ||
424 | public void MainLogPrompt() | 424 | public void MainLogPrompt() |
425 | { | 425 | { |
426 | 426 | string tempstr = CmdPrompt(componentname + "# "); | |
427 | string tempstr = this.CmdPrompt(this.componentname + "# "); | ||
428 | MainLogRunCommand(tempstr); | 427 | MainLogRunCommand(tempstr); |
429 | } | 428 | } |
430 | 429 | ||
@@ -436,7 +435,7 @@ namespace OpenSim.Framework.Console | |||
436 | Array.Reverse(tempstrarray); | 435 | Array.Reverse(tempstrarray); |
437 | Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1); | 436 | Array.Resize<string>(ref tempstrarray, tempstrarray.Length - 1); |
438 | Array.Reverse(tempstrarray); | 437 | Array.Reverse(tempstrarray); |
439 | string[] cmdparams = (string[])tempstrarray; | 438 | string[] cmdparams = (string[]) tempstrarray; |
440 | try | 439 | try |
441 | { | 440 | { |
442 | RunCmd(cmd, cmdparams); | 441 | RunCmd(cmd, cmdparams); |
@@ -454,7 +453,7 @@ namespace OpenSim.Framework.Console | |||
454 | string result = String.Empty; | 453 | string result = String.Empty; |
455 | 454 | ||
456 | string stacktrace = Environment.StackTrace; | 455 | string stacktrace = Environment.StackTrace; |
457 | List<string> lines = new List<string>(stacktrace.Split(new string[] { "at " }, StringSplitOptions.None)); | 456 | List<string> lines = new List<string>(stacktrace.Split(new string[] {"at "}, StringSplitOptions.None)); |
458 | 457 | ||
459 | if (lines.Count > 4) | 458 | if (lines.Count > 4) |
460 | { | 459 | { |
@@ -481,4 +480,4 @@ namespace OpenSim.Framework.Console | |||
481 | } | 480 | } |
482 | } | 481 | } |
483 | } | 482 | } |
484 | } | 483 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Console/MainLog.cs b/OpenSim/Framework/Console/MainLog.cs index 5c1a257..adf566c 100644 --- a/OpenSim/Framework/Console/MainLog.cs +++ b/OpenSim/Framework/Console/MainLog.cs | |||
@@ -27,15 +27,14 @@ | |||
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Console | 28 | namespace OpenSim.Framework.Console |
29 | { | 29 | { |
30 | public class MainLog { | 30 | public class MainLog |
31 | 31 | { | |
32 | private static LogBase instance; | 32 | private static LogBase instance; |
33 | 33 | ||
34 | public static LogBase Instance | 34 | public static LogBase Instance |
35 | { | 35 | { |
36 | get { return instance; } | 36 | get { return instance; } |
37 | set { instance = value; } | 37 | set { instance = value; } |
38 | } | 38 | } |
39 | } | 39 | } |
40 | 40 | } \ No newline at end of file | |
41 | } | ||
diff --git a/OpenSim/Framework/Data.DB4o/DB4oGridData.cs b/OpenSim/Framework/Data.DB4o/DB4oGridData.cs index bc7225a..a96d9bd 100644 --- a/OpenSim/Framework/Data.DB4o/DB4oGridData.cs +++ b/OpenSim/Framework/Data.DB4o/DB4oGridData.cs | |||
@@ -34,18 +34,19 @@ namespace OpenSim.Framework.Data.DB4o | |||
34 | /// <summary> | 34 | /// <summary> |
35 | /// A grid server storage mechanism employing the DB4o database system | 35 | /// A grid server storage mechanism employing the DB4o database system |
36 | /// </summary> | 36 | /// </summary> |
37 | class DB4oGridData : IGridData | 37 | internal class DB4oGridData : IGridData |
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// The database manager object | 40 | /// The database manager object |
41 | /// </summary> | 41 | /// </summary> |
42 | DB4oGridManager manager; | 42 | private DB4oGridManager manager; |
43 | 43 | ||
44 | /// <summary> | 44 | /// <summary> |
45 | /// Called when the plugin is first loaded (as constructors are not called) | 45 | /// Called when the plugin is first loaded (as constructors are not called) |
46 | /// </summary> | 46 | /// </summary> |
47 | public void Initialise() { | 47 | public void Initialise() |
48 | manager = new DB4oGridManager("gridserver.yap"); | 48 | { |
49 | manager = new DB4oGridManager("gridserver.yap"); | ||
49 | } | 50 | } |
50 | 51 | ||
51 | /// <summary> | 52 | /// <summary> |
@@ -93,7 +94,8 @@ namespace OpenSim.Framework.Data.DB4o | |||
93 | if (manager.simProfiles.ContainsKey(uuid)) | 94 | if (manager.simProfiles.ContainsKey(uuid)) |
94 | return manager.simProfiles[uuid]; | 95 | return manager.simProfiles[uuid]; |
95 | } | 96 | } |
96 | throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + "). Total Registered Regions: " + manager.simProfiles.Count); | 97 | throw new Exception("Unable to find profile with UUID (" + uuid.ToStringHyphenated() + |
98 | "). Total Registered Regions: " + manager.simProfiles.Count); | ||
97 | } | 99 | } |
98 | 100 | ||
99 | /// <summary> | 101 | /// <summary> |
@@ -123,7 +125,8 @@ namespace OpenSim.Framework.Data.DB4o | |||
123 | /// <param name="handle">The location the region is logging into (unused in Db4o)</param> | 125 | /// <param name="handle">The location the region is logging into (unused in Db4o)</param> |
124 | /// <param name="key">The shared secret</param> | 126 | /// <param name="key">The shared secret</param> |
125 | /// <returns>Authenticated?</returns> | 127 | /// <returns>Authenticated?</returns> |
126 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) { | 128 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string key) |
129 | { | ||
127 | if (manager.simProfiles[uuid].regionRecvKey == key) | 130 | if (manager.simProfiles[uuid].regionRecvKey == key) |
128 | return true; | 131 | return true; |
129 | return false; | 132 | return false; |
@@ -160,4 +163,4 @@ namespace OpenSim.Framework.Data.DB4o | |||
160 | return null; | 163 | return null; |
161 | } | 164 | } |
162 | } | 165 | } |
163 | } | 166 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.DB4o/DB4oManager.cs b/OpenSim/Framework/Data.DB4o/DB4oManager.cs index 9e8a03f..033413a 100644 --- a/OpenSim/Framework/Data.DB4o/DB4oManager.cs +++ b/OpenSim/Framework/Data.DB4o/DB4oManager.cs | |||
@@ -29,23 +29,23 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Db4objects.Db4o; | 30 | using Db4objects.Db4o; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework; | ||
33 | 32 | ||
34 | namespace OpenSim.Framework.Data.DB4o | 33 | namespace OpenSim.Framework.Data.DB4o |
35 | { | 34 | { |
36 | /// <summary> | 35 | /// <summary> |
37 | /// A Database manager for Db4o | 36 | /// A Database manager for Db4o |
38 | /// </summary> | 37 | /// </summary> |
39 | class DB4oGridManager | 38 | internal class DB4oGridManager |
40 | { | 39 | { |
41 | /// <summary> | 40 | /// <summary> |
42 | /// A list of the current regions connected (in-memory cache) | 41 | /// A list of the current regions connected (in-memory cache) |
43 | /// </summary> | 42 | /// </summary> |
44 | public Dictionary<LLUUID, RegionProfileData> simProfiles = new Dictionary<LLUUID, RegionProfileData>(); | 43 | public Dictionary<LLUUID, RegionProfileData> simProfiles = new Dictionary<LLUUID, RegionProfileData>(); |
44 | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Database File Name | 46 | /// Database File Name |
47 | /// </summary> | 47 | /// </summary> |
48 | string dbfl; | 48 | private string dbfl; |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// Creates a new grid storage manager | 51 | /// Creates a new grid storage manager |
@@ -56,7 +56,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
56 | dbfl = db4odb; | 56 | dbfl = db4odb; |
57 | IObjectContainer database; | 57 | IObjectContainer database; |
58 | database = Db4oFactory.OpenFile(dbfl); | 58 | database = Db4oFactory.OpenFile(dbfl); |
59 | IObjectSet result = database.Get(typeof(RegionProfileData)); | 59 | IObjectSet result = database.Get(typeof (RegionProfileData)); |
60 | // Loads the file into the in-memory cache | 60 | // Loads the file into the in-memory cache |
61 | foreach (RegionProfileData row in result) | 61 | foreach (RegionProfileData row in result) |
62 | { | 62 | { |
@@ -94,23 +94,22 @@ namespace OpenSim.Framework.Data.DB4o | |||
94 | return false; | 94 | return false; |
95 | } | 95 | } |
96 | } | 96 | } |
97 | |||
98 | |||
99 | } | 97 | } |
100 | 98 | ||
101 | /// <summary> | 99 | /// <summary> |
102 | /// A manager for the DB4o database (user profiles) | 100 | /// A manager for the DB4o database (user profiles) |
103 | /// </summary> | 101 | /// </summary> |
104 | class DB4oUserManager | 102 | internal class DB4oUserManager |
105 | { | 103 | { |
106 | /// <summary> | 104 | /// <summary> |
107 | /// A list of the user profiles (in memory cache) | 105 | /// A list of the user profiles (in memory cache) |
108 | /// </summary> | 106 | /// </summary> |
109 | public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>(); | 107 | public Dictionary<LLUUID, UserProfileData> userProfiles = new Dictionary<LLUUID, UserProfileData>(); |
108 | |||
110 | /// <summary> | 109 | /// <summary> |
111 | /// Database filename | 110 | /// Database filename |
112 | /// </summary> | 111 | /// </summary> |
113 | string dbfl; | 112 | private string dbfl; |
114 | 113 | ||
115 | /// <summary> | 114 | /// <summary> |
116 | /// Initialises a new DB manager | 115 | /// Initialises a new DB manager |
@@ -122,7 +121,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
122 | IObjectContainer database; | 121 | IObjectContainer database; |
123 | database = Db4oFactory.OpenFile(dbfl); | 122 | database = Db4oFactory.OpenFile(dbfl); |
124 | // Load to cache | 123 | // Load to cache |
125 | IObjectSet result = database.Get(typeof(UserProfileData)); | 124 | IObjectSet result = database.Get(typeof (UserProfileData)); |
126 | foreach (UserProfileData row in result) | 125 | foreach (UserProfileData row in result) |
127 | { | 126 | { |
128 | if (userProfiles.ContainsKey(row.UUID)) | 127 | if (userProfiles.ContainsKey(row.UUID)) |
@@ -144,7 +143,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
144 | /// <param name="record">The profile to update</param> | 143 | /// <param name="record">The profile to update</param> |
145 | /// <returns>true on success, false on fail to persist to db</returns> | 144 | /// <returns>true on success, false on fail to persist to db</returns> |
146 | public bool UpdateRecord(UserProfileData record) | 145 | public bool UpdateRecord(UserProfileData record) |
147 | { | 146 | { |
148 | if (userProfiles.ContainsKey(record.UUID)) | 147 | if (userProfiles.ContainsKey(record.UUID)) |
149 | { | 148 | { |
150 | userProfiles[record.UUID] = record; | 149 | userProfiles[record.UUID] = record; |
@@ -168,4 +167,4 @@ namespace OpenSim.Framework.Data.DB4o | |||
168 | } | 167 | } |
169 | } | 168 | } |
170 | } | 169 | } |
171 | } | 170 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs index b00fd02..c7113bf 100644 --- a/OpenSim/Framework/Data.DB4o/DB4oUserData.cs +++ b/OpenSim/Framework/Data.DB4o/DB4oUserData.cs | |||
@@ -28,8 +28,6 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework; | ||
33 | 31 | ||
34 | namespace OpenSim.Framework.Data.DB4o | 32 | namespace OpenSim.Framework.Data.DB4o |
35 | { | 33 | { |
@@ -41,14 +39,14 @@ namespace OpenSim.Framework.Data.DB4o | |||
41 | /// <summary> | 39 | /// <summary> |
42 | /// The database manager | 40 | /// The database manager |
43 | /// </summary> | 41 | /// </summary> |
44 | DB4oUserManager manager; | 42 | private DB4oUserManager manager; |
45 | 43 | ||
46 | /// <summary> | 44 | /// <summary> |
47 | /// Artificial constructor called upon plugin load | 45 | /// Artificial constructor called upon plugin load |
48 | /// </summary> | 46 | /// </summary> |
49 | public void Initialise() | 47 | public void Initialise() |
50 | { | 48 | { |
51 | manager = new DB4oUserManager(Path.Combine(Util.dataDir(),"userprofiles.yap")); | 49 | manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap")); |
52 | } | 50 | } |
53 | 51 | ||
54 | /// <summary> | 52 | /// <summary> |
@@ -58,7 +56,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
58 | /// <returns>A user profile</returns> | 56 | /// <returns>A user profile</returns> |
59 | public UserProfileData GetUserByUUID(LLUUID uuid) | 57 | public UserProfileData GetUserByUUID(LLUUID uuid) |
60 | { | 58 | { |
61 | if(manager.userProfiles.ContainsKey(uuid)) | 59 | if (manager.userProfiles.ContainsKey(uuid)) |
62 | return manager.userProfiles[uuid]; | 60 | return manager.userProfiles[uuid]; |
63 | return null; | 61 | return null; |
64 | } | 62 | } |
@@ -95,7 +93,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
95 | /// <param name="uuid">The users account ID</param> | 93 | /// <param name="uuid">The users account ID</param> |
96 | /// <returns>A matching users profile</returns> | 94 | /// <returns>A matching users profile</returns> |
97 | public UserAgentData GetAgentByUUID(LLUUID uuid) | 95 | public UserAgentData GetAgentByUUID(LLUUID uuid) |
98 | { | 96 | { |
99 | try | 97 | try |
100 | { | 98 | { |
101 | return GetUserByUUID(uuid).currentAgent; | 99 | return GetUserByUUID(uuid).currentAgent; |
@@ -126,7 +124,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
126 | { | 124 | { |
127 | try | 125 | try |
128 | { | 126 | { |
129 | return GetUserByName(fname,lname).currentAgent; | 127 | return GetUserByName(fname, lname).currentAgent; |
130 | } | 128 | } |
131 | catch (Exception) | 129 | catch (Exception) |
132 | { | 130 | { |
@@ -149,7 +147,7 @@ namespace OpenSim.Framework.Data.DB4o | |||
149 | Console.WriteLine(e.ToString()); | 147 | Console.WriteLine(e.ToString()); |
150 | } | 148 | } |
151 | } | 149 | } |
152 | 150 | ||
153 | /// <summary> | 151 | /// <summary> |
154 | /// Creates a new user profile | 152 | /// Creates a new user profile |
155 | /// </summary> | 153 | /// </summary> |
@@ -157,15 +155,17 @@ namespace OpenSim.Framework.Data.DB4o | |||
157 | /// <returns>True on success, false on error</returns> | 155 | /// <returns>True on success, false on error</returns> |
158 | public bool UpdateUserProfile(UserProfileData user) | 156 | public bool UpdateUserProfile(UserProfileData user) |
159 | { | 157 | { |
160 | try { | 158 | try |
159 | { | ||
161 | return manager.UpdateRecord(user); | 160 | return manager.UpdateRecord(user); |
162 | } catch (Exception e) { | 161 | } |
162 | catch (Exception e) | ||
163 | { | ||
163 | Console.WriteLine(e.ToString()); | 164 | Console.WriteLine(e.ToString()); |
164 | return false; | 165 | return false; |
165 | } | 166 | } |
166 | } | 167 | } |
167 | 168 | ||
168 | |||
169 | 169 | ||
170 | /// <summary> | 170 | /// <summary> |
171 | /// Creates a new user agent | 171 | /// Creates a new user agent |
@@ -219,4 +219,4 @@ namespace OpenSim.Framework.Data.DB4o | |||
219 | return "0.1"; | 219 | return "0.1"; |
220 | } | 220 | } |
221 | } | 221 | } |
222 | } | 222 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs index 52d09fa..6183b6e 100644 --- a/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data.DB4o/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.DB4o")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data.DB4o")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.DB4o")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data.DB4o")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("57991e15-79da-41b7-aa06-2e6b49165a63")] | 24 | |
25 | [assembly : Guid("57991e15-79da-41b7-aa06-2e6b49165a63")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("1.0.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("1.0.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs index e628882..1946790 100644 --- a/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs +++ b/OpenSim/Framework/Data.MSSQL/MSSQLGridData.cs | |||
@@ -185,10 +185,10 @@ namespace OpenSim.Framework.Data.MSSQL | |||
185 | byte[] hash = HashProvider.ComputeHash(stream); | 185 | byte[] hash = HashProvider.ComputeHash(stream); |
186 | return false; | 186 | return false; |
187 | } | 187 | } |
188 | |||
188 | public ReservationData GetReservationAtPoint(uint x, uint y) | 189 | public ReservationData GetReservationAtPoint(uint x, uint y) |
189 | { | 190 | { |
190 | return null; | 191 | return null; |
191 | } | 192 | } |
192 | } | 193 | } |
193 | 194 | } \ No newline at end of file | |
194 | } | ||
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs b/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs index 77d29f7..c0b2edf 100644 --- a/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs +++ b/OpenSim/Framework/Data.MSSQL/MSSQLManager.cs | |||
@@ -36,12 +36,12 @@ namespace OpenSim.Framework.Data.MSSQL | |||
36 | /// <summary> | 36 | /// <summary> |
37 | /// A management class for the MS SQL Storage Engine | 37 | /// A management class for the MS SQL Storage Engine |
38 | /// </summary> | 38 | /// </summary> |
39 | class MSSqlManager | 39 | internal class MSSqlManager |
40 | { | 40 | { |
41 | /// <summary> | 41 | /// <summary> |
42 | /// The database connection object | 42 | /// The database connection object |
43 | /// </summary> | 43 | /// </summary> |
44 | IDbConnection dbcon; | 44 | private IDbConnection dbcon; |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Initialises and creates a new Sql connection and maintains it. | 47 | /// Initialises and creates a new Sql connection and maintains it. |
@@ -55,7 +55,8 @@ namespace OpenSim.Framework.Data.MSSQL | |||
55 | { | 55 | { |
56 | try | 56 | try |
57 | { | 57 | { |
58 | string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";"; | 58 | string connectionString = "Server=" + hostname + ";Database=" + database + ";User ID=" + username + |
59 | ";Password=" + password + ";Pooling=" + cpooling + ";"; | ||
59 | dbcon = new SqlConnection(connectionString); | 60 | dbcon = new SqlConnection(connectionString); |
60 | 61 | ||
61 | dbcon.Open(); | 62 | dbcon.Open(); |
@@ -83,14 +84,14 @@ namespace OpenSim.Framework.Data.MSSQL | |||
83 | /// <returns>A Sql DB Command</returns> | 84 | /// <returns>A Sql DB Command</returns> |
84 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | 85 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) |
85 | { | 86 | { |
86 | SqlCommand dbcommand = (SqlCommand)dbcon.CreateCommand(); | 87 | SqlCommand dbcommand = (SqlCommand) dbcon.CreateCommand(); |
87 | dbcommand.CommandText = sql; | 88 | dbcommand.CommandText = sql; |
88 | foreach (KeyValuePair<string, string> param in parameters) | 89 | foreach (KeyValuePair<string, string> param in parameters) |
89 | { | 90 | { |
90 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); | 91 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); |
91 | } | 92 | } |
92 | 93 | ||
93 | return (IDbCommand)dbcommand; | 94 | return (IDbCommand) dbcommand; |
94 | } | 95 | } |
95 | 96 | ||
96 | /// <summary> | 97 | /// <summary> |
@@ -105,42 +106,42 @@ namespace OpenSim.Framework.Data.MSSQL | |||
105 | if (reader.Read()) | 106 | if (reader.Read()) |
106 | { | 107 | { |
107 | // Region Main | 108 | // Region Main |
108 | regionprofile.regionHandle = (ulong)reader["regionHandle"]; | 109 | regionprofile.regionHandle = (ulong) reader["regionHandle"]; |
109 | regionprofile.regionName = (string)reader["regionName"]; | 110 | regionprofile.regionName = (string) reader["regionName"]; |
110 | regionprofile.UUID = new LLUUID((string)reader["uuid"]); | 111 | regionprofile.UUID = new LLUUID((string) reader["uuid"]); |
111 | 112 | ||
112 | // Secrets | 113 | // Secrets |
113 | regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; | 114 | regionprofile.regionRecvKey = (string) reader["regionRecvKey"]; |
114 | regionprofile.regionSecret = (string)reader["regionSecret"]; | 115 | regionprofile.regionSecret = (string) reader["regionSecret"]; |
115 | regionprofile.regionSendKey = (string)reader["regionSendKey"]; | 116 | regionprofile.regionSendKey = (string) reader["regionSendKey"]; |
116 | 117 | ||
117 | // Region Server | 118 | // Region Server |
118 | regionprofile.regionDataURI = (string)reader["regionDataURI"]; | 119 | regionprofile.regionDataURI = (string) reader["regionDataURI"]; |
119 | regionprofile.regionOnline = false; // Needs to be pinged before this can be set. | 120 | regionprofile.regionOnline = false; // Needs to be pinged before this can be set. |
120 | regionprofile.serverIP = (string)reader["serverIP"]; | 121 | regionprofile.serverIP = (string) reader["serverIP"]; |
121 | regionprofile.serverPort = (uint)reader["serverPort"]; | 122 | regionprofile.serverPort = (uint) reader["serverPort"]; |
122 | regionprofile.serverURI = (string)reader["serverURI"]; | 123 | regionprofile.serverURI = (string) reader["serverURI"]; |
123 | 124 | ||
124 | // Location | 125 | // Location |
125 | regionprofile.regionLocX = (uint)((int)reader["locX"]); | 126 | regionprofile.regionLocX = (uint) ((int) reader["locX"]); |
126 | regionprofile.regionLocY = (uint)((int)reader["locY"]); | 127 | regionprofile.regionLocY = (uint) ((int) reader["locY"]); |
127 | regionprofile.regionLocZ = (uint)((int)reader["locZ"]); | 128 | regionprofile.regionLocZ = (uint) ((int) reader["locZ"]); |
128 | 129 | ||
129 | // Neighbours - 0 = No Override | 130 | // Neighbours - 0 = No Override |
130 | regionprofile.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"]; | 131 | regionprofile.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; |
131 | regionprofile.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"]; | 132 | regionprofile.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; |
132 | regionprofile.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"]; | 133 | regionprofile.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; |
133 | regionprofile.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"]; | 134 | regionprofile.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; |
134 | 135 | ||
135 | // Assets | 136 | // Assets |
136 | regionprofile.regionAssetURI = (string)reader["regionAssetURI"]; | 137 | regionprofile.regionAssetURI = (string) reader["regionAssetURI"]; |
137 | regionprofile.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | 138 | regionprofile.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; |
138 | regionprofile.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | 139 | regionprofile.regionAssetSendKey = (string) reader["regionAssetSendKey"]; |
139 | 140 | ||
140 | // Userserver | 141 | // Userserver |
141 | regionprofile.regionUserURI = (string)reader["regionUserURI"]; | 142 | regionprofile.regionUserURI = (string) reader["regionUserURI"]; |
142 | regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | 143 | regionprofile.regionUserRecvKey = (string) reader["regionUserRecvKey"]; |
143 | regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; | 144 | regionprofile.regionUserSendKey = (string) reader["regionUserSendKey"]; |
144 | } | 145 | } |
145 | else | 146 | else |
146 | { | 147 | { |
@@ -156,12 +157,15 @@ namespace OpenSim.Framework.Data.MSSQL | |||
156 | /// <returns>Successful?</returns> | 157 | /// <returns>Successful?</returns> |
157 | public bool insertRow(RegionProfileData profile) | 158 | public bool insertRow(RegionProfileData profile) |
158 | { | 159 | { |
159 | string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | 160 | string sql = |
160 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | 161 | "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; |
162 | sql += | ||
163 | "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
161 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | 164 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; |
162 | 165 | ||
163 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | 166 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; |
164 | sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | 167 | sql += |
168 | "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
165 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | 169 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; |
166 | 170 | ||
167 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 171 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
@@ -208,4 +212,4 @@ namespace OpenSim.Framework.Data.MSSQL | |||
208 | return returnval; | 212 | return returnval; |
209 | } | 213 | } |
210 | } | 214 | } |
211 | } | 215 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs index eeac06c..6846ecf 100644 --- a/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data.MSSQL/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.MSSQL")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data.MSSQL")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.MSSQL")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data.MSSQL")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")] | 24 | |
25 | [assembly : Guid("0e1c1ca4-2cf2-4315-b0e7-432c02feea8a")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("1.0.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("1.0.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs index bf895c0..055cd92 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | |||
@@ -28,18 +28,17 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using MySql.Data.MySqlClient; | 31 | using System.Data; |
32 | |||
33 | using libsecondlife; | 32 | using libsecondlife; |
33 | using MySql.Data.MySqlClient; | ||
34 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework; | ||
37 | 35 | ||
38 | namespace OpenSim.Framework.Data.MySQL | 36 | namespace OpenSim.Framework.Data.MySQL |
39 | { | 37 | { |
40 | class MySQLAssetData : IAssetProvider | 38 | internal class MySQLAssetData : IAssetProvider |
41 | { | 39 | { |
42 | MySQLManager _dbConnection; | 40 | private MySQLManager _dbConnection; |
41 | |||
43 | #region IAssetProvider Members | 42 | #region IAssetProvider Members |
44 | 43 | ||
45 | private void UpgradeAssetsTable(string oldVersion) | 44 | private void UpgradeAssetsTable(string oldVersion) |
@@ -58,14 +57,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
58 | /// </summary> | 57 | /// </summary> |
59 | private void TestTables() | 58 | private void TestTables() |
60 | { | 59 | { |
61 | |||
62 | Dictionary<string, string> tableList = new Dictionary<string, string>(); | 60 | Dictionary<string, string> tableList = new Dictionary<string, string>(); |
63 | 61 | ||
64 | tableList["assets"] = null; | 62 | tableList["assets"] = null; |
65 | _dbConnection.GetTableVersion(tableList); | 63 | _dbConnection.GetTableVersion(tableList); |
66 | 64 | ||
67 | UpgradeAssetsTable(tableList["assets"]); | 65 | UpgradeAssetsTable(tableList["assets"]); |
68 | |||
69 | } | 66 | } |
70 | 67 | ||
71 | public AssetBase FetchAsset(LLUUID assetID) | 68 | public AssetBase FetchAsset(LLUUID assetID) |
@@ -73,21 +70,24 @@ namespace OpenSim.Framework.Data.MySQL | |||
73 | AssetBase asset = null; | 70 | AssetBase asset = null; |
74 | lock (_dbConnection) | 71 | lock (_dbConnection) |
75 | { | 72 | { |
76 | MySqlCommand cmd = new MySqlCommand("SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", _dbConnection.Connection); | 73 | MySqlCommand cmd = |
74 | new MySqlCommand( | ||
75 | "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", | ||
76 | _dbConnection.Connection); | ||
77 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); | 77 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); |
78 | p.Value = assetID.GetBytes(); | 78 | p.Value = assetID.GetBytes(); |
79 | using (MySqlDataReader dbReader = cmd.ExecuteReader(System.Data.CommandBehavior.SingleRow)) | 79 | using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) |
80 | { | 80 | { |
81 | if (dbReader.Read()) | 81 | if (dbReader.Read()) |
82 | { | 82 | { |
83 | asset = new AssetBase(); | 83 | asset = new AssetBase(); |
84 | asset.Data = (byte[])dbReader["data"]; | 84 | asset.Data = (byte[]) dbReader["data"]; |
85 | asset.Description = (string)dbReader["description"]; | 85 | asset.Description = (string) dbReader["description"]; |
86 | asset.FullID = assetID; | 86 | asset.FullID = assetID; |
87 | asset.InvType = (sbyte)dbReader["invType"]; | 87 | asset.InvType = (sbyte) dbReader["invType"]; |
88 | asset.Local = ((sbyte)dbReader["local"]) != 0 ? true : false; | 88 | asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false; |
89 | asset.Name = (string)dbReader["name"]; | 89 | asset.Name = (string) dbReader["name"]; |
90 | asset.Type = (sbyte)dbReader["assetType"]; | 90 | asset.Type = (sbyte) dbReader["assetType"]; |
91 | } | 91 | } |
92 | } | 92 | } |
93 | } | 93 | } |
@@ -96,8 +96,11 @@ namespace OpenSim.Framework.Data.MySQL | |||
96 | 96 | ||
97 | public void CreateAsset(AssetBase asset) | 97 | public void CreateAsset(AssetBase asset) |
98 | { | 98 | { |
99 | MySqlCommand cmd = new MySqlCommand("REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + | 99 | MySqlCommand cmd = |
100 | "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", _dbConnection.Connection); | 100 | new MySqlCommand( |
101 | "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + | ||
102 | "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", | ||
103 | _dbConnection.Connection); | ||
101 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); | 104 | MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16); |
102 | p.Value = asset.FullID.GetBytes(); | 105 | p.Value = asset.FullID.GetBytes(); |
103 | cmd.Parameters.AddWithValue("?name", asset.Name); | 106 | cmd.Parameters.AddWithValue("?name", asset.Name); |
@@ -148,7 +151,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
148 | 151 | ||
149 | public string Version | 152 | public string Version |
150 | { | 153 | { |
151 | get { return _dbConnection.getVersion(); } | 154 | get { return _dbConnection.getVersion(); } |
152 | } | 155 | } |
153 | 156 | ||
154 | public string Name | 157 | public string Name |
@@ -158,4 +161,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
158 | 161 | ||
159 | #endregion | 162 | #endregion |
160 | } | 163 | } |
161 | } | 164 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLGridData.cs b/OpenSim/Framework/Data.MySQL/MySQLGridData.cs index 9876ab1..fdfc61c 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLGridData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLGridData.cs | |||
@@ -25,13 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using System.Data; | 31 | using System.Data; |
31 | using System.Security.Cryptography; | 32 | using System.Security.Cryptography; |
32 | using System.Text; | 33 | using System.Text; |
33 | using libsecondlife; | 34 | using libsecondlife; |
34 | |||
35 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
36 | 36 | ||
37 | namespace OpenSim.Framework.Data.MySQL | 37 | namespace OpenSim.Framework.Data.MySQL |
@@ -59,7 +59,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
59 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | 59 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); |
60 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | 60 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); |
61 | 61 | ||
62 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | 62 | database = |
63 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, | ||
64 | settingPort); | ||
63 | } | 65 | } |
64 | 66 | ||
65 | /// <summary> | 67 | /// <summary> |
@@ -108,7 +110,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
108 | param["?xmax"] = xmax.ToString(); | 110 | param["?xmax"] = xmax.ToString(); |
109 | param["?ymax"] = ymax.ToString(); | 111 | param["?ymax"] = ymax.ToString(); |
110 | 112 | ||
111 | IDbCommand result = database.Query("SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", param); | 113 | IDbCommand result = |
114 | database.Query( | ||
115 | "SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax", | ||
116 | param); | ||
112 | IDataReader reader = result.ExecuteReader(); | 117 | IDataReader reader = result.ExecuteReader(); |
113 | 118 | ||
114 | RegionProfileData row; | 119 | RegionProfileData row; |
@@ -123,7 +128,6 @@ namespace OpenSim.Framework.Data.MySQL | |||
123 | result.Dispose(); | 128 | result.Dispose(); |
124 | 129 | ||
125 | return rows.ToArray(); | 130 | return rows.ToArray(); |
126 | |||
127 | } | 131 | } |
128 | } | 132 | } |
129 | catch (Exception e) | 133 | catch (Exception e) |
@@ -266,7 +270,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
266 | Dictionary<string, string> param = new Dictionary<string, string>(); | 270 | Dictionary<string, string> param = new Dictionary<string, string>(); |
267 | param["?x"] = x.ToString(); | 271 | param["?x"] = x.ToString(); |
268 | param["?y"] = y.ToString(); | 272 | param["?y"] = y.ToString(); |
269 | IDbCommand result = database.Query("SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", param); | 273 | IDbCommand result = |
274 | database.Query( | ||
275 | "SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y", | ||
276 | param); | ||
270 | IDataReader reader = result.ExecuteReader(); | 277 | IDataReader reader = result.ExecuteReader(); |
271 | 278 | ||
272 | ReservationData row = database.readReservationRow(reader); | 279 | ReservationData row = database.readReservationRow(reader); |
@@ -284,6 +291,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
284 | } | 291 | } |
285 | } | 292 | } |
286 | } | 293 | } |
287 | 294 | } \ No newline at end of file | |
288 | |||
289 | } | ||
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index ded584e..f303a6b 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -26,13 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using System.Data; | ||
31 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
32 | using libsecondlife; | 30 | using libsecondlife; |
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using MySql.Data.MySqlClient; | 31 | using MySql.Data.MySqlClient; |
32 | using OpenSim.Framework.Console; | ||
36 | 33 | ||
37 | namespace OpenSim.Framework.Data.MySQL | 34 | namespace OpenSim.Framework.Data.MySQL |
38 | { | 35 | { |
@@ -59,7 +56,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
59 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | 56 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); |
60 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | 57 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); |
61 | 58 | ||
62 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | 59 | database = |
60 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, | ||
61 | settingPort); | ||
63 | TestTables(database.Connection); | 62 | TestTables(database.Connection); |
64 | } | 63 | } |
65 | 64 | ||
@@ -99,7 +98,6 @@ namespace OpenSim.Framework.Data.MySQL | |||
99 | 98 | ||
100 | private void TestTables(MySqlConnection conn) | 99 | private void TestTables(MySqlConnection conn) |
101 | { | 100 | { |
102 | |||
103 | Dictionary<string, string> tableList = new Dictionary<string, string>(); | 101 | Dictionary<string, string> tableList = new Dictionary<string, string>(); |
104 | 102 | ||
105 | tableList["inventoryfolders"] = null; | 103 | tableList["inventoryfolders"] = null; |
@@ -110,6 +108,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
110 | UpgradeFoldersTable(tableList["inventoryfolders"]); | 108 | UpgradeFoldersTable(tableList["inventoryfolders"]); |
111 | UpgradeItemsTable(tableList["inventoryitems"]); | 109 | UpgradeItemsTable(tableList["inventoryitems"]); |
112 | } | 110 | } |
111 | |||
113 | #endregion | 112 | #endregion |
114 | 113 | ||
115 | /// <summary> | 114 | /// <summary> |
@@ -151,11 +150,13 @@ namespace OpenSim.Framework.Data.MySQL | |||
151 | { | 150 | { |
152 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | 151 | List<InventoryItemBase> items = new List<InventoryItemBase>(); |
153 | 152 | ||
154 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", database.Connection); | 153 | MySqlCommand result = |
154 | new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", | ||
155 | database.Connection); | ||
155 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); | 156 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
156 | MySqlDataReader reader = result.ExecuteReader(); | 157 | MySqlDataReader reader = result.ExecuteReader(); |
157 | 158 | ||
158 | while(reader.Read()) | 159 | while (reader.Read()) |
159 | items.Add(readInventoryItem(reader)); | 160 | items.Add(readInventoryItem(reader)); |
160 | 161 | ||
161 | reader.Close(); | 162 | reader.Close(); |
@@ -183,13 +184,16 @@ namespace OpenSim.Framework.Data.MySQL | |||
183 | { | 184 | { |
184 | lock (database) | 185 | lock (database) |
185 | { | 186 | { |
186 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); | 187 | MySqlCommand result = |
188 | new MySqlCommand( | ||
189 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", | ||
190 | database.Connection); | ||
187 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); | 191 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); |
188 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); | 192 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); |
189 | MySqlDataReader reader = result.ExecuteReader(); | 193 | MySqlDataReader reader = result.ExecuteReader(); |
190 | 194 | ||
191 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 195 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
192 | while(reader.Read()) | 196 | while (reader.Read()) |
193 | items.Add(readInventoryFolder(reader)); | 197 | items.Add(readInventoryFolder(reader)); |
194 | 198 | ||
195 | 199 | ||
@@ -218,17 +222,21 @@ namespace OpenSim.Framework.Data.MySQL | |||
218 | { | 222 | { |
219 | lock (database) | 223 | lock (database) |
220 | { | 224 | { |
221 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", database.Connection); | 225 | MySqlCommand result = |
226 | new MySqlCommand( | ||
227 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", | ||
228 | database.Connection); | ||
222 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); | 229 | result.Parameters.AddWithValue("?uuid", user.ToStringHyphenated()); |
223 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); | 230 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToStringHyphenated()); |
224 | 231 | ||
225 | MySqlDataReader reader = result.ExecuteReader(); | 232 | MySqlDataReader reader = result.ExecuteReader(); |
226 | 233 | ||
227 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 234 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
228 | while(reader.Read()) | 235 | while (reader.Read()) |
229 | items.Add(readInventoryFolder(reader)); | 236 | items.Add(readInventoryFolder(reader)); |
230 | 237 | ||
231 | InventoryFolderBase rootFolder = items[0]; //should only be one folder with parent set to zero (the root one). | 238 | InventoryFolderBase rootFolder = items[0]; |
239 | //should only be one folder with parent set to zero (the root one). | ||
232 | reader.Close(); | 240 | reader.Close(); |
233 | result.Dispose(); | 241 | result.Dispose(); |
234 | 242 | ||
@@ -254,13 +262,15 @@ namespace OpenSim.Framework.Data.MySQL | |||
254 | { | 262 | { |
255 | lock (database) | 263 | lock (database) |
256 | { | 264 | { |
257 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", database.Connection); | 265 | MySqlCommand result = |
266 | new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", | ||
267 | database.Connection); | ||
258 | result.Parameters.AddWithValue("?uuid", parentID.ToStringHyphenated()); | 268 | result.Parameters.AddWithValue("?uuid", parentID.ToStringHyphenated()); |
259 | MySqlDataReader reader = result.ExecuteReader(); | 269 | MySqlDataReader reader = result.ExecuteReader(); |
260 | 270 | ||
261 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 271 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
262 | 272 | ||
263 | while(reader.Read()) | 273 | while (reader.Read()) |
264 | items.Add(readInventoryFolder(reader)); | 274 | items.Add(readInventoryFolder(reader)); |
265 | 275 | ||
266 | reader.Close(); | 276 | reader.Close(); |
@@ -288,19 +298,19 @@ namespace OpenSim.Framework.Data.MySQL | |||
288 | { | 298 | { |
289 | InventoryItemBase item = new InventoryItemBase(); | 299 | InventoryItemBase item = new InventoryItemBase(); |
290 | 300 | ||
291 | item.inventoryID = new LLUUID((string)reader["inventoryID"]); | 301 | item.inventoryID = new LLUUID((string) reader["inventoryID"]); |
292 | item.assetID = new LLUUID((string)reader["assetID"]); | 302 | item.assetID = new LLUUID((string) reader["assetID"]); |
293 | item.assetType = (int)reader["assetType"]; | 303 | item.assetType = (int) reader["assetType"]; |
294 | item.parentFolderID = new LLUUID((string)reader["parentFolderID"]); | 304 | item.parentFolderID = new LLUUID((string) reader["parentFolderID"]); |
295 | item.avatarID = new LLUUID((string)reader["avatarID"]); | 305 | item.avatarID = new LLUUID((string) reader["avatarID"]); |
296 | item.inventoryName = (string)reader["inventoryName"]; | 306 | item.inventoryName = (string) reader["inventoryName"]; |
297 | item.inventoryDescription = (string)reader["inventoryDescription"]; | 307 | item.inventoryDescription = (string) reader["inventoryDescription"]; |
298 | item.inventoryNextPermissions = (uint)reader["inventoryNextPermissions"]; | 308 | item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"]; |
299 | item.inventoryCurrentPermissions = (uint)reader["inventoryCurrentPermissions"]; | 309 | item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; |
300 | item.invType = (int)reader["invType"]; | 310 | item.invType = (int) reader["invType"]; |
301 | item.creatorsID = new LLUUID((string)reader["creatorID"]); | 311 | item.creatorsID = new LLUUID((string) reader["creatorID"]); |
302 | item.inventoryBasePermissions = (uint)reader["inventoryBasePermissions"]; | 312 | item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"]; |
303 | item.inventoryEveryOnePermissions = (uint)reader["inventoryEveryOnePermissions"]; | 313 | item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; |
304 | return item; | 314 | return item; |
305 | } | 315 | } |
306 | catch (MySqlException e) | 316 | catch (MySqlException e) |
@@ -324,12 +334,13 @@ namespace OpenSim.Framework.Data.MySQL | |||
324 | { | 334 | { |
325 | Dictionary<string, string> param = new Dictionary<string, string>(); | 335 | Dictionary<string, string> param = new Dictionary<string, string>(); |
326 | 336 | ||
327 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); | 337 | MySqlCommand result = |
338 | new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection); | ||
328 | result.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); | 339 | result.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); |
329 | MySqlDataReader reader = result.ExecuteReader(); | 340 | MySqlDataReader reader = result.ExecuteReader(); |
330 | 341 | ||
331 | InventoryItemBase item = null; | 342 | InventoryItemBase item = null; |
332 | if(reader.Read()) | 343 | if (reader.Read()) |
333 | item = readInventoryItem(reader); | 344 | item = readInventoryItem(reader); |
334 | 345 | ||
335 | reader.Close(); | 346 | reader.Close(); |
@@ -356,12 +367,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
356 | try | 367 | try |
357 | { | 368 | { |
358 | InventoryFolderBase folder = new InventoryFolderBase(); | 369 | InventoryFolderBase folder = new InventoryFolderBase(); |
359 | folder.agentID = new LLUUID((string)reader["agentID"]); | 370 | folder.agentID = new LLUUID((string) reader["agentID"]); |
360 | folder.parentID = new LLUUID((string)reader["parentFolderID"]); | 371 | folder.parentID = new LLUUID((string) reader["parentFolderID"]); |
361 | folder.folderID = new LLUUID((string)reader["folderID"]); | 372 | folder.folderID = new LLUUID((string) reader["folderID"]); |
362 | folder.name = (string)reader["folderName"]; | 373 | folder.name = (string) reader["folderName"]; |
363 | folder.type = (short)reader["type"]; | 374 | folder.type = (short) reader["type"]; |
364 | folder.version = (ushort)((int)reader["version"]); | 375 | folder.version = (ushort) ((int) reader["version"]); |
365 | return folder; | 376 | return folder; |
366 | } | 377 | } |
367 | catch (Exception e) | 378 | catch (Exception e) |
@@ -384,7 +395,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
384 | { | 395 | { |
385 | lock (database) | 396 | lock (database) |
386 | { | 397 | { |
387 | MySqlCommand result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); | 398 | MySqlCommand result = |
399 | new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection); | ||
388 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); | 400 | result.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
389 | MySqlDataReader reader = result.ExecuteReader(); | 401 | MySqlDataReader reader = result.ExecuteReader(); |
390 | 402 | ||
@@ -410,8 +422,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
410 | /// <param name="item">The inventory item</param> | 422 | /// <param name="item">The inventory item</param> |
411 | public void addInventoryItem(InventoryItemBase item) | 423 | public void addInventoryItem(InventoryItemBase item) |
412 | { | 424 | { |
413 | string sql = "REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES "; | 425 | string sql = |
414 | sql += "(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)"; | 426 | "REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES "; |
427 | sql += | ||
428 | "(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)"; | ||
415 | 429 | ||
416 | try | 430 | try |
417 | { | 431 | { |
@@ -424,7 +438,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
424 | result.Parameters.AddWithValue("?inventoryName", item.inventoryName); | 438 | result.Parameters.AddWithValue("?inventoryName", item.inventoryName); |
425 | result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); | 439 | result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription); |
426 | result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); | 440 | result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString()); |
427 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", item.inventoryCurrentPermissions.ToString()); | 441 | result.Parameters.AddWithValue("?inventoryCurrentPermissions", |
442 | item.inventoryCurrentPermissions.ToString()); | ||
428 | result.Parameters.AddWithValue("?invType", item.invType); | 443 | result.Parameters.AddWithValue("?invType", item.invType); |
429 | result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToStringHyphenated()); | 444 | result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToStringHyphenated()); |
430 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); | 445 | result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions); |
@@ -455,7 +470,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
455 | { | 470 | { |
456 | try | 471 | try |
457 | { | 472 | { |
458 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); | 473 | MySqlCommand cmd = |
474 | new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection); | ||
459 | cmd.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); | 475 | cmd.Parameters.AddWithValue("?uuid", itemID.ToStringHyphenated()); |
460 | cmd.ExecuteNonQuery(); | 476 | cmd.ExecuteNonQuery(); |
461 | } | 477 | } |
@@ -472,7 +488,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
472 | /// <param name="folder">Folder to create</param> | 488 | /// <param name="folder">Folder to create</param> |
473 | public void addInventoryFolder(InventoryFolderBase folder) | 489 | public void addInventoryFolder(InventoryFolderBase folder) |
474 | { | 490 | { |
475 | string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; | 491 | string sql = |
492 | "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES "; | ||
476 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; | 493 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)"; |
477 | 494 | ||
478 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); | 495 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); |
@@ -480,9 +497,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
480 | cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToStringHyphenated()); | 497 | cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToStringHyphenated()); |
481 | cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToStringHyphenated()); | 498 | cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToStringHyphenated()); |
482 | cmd.Parameters.AddWithValue("?folderName", folder.name); | 499 | cmd.Parameters.AddWithValue("?folderName", folder.name); |
483 | cmd.Parameters.AddWithValue("?type", (short)folder.type); | 500 | cmd.Parameters.AddWithValue("?type", (short) folder.type); |
484 | cmd.Parameters.AddWithValue("?version", folder.version); | 501 | cmd.Parameters.AddWithValue("?version", folder.version); |
485 | 502 | ||
486 | try | 503 | try |
487 | { | 504 | { |
488 | cmd.ExecuteNonQuery(); | 505 | cmd.ExecuteNonQuery(); |
@@ -515,7 +532,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
515 | foreach (InventoryFolderBase f in subfolderList) | 532 | foreach (InventoryFolderBase f in subfolderList) |
516 | folders.Add(f); | 533 | folders.Add(f); |
517 | } | 534 | } |
518 | 535 | ||
519 | /// <summary> | 536 | /// <summary> |
520 | /// Returns all child folders in the hierarchy from the parent folder and down | 537 | /// Returns all child folders in the hierarchy from the parent folder and down |
521 | /// </summary> | 538 | /// </summary> |
@@ -536,7 +553,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
536 | { | 553 | { |
537 | try | 554 | try |
538 | { | 555 | { |
539 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); | 556 | MySqlCommand cmd = |
557 | new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection); | ||
540 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); | 558 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
541 | cmd.ExecuteNonQuery(); | 559 | cmd.ExecuteNonQuery(); |
542 | } | 560 | } |
@@ -551,7 +569,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
551 | { | 569 | { |
552 | try | 570 | try |
553 | { | 571 | { |
554 | MySqlCommand cmd = new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); | 572 | MySqlCommand cmd = |
573 | new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection); | ||
555 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); | 574 | cmd.Parameters.AddWithValue("?uuid", folderID.ToStringHyphenated()); |
556 | cmd.ExecuteNonQuery(); | 575 | cmd.ExecuteNonQuery(); |
557 | } | 576 | } |
@@ -586,4 +605,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
586 | } | 605 | } |
587 | } | 606 | } |
588 | } | 607 | } |
589 | } | 608 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLLogData.cs b/OpenSim/Framework/Data.MySQL/MySQLLogData.cs index bfb4b48..e8775a1 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLLogData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLLogData.cs | |||
@@ -25,14 +25,12 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | |||
30 | namespace OpenSim.Framework.Data.MySQL | 28 | namespace OpenSim.Framework.Data.MySQL |
31 | { | 29 | { |
32 | /// <summary> | 30 | /// <summary> |
33 | /// An interface to the log database for MySQL | 31 | /// An interface to the log database for MySQL |
34 | /// </summary> | 32 | /// </summary> |
35 | class MySQLLogData : ILogData | 33 | internal class MySQLLogData : ILogData |
36 | { | 34 | { |
37 | /// <summary> | 35 | /// <summary> |
38 | /// The database manager | 36 | /// The database manager |
@@ -52,7 +50,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
52 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | 50 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); |
53 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | 51 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); |
54 | 52 | ||
55 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | 53 | database = |
54 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, | ||
55 | settingPort); | ||
56 | } | 56 | } |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
@@ -64,7 +64,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
64 | /// <param name="arguments">The arguments passed to the method</param> | 64 | /// <param name="arguments">The arguments passed to the method</param> |
65 | /// <param name="priority">How critical is this?</param> | 65 | /// <param name="priority">How critical is this?</param> |
66 | /// <param name="logMessage">The message to log</param> | 66 | /// <param name="logMessage">The message to log</param> |
67 | public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage) | 67 | public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, |
68 | string logMessage) | ||
68 | { | 69 | { |
69 | try | 70 | try |
70 | { | 71 | { |
@@ -102,4 +103,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
102 | return "0.1"; | 103 | return "0.1"; |
103 | } | 104 | } |
104 | } | 105 | } |
105 | } | 106 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs index 8fcf68b..778da06 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs | |||
@@ -25,16 +25,14 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.IO; | 30 | using System.Collections.Generic; |
30 | using System.Data; | 31 | using System.Data; |
32 | using System.IO; | ||
31 | using System.Reflection; | 33 | using System.Reflection; |
32 | using System.Collections.Generic; | ||
33 | using libsecondlife; | 34 | using libsecondlife; |
34 | |||
35 | using MySql.Data.MySqlClient; | 35 | using MySql.Data.MySqlClient; |
36 | |||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
39 | 37 | ||
40 | namespace OpenSim.Framework.Data.MySQL | 38 | namespace OpenSim.Framework.Data.MySQL |
@@ -42,16 +40,17 @@ namespace OpenSim.Framework.Data.MySQL | |||
42 | /// <summary> | 40 | /// <summary> |
43 | /// A MySQL Database manager | 41 | /// A MySQL Database manager |
44 | /// </summary> | 42 | /// </summary> |
45 | class MySQLManager | 43 | internal class MySQLManager |
46 | { | 44 | { |
47 | /// <summary> | 45 | /// <summary> |
48 | /// The database connection object | 46 | /// The database connection object |
49 | /// </summary> | 47 | /// </summary> |
50 | MySqlConnection dbcon; | 48 | private MySqlConnection dbcon; |
49 | |||
51 | /// <summary> | 50 | /// <summary> |
52 | /// Connection string for ADO.net | 51 | /// Connection string for ADO.net |
53 | /// </summary> | 52 | /// </summary> |
54 | string connectionString; | 53 | private string connectionString; |
55 | 54 | ||
56 | /// <summary> | 55 | /// <summary> |
57 | /// Initialises and creates a new MySQL connection and maintains it. | 56 | /// Initialises and creates a new MySQL connection and maintains it. |
@@ -61,11 +60,13 @@ namespace OpenSim.Framework.Data.MySQL | |||
61 | /// <param name="username">The username logging into the database</param> | 60 | /// <param name="username">The username logging into the database</param> |
62 | /// <param name="password">The password for the user logging in</param> | 61 | /// <param name="password">The password for the user logging in</param> |
63 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> | 62 | /// <param name="cpooling">Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.</param> |
64 | public MySQLManager(string hostname, string database, string username, string password, string cpooling, string port) | 63 | public MySQLManager(string hostname, string database, string username, string password, string cpooling, |
64 | string port) | ||
65 | { | 65 | { |
66 | try | 66 | try |
67 | { | 67 | { |
68 | connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + username + ";Password=" + password + ";Pooling=" + cpooling + ";"; | 68 | connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" + |
69 | username + ";Password=" + password + ";Pooling=" + cpooling + ";"; | ||
69 | dbcon = new MySqlConnection(connectionString); | 70 | dbcon = new MySqlConnection(connectionString); |
70 | 71 | ||
71 | dbcon.Open(); | 72 | dbcon.Open(); |
@@ -123,15 +124,17 @@ namespace OpenSim.Framework.Data.MySQL | |||
123 | /// <returns>A string containing the DB provider</returns> | 124 | /// <returns>A string containing the DB provider</returns> |
124 | public string getVersion() | 125 | public string getVersion() |
125 | { | 126 | { |
126 | System.Reflection.Module module = this.GetType().Module; | 127 | Module module = GetType().Module; |
127 | string dllName = module.Assembly.ManifestModule.Name; | 128 | string dllName = module.Assembly.ManifestModule.Name; |
128 | Version dllVersion = module.Assembly.GetName().Version; | 129 | Version dllVersion = module.Assembly.GetName().Version; |
129 | 130 | ||
130 | 131 | ||
131 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 132 | return |
133 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
134 | dllVersion.Revision); | ||
132 | } | 135 | } |
133 | 136 | ||
134 | 137 | ||
135 | /// <summary> | 138 | /// <summary> |
136 | /// Extract a named string resource from the embedded resources | 139 | /// Extract a named string resource from the embedded resources |
137 | /// </summary> | 140 | /// </summary> |
@@ -139,7 +142,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
139 | /// <returns>string contained within the embedded resource</returns> | 142 | /// <returns>string contained within the embedded resource</returns> |
140 | private string getResourceString(string name) | 143 | private string getResourceString(string name) |
141 | { | 144 | { |
142 | Assembly assem = this.GetType().Assembly; | 145 | Assembly assem = GetType().Assembly; |
143 | string[] names = assem.GetManifestResourceNames(); | 146 | string[] names = assem.GetManifestResourceNames(); |
144 | 147 | ||
145 | foreach (string s in names) | 148 | foreach (string s in names) |
@@ -173,7 +176,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
173 | { | 176 | { |
174 | lock (dbcon) | 177 | lock (dbcon) |
175 | { | 178 | { |
176 | MySqlCommand tablesCmd = new MySqlCommand("SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname", dbcon); | 179 | MySqlCommand tablesCmd = |
180 | new MySqlCommand( | ||
181 | "SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname", | ||
182 | dbcon); | ||
177 | tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database); | 183 | tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database); |
178 | using (MySqlDataReader tables = tablesCmd.ExecuteReader()) | 184 | using (MySqlDataReader tables = tablesCmd.ExecuteReader()) |
179 | { | 185 | { |
@@ -181,9 +187,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
181 | { | 187 | { |
182 | try | 188 | try |
183 | { | 189 | { |
184 | string tableName = (string)tables["TABLE_NAME"]; | 190 | string tableName = (string) tables["TABLE_NAME"]; |
185 | string comment = (string)tables["TABLE_COMMENT"]; | 191 | string comment = (string) tables["TABLE_COMMENT"]; |
186 | if(tableList.ContainsKey(tableName)) | 192 | if (tableList.ContainsKey(tableName)) |
187 | tableList[tableName] = comment; | 193 | tableList[tableName] = comment; |
188 | } | 194 | } |
189 | catch (Exception e) | 195 | catch (Exception e) |
@@ -198,7 +204,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
198 | 204 | ||
199 | 205 | ||
200 | // at some time this code should be cleaned up | 206 | // at some time this code should be cleaned up |
201 | 207 | ||
202 | /// <summary> | 208 | /// <summary> |
203 | /// Runs a query with protection against SQL Injection by using parameterised input. | 209 | /// Runs a query with protection against SQL Injection by using parameterised input. |
204 | /// </summary> | 210 | /// </summary> |
@@ -209,14 +215,14 @@ namespace OpenSim.Framework.Data.MySQL | |||
209 | { | 215 | { |
210 | try | 216 | try |
211 | { | 217 | { |
212 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | 218 | MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); |
213 | dbcommand.CommandText = sql; | 219 | dbcommand.CommandText = sql; |
214 | foreach (KeyValuePair<string, string> param in parameters) | 220 | foreach (KeyValuePair<string, string> param in parameters) |
215 | { | 221 | { |
216 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); | 222 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); |
217 | } | 223 | } |
218 | 224 | ||
219 | return (IDbCommand)dbcommand; | 225 | return (IDbCommand) dbcommand; |
220 | } | 226 | } |
221 | catch | 227 | catch |
222 | { | 228 | { |
@@ -227,7 +233,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
227 | { | 233 | { |
228 | dbcon.Close(); | 234 | dbcon.Close(); |
229 | } | 235 | } |
230 | catch { } | 236 | catch |
237 | { | ||
238 | } | ||
231 | 239 | ||
232 | // Try reopen it | 240 | // Try reopen it |
233 | try | 241 | try |
@@ -243,14 +251,14 @@ namespace OpenSim.Framework.Data.MySQL | |||
243 | // Run the query again | 251 | // Run the query again |
244 | try | 252 | try |
245 | { | 253 | { |
246 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | 254 | MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand(); |
247 | dbcommand.CommandText = sql; | 255 | dbcommand.CommandText = sql; |
248 | foreach (KeyValuePair<string, string> param in parameters) | 256 | foreach (KeyValuePair<string, string> param in parameters) |
249 | { | 257 | { |
250 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); | 258 | dbcommand.Parameters.AddWithValue(param.Key, param.Value); |
251 | } | 259 | } |
252 | 260 | ||
253 | return (IDbCommand)dbcommand; | 261 | return (IDbCommand) dbcommand; |
254 | } | 262 | } |
255 | catch (Exception e) | 263 | catch (Exception e) |
256 | { | 264 | { |
@@ -275,20 +283,20 @@ namespace OpenSim.Framework.Data.MySQL | |||
275 | { | 283 | { |
276 | // Region Main | 284 | // Region Main |
277 | retval.regionHandle = Convert.ToUInt64(reader["regionHandle"].ToString()); | 285 | retval.regionHandle = Convert.ToUInt64(reader["regionHandle"].ToString()); |
278 | retval.regionName = (string)reader["regionName"]; | 286 | retval.regionName = (string) reader["regionName"]; |
279 | retval.UUID = new LLUUID((string)reader["uuid"]); | 287 | retval.UUID = new LLUUID((string) reader["uuid"]); |
280 | 288 | ||
281 | // Secrets | 289 | // Secrets |
282 | retval.regionRecvKey = (string)reader["regionRecvKey"]; | 290 | retval.regionRecvKey = (string) reader["regionRecvKey"]; |
283 | retval.regionSecret = (string)reader["regionSecret"]; | 291 | retval.regionSecret = (string) reader["regionSecret"]; |
284 | retval.regionSendKey = (string)reader["regionSendKey"]; | 292 | retval.regionSendKey = (string) reader["regionSendKey"]; |
285 | 293 | ||
286 | // Region Server | 294 | // Region Server |
287 | retval.regionDataURI = (string)reader["regionDataURI"]; | 295 | retval.regionDataURI = (string) reader["regionDataURI"]; |
288 | retval.regionOnline = false; // Needs to be pinged before this can be set. | 296 | retval.regionOnline = false; // Needs to be pinged before this can be set. |
289 | retval.serverIP = (string)reader["serverIP"]; | 297 | retval.serverIP = (string) reader["serverIP"]; |
290 | retval.serverPort = (uint)reader["serverPort"]; | 298 | retval.serverPort = (uint) reader["serverPort"]; |
291 | retval.serverURI = (string)reader["serverURI"]; | 299 | retval.serverURI = (string) reader["serverURI"]; |
292 | retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString()); | 300 | retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString()); |
293 | retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString()); | 301 | retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString()); |
294 | 302 | ||
@@ -304,14 +312,14 @@ namespace OpenSim.Framework.Data.MySQL | |||
304 | retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString()); | 312 | retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString()); |
305 | 313 | ||
306 | // Assets | 314 | // Assets |
307 | retval.regionAssetURI = (string)reader["regionAssetURI"]; | 315 | retval.regionAssetURI = (string) reader["regionAssetURI"]; |
308 | retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | 316 | retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; |
309 | retval.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | 317 | retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; |
310 | 318 | ||
311 | // Userserver | 319 | // Userserver |
312 | retval.regionUserURI = (string)reader["regionUserURI"]; | 320 | retval.regionUserURI = (string) reader["regionUserURI"]; |
313 | retval.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | 321 | retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; |
314 | retval.regionUserSendKey = (string)reader["regionUserSendKey"]; | 322 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; |
315 | 323 | ||
316 | // World Map Addition | 324 | // World Map Addition |
317 | string tempRegionMap = reader["regionMapTexture"].ToString(); | 325 | string tempRegionMap = reader["regionMapTexture"].ToString(); |
@@ -341,17 +349,16 @@ namespace OpenSim.Framework.Data.MySQL | |||
341 | ReservationData retval = new ReservationData(); | 349 | ReservationData retval = new ReservationData(); |
342 | if (reader.Read()) | 350 | if (reader.Read()) |
343 | { | 351 | { |
344 | retval.gridRecvKey = (string)reader["gridRecvKey"]; | 352 | retval.gridRecvKey = (string) reader["gridRecvKey"]; |
345 | retval.gridSendKey = (string)reader["gridSendKey"]; | 353 | retval.gridSendKey = (string) reader["gridSendKey"]; |
346 | retval.reservationCompany = (string)reader["resCompany"]; | 354 | retval.reservationCompany = (string) reader["resCompany"]; |
347 | retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString()); | 355 | retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString()); |
348 | retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString()); | 356 | retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString()); |
349 | retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString()); | 357 | retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString()); |
350 | retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); | 358 | retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); |
351 | retval.reservationName = (string)reader["resName"]; | 359 | retval.reservationName = (string) reader["resName"]; |
352 | retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; | 360 | retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; |
353 | retval.userUUID = new LLUUID((string)reader["userUUID"]); | 361 | retval.userUUID = new LLUUID((string) reader["userUUID"]); |
354 | |||
355 | } | 362 | } |
356 | else | 363 | else |
357 | { | 364 | { |
@@ -359,6 +366,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
359 | } | 366 | } |
360 | return retval; | 367 | return retval; |
361 | } | 368 | } |
369 | |||
362 | /// <summary> | 370 | /// <summary> |
363 | /// Reads an agent row from a database reader | 371 | /// Reads an agent row from a database reader |
364 | /// </summary> | 372 | /// </summary> |
@@ -371,12 +379,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
371 | if (reader.Read()) | 379 | if (reader.Read()) |
372 | { | 380 | { |
373 | // Agent IDs | 381 | // Agent IDs |
374 | retval.UUID = new LLUUID((string)reader["UUID"]); | 382 | retval.UUID = new LLUUID((string) reader["UUID"]); |
375 | retval.sessionID = new LLUUID((string)reader["sessionID"]); | 383 | retval.sessionID = new LLUUID((string) reader["sessionID"]); |
376 | retval.secureSessionID = new LLUUID((string)reader["secureSessionID"]); | 384 | retval.secureSessionID = new LLUUID((string) reader["secureSessionID"]); |
377 | 385 | ||
378 | // Agent Who? | 386 | // Agent Who? |
379 | retval.agentIP = (string)reader["agentIP"]; | 387 | retval.agentIP = (string) reader["agentIP"]; |
380 | retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); | 388 | retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString()); |
381 | retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString()); | 389 | retval.agentOnline = Convert.ToBoolean(reader["agentOnline"].ToString()); |
382 | 390 | ||
@@ -385,9 +393,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
385 | retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); | 393 | retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); |
386 | 394 | ||
387 | // Current position | 395 | // Current position |
388 | retval.currentRegion = (string)reader["currentRegion"]; | 396 | retval.currentRegion = (string) reader["currentRegion"]; |
389 | retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); | 397 | retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString()); |
390 | LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos); | 398 | LLVector3.TryParse((string) reader["currentPos"], out retval.currentPos); |
391 | } | 399 | } |
392 | else | 400 | else |
393 | { | 401 | { |
@@ -407,12 +415,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
407 | 415 | ||
408 | if (reader.Read()) | 416 | if (reader.Read()) |
409 | { | 417 | { |
410 | retval.UUID = new LLUUID((string)reader["UUID"]); | 418 | retval.UUID = new LLUUID((string) reader["UUID"]); |
411 | retval.username = (string)reader["username"]; | 419 | retval.username = (string) reader["username"]; |
412 | retval.surname = (string)reader["lastname"]; | 420 | retval.surname = (string) reader["lastname"]; |
413 | 421 | ||
414 | retval.passwordHash = (string)reader["passwordHash"]; | 422 | retval.passwordHash = (string) reader["passwordHash"]; |
415 | retval.passwordSalt = (string)reader["passwordSalt"]; | 423 | retval.passwordSalt = (string) reader["passwordSalt"]; |
416 | 424 | ||
417 | retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); | 425 | retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); |
418 | retval.homeLocation = new LLVector3( | 426 | retval.homeLocation = new LLVector3( |
@@ -427,18 +435,17 @@ namespace OpenSim.Framework.Data.MySQL | |||
427 | retval.created = Convert.ToInt32(reader["created"].ToString()); | 435 | retval.created = Convert.ToInt32(reader["created"].ToString()); |
428 | retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); | 436 | retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString()); |
429 | 437 | ||
430 | retval.userInventoryURI = (string)reader["userInventoryURI"]; | 438 | retval.userInventoryURI = (string) reader["userInventoryURI"]; |
431 | retval.userAssetURI = (string)reader["userAssetURI"]; | 439 | retval.userAssetURI = (string) reader["userAssetURI"]; |
432 | 440 | ||
433 | retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); | 441 | retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString()); |
434 | retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); | 442 | retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString()); |
435 | 443 | ||
436 | retval.profileAboutText = (string)reader["profileAboutText"]; | 444 | retval.profileAboutText = (string) reader["profileAboutText"]; |
437 | retval.profileFirstText = (string)reader["profileFirstText"]; | 445 | retval.profileFirstText = (string) reader["profileFirstText"]; |
438 | |||
439 | retval.profileImage = new LLUUID((string)reader["profileImage"]); | ||
440 | retval.profileFirstImage = new LLUUID((string)reader["profileFirstImage"]); | ||
441 | 446 | ||
447 | retval.profileImage = new LLUUID((string) reader["profileImage"]); | ||
448 | retval.profileFirstImage = new LLUUID((string) reader["profileFirstImage"]); | ||
442 | } | 449 | } |
443 | else | 450 | else |
444 | { | 451 | { |
@@ -448,7 +455,6 @@ namespace OpenSim.Framework.Data.MySQL | |||
448 | } | 455 | } |
449 | 456 | ||
450 | 457 | ||
451 | |||
452 | /// <summary> | 458 | /// <summary> |
453 | /// Inserts a new row into the log database | 459 | /// Inserts a new row into the log database |
454 | /// </summary> | 460 | /// </summary> |
@@ -459,7 +465,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
459 | /// <param name="priority">How critical is this?</param> | 465 | /// <param name="priority">How critical is this?</param> |
460 | /// <param name="logMessage">Extra message info</param> | 466 | /// <param name="logMessage">Extra message info</param> |
461 | /// <returns>Saved successfully?</returns> | 467 | /// <returns>Saved successfully?</returns> |
462 | public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, string logMessage) | 468 | public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority, |
469 | string logMessage) | ||
463 | { | 470 | { |
464 | string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES "; | 471 | string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES "; |
465 | sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)"; | 472 | sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)"; |
@@ -493,89 +500,97 @@ namespace OpenSim.Framework.Data.MySQL | |||
493 | } | 500 | } |
494 | 501 | ||
495 | 502 | ||
496 | /// <summary> | 503 | /// <summary> |
497 | /// Creates a new user and inserts it into the database | 504 | /// Creates a new user and inserts it into the database |
498 | /// </summary> | 505 | /// </summary> |
499 | /// <param name="uuid">User ID</param> | 506 | /// <param name="uuid">User ID</param> |
500 | /// <param name="username">First part of the login</param> | 507 | /// <param name="username">First part of the login</param> |
501 | /// <param name="lastname">Second part of the login</param> | 508 | /// <param name="lastname">Second part of the login</param> |
502 | /// <param name="passwordHash">A salted hash of the users password</param> | 509 | /// <param name="passwordHash">A salted hash of the users password</param> |
503 | /// <param name="passwordSalt">The salt used for the password hash</param> | 510 | /// <param name="passwordSalt">The salt used for the password hash</param> |
504 | /// <param name="homeRegion">A regionHandle of the users home region</param> | 511 | /// <param name="homeRegion">A regionHandle of the users home region</param> |
505 | /// <param name="homeLocX">Home region position vector</param> | 512 | /// <param name="homeLocX">Home region position vector</param> |
506 | /// <param name="homeLocY">Home region position vector</param> | 513 | /// <param name="homeLocY">Home region position vector</param> |
507 | /// <param name="homeLocZ">Home region position vector</param> | 514 | /// <param name="homeLocZ">Home region position vector</param> |
508 | /// <param name="homeLookAtX">Home region 'look at' vector</param> | 515 | /// <param name="homeLookAtX">Home region 'look at' vector</param> |
509 | /// <param name="homeLookAtY">Home region 'look at' vector</param> | 516 | /// <param name="homeLookAtY">Home region 'look at' vector</param> |
510 | /// <param name="homeLookAtZ">Home region 'look at' vector</param> | 517 | /// <param name="homeLookAtZ">Home region 'look at' vector</param> |
511 | /// <param name="created">Account created (unix timestamp)</param> | 518 | /// <param name="created">Account created (unix timestamp)</param> |
512 | /// <param name="lastlogin">Last login (unix timestamp)</param> | 519 | /// <param name="lastlogin">Last login (unix timestamp)</param> |
513 | /// <param name="inventoryURI">Users inventory URI</param> | 520 | /// <param name="inventoryURI">Users inventory URI</param> |
514 | /// <param name="assetURI">Users asset URI</param> | 521 | /// <param name="assetURI">Users asset URI</param> |
515 | /// <param name="canDoMask">I can do mask</param> | 522 | /// <param name="canDoMask">I can do mask</param> |
516 | /// <param name="wantDoMask">I want to do mask</param> | 523 | /// <param name="wantDoMask">I want to do mask</param> |
517 | /// <param name="aboutText">Profile text</param> | 524 | /// <param name="aboutText">Profile text</param> |
518 | /// <param name="firstText">Firstlife text</param> | 525 | /// <param name="firstText">Firstlife text</param> |
519 | /// <param name="profileImage">UUID for profile image</param> | 526 | /// <param name="profileImage">UUID for profile image</param> |
520 | /// <param name="firstImage">UUID for firstlife image</param> | 527 | /// <param name="firstImage">UUID for firstlife image</param> |
521 | /// <returns>Success?</returns> | 528 | /// <returns>Success?</returns> |
522 | public bool insertUserRow(libsecondlife.LLUUID uuid, string username, string lastname, string passwordHash, string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, | 529 | public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, |
523 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, string aboutText, string firstText, | 530 | string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, |
524 | libsecondlife.LLUUID profileImage, libsecondlife.LLUUID firstImage) | 531 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, |
525 | { | 532 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, |
526 | string sql = "INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, "; | 533 | string aboutText, string firstText, |
527 | sql += "`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, "; | 534 | LLUUID profileImage, LLUUID firstImage) |
528 | sql += "`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, "; | 535 | { |
529 | sql += "`profileFirstText`, `profileImage`, `profileFirstImage`) VALUES "; | 536 | string sql = |
530 | 537 | "INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, "; | |
531 | sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, "; | 538 | sql += |
532 | sql += "?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, "; | 539 | "`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, "; |
533 | sql += "?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, "; | 540 | sql += |
534 | sql += "?profileFirstText, ?profileImage, ?profileFirstImage)"; | 541 | "`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, "; |
535 | 542 | sql += "`profileFirstText`, `profileImage`, `profileFirstImage`) VALUES "; | |
536 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 543 | |
537 | parameters["?UUID"] = uuid.ToStringHyphenated(); | 544 | sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, "; |
538 | parameters["?username"] = username.ToString(); | 545 | sql += |
539 | parameters["?lastname"] = lastname.ToString(); | 546 | "?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, "; |
540 | parameters["?passwordHash"] = passwordHash.ToString(); | 547 | sql += |
541 | parameters["?passwordSalt"] = passwordSalt.ToString(); | 548 | "?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, "; |
542 | parameters["?homeRegion"] = homeRegion.ToString(); | 549 | sql += "?profileFirstText, ?profileImage, ?profileFirstImage)"; |
543 | parameters["?homeLocationX"] = homeLocX.ToString(); | 550 | |
544 | parameters["?homeLocationY"] = homeLocY.ToString(); | 551 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
545 | parameters["?homeLocationZ"] = homeLocZ.ToString(); | 552 | parameters["?UUID"] = uuid.ToStringHyphenated(); |
546 | parameters["?homeLookAtX"] = homeLookAtX.ToString(); | 553 | parameters["?username"] = username.ToString(); |
547 | parameters["?homeLookAtY"] = homeLookAtY.ToString(); | 554 | parameters["?lastname"] = lastname.ToString(); |
548 | parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); | 555 | parameters["?passwordHash"] = passwordHash.ToString(); |
549 | parameters["?created"] = created.ToString(); | 556 | parameters["?passwordSalt"] = passwordSalt.ToString(); |
550 | parameters["?lastLogin"] = lastlogin.ToString(); | 557 | parameters["?homeRegion"] = homeRegion.ToString(); |
551 | parameters["?userInventoryURI"] = ""; | 558 | parameters["?homeLocationX"] = homeLocX.ToString(); |
552 | parameters["?userAssetURI"] = ""; | 559 | parameters["?homeLocationY"] = homeLocY.ToString(); |
553 | parameters["?profileCanDoMask"] = "0"; | 560 | parameters["?homeLocationZ"] = homeLocZ.ToString(); |
554 | parameters["?profileWantDoMask"] = "0"; | 561 | parameters["?homeLookAtX"] = homeLookAtX.ToString(); |
555 | parameters["?profileAboutText"] = ""; | 562 | parameters["?homeLookAtY"] = homeLookAtY.ToString(); |
556 | parameters["?profileFirstText"] = ""; | 563 | parameters["?homeLookAtZ"] = homeLookAtZ.ToString(); |
557 | parameters["?profileImage"] = libsecondlife.LLUUID.Zero.ToStringHyphenated(); | 564 | parameters["?created"] = created.ToString(); |
558 | parameters["?profileFirstImage"] = libsecondlife.LLUUID.Zero.ToStringHyphenated(); | 565 | parameters["?lastLogin"] = lastlogin.ToString(); |
559 | 566 | parameters["?userInventoryURI"] = ""; | |
560 | bool returnval = false; | 567 | parameters["?userAssetURI"] = ""; |
561 | 568 | parameters["?profileCanDoMask"] = "0"; | |
562 | try | 569 | parameters["?profileWantDoMask"] = "0"; |
563 | { | 570 | parameters["?profileAboutText"] = ""; |
564 | IDbCommand result = Query(sql, parameters); | 571 | parameters["?profileFirstText"] = ""; |
565 | 572 | parameters["?profileImage"] = LLUUID.Zero.ToStringHyphenated(); | |
566 | if (result.ExecuteNonQuery() == 1) | 573 | parameters["?profileFirstImage"] = LLUUID.Zero.ToStringHyphenated(); |
567 | returnval = true; | 574 | |
568 | 575 | bool returnval = false; | |
569 | result.Dispose(); | 576 | |
570 | } | 577 | try |
571 | catch (Exception e) | 578 | { |
572 | { | 579 | IDbCommand result = Query(sql, parameters); |
573 | MainLog.Instance.Error(e.ToString()); | 580 | |
574 | return false; | 581 | if (result.ExecuteNonQuery() == 1) |
575 | } | 582 | returnval = true; |
576 | 583 | ||
577 | return returnval; | 584 | result.Dispose(); |
578 | } | 585 | } |
586 | catch (Exception e) | ||
587 | { | ||
588 | MainLog.Instance.Error(e.ToString()); | ||
589 | return false; | ||
590 | } | ||
591 | |||
592 | return returnval; | ||
593 | } | ||
579 | 594 | ||
580 | 595 | ||
581 | /// <summary> | 596 | /// <summary> |
@@ -585,13 +600,18 @@ namespace OpenSim.Framework.Data.MySQL | |||
585 | /// <returns>Success?</returns> | 600 | /// <returns>Success?</returns> |
586 | public bool insertRegion(RegionProfileData regiondata) | 601 | public bool insertRegion(RegionProfileData regiondata) |
587 | { | 602 | { |
588 | string sql = "REPLACE INTO regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | 603 | string sql = |
589 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | 604 | "REPLACE INTO regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; |
590 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort) VALUES "; | 605 | sql += |
606 | "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
607 | sql += | ||
608 | "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort) VALUES "; | ||
591 | 609 | ||
592 | sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, "; | 610 | sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, "; |
593 | sql += "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, "; | 611 | sql += |
594 | sql += "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort);"; | 612 | "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, "; |
613 | sql += | ||
614 | "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort);"; | ||
595 | 615 | ||
596 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 616 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
597 | 617 | ||
@@ -626,7 +646,6 @@ namespace OpenSim.Framework.Data.MySQL | |||
626 | 646 | ||
627 | try | 647 | try |
628 | { | 648 | { |
629 | |||
630 | IDbCommand result = Query(sql, parameters); | 649 | IDbCommand result = Query(sql, parameters); |
631 | 650 | ||
632 | //Console.WriteLine(result.CommandText); | 651 | //Console.WriteLine(result.CommandText); |
@@ -646,4 +665,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
646 | return returnval; | 665 | return returnval; |
647 | } | 666 | } |
648 | } | 667 | } |
649 | } | 668 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs index 27c9cf6..8846650 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLUserData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLUserData.cs | |||
@@ -29,7 +29,6 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data; | 30 | using System.Data; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
34 | 33 | ||
35 | namespace OpenSim.Framework.Data.MySQL | 34 | namespace OpenSim.Framework.Data.MySQL |
@@ -37,7 +36,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
37 | /// <summary> | 36 | /// <summary> |
38 | /// A database interface class to a user profile storage system | 37 | /// A database interface class to a user profile storage system |
39 | /// </summary> | 38 | /// </summary> |
40 | class MySQLUserData : IUserData | 39 | internal class MySQLUserData : IUserData |
41 | { | 40 | { |
42 | /// <summary> | 41 | /// <summary> |
43 | /// Database manager for MySQL | 42 | /// Database manager for MySQL |
@@ -59,7 +58,9 @@ namespace OpenSim.Framework.Data.MySQL | |||
59 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); | 58 | string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); |
60 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); | 59 | string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); |
61 | 60 | ||
62 | database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort); | 61 | database = |
62 | new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, | ||
63 | settingPort); | ||
63 | } | 64 | } |
64 | 65 | ||
65 | /// <summary> | 66 | /// <summary> |
@@ -88,11 +89,12 @@ namespace OpenSim.Framework.Data.MySQL | |||
88 | param["?first"] = user; | 89 | param["?first"] = user; |
89 | param["?second"] = last; | 90 | param["?second"] = last; |
90 | 91 | ||
91 | IDbCommand result = database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param); | 92 | IDbCommand result = |
93 | database.Query("SELECT * FROM users WHERE username = ?first AND lastname = ?second", param); | ||
92 | IDataReader reader = result.ExecuteReader(); | 94 | IDataReader reader = result.ExecuteReader(); |
93 | 95 | ||
94 | UserProfileData row = database.readUserRow(reader); | 96 | UserProfileData row = database.readUserRow(reader); |
95 | 97 | ||
96 | reader.Close(); | 98 | reader.Close(); |
97 | result.Dispose(); | 99 | result.Dispose(); |
98 | 100 | ||
@@ -201,21 +203,25 @@ namespace OpenSim.Framework.Data.MySQL | |||
201 | /// <param name="user">The user profile to create</param> | 203 | /// <param name="user">The user profile to create</param> |
202 | public void AddNewUserProfile(UserProfileData user) | 204 | public void AddNewUserProfile(UserProfileData user) |
203 | { | 205 | { |
204 | try | 206 | try |
205 | { | 207 | { |
206 | lock (database) | 208 | lock (database) |
207 | { | 209 | { |
208 | database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, | 210 | database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt, |
209 | user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, user.lastLogin, user.userInventoryURI, user.userAssetURI, user.profileCanDoMask, user.profileWantDoMask, | 211 | user.homeRegion, user.homeLocation.X, user.homeLocation.Y, |
210 | user.profileAboutText, user.profileFirstText, user.profileImage, user.profileFirstImage); | 212 | user.homeLocation.Z, |
211 | } | 213 | user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created, |
212 | } | 214 | user.lastLogin, user.userInventoryURI, user.userAssetURI, |
213 | catch (Exception e) | 215 | user.profileCanDoMask, user.profileWantDoMask, |
214 | { | 216 | user.profileAboutText, user.profileFirstText, user.profileImage, |
215 | database.Reconnect(); | 217 | user.profileFirstImage); |
216 | MainLog.Instance.Error(e.ToString()); | 218 | } |
217 | } | 219 | } |
218 | 220 | catch (Exception e) | |
221 | { | ||
222 | database.Reconnect(); | ||
223 | MainLog.Instance.Error(e.ToString()); | ||
224 | } | ||
219 | } | 225 | } |
220 | 226 | ||
221 | /// <summary> | 227 | /// <summary> |
@@ -226,8 +232,8 @@ namespace OpenSim.Framework.Data.MySQL | |||
226 | { | 232 | { |
227 | // Do nothing. | 233 | // Do nothing. |
228 | } | 234 | } |
229 | 235 | ||
230 | 236 | ||
231 | public bool UpdateUserProfile(UserProfileData user) | 237 | public bool UpdateUserProfile(UserProfileData user) |
232 | { | 238 | { |
233 | return true; | 239 | return true; |
@@ -277,4 +283,4 @@ namespace OpenSim.Framework.Data.MySQL | |||
277 | return "0.1"; | 283 | return "0.1"; |
278 | } | 284 | } |
279 | } | 285 | } |
280 | } | 286 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs index 46c0ae0..7024bfa 100644 --- a/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data.MySQL/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.MySQL")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data.MySQL")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.MySQL")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data.MySQL")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("e49826b2-dcef-41be-a5bd-596733fa3304")] | 24 | |
25 | [assembly : Guid("e49826b2-dcef-41be-a5bd-596733fa3304")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("1.0.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("1.0.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs index 75bb53d..6693c98 100644 --- a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | 24 | |
25 | [assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("0.4.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("0.4.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index a85ab4d..4187078 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -26,15 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using System.Data; | 29 | using System.Data; |
33 | using System.Data.SqlTypes; | 30 | using System.Reflection; |
31 | using libsecondlife; | ||
34 | using Mono.Data.SqliteClient; | 32 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | 34 | ||
39 | namespace OpenSim.Framework.Data.SQLite | 35 | namespace OpenSim.Framework.Data.SQLite |
40 | { | 36 | { |
@@ -46,11 +42,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
46 | /// <summary> | 42 | /// <summary> |
47 | /// The database manager | 43 | /// The database manager |
48 | /// </summary> | 44 | /// </summary> |
49 | |||
50 | /// <summary> | 45 | /// <summary> |
51 | /// Artificial constructor called upon plugin load | 46 | /// Artificial constructor called upon plugin load |
52 | /// </summary> | 47 | /// </summary> |
53 | private const string assetSelect = "select * from assets"; | 48 | private const string assetSelect = "select * from assets"; |
49 | |||
54 | private DataSet ds; | 50 | private DataSet ds; |
55 | private SqliteDataAdapter da; | 51 | private SqliteDataAdapter da; |
56 | 52 | ||
@@ -58,13 +54,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
58 | { | 54 | { |
59 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | 55 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); |
60 | TestTables(conn); | 56 | TestTables(conn); |
61 | 57 | ||
62 | ds = new DataSet(); | 58 | ds = new DataSet(); |
63 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); | 59 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); |
64 | 60 | ||
65 | lock (ds) { | 61 | lock (ds) |
62 | { | ||
66 | ds.Tables.Add(createAssetsTable()); | 63 | ds.Tables.Add(createAssetsTable()); |
67 | 64 | ||
68 | setupAssetCommands(da, conn); | 65 | setupAssetCommands(da, conn); |
69 | try | 66 | try |
70 | { | 67 | { |
@@ -75,11 +72,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
75 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); | 72 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); |
76 | } | 73 | } |
77 | } | 74 | } |
78 | 75 | ||
79 | return; | 76 | return; |
80 | } | 77 | } |
81 | 78 | ||
82 | public AssetBase FetchAsset(LLUUID uuid) | 79 | public AssetBase FetchAsset(LLUUID uuid) |
83 | { | 80 | { |
84 | AssetBase asset = new AssetBase(); | 81 | AssetBase asset = new AssetBase(); |
85 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 82 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
@@ -92,27 +89,28 @@ namespace OpenSim.Framework.Data.SQLite | |||
92 | return null; | 89 | return null; |
93 | } | 90 | } |
94 | } | 91 | } |
95 | 92 | ||
96 | public void CreateAsset(AssetBase asset) | 93 | public void CreateAsset(AssetBase asset) |
97 | { | 94 | { |
98 | // no difference for now | 95 | // no difference for now |
99 | UpdateAsset(asset); | 96 | UpdateAsset(asset); |
100 | } | 97 | } |
101 | 98 | ||
102 | public void UpdateAsset(AssetBase asset) | 99 | public void UpdateAsset(AssetBase asset) |
103 | { | 100 | { |
104 | LogAssetLoad(asset); | 101 | LogAssetLoad(asset); |
105 | 102 | ||
106 | DataTable assets = ds.Tables["assets"]; | 103 | DataTable assets = ds.Tables["assets"]; |
107 | lock(ds) { | 104 | lock (ds) |
105 | { | ||
108 | DataRow row = assets.Rows.Find(asset.FullID); | 106 | DataRow row = assets.Rows.Find(asset.FullID); |
109 | if (row == null) | 107 | if (row == null) |
110 | { | 108 | { |
111 | row = assets.NewRow(); | 109 | row = assets.NewRow(); |
112 | fillAssetRow(row, asset); | 110 | fillAssetRow(row, asset); |
113 | assets.Rows.Add(row); | 111 | assets.Rows.Add(row); |
114 | } | 112 | } |
115 | else | 113 | else |
116 | { | 114 | { |
117 | fillAssetRow(row, asset); | 115 | fillAssetRow(row, asset); |
118 | } | 116 | } |
@@ -124,9 +122,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
124 | string temporary = asset.Temporary ? "Temporary" : "Stored"; | 122 | string temporary = asset.Temporary ? "Temporary" : "Stored"; |
125 | string local = asset.Local ? "Local" : "Remote"; | 123 | string local = asset.Local ? "Local" : "Remote"; |
126 | 124 | ||
127 | MainLog.Instance.Verbose("ASSETSTORAGE", | 125 | MainLog.Instance.Verbose("ASSETSTORAGE", |
128 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | 126 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", |
129 | asset.FullID, asset.Name, asset.Description, asset.Type, asset.InvType, temporary, local, asset.Data.Length) ); | 127 | asset.FullID, asset.Name, asset.Description, asset.Type, |
128 | asset.InvType, temporary, local, asset.Data.Length)); | ||
130 | } | 129 | } |
131 | 130 | ||
132 | public bool ExistsAsset(LLUUID uuid) | 131 | public bool ExistsAsset(LLUUID uuid) |
@@ -137,23 +136,26 @@ namespace OpenSim.Framework.Data.SQLite | |||
137 | 136 | ||
138 | public void DeleteAsset(LLUUID uuid) | 137 | public void DeleteAsset(LLUUID uuid) |
139 | { | 138 | { |
140 | lock (ds) { | 139 | lock (ds) |
140 | { | ||
141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
142 | if (row != null) { | 142 | if (row != null) |
143 | { | ||
143 | row.Delete(); | 144 | row.Delete(); |
144 | } | 145 | } |
145 | } | 146 | } |
146 | } | 147 | } |
147 | 148 | ||
148 | public void CommitAssets() // force a sync to the database | 149 | public void CommitAssets() // force a sync to the database |
149 | { | 150 | { |
150 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); | 151 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); |
151 | lock (ds) { | 152 | lock (ds) |
153 | { | ||
152 | da.Update(ds, "assets"); | 154 | da.Update(ds, "assets"); |
153 | ds.AcceptChanges(); | 155 | ds.AcceptChanges(); |
154 | } | 156 | } |
155 | } | 157 | } |
156 | 158 | ||
157 | /*********************************************************************** | 159 | /*********************************************************************** |
158 | * | 160 | * |
159 | * Database Definition Functions | 161 | * Database Definition Functions |
@@ -161,24 +163,24 @@ namespace OpenSim.Framework.Data.SQLite | |||
161 | * This should be db agnostic as we define them in ADO.NET terms | 163 | * This should be db agnostic as we define them in ADO.NET terms |
162 | * | 164 | * |
163 | **********************************************************************/ | 165 | **********************************************************************/ |
164 | 166 | ||
165 | private DataTable createAssetsTable() | 167 | private DataTable createAssetsTable() |
166 | { | 168 | { |
167 | DataTable assets = new DataTable("assets"); | 169 | DataTable assets = new DataTable("assets"); |
168 | 170 | ||
169 | createCol(assets, "UUID", typeof(System.String)); | 171 | createCol(assets, "UUID", typeof (String)); |
170 | createCol(assets, "Name", typeof(System.String)); | 172 | createCol(assets, "Name", typeof (String)); |
171 | createCol(assets, "Description", typeof(System.String)); | 173 | createCol(assets, "Description", typeof (String)); |
172 | createCol(assets, "Type", typeof(System.Int32)); | 174 | createCol(assets, "Type", typeof (Int32)); |
173 | createCol(assets, "InvType", typeof(System.Int32)); | 175 | createCol(assets, "InvType", typeof (Int32)); |
174 | createCol(assets, "Local", typeof(System.Boolean)); | 176 | createCol(assets, "Local", typeof (Boolean)); |
175 | createCol(assets, "Temporary", typeof(System.Boolean)); | 177 | createCol(assets, "Temporary", typeof (Boolean)); |
176 | createCol(assets, "Data", typeof(System.Byte[])); | 178 | createCol(assets, "Data", typeof (Byte[])); |
177 | // Add in contraints | 179 | // Add in contraints |
178 | assets.PrimaryKey = new DataColumn[] { assets.Columns["UUID"] }; | 180 | assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; |
179 | return assets; | 181 | return assets; |
180 | } | 182 | } |
181 | 183 | ||
182 | /*********************************************************************** | 184 | /*********************************************************************** |
183 | * | 185 | * |
184 | * Convert between ADO.NET <=> OpenSim Objects | 186 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -193,19 +195,19 @@ namespace OpenSim.Framework.Data.SQLite | |||
193 | // interesting has to be done to actually get these values | 195 | // interesting has to be done to actually get these values |
194 | // back out. Not enough time to figure it out yet. | 196 | // back out. Not enough time to figure it out yet. |
195 | AssetBase asset = new AssetBase(); | 197 | AssetBase asset = new AssetBase(); |
196 | 198 | ||
197 | asset.FullID = new LLUUID((String)row["UUID"]); | 199 | asset.FullID = new LLUUID((String) row["UUID"]); |
198 | asset.Name = (String)row["Name"]; | 200 | asset.Name = (String) row["Name"]; |
199 | asset.Description = (String)row["Description"]; | 201 | asset.Description = (String) row["Description"]; |
200 | asset.Type = Convert.ToSByte(row["Type"]); | 202 | asset.Type = Convert.ToSByte(row["Type"]); |
201 | asset.InvType = Convert.ToSByte(row["InvType"]); | 203 | asset.InvType = Convert.ToSByte(row["InvType"]); |
202 | asset.Local = Convert.ToBoolean(row["Local"]); | 204 | asset.Local = Convert.ToBoolean(row["Local"]); |
203 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); | 205 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); |
204 | asset.Data = (byte[])row["Data"]; | 206 | asset.Data = (byte[]) row["Data"]; |
205 | return asset; | 207 | return asset; |
206 | } | 208 | } |
207 | 209 | ||
208 | 210 | ||
209 | private void fillAssetRow(DataRow row, AssetBase asset) | 211 | private void fillAssetRow(DataRow row, AssetBase asset) |
210 | { | 212 | { |
211 | row["UUID"] = asset.FullID; | 213 | row["UUID"] = asset.FullID; |
@@ -225,8 +227,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
225 | row["Data"] = asset.Data; | 227 | row["Data"] = asset.Data; |
226 | 228 | ||
227 | // ADO.NET doesn't handle NULL very well | 229 | // ADO.NET doesn't handle NULL very well |
228 | foreach (DataColumn col in ds.Tables["assets"].Columns) { | 230 | foreach (DataColumn col in ds.Tables["assets"].Columns) |
229 | if (row[col] == null) { | 231 | { |
232 | if (row[col] == null) | ||
233 | { | ||
230 | row[col] = ""; | 234 | row[col] = ""; |
231 | } | 235 | } |
232 | } | 236 | } |
@@ -250,18 +254,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
250 | da.UpdateCommand.Connection = conn; | 254 | da.UpdateCommand.Connection = conn; |
251 | 255 | ||
252 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); | 256 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); |
253 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 257 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
254 | delete.Connection = conn; | 258 | delete.Connection = conn; |
255 | da.DeleteCommand = delete; | 259 | da.DeleteCommand = delete; |
256 | } | 260 | } |
257 | 261 | ||
258 | private void InitDB(SqliteConnection conn) | 262 | private void InitDB(SqliteConnection conn) |
259 | { | 263 | { |
260 | string createAssets = defineTable(createAssetsTable()); | 264 | string createAssets = defineTable(createAssetsTable()); |
261 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); | 265 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); |
262 | conn.Open(); | 266 | conn.Open(); |
263 | pcmd.ExecuteNonQuery(); | 267 | pcmd.ExecuteNonQuery(); |
264 | conn.Close(); | 268 | conn.Close(); |
265 | } | 269 | } |
266 | 270 | ||
267 | private bool TestTables(SqliteConnection conn) | 271 | private bool TestTables(SqliteConnection conn) |
@@ -269,9 +273,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
269 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); | 273 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); |
270 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | 274 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); |
271 | DataSet tmpDS = new DataSet(); | 275 | DataSet tmpDS = new DataSet(); |
272 | try { | 276 | try |
277 | { | ||
273 | pDa.Fill(tmpDS, "assets"); | 278 | pDa.Fill(tmpDS, "assets"); |
274 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 279 | } |
280 | catch (SqliteSyntaxException) | ||
281 | { | ||
275 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 282 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
276 | InitDB(conn); | 283 | InitDB(conn); |
277 | } | 284 | } |
@@ -279,14 +286,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | } | 286 | } |
280 | 287 | ||
281 | #region IPlugin interface | 288 | #region IPlugin interface |
282 | public string Version { | 289 | |
290 | public string Version | ||
291 | { | ||
283 | get | 292 | get |
284 | { | 293 | { |
285 | System.Reflection.Module module = this.GetType().Module; | 294 | Module module = GetType().Module; |
286 | string dllName = module.Assembly.ManifestModule.Name; | 295 | string dllName = module.Assembly.ManifestModule.Name; |
287 | Version dllVersion = module.Assembly.GetName().Version; | 296 | Version dllVersion = module.Assembly.GetName().Version; |
288 | 297 | ||
289 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 298 | return |
299 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
300 | dllVersion.Revision); | ||
290 | } | 301 | } |
291 | } | 302 | } |
292 | 303 | ||
@@ -295,9 +306,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
295 | Initialise("AssetStorage.db", ""); | 306 | Initialise("AssetStorage.db", ""); |
296 | } | 307 | } |
297 | 308 | ||
298 | public string Name { | 309 | public string Name |
310 | { | ||
299 | get { return "SQLite Asset storage engine"; } | 311 | get { return "SQLite Asset storage engine"; } |
300 | } | 312 | } |
313 | |||
301 | #endregion | 314 | #endregion |
302 | } | 315 | } |
303 | } | 316 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteBase.cs b/OpenSim/Framework/Data.SQLite/SQLiteBase.cs index 4f237fd..157b4e6 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteBase.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteBase.cs | |||
@@ -26,13 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using System.Data; | 29 | using System.Data; |
33 | using System.Data.SqlTypes; | ||
34 | using Mono.Data.SqliteClient; | 30 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | ||
36 | 31 | ||
37 | namespace OpenSim.Framework.Data.SQLite | 32 | namespace OpenSim.Framework.Data.SQLite |
38 | { | 33 | { |
@@ -48,8 +43,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
48 | * This should be db agnostic as we define them in ADO.NET terms | 43 | * This should be db agnostic as we define them in ADO.NET terms |
49 | * | 44 | * |
50 | **********************************************************************/ | 45 | **********************************************************************/ |
51 | 46 | ||
52 | protected static void createCol(DataTable dt, string name, System.Type type) | 47 | protected static void createCol(DataTable dt, string name, Type type) |
53 | { | 48 | { |
54 | DataColumn col = new DataColumn(name, type); | 49 | DataColumn col = new DataColumn(name, type); |
55 | dt.Columns.Add(col); | 50 | dt.Columns.Add(col); |
@@ -77,7 +72,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
77 | * generate these strings instead of typing them out. | 72 | * generate these strings instead of typing them out. |
78 | */ | 73 | */ |
79 | string[] cols = new string[dt.Columns.Count]; | 74 | string[] cols = new string[dt.Columns.Count]; |
80 | for (int i = 0; i < dt.Columns.Count; i++) { | 75 | for (int i = 0; i < dt.Columns.Count; i++) |
76 | { | ||
81 | DataColumn col = dt.Columns[i]; | 77 | DataColumn col = dt.Columns[i]; |
82 | cols[i] = col.ColumnName; | 78 | cols[i] = col.ColumnName; |
83 | } | 79 | } |
@@ -92,7 +88,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
92 | 88 | ||
93 | // this provides the binding for all our parameters, so | 89 | // this provides the binding for all our parameters, so |
94 | // much less code than it used to be | 90 | // much less code than it used to be |
95 | foreach (DataColumn col in dt.Columns) | 91 | foreach (DataColumn col in dt.Columns) |
96 | { | 92 | { |
97 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 93 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
98 | } | 94 | } |
@@ -106,7 +102,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
106 | foreach (DataColumn col in dt.Columns) | 102 | foreach (DataColumn col in dt.Columns) |
107 | { | 103 | { |
108 | if (subsql.Length > 0) | 104 | if (subsql.Length > 0) |
109 | { // a map function would rock so much here | 105 | { |
106 | // a map function would rock so much here | ||
110 | subsql += ", "; | 107 | subsql += ", "; |
111 | } | 108 | } |
112 | subsql += col.ColumnName + "= :" + col.ColumnName; | 109 | subsql += col.ColumnName + "= :" + col.ColumnName; |
@@ -118,7 +115,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
118 | // this provides the binding for all our parameters, so | 115 | // this provides the binding for all our parameters, so |
119 | // much less code than it used to be | 116 | // much less code than it used to be |
120 | 117 | ||
121 | foreach (DataColumn col in dt.Columns) | 118 | foreach (DataColumn col in dt.Columns) |
122 | { | 119 | { |
123 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 120 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
124 | } | 121 | } |
@@ -133,11 +130,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
133 | foreach (DataColumn col in dt.Columns) | 130 | foreach (DataColumn col in dt.Columns) |
134 | { | 131 | { |
135 | if (subsql.Length > 0) | 132 | if (subsql.Length > 0) |
136 | { // a map function would rock so much here | 133 | { |
134 | // a map function would rock so much here | ||
137 | subsql += ",\n"; | 135 | subsql += ",\n"; |
138 | } | 136 | } |
139 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | 137 | subsql += col.ColumnName + " " + sqliteType(col.DataType); |
140 | if(col == dt.PrimaryKey[0]) | 138 | if (col == dt.PrimaryKey[0]) |
141 | { | 139 | { |
142 | subsql += " primary key"; | 140 | subsql += " primary key"; |
143 | } | 141 | } |
@@ -167,7 +165,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
167 | /// for us. | 165 | /// for us. |
168 | ///</summary> | 166 | ///</summary> |
169 | ///<returns>a built sqlite parameter</returns> | 167 | ///<returns>a built sqlite parameter</returns> |
170 | protected static SqliteParameter createSqliteParameter(string name, System.Type type) | 168 | protected static SqliteParameter createSqliteParameter(string name, Type type) |
171 | { | 169 | { |
172 | SqliteParameter param = new SqliteParameter(); | 170 | SqliteParameter param = new SqliteParameter(); |
173 | param.ParameterName = ":" + name; | 171 | param.ParameterName = ":" + name; |
@@ -182,53 +180,87 @@ namespace OpenSim.Framework.Data.SQLite | |||
182 | * Type conversion functions | 180 | * Type conversion functions |
183 | * | 181 | * |
184 | **********************************************************************/ | 182 | **********************************************************************/ |
185 | 183 | ||
186 | protected static DbType dbtypeFromType(Type type) | 184 | protected static DbType dbtypeFromType(Type type) |
187 | { | 185 | { |
188 | if (type == typeof(System.String)) { | 186 | if (type == typeof (String)) |
187 | { | ||
189 | return DbType.String; | 188 | return DbType.String; |
190 | } else if (type == typeof(System.Int32)) { | 189 | } |
190 | else if (type == typeof (Int32)) | ||
191 | { | ||
191 | return DbType.Int32; | 192 | return DbType.Int32; |
192 | } else if (type == typeof(System.UInt32)) { | 193 | } |
194 | else if (type == typeof (UInt32)) | ||
195 | { | ||
193 | return DbType.UInt32; | 196 | return DbType.UInt32; |
194 | } else if (type == typeof(System.Int64)) { | 197 | } |
198 | else if (type == typeof (Int64)) | ||
199 | { | ||
195 | return DbType.Int64; | 200 | return DbType.Int64; |
196 | } else if (type == typeof(System.UInt64)) { | 201 | } |
202 | else if (type == typeof (UInt64)) | ||
203 | { | ||
197 | return DbType.UInt64; | 204 | return DbType.UInt64; |
198 | } else if (type == typeof(System.Double)) { | 205 | } |
206 | else if (type == typeof (Double)) | ||
207 | { | ||
199 | return DbType.Double; | 208 | return DbType.Double; |
200 | } else if (type == typeof(System.Boolean)) { | 209 | } |
210 | else if (type == typeof (Boolean)) | ||
211 | { | ||
201 | return DbType.Boolean; | 212 | return DbType.Boolean; |
202 | } else if (type == typeof(System.Byte[])) { | 213 | } |
214 | else if (type == typeof (Byte[])) | ||
215 | { | ||
203 | return DbType.Binary; | 216 | return DbType.Binary; |
204 | } else { | 217 | } |
218 | else | ||
219 | { | ||
205 | return DbType.String; | 220 | return DbType.String; |
206 | } | 221 | } |
207 | } | 222 | } |
208 | 223 | ||
209 | // this is something we'll need to implement for each db | 224 | // this is something we'll need to implement for each db |
210 | // slightly differently. | 225 | // slightly differently. |
211 | protected static string sqliteType(Type type) | 226 | protected static string sqliteType(Type type) |
212 | { | 227 | { |
213 | if (type == typeof(System.String)) { | 228 | if (type == typeof (String)) |
229 | { | ||
214 | return "varchar(255)"; | 230 | return "varchar(255)"; |
215 | } else if (type == typeof(System.Int32)) { | 231 | } |
232 | else if (type == typeof (Int32)) | ||
233 | { | ||
216 | return "integer"; | 234 | return "integer"; |
217 | } else if (type == typeof(System.UInt32)) { | 235 | } |
236 | else if (type == typeof (UInt32)) | ||
237 | { | ||
218 | return "integer"; | 238 | return "integer"; |
219 | } else if (type == typeof(System.Int64)) { | 239 | } |
240 | else if (type == typeof (Int64)) | ||
241 | { | ||
220 | return "varchar(255)"; | 242 | return "varchar(255)"; |
221 | } else if (type == typeof(System.UInt64)) { | 243 | } |
244 | else if (type == typeof (UInt64)) | ||
245 | { | ||
222 | return "varchar(255)"; | 246 | return "varchar(255)"; |
223 | } else if (type == typeof(System.Double)) { | 247 | } |
248 | else if (type == typeof (Double)) | ||
249 | { | ||
224 | return "float"; | 250 | return "float"; |
225 | } else if (type == typeof(System.Boolean)) { | 251 | } |
252 | else if (type == typeof (Boolean)) | ||
253 | { | ||
226 | return "integer"; | 254 | return "integer"; |
227 | } else if (type == typeof(System.Byte[])) { | 255 | } |
256 | else if (type == typeof (Byte[])) | ||
257 | { | ||
228 | return "blob"; | 258 | return "blob"; |
229 | } else { | 259 | } |
260 | else | ||
261 | { | ||
230 | return "string"; | 262 | return "string"; |
231 | } | 263 | } |
232 | } | 264 | } |
233 | } | 265 | } |
234 | } | 266 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs index 2fc80b4..8f3e8aa 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs | |||
@@ -192,4 +192,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
192 | return null; | 192 | return null; |
193 | } | 193 | } |
194 | } | 194 | } |
195 | } | 195 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index 82a8434..5e95878 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -28,22 +28,14 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Data; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | |||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework; | ||
37 | using libsecondlife; | 33 | using libsecondlife; |
38 | |||
39 | using System.Data; | ||
40 | using System.Data.SqlTypes; | ||
41 | |||
42 | using Mono.Data.SqliteClient; | 34 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | ||
43 | 36 | ||
44 | namespace OpenSim.Framework.Data.SQLite | 37 | namespace OpenSim.Framework.Data.SQLite |
45 | { | 38 | { |
46 | |||
47 | public class SQLiteInventoryStore : SQLiteBase, IInventoryData | 39 | public class SQLiteInventoryStore : SQLiteBase, IInventoryData |
48 | { | 40 | { |
49 | private const string invItemsSelect = "select * from inventoryitems"; | 41 | private const string invItemsSelect = "select * from inventoryitems"; |
@@ -96,14 +88,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
96 | public InventoryItemBase buildItem(DataRow row) | 88 | public InventoryItemBase buildItem(DataRow row) |
97 | { | 89 | { |
98 | InventoryItemBase item = new InventoryItemBase(); | 90 | InventoryItemBase item = new InventoryItemBase(); |
99 | item.inventoryID = new LLUUID((string)row["UUID"]); | 91 | item.inventoryID = new LLUUID((string) row["UUID"]); |
100 | item.assetID = new LLUUID((string)row["assetID"]); | 92 | item.assetID = new LLUUID((string) row["assetID"]); |
101 | item.assetType = Convert.ToInt32(row["assetType"]); | 93 | item.assetType = Convert.ToInt32(row["assetType"]); |
102 | item.invType = Convert.ToInt32(row["invType"]); | 94 | item.invType = Convert.ToInt32(row["invType"]); |
103 | item.parentFolderID = new LLUUID((string)row["parentFolderID"]); | 95 | item.parentFolderID = new LLUUID((string) row["parentFolderID"]); |
104 | item.avatarID = new LLUUID((string)row["avatarID"]); | 96 | item.avatarID = new LLUUID((string) row["avatarID"]); |
105 | item.creatorsID = new LLUUID((string)row["creatorsID"]); | 97 | item.creatorsID = new LLUUID((string) row["creatorsID"]); |
106 | item.inventoryName =(string) row["inventoryName"]; | 98 | item.inventoryName = (string) row["inventoryName"]; |
107 | item.inventoryDescription = (string) row["inventoryDescription"]; | 99 | item.inventoryDescription = (string) row["inventoryDescription"]; |
108 | 100 | ||
109 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); | 101 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); |
@@ -147,7 +139,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
147 | fillFolderRow(inventoryRow, folder); | 139 | fillFolderRow(inventoryRow, folder); |
148 | } | 140 | } |
149 | 141 | ||
150 | this.invFoldersDa.Update(ds, "inventoryfolders"); | 142 | invFoldersDa.Update(ds, "inventoryfolders"); |
151 | } | 143 | } |
152 | 144 | ||
153 | private void addItem(InventoryItemBase item) | 145 | private void addItem(InventoryItemBase item) |
@@ -165,7 +157,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
165 | { | 157 | { |
166 | fillItemRow(inventoryRow, item); | 158 | fillItemRow(inventoryRow, item); |
167 | } | 159 | } |
168 | this.invItemsDa.Update(ds, "inventoryitems"); | 160 | invItemsDa.Update(ds, "inventoryitems"); |
169 | } | 161 | } |
170 | 162 | ||
171 | public void Shutdown() | 163 | public void Shutdown() |
@@ -195,12 +187,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
195 | /// <returns>A string containing the plugin version</returns> | 187 | /// <returns>A string containing the plugin version</returns> |
196 | public string getVersion() | 188 | public string getVersion() |
197 | { | 189 | { |
198 | System.Reflection.Module module = this.GetType().Module; | 190 | Module module = GetType().Module; |
199 | string dllName = module.Assembly.ManifestModule.Name; | 191 | string dllName = module.Assembly.ManifestModule.Name; |
200 | Version dllVersion = module.Assembly.GetName().Version; | 192 | Version dllVersion = module.Assembly.GetName().Version; |
201 | 193 | ||
202 | 194 | ||
203 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 195 | return |
196 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
197 | dllVersion.Revision); | ||
204 | } | 198 | } |
205 | 199 | ||
206 | /// <summary> | 200 | /// <summary> |
@@ -306,7 +300,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
306 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 300 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
307 | getInventoryFolders(ref folders, parentID); | 301 | getInventoryFolders(ref folders, parentID); |
308 | 302 | ||
309 | for(int i=0; i<folders.Count; i++) | 303 | for (int i = 0; i < folders.Count; i++) |
310 | getInventoryFolders(ref folders, folders[i].folderID); | 304 | getInventoryFolders(ref folders, folders[i].folderID); |
311 | 305 | ||
312 | return folders; | 306 | return folders; |
@@ -320,9 +314,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
320 | public InventoryItemBase getInventoryItem(LLUUID item) | 314 | public InventoryItemBase getInventoryItem(LLUUID item) |
321 | { | 315 | { |
322 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); | 316 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); |
323 | if (row != null) { | 317 | if (row != null) |
318 | { | ||
324 | return buildItem(row); | 319 | return buildItem(row); |
325 | } else { | 320 | } |
321 | else | ||
322 | { | ||
326 | return null; | 323 | return null; |
327 | } | 324 | } |
328 | } | 325 | } |
@@ -334,19 +331,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
334 | /// <returns>A class containing folder information</returns> | 331 | /// <returns>A class containing folder information</returns> |
335 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 332 | public InventoryFolderBase getInventoryFolder(LLUUID folder) |
336 | { | 333 | { |
337 | 334 | // TODO: Deep voodoo here. If you enable this code then | |
338 | // TODO: Deep voodoo here. If you enable this code then | 335 | // multi region breaks. No idea why, but I figured it was |
339 | // multi region breaks. No idea why, but I figured it was | 336 | // better to leave multi region at this point. It does mean |
340 | // better to leave multi region at this point. It does mean | 337 | // that you don't get to see system textures why creating |
341 | // that you don't get to see system textures why creating | 338 | // clothes and the like. :( |
342 | // clothes and the like. :( | 339 | |
343 | 340 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder); | |
344 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder); | 341 | if (row != null) |
345 | if (row != null) { | 342 | { |
346 | return buildFolder(row); | 343 | return buildFolder(row); |
347 | } else { | 344 | } |
345 | else | ||
346 | { | ||
348 | return null; | 347 | return null; |
349 | } | 348 | } |
350 | } | 349 | } |
351 | 350 | ||
352 | /// <summary> | 351 | /// <summary> |
@@ -355,7 +354,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
355 | /// <param name="item">The item to be created</param> | 354 | /// <param name="item">The item to be created</param> |
356 | public void addInventoryItem(InventoryItemBase item) | 355 | public void addInventoryItem(InventoryItemBase item) |
357 | { | 356 | { |
358 | this.addItem(item); | 357 | addItem(item); |
359 | } | 358 | } |
360 | 359 | ||
361 | /// <summary> | 360 | /// <summary> |
@@ -364,7 +363,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
364 | /// <param name="item">The updated item</param> | 363 | /// <param name="item">The updated item</param> |
365 | public void updateInventoryItem(InventoryItemBase item) | 364 | public void updateInventoryItem(InventoryItemBase item) |
366 | { | 365 | { |
367 | this.addItem(item); | 366 | addItem(item); |
368 | } | 367 | } |
369 | 368 | ||
370 | /// <summary> | 369 | /// <summary> |
@@ -376,12 +375,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
376 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | 375 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; |
377 | 376 | ||
378 | DataRow inventoryRow = inventoryItemTable.Rows.Find(itemID); | 377 | DataRow inventoryRow = inventoryItemTable.Rows.Find(itemID); |
379 | if (inventoryRow != null) | 378 | if (inventoryRow != null) |
380 | { | 379 | { |
381 | inventoryRow.Delete(); | 380 | inventoryRow.Delete(); |
382 | } | 381 | } |
383 | 382 | ||
384 | this.invItemsDa.Update(ds, "inventoryitems"); | 383 | invItemsDa.Update(ds, "inventoryitems"); |
385 | } | 384 | } |
386 | 385 | ||
387 | 386 | ||
@@ -394,7 +393,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
394 | { | 393 | { |
395 | List<InventoryItemBase> items = getInventoryInFolder(folderId); | 394 | List<InventoryItemBase> items = getInventoryInFolder(folderId); |
396 | 395 | ||
397 | foreach(InventoryItemBase i in items) | 396 | foreach (InventoryItemBase i in items) |
398 | deleteInventoryItem(i.inventoryID); | 397 | deleteInventoryItem(i.inventoryID); |
399 | } | 398 | } |
400 | 399 | ||
@@ -404,7 +403,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
404 | /// <param name="folder">The inventory folder</param> | 403 | /// <param name="folder">The inventory folder</param> |
405 | public void addInventoryFolder(InventoryFolderBase folder) | 404 | public void addInventoryFolder(InventoryFolderBase folder) |
406 | { | 405 | { |
407 | this.addFolder(folder); | 406 | addFolder(folder); |
408 | } | 407 | } |
409 | 408 | ||
410 | /// <summary> | 409 | /// <summary> |
@@ -413,7 +412,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
413 | /// <param name="folder">The inventory folder</param> | 412 | /// <param name="folder">The inventory folder</param> |
414 | public void updateInventoryFolder(InventoryFolderBase folder) | 413 | public void updateInventoryFolder(InventoryFolderBase folder) |
415 | { | 414 | { |
416 | this.addFolder(folder); | 415 | addFolder(folder); |
417 | } | 416 | } |
418 | 417 | ||
419 | 418 | ||
@@ -427,7 +426,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
427 | public void deleteInventoryFolder(LLUUID folderID) | 426 | public void deleteInventoryFolder(LLUUID folderID) |
428 | { | 427 | { |
429 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); | 428 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); |
430 | 429 | ||
431 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 430 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; |
432 | DataRow inventoryRow; | 431 | DataRow inventoryRow; |
433 | 432 | ||
@@ -450,7 +449,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
450 | inventoryRow.Delete(); | 449 | inventoryRow.Delete(); |
451 | } | 450 | } |
452 | 451 | ||
453 | this.invFoldersDa.Update(ds, "inventoryfolders"); | 452 | invFoldersDa.Update(ds, "inventoryfolders"); |
454 | } | 453 | } |
455 | 454 | ||
456 | /*********************************************************************** | 455 | /*********************************************************************** |
@@ -458,43 +457,43 @@ namespace OpenSim.Framework.Data.SQLite | |||
458 | * Data Table definitions | 457 | * Data Table definitions |
459 | * | 458 | * |
460 | **********************************************************************/ | 459 | **********************************************************************/ |
461 | 460 | ||
462 | private static DataTable createInventoryItemsTable() | 461 | private static DataTable createInventoryItemsTable() |
463 | { | 462 | { |
464 | DataTable inv = new DataTable("inventoryitems"); | 463 | DataTable inv = new DataTable("inventoryitems"); |
465 | 464 | ||
466 | createCol(inv, "UUID", typeof(System.String)); //inventoryID | 465 | createCol(inv, "UUID", typeof (String)); //inventoryID |
467 | createCol(inv, "assetID", typeof(System.String)); | 466 | createCol(inv, "assetID", typeof (String)); |
468 | createCol(inv, "assetType", typeof(System.Int32)); | 467 | createCol(inv, "assetType", typeof (Int32)); |
469 | createCol(inv, "invType", typeof(System.Int32)); | 468 | createCol(inv, "invType", typeof (Int32)); |
470 | createCol(inv, "parentFolderID", typeof(System.String)); | 469 | createCol(inv, "parentFolderID", typeof (String)); |
471 | createCol(inv, "avatarID", typeof(System.String)); | 470 | createCol(inv, "avatarID", typeof (String)); |
472 | createCol(inv, "creatorsID", typeof(System.String)); | 471 | createCol(inv, "creatorsID", typeof (String)); |
473 | 472 | ||
474 | createCol(inv, "inventoryName", typeof(System.String)); | 473 | createCol(inv, "inventoryName", typeof (String)); |
475 | createCol(inv, "inventoryDescription", typeof(System.String)); | 474 | createCol(inv, "inventoryDescription", typeof (String)); |
476 | // permissions | 475 | // permissions |
477 | createCol(inv, "inventoryNextPermissions", typeof(System.Int32)); | 476 | createCol(inv, "inventoryNextPermissions", typeof (Int32)); |
478 | createCol(inv, "inventoryCurrentPermissions", typeof(System.Int32)); | 477 | createCol(inv, "inventoryCurrentPermissions", typeof (Int32)); |
479 | createCol(inv, "inventoryBasePermissions", typeof(System.Int32)); | 478 | createCol(inv, "inventoryBasePermissions", typeof (Int32)); |
480 | createCol(inv, "inventoryEveryOnePermissions", typeof(System.Int32)); | 479 | createCol(inv, "inventoryEveryOnePermissions", typeof (Int32)); |
481 | 480 | ||
482 | inv.PrimaryKey = new DataColumn[] { inv.Columns["UUID"] }; | 481 | inv.PrimaryKey = new DataColumn[] {inv.Columns["UUID"]}; |
483 | return inv; | 482 | return inv; |
484 | } | 483 | } |
485 | 484 | ||
486 | private DataTable createInventoryFoldersTable() | 485 | private DataTable createInventoryFoldersTable() |
487 | { | 486 | { |
488 | DataTable fol = new DataTable("inventoryfolders"); | 487 | DataTable fol = new DataTable("inventoryfolders"); |
489 | 488 | ||
490 | createCol(fol, "UUID", typeof(System.String)); //folderID | 489 | createCol(fol, "UUID", typeof (String)); //folderID |
491 | createCol(fol, "name", typeof(System.String)); | 490 | createCol(fol, "name", typeof (String)); |
492 | createCol(fol, "agentID", typeof(System.String)); | 491 | createCol(fol, "agentID", typeof (String)); |
493 | createCol(fol, "parentID", typeof(System.String)); | 492 | createCol(fol, "parentID", typeof (String)); |
494 | createCol(fol, "type", typeof(System.Int32)); | 493 | createCol(fol, "type", typeof (Int32)); |
495 | createCol(fol, "version", typeof(System.Int32)); | 494 | createCol(fol, "version", typeof (Int32)); |
496 | 495 | ||
497 | fol.PrimaryKey = new DataColumn[] { fol.Columns["UUID"] }; | 496 | fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]}; |
498 | return fol; | 497 | return fol; |
499 | } | 498 | } |
500 | 499 | ||
@@ -507,7 +506,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
507 | da.UpdateCommand.Connection = conn; | 506 | da.UpdateCommand.Connection = conn; |
508 | 507 | ||
509 | SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); | 508 | SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); |
510 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 509 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
511 | delete.Connection = conn; | 510 | delete.Connection = conn; |
512 | da.DeleteCommand = delete; | 511 | da.DeleteCommand = delete; |
513 | } | 512 | } |
@@ -521,7 +520,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
521 | da.UpdateCommand.Connection = conn; | 520 | da.UpdateCommand.Connection = conn; |
522 | 521 | ||
523 | SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); | 522 | SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); |
524 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 523 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
525 | delete.Connection = conn; | 524 | delete.Connection = conn; |
526 | da.DeleteCommand = delete; | 525 | da.DeleteCommand = delete; |
527 | } | 526 | } |
@@ -529,10 +528,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
529 | private InventoryFolderBase buildFolder(DataRow row) | 528 | private InventoryFolderBase buildFolder(DataRow row) |
530 | { | 529 | { |
531 | InventoryFolderBase folder = new InventoryFolderBase(); | 530 | InventoryFolderBase folder = new InventoryFolderBase(); |
532 | folder.folderID = new LLUUID((string)row["UUID"]); | 531 | folder.folderID = new LLUUID((string) row["UUID"]); |
533 | folder.name = (string)row["name"]; | 532 | folder.name = (string) row["name"]; |
534 | folder.agentID = new LLUUID((string)row["agentID"]); | 533 | folder.agentID = new LLUUID((string) row["agentID"]); |
535 | folder.parentID = new LLUUID((string)row["parentID"]); | 534 | folder.parentID = new LLUUID((string) row["parentID"]); |
536 | folder.type = Convert.ToInt16(row["type"]); | 535 | folder.type = Convert.ToInt16(row["type"]); |
537 | folder.version = Convert.ToUInt16(row["version"]); | 536 | folder.version = Convert.ToUInt16(row["version"]); |
538 | return folder; | 537 | return folder; |
@@ -554,17 +553,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
554 | * Test and Initialization code | 553 | * Test and Initialization code |
555 | * | 554 | * |
556 | **********************************************************************/ | 555 | **********************************************************************/ |
556 | |||
557 | private void InitDB(SqliteConnection conn) | 557 | private void InitDB(SqliteConnection conn) |
558 | { | 558 | { |
559 | string createInventoryItems = defineTable(createInventoryItemsTable()); | 559 | string createInventoryItems = defineTable(createInventoryItemsTable()); |
560 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); | 560 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); |
561 | 561 | ||
562 | SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); | 562 | SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); |
563 | SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); | 563 | SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); |
564 | conn.Open(); | 564 | conn.Open(); |
565 | pcmd.ExecuteNonQuery(); | 565 | pcmd.ExecuteNonQuery(); |
566 | scmd.ExecuteNonQuery(); | 566 | scmd.ExecuteNonQuery(); |
567 | conn.Close(); | 567 | conn.Close(); |
568 | } | 568 | } |
569 | 569 | ||
570 | private bool TestTables(SqliteConnection conn) | 570 | private bool TestTables(SqliteConnection conn) |
@@ -575,10 +575,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
575 | SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); | 575 | SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); |
576 | 576 | ||
577 | DataSet tmpDS = new DataSet(); | 577 | DataSet tmpDS = new DataSet(); |
578 | try { | 578 | try |
579 | { | ||
579 | pDa.Fill(tmpDS, "inventoryitems"); | 580 | pDa.Fill(tmpDS, "inventoryitems"); |
580 | sDa.Fill(tmpDS, "inventoryfolders"); | 581 | sDa.Fill(tmpDS, "inventoryfolders"); |
581 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 582 | } |
583 | catch (SqliteSyntaxException) | ||
584 | { | ||
582 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 585 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
583 | InitDB(conn); | 586 | InitDB(conn); |
584 | } | 587 | } |
@@ -586,14 +589,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
586 | pDa.Fill(tmpDS, "inventoryitems"); | 589 | pDa.Fill(tmpDS, "inventoryitems"); |
587 | sDa.Fill(tmpDS, "inventoryfolders"); | 590 | sDa.Fill(tmpDS, "inventoryfolders"); |
588 | 591 | ||
589 | foreach (DataColumn col in createInventoryItemsTable().Columns) { | 592 | foreach (DataColumn col in createInventoryItemsTable().Columns) |
590 | if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName) ) { | 593 | { |
594 | if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) | ||
595 | { | ||
591 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 596 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
592 | return false; | 597 | return false; |
593 | } | 598 | } |
594 | } | 599 | } |
595 | foreach (DataColumn col in createInventoryFoldersTable().Columns) { | 600 | foreach (DataColumn col in createInventoryFoldersTable().Columns) |
596 | if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName) ) { | 601 | { |
602 | if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) | ||
603 | { | ||
597 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 604 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
598 | return false; | 605 | return false; |
599 | } | 606 | } |
@@ -601,8 +608,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
601 | return true; | 608 | return true; |
602 | } | 609 | } |
603 | } | 610 | } |
604 | } | 611 | } \ No newline at end of file |
605 | |||
606 | |||
607 | |||
608 | |||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs index 5954fba..e102da3 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs | |||
@@ -30,13 +30,14 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SQLite; | 31 | using System.Data.SQLite; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using Mono.Data.SqliteClient; | ||
33 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
34 | 35 | ||
35 | namespace OpenSim.Framework.Data.SQLite | 36 | namespace OpenSim.Framework.Data.SQLite |
36 | { | 37 | { |
37 | class SQLiteManager : SQLiteBase | 38 | internal class SQLiteManager : SQLiteBase |
38 | { | 39 | { |
39 | IDbConnection dbcon; | 40 | private IDbConnection dbcon; |
40 | 41 | ||
41 | /// <summary> | 42 | /// <summary> |
42 | /// Initialises and creates a new SQLite connection and maintains it. | 43 | /// Initialises and creates a new SQLite connection and maintains it. |
@@ -78,15 +79,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
78 | /// <returns>A SQLite DB Command</returns> | 79 | /// <returns>A SQLite DB Command</returns> |
79 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | 80 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) |
80 | { | 81 | { |
81 | SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand(); | 82 | SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand(); |
82 | dbcommand.CommandText = sql; | 83 | dbcommand.CommandText = sql; |
83 | foreach (KeyValuePair<string, string> param in parameters) | 84 | foreach (KeyValuePair<string, string> param in parameters) |
84 | { | 85 | { |
85 | SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value); | 86 | SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value); |
86 | dbcommand.Parameters.Add(paramx); | 87 | dbcommand.Parameters.Add(paramx); |
87 | } | 88 | } |
88 | 89 | ||
89 | return (IDbCommand)dbcommand; | 90 | return (IDbCommand) dbcommand; |
90 | } | 91 | } |
91 | 92 | ||
92 | private bool TestTables(SQLiteConnection conn) | 93 | private bool TestTables(SQLiteConnection conn) |
@@ -98,7 +99,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
98 | { | 99 | { |
99 | pDa.Fill(tmpDS, "regions"); | 100 | pDa.Fill(tmpDS, "regions"); |
100 | } | 101 | } |
101 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) | 102 | catch (SqliteSyntaxException) |
102 | { | 103 | { |
103 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 104 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
104 | InitDB(conn); | 105 | InitDB(conn); |
@@ -110,39 +111,39 @@ namespace OpenSim.Framework.Data.SQLite | |||
110 | { | 111 | { |
111 | DataTable regions = new DataTable("regions"); | 112 | DataTable regions = new DataTable("regions"); |
112 | 113 | ||
113 | createCol(regions, "regionHandle", typeof(ulong)); | 114 | createCol(regions, "regionHandle", typeof (ulong)); |
114 | createCol(regions, "regionName", typeof(System.String)); | 115 | createCol(regions, "regionName", typeof (String)); |
115 | createCol(regions, "uuid", typeof(System.String)); | 116 | createCol(regions, "uuid", typeof (String)); |
116 | 117 | ||
117 | createCol(regions, "regionRecvKey", typeof(System.String)); | 118 | createCol(regions, "regionRecvKey", typeof (String)); |
118 | createCol(regions, "regionSecret", typeof(System.String)); | 119 | createCol(regions, "regionSecret", typeof (String)); |
119 | createCol(regions, "regionSendKey", typeof(System.String)); | 120 | createCol(regions, "regionSendKey", typeof (String)); |
120 | 121 | ||
121 | createCol(regions, "regionDataURI", typeof(System.String)); | 122 | createCol(regions, "regionDataURI", typeof (String)); |
122 | createCol(regions, "serverIP", typeof(System.String)); | 123 | createCol(regions, "serverIP", typeof (String)); |
123 | createCol(regions, "serverPort", typeof(System.String)); | 124 | createCol(regions, "serverPort", typeof (String)); |
124 | createCol(regions, "serverURI", typeof(System.String)); | 125 | createCol(regions, "serverURI", typeof (String)); |
125 | 126 | ||
126 | 127 | ||
127 | createCol(regions, "locX", typeof( uint)); | 128 | createCol(regions, "locX", typeof (uint)); |
128 | createCol(regions, "locY", typeof( uint)); | 129 | createCol(regions, "locY", typeof (uint)); |
129 | createCol(regions, "locZ", typeof( uint)); | 130 | createCol(regions, "locZ", typeof (uint)); |
130 | 131 | ||
131 | createCol(regions, "eastOverrideHandle", typeof( ulong )); | 132 | createCol(regions, "eastOverrideHandle", typeof (ulong)); |
132 | createCol(regions, "westOverrideHandle", typeof( ulong )); | 133 | createCol(regions, "westOverrideHandle", typeof (ulong)); |
133 | createCol(regions, "southOverrideHandle", typeof( ulong )); | 134 | createCol(regions, "southOverrideHandle", typeof (ulong)); |
134 | createCol(regions, "northOverrideHandle", typeof( ulong )); | 135 | createCol(regions, "northOverrideHandle", typeof (ulong)); |
135 | 136 | ||
136 | createCol(regions, "regionAssetURI", typeof(System.String)); | 137 | createCol(regions, "regionAssetURI", typeof (String)); |
137 | createCol(regions, "regionAssetRecvKey", typeof(System.String)); | 138 | createCol(regions, "regionAssetRecvKey", typeof (String)); |
138 | createCol(regions, "regionAssetSendKey", typeof(System.String)); | 139 | createCol(regions, "regionAssetSendKey", typeof (String)); |
139 | 140 | ||
140 | createCol(regions, "regionUserURI", typeof(System.String)); | 141 | createCol(regions, "regionUserURI", typeof (String)); |
141 | createCol(regions, "regionUserRecvKey", typeof(System.String)); | 142 | createCol(regions, "regionUserRecvKey", typeof (String)); |
142 | createCol(regions, "regionUserSendKey", typeof(System.String)); | 143 | createCol(regions, "regionUserSendKey", typeof (String)); |
143 | 144 | ||
144 | // Add in contraints | 145 | // Add in contraints |
145 | regions.PrimaryKey = new DataColumn[] { regions.Columns["UUID"] }; | 146 | regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; |
146 | return regions; | 147 | return regions; |
147 | } | 148 | } |
148 | 149 | ||
@@ -168,42 +169,42 @@ namespace OpenSim.Framework.Data.SQLite | |||
168 | if (reader.Read()) | 169 | if (reader.Read()) |
169 | { | 170 | { |
170 | // Region Main | 171 | // Region Main |
171 | retval.regionHandle = (ulong)reader["regionHandle"]; | 172 | retval.regionHandle = (ulong) reader["regionHandle"]; |
172 | retval.regionName = (string)reader["regionName"]; | 173 | retval.regionName = (string) reader["regionName"]; |
173 | retval.UUID = new LLUUID((string)reader["uuid"]); | 174 | retval.UUID = new LLUUID((string) reader["uuid"]); |
174 | 175 | ||
175 | // Secrets | 176 | // Secrets |
176 | retval.regionRecvKey = (string)reader["regionRecvKey"]; | 177 | retval.regionRecvKey = (string) reader["regionRecvKey"]; |
177 | retval.regionSecret = (string)reader["regionSecret"]; | 178 | retval.regionSecret = (string) reader["regionSecret"]; |
178 | retval.regionSendKey = (string)reader["regionSendKey"]; | 179 | retval.regionSendKey = (string) reader["regionSendKey"]; |
179 | 180 | ||
180 | // Region Server | 181 | // Region Server |
181 | retval.regionDataURI = (string)reader["regionDataURI"]; | 182 | retval.regionDataURI = (string) reader["regionDataURI"]; |
182 | retval.regionOnline = false; // Needs to be pinged before this can be set. | 183 | retval.regionOnline = false; // Needs to be pinged before this can be set. |
183 | retval.serverIP = (string)reader["serverIP"]; | 184 | retval.serverIP = (string) reader["serverIP"]; |
184 | retval.serverPort = (uint)reader["serverPort"]; | 185 | retval.serverPort = (uint) reader["serverPort"]; |
185 | retval.serverURI = (string)reader["serverURI"]; | 186 | retval.serverURI = (string) reader["serverURI"]; |
186 | 187 | ||
187 | // Location | 188 | // Location |
188 | retval.regionLocX = (uint)((int)reader["locX"]); | 189 | retval.regionLocX = (uint) ((int) reader["locX"]); |
189 | retval.regionLocY = (uint)((int)reader["locY"]); | 190 | retval.regionLocY = (uint) ((int) reader["locY"]); |
190 | retval.regionLocZ = (uint)((int)reader["locZ"]); | 191 | retval.regionLocZ = (uint) ((int) reader["locZ"]); |
191 | 192 | ||
192 | // Neighbours - 0 = No Override | 193 | // Neighbours - 0 = No Override |
193 | retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"]; | 194 | retval.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; |
194 | retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"]; | 195 | retval.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; |
195 | retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"]; | 196 | retval.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; |
196 | retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"]; | 197 | retval.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; |
197 | 198 | ||
198 | // Assets | 199 | // Assets |
199 | retval.regionAssetURI = (string)reader["regionAssetURI"]; | 200 | retval.regionAssetURI = (string) reader["regionAssetURI"]; |
200 | retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | 201 | retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; |
201 | retval.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | 202 | retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; |
202 | 203 | ||
203 | // Userserver | 204 | // Userserver |
204 | retval.regionUserURI = (string)reader["regionUserURI"]; | 205 | retval.regionUserURI = (string) reader["regionUserURI"]; |
205 | retval.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | 206 | retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; |
206 | retval.regionUserSendKey = (string)reader["regionUserSendKey"]; | 207 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; |
207 | } | 208 | } |
208 | else | 209 | else |
209 | { | 210 | { |
@@ -219,12 +220,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
219 | /// <returns>Success?</returns> | 220 | /// <returns>Success?</returns> |
220 | public bool insertRow(RegionProfileData profile) | 221 | public bool insertRow(RegionProfileData profile) |
221 | { | 222 | { |
222 | string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | 223 | string sql = |
223 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | 224 | "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; |
225 | sql += | ||
226 | "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
224 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | 227 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; |
225 | 228 | ||
226 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | 229 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; |
227 | sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | 230 | sql += |
231 | "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
228 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | 232 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; |
229 | 233 | ||
230 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 234 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
@@ -271,4 +275,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
271 | return returnval; | 275 | return returnval; |
272 | } | 276 | } |
273 | } | 277 | } |
274 | } | 278 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs index 37a8be5..d7a6b39 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |||
@@ -26,12 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework; | ||
33 | using System.Data; | 29 | using System.Data; |
34 | using System.Data.SqlTypes; | 30 | using libsecondlife; |
35 | using Mono.Data.SqliteClient; | 31 | using Mono.Data.SqliteClient; |
36 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
37 | 33 | ||
@@ -45,30 +41,31 @@ namespace OpenSim.Framework.Data.SQLite | |||
45 | /// <summary> | 41 | /// <summary> |
46 | /// The database manager | 42 | /// The database manager |
47 | /// </summary> | 43 | /// </summary> |
48 | |||
49 | /// <summary> | 44 | /// <summary> |
50 | /// Artificial constructor called upon plugin load | 45 | /// Artificial constructor called upon plugin load |
51 | /// </summary> | 46 | /// </summary> |
52 | private const string userSelect = "select * from users"; | 47 | private const string userSelect = "select * from users"; |
48 | |||
53 | private DataSet ds; | 49 | private DataSet ds; |
54 | private SqliteDataAdapter da; | 50 | private SqliteDataAdapter da; |
55 | 51 | ||
56 | public void Initialise() | 52 | public void Initialise() |
57 | { | 53 | { |
58 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); | 54 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); |
59 | TestTables(conn); | 55 | TestTables(conn); |
60 | 56 | ||
61 | ds = new DataSet(); | 57 | ds = new DataSet(); |
62 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); | 58 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); |
63 | 59 | ||
64 | lock (ds) { | 60 | lock (ds) |
61 | { | ||
65 | ds.Tables.Add(createUsersTable()); | 62 | ds.Tables.Add(createUsersTable()); |
66 | ds.Tables.Add(createUserAgentsTable()); | 63 | ds.Tables.Add(createUserAgentsTable()); |
67 | 64 | ||
68 | setupUserCommands(da, conn); | 65 | setupUserCommands(da, conn); |
69 | da.Fill(ds.Tables["users"]); | 66 | da.Fill(ds.Tables["users"]); |
70 | } | 67 | } |
71 | 68 | ||
72 | return; | 69 | return; |
73 | } | 70 | } |
74 | 71 | ||
@@ -79,16 +76,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
79 | /// <returns>A user profile</returns> | 76 | /// <returns>A user profile</returns> |
80 | public UserProfileData GetUserByUUID(LLUUID uuid) | 77 | public UserProfileData GetUserByUUID(LLUUID uuid) |
81 | { | 78 | { |
82 | lock (ds) { | 79 | lock (ds) |
80 | { | ||
83 | DataRow row = ds.Tables["users"].Rows.Find(uuid); | 81 | DataRow row = ds.Tables["users"].Rows.Find(uuid); |
84 | if(row != null) { | 82 | if (row != null) |
83 | { | ||
85 | UserProfileData user = buildUserProfile(row); | 84 | UserProfileData user = buildUserProfile(row); |
86 | row = ds.Tables["useragents"].Rows.Find(uuid); | 85 | row = ds.Tables["useragents"].Rows.Find(uuid); |
87 | if(row != null) { | 86 | if (row != null) |
87 | { | ||
88 | user.currentAgent = buildUserAgent(row); | 88 | user.currentAgent = buildUserAgent(row); |
89 | } | 89 | } |
90 | return user; | 90 | return user; |
91 | } else { | 91 | } |
92 | else | ||
93 | { | ||
92 | return null; | 94 | return null; |
93 | } | 95 | } |
94 | } | 96 | } |
@@ -113,16 +115,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
113 | public UserProfileData GetUserByName(string fname, string lname) | 115 | public UserProfileData GetUserByName(string fname, string lname) |
114 | { | 116 | { |
115 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; | 117 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; |
116 | lock (ds) { | 118 | lock (ds) |
119 | { | ||
117 | DataRow[] rows = ds.Tables["users"].Select(select); | 120 | DataRow[] rows = ds.Tables["users"].Select(select); |
118 | if(rows.Length > 0) { | 121 | if (rows.Length > 0) |
122 | { | ||
119 | UserProfileData user = buildUserProfile(rows[0]); | 123 | UserProfileData user = buildUserProfile(rows[0]); |
120 | DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID); | 124 | DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID); |
121 | if(row != null) { | 125 | if (row != null) |
126 | { | ||
122 | user.currentAgent = buildUserAgent(row); | 127 | user.currentAgent = buildUserAgent(row); |
123 | } | 128 | } |
124 | return user; | 129 | return user; |
125 | } else { | 130 | } |
131 | else | ||
132 | { | ||
126 | return null; | 133 | return null; |
127 | } | 134 | } |
128 | } | 135 | } |
@@ -134,7 +141,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
134 | /// <param name="uuid">The users account ID</param> | 141 | /// <param name="uuid">The users account ID</param> |
135 | /// <returns>A matching users profile</returns> | 142 | /// <returns>A matching users profile</returns> |
136 | public UserAgentData GetAgentByUUID(LLUUID uuid) | 143 | public UserAgentData GetAgentByUUID(LLUUID uuid) |
137 | { | 144 | { |
138 | try | 145 | try |
139 | { | 146 | { |
140 | return GetUserByUUID(uuid).currentAgent; | 147 | return GetUserByUUID(uuid).currentAgent; |
@@ -165,7 +172,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
165 | { | 172 | { |
166 | try | 173 | try |
167 | { | 174 | { |
168 | return GetUserByName(fname,lname).currentAgent; | 175 | return GetUserByName(fname, lname).currentAgent; |
169 | } | 176 | } |
170 | catch (Exception) | 177 | catch (Exception) |
171 | { | 178 | { |
@@ -180,8 +187,9 @@ namespace OpenSim.Framework.Data.SQLite | |||
180 | public void AddNewUserProfile(UserProfileData user) | 187 | public void AddNewUserProfile(UserProfileData user) |
181 | { | 188 | { |
182 | DataTable users = ds.Tables["users"]; | 189 | DataTable users = ds.Tables["users"]; |
183 | lock (ds) { | 190 | lock (ds) |
184 | DataRow row = users.Rows.Find(user.UUID); | 191 | { |
192 | DataRow row = users.Rows.Find(user.UUID); | ||
185 | if (row == null) | 193 | if (row == null) |
186 | { | 194 | { |
187 | row = users.NewRow(); | 195 | row = users.NewRow(); |
@@ -192,10 +200,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
192 | { | 200 | { |
193 | fillUserRow(row, user); | 201 | fillUserRow(row, user); |
194 | } | 202 | } |
195 | 203 | ||
196 | if(user.currentAgent != null) { | 204 | if (user.currentAgent != null) |
205 | { | ||
197 | DataTable ua = ds.Tables["useragents"]; | 206 | DataTable ua = ds.Tables["useragents"]; |
198 | row = ua.Rows.Find(user.UUID); | 207 | row = ua.Rows.Find(user.UUID); |
199 | if (row == null) | 208 | if (row == null) |
200 | { | 209 | { |
201 | row = ua.NewRow(); | 210 | row = ua.NewRow(); |
@@ -207,12 +216,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
207 | fillUserAgentRow(row, user.currentAgent); | 216 | fillUserAgentRow(row, user.currentAgent); |
208 | } | 217 | } |
209 | } | 218 | } |
210 | MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | 219 | MainLog.Instance.Verbose("SQLITE", |
220 | "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | ||
211 | // save changes off to disk | 221 | // save changes off to disk |
212 | da.Update(ds, "users"); | 222 | da.Update(ds, "users"); |
213 | } | 223 | } |
214 | } | 224 | } |
215 | 225 | ||
216 | /// <summary> | 226 | /// <summary> |
217 | /// Creates a new user profile | 227 | /// Creates a new user profile |
218 | /// </summary> | 228 | /// </summary> |
@@ -220,10 +230,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
220 | /// <returns>True on success, false on error</returns> | 230 | /// <returns>True on success, false on error</returns> |
221 | public bool UpdateUserProfile(UserProfileData user) | 231 | public bool UpdateUserProfile(UserProfileData user) |
222 | { | 232 | { |
223 | try { | 233 | try |
234 | { | ||
224 | AddNewUserProfile(user); | 235 | AddNewUserProfile(user); |
225 | return true; | 236 | return true; |
226 | } catch (Exception) { | 237 | } |
238 | catch (Exception) | ||
239 | { | ||
227 | return false; | 240 | return false; |
228 | } | 241 | } |
229 | } | 242 | } |
@@ -279,51 +292,51 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | { | 292 | { |
280 | return "0.1"; | 293 | return "0.1"; |
281 | } | 294 | } |
282 | 295 | ||
283 | /*********************************************************************** | 296 | /*********************************************************************** |
284 | * | 297 | * |
285 | * DataTable creation | 298 | * DataTable creation |
286 | * | 299 | * |
287 | **********************************************************************/ | 300 | **********************************************************************/ |
288 | /*********************************************************************** | 301 | /*********************************************************************** |
289 | * | 302 | * |
290 | * Database Definition Functions | 303 | * Database Definition Functions |
291 | * | 304 | * |
292 | * This should be db agnostic as we define them in ADO.NET terms | 305 | * This should be db agnostic as we define them in ADO.NET terms |
293 | * | 306 | * |
294 | **********************************************************************/ | 307 | **********************************************************************/ |
295 | 308 | ||
296 | private DataTable createUsersTable() | 309 | private DataTable createUsersTable() |
297 | { | 310 | { |
298 | DataTable users = new DataTable("users"); | 311 | DataTable users = new DataTable("users"); |
299 | 312 | ||
300 | createCol(users, "UUID", typeof(System.String)); | 313 | createCol(users, "UUID", typeof (String)); |
301 | createCol(users, "username", typeof(System.String)); | 314 | createCol(users, "username", typeof (String)); |
302 | createCol(users, "surname", typeof(System.String)); | 315 | createCol(users, "surname", typeof (String)); |
303 | createCol(users, "passwordHash", typeof(System.String)); | 316 | createCol(users, "passwordHash", typeof (String)); |
304 | createCol(users, "passwordSalt", typeof(System.String)); | 317 | createCol(users, "passwordSalt", typeof (String)); |
305 | 318 | ||
306 | createCol(users, "homeRegionX", typeof(System.Int32)); | 319 | createCol(users, "homeRegionX", typeof (Int32)); |
307 | createCol(users, "homeRegionY", typeof(System.Int32)); | 320 | createCol(users, "homeRegionY", typeof (Int32)); |
308 | createCol(users, "homeLocationX", typeof(System.Double)); | 321 | createCol(users, "homeLocationX", typeof (Double)); |
309 | createCol(users, "homeLocationY", typeof(System.Double)); | 322 | createCol(users, "homeLocationY", typeof (Double)); |
310 | createCol(users, "homeLocationZ", typeof(System.Double)); | 323 | createCol(users, "homeLocationZ", typeof (Double)); |
311 | createCol(users, "homeLookAtX", typeof(System.Double)); | 324 | createCol(users, "homeLookAtX", typeof (Double)); |
312 | createCol(users, "homeLookAtY", typeof(System.Double)); | 325 | createCol(users, "homeLookAtY", typeof (Double)); |
313 | createCol(users, "homeLookAtZ", typeof(System.Double)); | 326 | createCol(users, "homeLookAtZ", typeof (Double)); |
314 | createCol(users, "created", typeof(System.Int32)); | 327 | createCol(users, "created", typeof (Int32)); |
315 | createCol(users, "lastLogin", typeof(System.Int32)); | 328 | createCol(users, "lastLogin", typeof (Int32)); |
316 | createCol(users, "rootInventoryFolderID", typeof(System.String)); | 329 | createCol(users, "rootInventoryFolderID", typeof (String)); |
317 | createCol(users, "userInventoryURI", typeof(System.String)); | 330 | createCol(users, "userInventoryURI", typeof (String)); |
318 | createCol(users, "userAssetURI", typeof(System.String)); | 331 | createCol(users, "userAssetURI", typeof (String)); |
319 | createCol(users, "profileCanDoMask", typeof(System.Int32)); | 332 | createCol(users, "profileCanDoMask", typeof (Int32)); |
320 | createCol(users, "profileWantDoMask", typeof(System.Int32)); | 333 | createCol(users, "profileWantDoMask", typeof (Int32)); |
321 | createCol(users, "profileAboutText", typeof(System.String)); | 334 | createCol(users, "profileAboutText", typeof (String)); |
322 | createCol(users, "profileFirstText", typeof(System.String)); | 335 | createCol(users, "profileFirstText", typeof (String)); |
323 | createCol(users, "profileImage", typeof(System.String)); | 336 | createCol(users, "profileImage", typeof (String)); |
324 | createCol(users, "profileFirstImage", typeof(System.String)); | 337 | createCol(users, "profileFirstImage", typeof (String)); |
325 | // Add in contraints | 338 | // Add in contraints |
326 | users.PrimaryKey = new DataColumn[] { users.Columns["UUID"] }; | 339 | users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; |
327 | return users; | 340 | return users; |
328 | } | 341 | } |
329 | 342 | ||
@@ -331,27 +344,27 @@ namespace OpenSim.Framework.Data.SQLite | |||
331 | { | 344 | { |
332 | DataTable ua = new DataTable("useragents"); | 345 | DataTable ua = new DataTable("useragents"); |
333 | // this is the UUID of the user | 346 | // this is the UUID of the user |
334 | createCol(ua, "UUID", typeof(System.String)); | 347 | createCol(ua, "UUID", typeof (String)); |
335 | createCol(ua, "agentIP", typeof(System.String)); | 348 | createCol(ua, "agentIP", typeof (String)); |
336 | createCol(ua, "agentPort", typeof(System.Int32)); | 349 | createCol(ua, "agentPort", typeof (Int32)); |
337 | createCol(ua, "agentOnline", typeof(System.Boolean)); | 350 | createCol(ua, "agentOnline", typeof (Boolean)); |
338 | createCol(ua, "sessionID", typeof(System.String)); | 351 | createCol(ua, "sessionID", typeof (String)); |
339 | createCol(ua, "secureSessionID", typeof(System.String)); | 352 | createCol(ua, "secureSessionID", typeof (String)); |
340 | createCol(ua, "regionID", typeof(System.String)); | 353 | createCol(ua, "regionID", typeof (String)); |
341 | createCol(ua, "loginTime", typeof(System.Int32)); | 354 | createCol(ua, "loginTime", typeof (Int32)); |
342 | createCol(ua, "logoutTime", typeof(System.Int32)); | 355 | createCol(ua, "logoutTime", typeof (Int32)); |
343 | createCol(ua, "currentRegion", typeof(System.String)); | 356 | createCol(ua, "currentRegion", typeof (String)); |
344 | createCol(ua, "currentHandle", typeof(System.Int32)); | 357 | createCol(ua, "currentHandle", typeof (Int32)); |
345 | // vectors | 358 | // vectors |
346 | createCol(ua, "currentPosX", typeof(System.Double)); | 359 | createCol(ua, "currentPosX", typeof (Double)); |
347 | createCol(ua, "currentPosY", typeof(System.Double)); | 360 | createCol(ua, "currentPosY", typeof (Double)); |
348 | createCol(ua, "currentPosZ", typeof(System.Double)); | 361 | createCol(ua, "currentPosZ", typeof (Double)); |
349 | // constraints | 362 | // constraints |
350 | ua.PrimaryKey = new DataColumn[] { ua.Columns["UUID"] }; | 363 | ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; |
351 | 364 | ||
352 | return ua; | 365 | return ua; |
353 | } | 366 | } |
354 | 367 | ||
355 | /*********************************************************************** | 368 | /*********************************************************************** |
356 | * | 369 | * |
357 | * Convert between ADO.NET <=> OpenSim Objects | 370 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -366,35 +379,35 @@ namespace OpenSim.Framework.Data.SQLite | |||
366 | // interesting has to be done to actually get these values | 379 | // interesting has to be done to actually get these values |
367 | // back out. Not enough time to figure it out yet. | 380 | // back out. Not enough time to figure it out yet. |
368 | UserProfileData user = new UserProfileData(); | 381 | UserProfileData user = new UserProfileData(); |
369 | user.UUID = new LLUUID((String)row["UUID"]); | 382 | user.UUID = new LLUUID((String) row["UUID"]); |
370 | user.username = (String)row["username"]; | 383 | user.username = (String) row["username"]; |
371 | user.surname = (String)row["surname"]; | 384 | user.surname = (String) row["surname"]; |
372 | user.passwordHash = (String)row["passwordHash"]; | 385 | user.passwordHash = (String) row["passwordHash"]; |
373 | user.passwordSalt = (String)row["passwordSalt"]; | 386 | user.passwordSalt = (String) row["passwordSalt"]; |
374 | 387 | ||
375 | user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); | 388 | user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); |
376 | user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); | 389 | user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); |
377 | user.homeLocation = new LLVector3( | 390 | user.homeLocation = new LLVector3( |
378 | Convert.ToSingle(row["homeLocationX"]), | 391 | Convert.ToSingle(row["homeLocationX"]), |
379 | Convert.ToSingle(row["homeLocationY"]), | 392 | Convert.ToSingle(row["homeLocationY"]), |
380 | Convert.ToSingle(row["homeLocationZ"]) | 393 | Convert.ToSingle(row["homeLocationZ"]) |
381 | ); | 394 | ); |
382 | user.homeLookAt = new LLVector3( | 395 | user.homeLookAt = new LLVector3( |
383 | Convert.ToSingle(row["homeLookAtX"]), | 396 | Convert.ToSingle(row["homeLookAtX"]), |
384 | Convert.ToSingle(row["homeLookAtY"]), | 397 | Convert.ToSingle(row["homeLookAtY"]), |
385 | Convert.ToSingle(row["homeLookAtZ"]) | 398 | Convert.ToSingle(row["homeLookAtZ"]) |
386 | ); | 399 | ); |
387 | user.created = Convert.ToInt32(row["created"]); | 400 | user.created = Convert.ToInt32(row["created"]); |
388 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); | 401 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); |
389 | user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]); | 402 | user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); |
390 | user.userInventoryURI = (String)row["userInventoryURI"]; | 403 | user.userInventoryURI = (String) row["userInventoryURI"]; |
391 | user.userAssetURI = (String)row["userAssetURI"]; | 404 | user.userAssetURI = (String) row["userAssetURI"]; |
392 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | 405 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); |
393 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | 406 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); |
394 | user.profileAboutText = (String)row["profileAboutText"]; | 407 | user.profileAboutText = (String) row["profileAboutText"]; |
395 | user.profileFirstText = (String)row["profileFirstText"]; | 408 | user.profileFirstText = (String) row["profileFirstText"]; |
396 | user.profileImage = new LLUUID((String)row["profileImage"]); | 409 | user.profileImage = new LLUUID((String) row["profileImage"]); |
397 | user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]); | 410 | user.profileFirstImage = new LLUUID((String) row["profileFirstImage"]); |
398 | return user; | 411 | return user; |
399 | } | 412 | } |
400 | 413 | ||
@@ -405,8 +418,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
405 | row["surname"] = user.surname; | 418 | row["surname"] = user.surname; |
406 | row["passwordHash"] = user.passwordHash; | 419 | row["passwordHash"] = user.passwordHash; |
407 | row["passwordSalt"] = user.passwordSalt; | 420 | row["passwordSalt"] = user.passwordSalt; |
408 | 421 | ||
409 | 422 | ||
410 | row["homeRegionX"] = user.homeRegionX; | 423 | row["homeRegionX"] = user.homeRegionX; |
411 | row["homeRegionY"] = user.homeRegionY; | 424 | row["homeRegionY"] = user.homeRegionY; |
412 | row["homeLocationX"] = user.homeLocation.X; | 425 | row["homeLocationX"] = user.homeLocation.X; |
@@ -427,10 +440,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
427 | row["profileFirstText"] = user.profileFirstText; | 440 | row["profileFirstText"] = user.profileFirstText; |
428 | row["profileImage"] = user.profileImage; | 441 | row["profileImage"] = user.profileImage; |
429 | row["profileFirstImage"] = user.profileFirstImage; | 442 | row["profileFirstImage"] = user.profileFirstImage; |
430 | 443 | ||
431 | // ADO.NET doesn't handle NULL very well | 444 | // ADO.NET doesn't handle NULL very well |
432 | foreach (DataColumn col in ds.Tables["users"].Columns) { | 445 | foreach (DataColumn col in ds.Tables["users"].Columns) |
433 | if (row[col] == null) { | 446 | { |
447 | if (row[col] == null) | ||
448 | { | ||
434 | row[col] = ""; | 449 | row[col] = ""; |
435 | } | 450 | } |
436 | } | 451 | } |
@@ -439,33 +454,33 @@ namespace OpenSim.Framework.Data.SQLite | |||
439 | private UserAgentData buildUserAgent(DataRow row) | 454 | private UserAgentData buildUserAgent(DataRow row) |
440 | { | 455 | { |
441 | UserAgentData ua = new UserAgentData(); | 456 | UserAgentData ua = new UserAgentData(); |
442 | 457 | ||
443 | ua.UUID = new LLUUID((String)row["UUID"]); | 458 | ua.UUID = new LLUUID((String) row["UUID"]); |
444 | ua.agentIP = (String)row["agentIP"]; | 459 | ua.agentIP = (String) row["agentIP"]; |
445 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); | 460 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); |
446 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); | 461 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); |
447 | ua.sessionID = new LLUUID((String)row["sessionID"]); | 462 | ua.sessionID = new LLUUID((String) row["sessionID"]); |
448 | ua.secureSessionID = new LLUUID((String)row["secureSessionID"]); | 463 | ua.secureSessionID = new LLUUID((String) row["secureSessionID"]); |
449 | ua.regionID = new LLUUID((String)row["regionID"]); | 464 | ua.regionID = new LLUUID((String) row["regionID"]); |
450 | ua.loginTime = Convert.ToInt32(row["loginTime"]); | 465 | ua.loginTime = Convert.ToInt32(row["loginTime"]); |
451 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); | 466 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); |
452 | ua.currentRegion = new LLUUID((String)row["currentRegion"]); | 467 | ua.currentRegion = new LLUUID((String) row["currentRegion"]); |
453 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); | 468 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); |
454 | ua.currentPos = new LLVector3( | 469 | ua.currentPos = new LLVector3( |
455 | Convert.ToSingle(row["currentPosX"]), | 470 | Convert.ToSingle(row["currentPosX"]), |
456 | Convert.ToSingle(row["currentPosY"]), | 471 | Convert.ToSingle(row["currentPosY"]), |
457 | Convert.ToSingle(row["currentPosZ"]) | 472 | Convert.ToSingle(row["currentPosZ"]) |
458 | ); | 473 | ); |
459 | return ua; | 474 | return ua; |
460 | } | 475 | } |
461 | 476 | ||
462 | private void fillUserAgentRow(DataRow row, UserAgentData ua) | 477 | private void fillUserAgentRow(DataRow row, UserAgentData ua) |
463 | { | 478 | { |
464 | row["UUID"] = ua.UUID; | 479 | row["UUID"] = ua.UUID; |
465 | row["agentIP"] = ua.agentIP; | 480 | row["agentIP"] = ua.agentIP; |
466 | row["agentPort"] = ua.agentPort; | 481 | row["agentPort"] = ua.agentPort; |
467 | row["agentOnline"] = ua.agentOnline; | 482 | row["agentOnline"] = ua.agentOnline; |
468 | row["sessionID"] = ua.sessionID; | 483 | row["sessionID"] = ua.sessionID; |
469 | row["secureSessionID"] = ua.secureSessionID; | 484 | row["secureSessionID"] = ua.secureSessionID; |
470 | row["regionID"] = ua.regionID; | 485 | row["regionID"] = ua.regionID; |
471 | row["loginTime"] = ua.loginTime; | 486 | row["loginTime"] = ua.loginTime; |
@@ -496,18 +511,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
496 | da.UpdateCommand.Connection = conn; | 511 | da.UpdateCommand.Connection = conn; |
497 | 512 | ||
498 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); | 513 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); |
499 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 514 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
500 | delete.Connection = conn; | 515 | delete.Connection = conn; |
501 | da.DeleteCommand = delete; | 516 | da.DeleteCommand = delete; |
502 | } | 517 | } |
503 | 518 | ||
504 | private void InitDB(SqliteConnection conn) | 519 | private void InitDB(SqliteConnection conn) |
505 | { | 520 | { |
506 | string createUsers = defineTable(createUsersTable()); | 521 | string createUsers = defineTable(createUsersTable()); |
507 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); | 522 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); |
508 | conn.Open(); | 523 | conn.Open(); |
509 | pcmd.ExecuteNonQuery(); | 524 | pcmd.ExecuteNonQuery(); |
510 | conn.Close(); | 525 | conn.Close(); |
511 | } | 526 | } |
512 | 527 | ||
513 | private bool TestTables(SqliteConnection conn) | 528 | private bool TestTables(SqliteConnection conn) |
@@ -515,14 +530,16 @@ namespace OpenSim.Framework.Data.SQLite | |||
515 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); | 530 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); |
516 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | 531 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); |
517 | DataSet tmpDS = new DataSet(); | 532 | DataSet tmpDS = new DataSet(); |
518 | try { | 533 | try |
534 | { | ||
519 | pDa.Fill(tmpDS, "users"); | 535 | pDa.Fill(tmpDS, "users"); |
520 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 536 | } |
537 | catch (SqliteSyntaxException) | ||
538 | { | ||
521 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 539 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
522 | InitDB(conn); | 540 | InitDB(conn); |
523 | } | 541 | } |
524 | return true; | 542 | return true; |
525 | } | 543 | } |
526 | |||
527 | } | 544 | } |
528 | } | 545 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data/GridData.cs b/OpenSim/Framework/Data/GridData.cs index 2a5b8f6..b3b6ed7 100644 --- a/OpenSim/Framework/Data/GridData.cs +++ b/OpenSim/Framework/Data/GridData.cs | |||
@@ -106,6 +106,5 @@ namespace OpenSim.Framework.Data | |||
106 | DataResponse AddProfile(RegionProfileData profile); | 106 | DataResponse AddProfile(RegionProfileData profile); |
107 | 107 | ||
108 | ReservationData GetReservationAtPoint(uint x, uint y); | 108 | ReservationData GetReservationAtPoint(uint x, uint y); |
109 | |||
110 | } | 109 | } |
111 | } | 110 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data/ILogData.cs b/OpenSim/Framework/Data/ILogData.cs index b222a28..373d8e1 100644 --- a/OpenSim/Framework/Data/ILogData.cs +++ b/OpenSim/Framework/Data/ILogData.cs | |||
@@ -63,7 +63,9 @@ namespace OpenSim.Framework.Data | |||
63 | /// </summary> | 63 | /// </summary> |
64 | public interface ILogData | 64 | public interface ILogData |
65 | { | 65 | { |
66 | void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage); | 66 | void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority, |
67 | string logMessage); | ||
68 | |||
67 | /// <summary> | 69 | /// <summary> |
68 | /// Initialises the interface | 70 | /// Initialises the interface |
69 | /// </summary> | 71 | /// </summary> |
@@ -86,5 +88,4 @@ namespace OpenSim.Framework.Data | |||
86 | /// <returns>A string containing the plugin version</returns> | 88 | /// <returns>A string containing the plugin version</returns> |
87 | string getVersion(); | 89 | string getVersion(); |
88 | } | 90 | } |
89 | 91 | } \ No newline at end of file | |
90 | } | ||
diff --git a/OpenSim/Framework/Data/IniConfig.cs b/OpenSim/Framework/Data/IniConfig.cs index f0f63b4..048b491 100644 --- a/OpenSim/Framework/Data/IniConfig.cs +++ b/OpenSim/Framework/Data/IniConfig.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | */ | 27 | */ |
28 | using System.IO; | 28 | using System.IO; |
29 | using System.Text.RegularExpressions; | 29 | using System.Text.RegularExpressions; |
30 | |||
30 | /* | 31 | /* |
31 | Taken from public code listing at by Alex Pinsker | 32 | Taken from public code listing at by Alex Pinsker |
32 | http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html | 33 | http://alexpinsker.blogspot.com/2005/12/reading-ini-file-from-c_113432097333021549.html |
@@ -52,7 +53,8 @@ namespace OpenSim.Framework.Data | |||
52 | RegexOptions.Compiled | | 53 | RegexOptions.Compiled | |
53 | RegexOptions.CultureInvariant); | 54 | RegexOptions.CultureInvariant); |
54 | } | 55 | } |
55 | static private Regex _iniKeyValuePatternRegex; | 56 | |
57 | private static Regex _iniKeyValuePatternRegex; | ||
56 | 58 | ||
57 | public IniFile(string iniFileName) | 59 | public IniFile(string iniFileName) |
58 | { | 60 | { |
@@ -62,7 +64,7 @@ namespace OpenSim.Framework.Data | |||
62 | public string ParseFileReadValue(string key) | 64 | public string ParseFileReadValue(string key) |
63 | { | 65 | { |
64 | using (StreamReader reader = | 66 | using (StreamReader reader = |
65 | new StreamReader(_iniFileName)) | 67 | new StreamReader(_iniFileName)) |
66 | { | 68 | { |
67 | do | 69 | do |
68 | { | 70 | { |
@@ -72,18 +74,16 @@ namespace OpenSim.Framework.Data | |||
72 | if (match.Success) | 74 | if (match.Success) |
73 | { | 75 | { |
74 | string currentKey = | 76 | string currentKey = |
75 | match.Groups["Key"].Value as string; | 77 | match.Groups["Key"].Value as string; |
76 | if (currentKey != null && | 78 | if (currentKey != null && |
77 | currentKey.Trim().CompareTo(key) == 0) | 79 | currentKey.Trim().CompareTo(key) == 0) |
78 | { | 80 | { |
79 | string value = | 81 | string value = |
80 | match.Groups["Value"].Value as string; | 82 | match.Groups["Value"].Value as string; |
81 | return value; | 83 | return value; |
82 | } | 84 | } |
83 | } | 85 | } |
84 | 86 | } while (reader.Peek() != -1); | |
85 | } | ||
86 | while (reader.Peek() != -1); | ||
87 | } | 87 | } |
88 | return null; | 88 | return null; |
89 | } | 89 | } |
@@ -91,6 +91,8 @@ namespace OpenSim.Framework.Data | |||
91 | public string IniFileName | 91 | public string IniFileName |
92 | { | 92 | { |
93 | get { return _iniFileName; } | 93 | get { return _iniFileName; } |
94 | } private string _iniFileName; | 94 | } |
95 | |||
96 | private string _iniFileName; | ||
95 | } | 97 | } |
96 | } | 98 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data/Properties/AssemblyInfo.cs index 556d589..51050d1 100644 --- a/OpenSim/Framework/Data/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")] | 24 | |
25 | [assembly : Guid("3a711c34-b0c0-4264-b0fe-f366eabf9d7b")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("1.0.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("1.0.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data/RegionProfileData.cs b/OpenSim/Framework/Data/RegionProfileData.cs index 5e5dac6..ab8771a 100644 --- a/OpenSim/Framework/Data/RegionProfileData.cs +++ b/OpenSim/Framework/Data/RegionProfileData.cs | |||
@@ -25,11 +25,11 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | ||
29 | using Nwc.XmlRpc; | ||
30 | 28 | ||
31 | using System; | 29 | using System; |
32 | using System.Collections; | 30 | using System.Collections; |
31 | using libsecondlife; | ||
32 | using Nwc.XmlRpc; | ||
33 | 33 | ||
34 | namespace OpenSim.Framework.Data | 34 | namespace OpenSim.Framework.Data |
35 | { | 35 | { |
@@ -57,6 +57,7 @@ namespace OpenSim.Framework.Data | |||
57 | /// Coordinates of the region | 57 | /// Coordinates of the region |
58 | /// </summary> | 58 | /// </summary> |
59 | public uint regionLocX; | 59 | public uint regionLocX; |
60 | |||
60 | public uint regionLocY; | 61 | public uint regionLocY; |
61 | public uint regionLocZ; // Reserved (round-robin, layers, etc) | 62 | public uint regionLocZ; // Reserved (round-robin, layers, etc) |
62 | 63 | ||
@@ -65,6 +66,7 @@ namespace OpenSim.Framework.Data | |||
65 | /// </summary> | 66 | /// </summary> |
66 | /// <remarks>Not very secure, needs improvement.</remarks> | 67 | /// <remarks>Not very secure, needs improvement.</remarks> |
67 | public string regionSendKey = ""; | 68 | public string regionSendKey = ""; |
69 | |||
68 | public string regionRecvKey = ""; | 70 | public string regionRecvKey = ""; |
69 | public string regionSecret = ""; | 71 | public string regionSecret = ""; |
70 | 72 | ||
@@ -77,6 +79,7 @@ namespace OpenSim.Framework.Data | |||
77 | /// Information about the server that the region is currently hosted on | 79 | /// Information about the server that the region is currently hosted on |
78 | /// </summary> | 80 | /// </summary> |
79 | public string serverIP = ""; | 81 | public string serverIP = ""; |
82 | |||
80 | public uint serverPort; | 83 | public uint serverPort; |
81 | public string serverURI = ""; | 84 | public string serverURI = ""; |
82 | 85 | ||
@@ -88,6 +91,7 @@ namespace OpenSim.Framework.Data | |||
88 | /// Set of optional overrides. Can be used to create non-eulicidean spaces. | 91 | /// Set of optional overrides. Can be used to create non-eulicidean spaces. |
89 | /// </summary> | 92 | /// </summary> |
90 | public ulong regionNorthOverrideHandle; | 93 | public ulong regionNorthOverrideHandle; |
94 | |||
91 | public ulong regionSouthOverrideHandle; | 95 | public ulong regionSouthOverrideHandle; |
92 | public ulong regionEastOverrideHandle; | 96 | public ulong regionEastOverrideHandle; |
93 | public ulong regionWestOverrideHandle; | 97 | public ulong regionWestOverrideHandle; |
@@ -102,6 +106,7 @@ namespace OpenSim.Framework.Data | |||
102 | /// Region Asset Details | 106 | /// Region Asset Details |
103 | /// </summary> | 107 | /// </summary> |
104 | public string regionAssetURI = ""; | 108 | public string regionAssetURI = ""; |
109 | |||
105 | public string regionAssetSendKey = ""; | 110 | public string regionAssetSendKey = ""; |
106 | public string regionAssetRecvKey = ""; | 111 | public string regionAssetRecvKey = ""; |
107 | 112 | ||
@@ -109,6 +114,7 @@ namespace OpenSim.Framework.Data | |||
109 | /// Region Userserver Details | 114 | /// Region Userserver Details |
110 | /// </summary> | 115 | /// </summary> |
111 | public string regionUserURI = ""; | 116 | public string regionUserURI = ""; |
117 | |||
112 | public string regionUserSendKey = ""; | 118 | public string regionUserSendKey = ""; |
113 | public string regionUserRecvKey = ""; | 119 | public string regionUserRecvKey = ""; |
114 | 120 | ||
@@ -124,7 +130,8 @@ namespace OpenSim.Framework.Data | |||
124 | /// <param name="gridserver_url"></param> | 130 | /// <param name="gridserver_url"></param> |
125 | /// <param name="?"></param> | 131 | /// <param name="?"></param> |
126 | /// <returns></returns> | 132 | /// <returns></returns> |
127 | public RegionProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey) | 133 | public RegionProfileData RequestSimProfileData(LLUUID region_uuid, string gridserver_url, |
134 | string gridserver_sendkey, string gridserver_recvkey) | ||
128 | { | 135 | { |
129 | Hashtable requestData = new Hashtable(); | 136 | Hashtable requestData = new Hashtable(); |
130 | requestData["region_uuid"] = region_uuid.UUID.ToString(); | 137 | requestData["region_uuid"] = region_uuid.UUID.ToString(); |
@@ -134,7 +141,7 @@ namespace OpenSim.Framework.Data | |||
134 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | 141 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); |
135 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); | 142 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); |
136 | 143 | ||
137 | Hashtable responseData = (Hashtable)GridResp.Value; | 144 | Hashtable responseData = (Hashtable) GridResp.Value; |
138 | 145 | ||
139 | if (responseData.ContainsKey("error")) | 146 | if (responseData.ContainsKey("error")) |
140 | { | 147 | { |
@@ -142,21 +149,23 @@ namespace OpenSim.Framework.Data | |||
142 | } | 149 | } |
143 | 150 | ||
144 | RegionProfileData simData = new RegionProfileData(); | 151 | RegionProfileData simData = new RegionProfileData(); |
145 | simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]); | 152 | simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]); |
146 | simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]); | 153 | simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]); |
147 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256)); | 154 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX*256), (simData.regionLocY*256)); |
148 | simData.serverIP = (string)responseData["sim_ip"]; | 155 | simData.serverIP = (string) responseData["sim_ip"]; |
149 | simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]); | 156 | simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]); |
150 | simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]); | 157 | simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]); |
151 | simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | 158 | simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]); |
152 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; | 159 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; |
153 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; | 160 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; |
154 | simData.UUID = new LLUUID((string)responseData["region_UUID"]); | 161 | simData.UUID = new LLUUID((string) responseData["region_UUID"]); |
155 | simData.regionName = (string)responseData["region_name"]; | 162 | simData.regionName = (string) responseData["region_name"]; |
156 | 163 | ||
157 | return simData; | 164 | return simData; |
158 | } | 165 | } |
159 | public RegionProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, string gridserver_sendkey, string gridserver_recvkey) | 166 | |
167 | public RegionProfileData RequestSimProfileData(ulong region_handle, string gridserver_url, | ||
168 | string gridserver_sendkey, string gridserver_recvkey) | ||
160 | { | 169 | { |
161 | Hashtable requestData = new Hashtable(); | 170 | Hashtable requestData = new Hashtable(); |
162 | requestData["region_handle"] = region_handle.ToString(); | 171 | requestData["region_handle"] = region_handle.ToString(); |
@@ -166,7 +175,7 @@ namespace OpenSim.Framework.Data | |||
166 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | 175 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); |
167 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); | 176 | XmlRpcResponse GridResp = GridReq.Send(gridserver_url, 3000); |
168 | 177 | ||
169 | Hashtable responseData = (Hashtable)GridResp.Value; | 178 | Hashtable responseData = (Hashtable) GridResp.Value; |
170 | 179 | ||
171 | if (responseData.ContainsKey("error")) | 180 | if (responseData.ContainsKey("error")) |
172 | { | 181 | { |
@@ -174,19 +183,19 @@ namespace OpenSim.Framework.Data | |||
174 | } | 183 | } |
175 | 184 | ||
176 | RegionProfileData simData = new RegionProfileData(); | 185 | RegionProfileData simData = new RegionProfileData(); |
177 | simData.regionLocX = Convert.ToUInt32((string)responseData["region_locx"]); | 186 | simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]); |
178 | simData.regionLocY = Convert.ToUInt32((string)responseData["region_locy"]); | 187 | simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]); |
179 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX * 256), (simData.regionLocY * 256)); | 188 | simData.regionHandle = Helpers.UIntsToLong((simData.regionLocX*256), (simData.regionLocY*256)); |
180 | simData.serverIP = (string)responseData["sim_ip"]; | 189 | simData.serverIP = (string) responseData["sim_ip"]; |
181 | simData.serverPort = Convert.ToUInt32((string)responseData["sim_port"]); | 190 | simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]); |
182 | simData.httpPort = Convert.ToUInt32((string)responseData["http_port"]); | 191 | simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]); |
183 | simData.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | 192 | simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]); |
184 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; | 193 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; |
185 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; | 194 | simData.serverURI = "http://" + simData.serverIP + ":" + simData.serverPort.ToString() + "/"; |
186 | simData.UUID = new LLUUID((string)responseData["region_UUID"]); | 195 | simData.UUID = new LLUUID((string) responseData["region_UUID"]); |
187 | simData.regionName = (string)responseData["region_name"]; | 196 | simData.regionName = (string) responseData["region_name"]; |
188 | 197 | ||
189 | return simData; | 198 | return simData; |
190 | } | 199 | } |
191 | } | 200 | } |
192 | } | 201 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data/ReservationData.cs b/OpenSim/Framework/Data/ReservationData.cs index 1e606ee..06adf04 100644 --- a/OpenSim/Framework/Data/ReservationData.cs +++ b/OpenSim/Framework/Data/ReservationData.cs | |||
@@ -36,7 +36,7 @@ namespace OpenSim.Framework.Data | |||
36 | public int reservationMinY = 0; | 36 | public int reservationMinY = 0; |
37 | public int reservationMaxX = 65536; | 37 | public int reservationMaxX = 65536; |
38 | public int reservationMaxY = 65536; | 38 | public int reservationMaxY = 65536; |
39 | 39 | ||
40 | public string reservationName = ""; | 40 | public string reservationName = ""; |
41 | public string reservationCompany = ""; | 41 | public string reservationCompany = ""; |
42 | public bool status = true; | 42 | public bool status = true; |
@@ -44,4 +44,4 @@ namespace OpenSim.Framework.Data | |||
44 | public string gridSendKey = ""; | 44 | public string gridSendKey = ""; |
45 | public string gridRecvKey = ""; | 45 | public string gridRecvKey = ""; |
46 | } | 46 | } |
47 | } | 47 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ACL.cs b/OpenSim/Framework/General/ACL.cs index 348f0ae..0e9df19 100644 --- a/OpenSim/Framework/General/ACL.cs +++ b/OpenSim/Framework/General/ACL.cs | |||
@@ -27,7 +27,6 @@ | |||
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | ||
31 | 30 | ||
32 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
33 | { | 32 | { |
@@ -37,15 +36,15 @@ namespace OpenSim.Framework | |||
37 | // permissions rather than just the first. Deny permissions will | 36 | // permissions rather than just the first. Deny permissions will |
38 | // override all others. | 37 | // override all others. |
39 | 38 | ||
40 | |||
41 | #region ACL Core Class | 39 | #region ACL Core Class |
40 | |||
42 | /// <summary> | 41 | /// <summary> |
43 | /// Access Control List Engine | 42 | /// Access Control List Engine |
44 | /// </summary> | 43 | /// </summary> |
45 | public class ACL | 44 | public class ACL |
46 | { | 45 | { |
47 | Dictionary<string, Role> Roles = new Dictionary<string, Role>(); | 46 | private Dictionary<string, Role> Roles = new Dictionary<string, Role>(); |
48 | Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); | 47 | private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); |
49 | 48 | ||
50 | public ACL AddRole(Role role) | 49 | public ACL AddRole(Role role) |
51 | { | 50 | { |
@@ -114,9 +113,11 @@ namespace OpenSim.Framework | |||
114 | return this; | 113 | return this; |
115 | } | 114 | } |
116 | } | 115 | } |
116 | |||
117 | #endregion | 117 | #endregion |
118 | 118 | ||
119 | #region Exceptions | 119 | #region Exceptions |
120 | |||
120 | /// <summary> | 121 | /// <summary> |
121 | /// Thrown when an ACL attempts to add a duplicate role. | 122 | /// Thrown when an ACL attempts to add a duplicate role. |
122 | /// </summary> | 123 | /// </summary> |
@@ -139,6 +140,7 @@ namespace OpenSim.Framework | |||
139 | return "This ACL already contains a role called '" + m_role.Name + "'."; | 140 | return "This ACL already contains a role called '" + m_role.Name + "'."; |
140 | } | 141 | } |
141 | } | 142 | } |
143 | |||
142 | #endregion | 144 | #endregion |
143 | 145 | ||
144 | #region Roles and Resources | 146 | #region Roles and Resources |
@@ -146,7 +148,12 @@ namespace OpenSim.Framework | |||
146 | /// <summary> | 148 | /// <summary> |
147 | /// Does this Role have permission to access a specified Resource? | 149 | /// Does this Role have permission to access a specified Resource? |
148 | /// </summary> | 150 | /// </summary> |
149 | public enum Permission { Deny, None, Allow }; | 151 | public enum Permission |
152 | { | ||
153 | Deny, | ||
154 | None, | ||
155 | Allow | ||
156 | } ; | ||
150 | 157 | ||
151 | /// <summary> | 158 | /// <summary> |
152 | /// A role class, for use with Users or Groups | 159 | /// A role class, for use with Users or Groups |
@@ -227,7 +234,7 @@ namespace OpenSim.Framework | |||
227 | 234 | ||
228 | #region Tests | 235 | #region Tests |
229 | 236 | ||
230 | class ACLTester | 237 | internal class ACLTester |
231 | { | 238 | { |
232 | public ACLTester() | 239 | public ACLTester() |
233 | { | 240 | { |
@@ -249,9 +256,8 @@ namespace OpenSim.Framework | |||
249 | acl.GrantPermission("Guests", "CanBuild"); | 256 | acl.GrantPermission("Guests", "CanBuild"); |
250 | 257 | ||
251 | acl.HasPermission("JoeGuest", "CanBuild"); | 258 | acl.HasPermission("JoeGuest", "CanBuild"); |
252 | |||
253 | } | 259 | } |
254 | } | 260 | } |
255 | 261 | ||
256 | #endregion | 262 | #endregion |
257 | } | 263 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentCircuitManager.cs b/OpenSim/Framework/General/AgentCircuitManager.cs index 578cc67..3658feb 100644 --- a/OpenSim/Framework/General/AgentCircuitManager.cs +++ b/OpenSim/Framework/General/AgentCircuitManager.cs | |||
@@ -27,8 +27,6 @@ | |||
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 30 | ||
33 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
34 | { | 32 | { |
@@ -38,15 +36,14 @@ namespace OpenSim.Framework | |||
38 | 36 | ||
39 | public AgentCircuitManager() | 37 | public AgentCircuitManager() |
40 | { | 38 | { |
41 | |||
42 | } | 39 | } |
43 | 40 | ||
44 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) | 41 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) |
45 | { | 42 | { |
46 | AgentCircuitData validcircuit = null; | 43 | AgentCircuitData validcircuit = null; |
47 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 44 | if (AgentCircuits.ContainsKey(circuitcode)) |
48 | { | 45 | { |
49 | validcircuit = this.AgentCircuits[circuitcode]; | 46 | validcircuit = AgentCircuits[circuitcode]; |
50 | } | 47 | } |
51 | AuthenticateResponse user = new AuthenticateResponse(); | 48 | AuthenticateResponse user = new AuthenticateResponse(); |
52 | if (validcircuit == null) | 49 | if (validcircuit == null) |
@@ -79,50 +76,50 @@ namespace OpenSim.Framework | |||
79 | 76 | ||
80 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) | 77 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) |
81 | { | 78 | { |
82 | if (this.AgentCircuits.ContainsKey(circuitCode)) | 79 | if (AgentCircuits.ContainsKey(circuitCode)) |
83 | { | 80 | { |
84 | this.AgentCircuits[circuitCode] = agentData; | 81 | AgentCircuits[circuitCode] = agentData; |
85 | } | 82 | } |
86 | else | 83 | else |
87 | { | 84 | { |
88 | this.AgentCircuits.Add(circuitCode, agentData); | 85 | AgentCircuits.Add(circuitCode, agentData); |
89 | } | 86 | } |
90 | } | 87 | } |
91 | 88 | ||
92 | public LLVector3 GetPosition(uint circuitCode) | 89 | public LLVector3 GetPosition(uint circuitCode) |
93 | { | 90 | { |
94 | LLVector3 vec = new LLVector3(); | 91 | LLVector3 vec = new LLVector3(); |
95 | if (this.AgentCircuits.ContainsKey(circuitCode)) | 92 | if (AgentCircuits.ContainsKey(circuitCode)) |
96 | { | 93 | { |
97 | vec = this.AgentCircuits[circuitCode].startpos; | 94 | vec = AgentCircuits[circuitCode].startpos; |
98 | } | 95 | } |
99 | return vec; | 96 | return vec; |
100 | } | 97 | } |
101 | 98 | ||
102 | public void UpdateAgentData(AgentCircuitData agentData) | 99 | public void UpdateAgentData(AgentCircuitData agentData) |
103 | { | 100 | { |
104 | if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode)) | 101 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) |
105 | { | 102 | { |
106 | this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname; | 103 | AgentCircuits[(uint) agentData.circuitcode].firstname = agentData.firstname; |
107 | this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname; | 104 | AgentCircuits[(uint) agentData.circuitcode].lastname = agentData.lastname; |
108 | this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos; | 105 | AgentCircuits[(uint) agentData.circuitcode].startpos = agentData.startpos; |
109 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); | 106 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); |
110 | } | 107 | } |
111 | } | 108 | } |
112 | 109 | ||
113 | public void UpdateAgentChildStatus(uint circuitcode, bool childstatus) | 110 | public void UpdateAgentChildStatus(uint circuitcode, bool childstatus) |
114 | { | 111 | { |
115 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 112 | if (AgentCircuits.ContainsKey(circuitcode)) |
116 | { | 113 | { |
117 | this.AgentCircuits[circuitcode].child = childstatus; | 114 | AgentCircuits[circuitcode].child = childstatus; |
118 | } | 115 | } |
119 | } | 116 | } |
120 | 117 | ||
121 | public bool GetAgentChildStatus(uint circuitcode) | 118 | public bool GetAgentChildStatus(uint circuitcode) |
122 | { | 119 | { |
123 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 120 | if (AgentCircuits.ContainsKey(circuitcode)) |
124 | { | 121 | { |
125 | return this.AgentCircuits[circuitcode].child; | 122 | return AgentCircuits[circuitcode].child; |
126 | } | 123 | } |
127 | return false; | 124 | return false; |
128 | } | 125 | } |
diff --git a/OpenSim/Framework/General/AgentCiruitData.cs b/OpenSim/Framework/General/AgentCiruitData.cs index 0924d36..95cac60 100644 --- a/OpenSim/Framework/General/AgentCiruitData.cs +++ b/OpenSim/Framework/General/AgentCiruitData.cs | |||
@@ -25,15 +25,18 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | ||
29 | using System; | 28 | using System; |
29 | using libsecondlife; | ||
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class AgentCircuitData | 34 | public class AgentCircuitData |
35 | { | 35 | { |
36 | public AgentCircuitData() { } | 36 | public AgentCircuitData() |
37 | { | ||
38 | } | ||
39 | |||
37 | public LLUUID AgentID; | 40 | public LLUUID AgentID; |
38 | public LLUUID SessionID; | 41 | public LLUUID SessionID; |
39 | public LLUUID SecureSessionID; | 42 | public LLUUID SecureSessionID; |
@@ -44,6 +47,6 @@ namespace OpenSim.Framework | |||
44 | public bool child; | 47 | public bool child; |
45 | public LLUUID InventoryFolder; | 48 | public LLUUID InventoryFolder; |
46 | public LLUUID BaseFolder; | 49 | public LLUUID BaseFolder; |
47 | public string CapsPath = ""; | 50 | public string CapsPath = ""; |
48 | } | 51 | } |
49 | } | 52 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentInventory.cs b/OpenSim/Framework/General/AgentInventory.cs index cf110cb..7a1174a 100644 --- a/OpenSim/Framework/General/AgentInventory.cs +++ b/OpenSim/Framework/General/AgentInventory.cs | |||
@@ -28,8 +28,6 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using libsecondlife.Packets; | 30 | using libsecondlife.Packets; |
31 | using OpenSim.Framework; | ||
32 | |||
33 | 31 | ||
34 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
35 | { | 33 | { |
@@ -39,7 +37,7 @@ namespace OpenSim.Framework | |||
39 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; | 37 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; |
40 | public Dictionary<LLUUID, InventoryItem> InventoryItems; | 38 | public Dictionary<LLUUID, InventoryItem> InventoryItems; |
41 | public InventoryFolder InventoryRoot; | 39 | public InventoryFolder InventoryRoot; |
42 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server | 40 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server |
43 | public LLUUID AgentID; | 41 | public LLUUID AgentID; |
44 | public AvatarWearable[] Wearables; | 42 | public AvatarWearable[] Wearables; |
45 | 43 | ||
@@ -47,12 +45,12 @@ namespace OpenSim.Framework | |||
47 | { | 45 | { |
48 | InventoryFolders = new Dictionary<LLUUID, InventoryFolder>(); | 46 | InventoryFolders = new Dictionary<LLUUID, InventoryFolder>(); |
49 | InventoryItems = new Dictionary<LLUUID, InventoryItem>(); | 47 | InventoryItems = new Dictionary<LLUUID, InventoryItem>(); |
50 | this.Initialise(); | 48 | Initialise(); |
51 | } | 49 | } |
52 | 50 | ||
53 | public virtual void Initialise() | 51 | public virtual void Initialise() |
54 | { | 52 | { |
55 | Wearables = new AvatarWearable[13]; | 53 | Wearables = new AvatarWearable[13]; |
56 | for (int i = 0; i < 13; i++) | 54 | for (int i = 0; i < 13; i++) |
57 | { | 55 | { |
58 | Wearables[i] = new AvatarWearable(); | 56 | Wearables[i] = new AvatarWearable(); |
@@ -63,27 +61,27 @@ namespace OpenSim.Framework | |||
63 | { | 61 | { |
64 | InventoryFolder Folder = new InventoryFolder(); | 62 | InventoryFolder Folder = new InventoryFolder(); |
65 | Folder.FolderID = folderID; | 63 | Folder.FolderID = folderID; |
66 | Folder.OwnerID = this.AgentID; | 64 | Folder.OwnerID = AgentID; |
67 | Folder.DefaultType = type; | 65 | Folder.DefaultType = type; |
68 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 66 | InventoryFolders.Add(Folder.FolderID, Folder); |
69 | return (true); | 67 | return (true); |
70 | } | 68 | } |
71 | 69 | ||
72 | public void CreateRootFolder(LLUUID newAgentID, bool createTextures) | 70 | public void CreateRootFolder(LLUUID newAgentID, bool createTextures) |
73 | { | 71 | { |
74 | this.AgentID = newAgentID; | 72 | AgentID = newAgentID; |
75 | InventoryRoot = new InventoryFolder(); | 73 | InventoryRoot = new InventoryFolder(); |
76 | InventoryRoot.FolderID = LLUUID.Random(); | 74 | InventoryRoot.FolderID = LLUUID.Random(); |
77 | InventoryRoot.ParentID = new LLUUID(); | 75 | InventoryRoot.ParentID = new LLUUID(); |
78 | InventoryRoot.Version = 1; | 76 | InventoryRoot.Version = 1; |
79 | InventoryRoot.DefaultType = 8; | 77 | InventoryRoot.DefaultType = 8; |
80 | InventoryRoot.OwnerID = this.AgentID; | 78 | InventoryRoot.OwnerID = AgentID; |
81 | InventoryRoot.FolderName = "My Inventory"; | 79 | InventoryRoot.FolderName = "My Inventory"; |
82 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); | 80 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); |
83 | InventoryRoot.OwnerID = this.AgentID; | 81 | InventoryRoot.OwnerID = AgentID; |
84 | if (createTextures) | 82 | if (createTextures) |
85 | { | 83 | { |
86 | this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID); | 84 | CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID); |
87 | } | 85 | } |
88 | } | 86 | } |
89 | 87 | ||
@@ -91,32 +89,32 @@ namespace OpenSim.Framework | |||
91 | { | 89 | { |
92 | InventoryFolder Folder = new InventoryFolder(); | 90 | InventoryFolder Folder = new InventoryFolder(); |
93 | Folder.FolderID = folderID; | 91 | Folder.FolderID = folderID; |
94 | Folder.OwnerID = this.AgentID; | 92 | Folder.OwnerID = AgentID; |
95 | Folder.DefaultType = type; | 93 | Folder.DefaultType = type; |
96 | Folder.FolderName = folderName; | 94 | Folder.FolderName = folderName; |
97 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 95 | InventoryFolders.Add(Folder.FolderID, Folder); |
98 | return (true); | 96 | return (true); |
99 | } | 97 | } |
100 | 98 | ||
101 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parentID) | 99 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parentID) |
102 | { | 100 | { |
103 | if (!this.InventoryFolders.ContainsKey(folderID)) | 101 | if (!InventoryFolders.ContainsKey(folderID)) |
104 | { | 102 | { |
105 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); | 103 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); |
106 | InventoryFolder Folder = new InventoryFolder(); | 104 | InventoryFolder Folder = new InventoryFolder(); |
107 | Folder.FolderID = folderID; | 105 | Folder.FolderID = folderID; |
108 | Folder.OwnerID = this.AgentID; | 106 | Folder.OwnerID = AgentID; |
109 | Folder.DefaultType = type; | 107 | Folder.DefaultType = type; |
110 | Folder.FolderName = folderName; | 108 | Folder.FolderName = folderName; |
111 | Folder.ParentID = parentID; | 109 | Folder.ParentID = parentID; |
112 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 110 | InventoryFolders.Add(Folder.FolderID, Folder); |
113 | } | 111 | } |
114 | return (true); | 112 | return (true); |
115 | } | 113 | } |
116 | 114 | ||
117 | public bool HasFolder(LLUUID folderID) | 115 | public bool HasFolder(LLUUID folderID) |
118 | { | 116 | { |
119 | if (this.InventoryFolders.ContainsKey(folderID)) | 117 | if (InventoryFolders.ContainsKey(folderID)) |
120 | { | 118 | { |
121 | return true; | 119 | return true; |
122 | } | 120 | } |
@@ -125,7 +123,7 @@ namespace OpenSim.Framework | |||
125 | 123 | ||
126 | public LLUUID GetFolderID(string folderName) | 124 | public LLUUID GetFolderID(string folderName) |
127 | { | 125 | { |
128 | foreach (InventoryFolder inv in this.InventoryFolders.Values) | 126 | foreach (InventoryFolder inv in InventoryFolders.Values) |
129 | { | 127 | { |
130 | if (inv.FolderName == folderName) | 128 | if (inv.FolderName == folderName) |
131 | { | 129 | { |
@@ -137,11 +135,12 @@ namespace OpenSim.Framework | |||
137 | 135 | ||
138 | public bool UpdateItemAsset(LLUUID itemID, AssetBase asset) | 136 | public bool UpdateItemAsset(LLUUID itemID, AssetBase asset) |
139 | { | 137 | { |
140 | if(this.InventoryItems.ContainsKey(itemID)) | 138 | if (InventoryItems.ContainsKey(itemID)) |
141 | { | 139 | { |
142 | InventoryItem Item = this.InventoryItems[itemID]; | 140 | InventoryItem Item = InventoryItems[itemID]; |
143 | Item.AssetID = asset.FullID; | 141 | Item.AssetID = asset.FullID; |
144 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | 142 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + |
143 | " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | ||
145 | //TODO need to update the rest of the info | 144 | //TODO need to update the rest of the info |
146 | } | 145 | } |
147 | return true; | 146 | return true; |
@@ -150,10 +149,10 @@ namespace OpenSim.Framework | |||
150 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | 149 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) |
151 | { | 150 | { |
152 | System.Console.WriteLine("updating inventory item details"); | 151 | System.Console.WriteLine("updating inventory item details"); |
153 | if (this.InventoryItems.ContainsKey(itemID)) | 152 | if (InventoryItems.ContainsKey(itemID)) |
154 | { | 153 | { |
155 | System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); | 154 | System.Console.WriteLine("changing name to " + Util.FieldToString(packet.Name)); |
156 | InventoryItem Item = this.InventoryItems[itemID]; | 155 | InventoryItem Item = InventoryItems[itemID]; |
157 | Item.Name = Util.FieldToString(packet.Name); | 156 | Item.Name = Util.FieldToString(packet.Name); |
158 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); | 157 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); |
159 | //TODO need to update the rest of the info | 158 | //TODO need to update the rest of the info |
@@ -163,7 +162,7 @@ namespace OpenSim.Framework | |||
163 | 162 | ||
164 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) | 163 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) |
165 | { | 164 | { |
166 | if (this.InventoryFolders.ContainsKey(folderID)) | 165 | if (InventoryFolders.ContainsKey(folderID)) |
167 | { | 166 | { |
168 | LLUUID NewItemID = LLUUID.Random(); | 167 | LLUUID NewItemID = LLUUID.Random(); |
169 | 168 | ||
@@ -176,7 +175,7 @@ namespace OpenSim.Framework | |||
176 | Item.Name = asset.Name; | 175 | Item.Name = asset.Name; |
177 | Item.Description = asset.Description; | 176 | Item.Description = asset.Description; |
178 | Item.InvType = asset.InvType; | 177 | Item.InvType = asset.InvType; |
179 | this.InventoryItems.Add(Item.ItemID, Item); | 178 | InventoryItems.Add(Item.ItemID, Item); |
180 | InventoryFolder Folder = InventoryFolders[Item.FolderID]; | 179 | InventoryFolder Folder = InventoryFolders[Item.FolderID]; |
181 | Folder.Items.Add(Item); | 180 | Folder.Items.Add(Item); |
182 | return (Item.ItemID); | 181 | return (Item.ItemID); |
@@ -190,10 +189,10 @@ namespace OpenSim.Framework | |||
190 | public bool DeleteFromInventory(LLUUID itemID) | 189 | public bool DeleteFromInventory(LLUUID itemID) |
191 | { | 190 | { |
192 | bool res = false; | 191 | bool res = false; |
193 | if (this.InventoryItems.ContainsKey(itemID)) | 192 | if (InventoryItems.ContainsKey(itemID)) |
194 | { | 193 | { |
195 | InventoryItem item = this.InventoryItems[itemID]; | 194 | InventoryItem item = InventoryItems[itemID]; |
196 | this.InventoryItems.Remove(itemID); | 195 | InventoryItems.Remove(itemID); |
197 | foreach (InventoryFolder fold in InventoryFolders.Values) | 196 | foreach (InventoryFolder fold in InventoryFolders.Values) |
198 | { | 197 | { |
199 | if (fold.Items.Contains(item)) | 198 | if (fold.Items.Contains(item)) |
@@ -203,7 +202,6 @@ namespace OpenSim.Framework | |||
203 | } | 202 | } |
204 | } | 203 | } |
205 | res = true; | 204 | res = true; |
206 | |||
207 | } | 205 | } |
208 | return res; | 206 | return res; |
209 | } | 207 | } |
@@ -225,7 +223,6 @@ namespace OpenSim.Framework | |||
225 | Items = new List<InventoryItem>(); | 223 | Items = new List<InventoryItem>(); |
226 | //Subfolders = new List<InventoryFolder>(); | 224 | //Subfolders = new List<InventoryFolder>(); |
227 | } | 225 | } |
228 | |||
229 | } | 226 | } |
230 | 227 | ||
231 | public class InventoryItem | 228 | public class InventoryItem |
@@ -237,12 +234,12 @@ namespace OpenSim.Framework | |||
237 | public LLUUID CreatorID; | 234 | public LLUUID CreatorID; |
238 | public sbyte InvType; | 235 | public sbyte InvType; |
239 | public sbyte Type; | 236 | public sbyte Type; |
240 | public string Name =""; | 237 | public string Name = ""; |
241 | public string Description; | 238 | public string Description; |
242 | 239 | ||
243 | public InventoryItem() | 240 | public InventoryItem() |
244 | { | 241 | { |
245 | this.CreatorID = LLUUID.Zero; | 242 | CreatorID = LLUUID.Zero; |
246 | } | 243 | } |
247 | 244 | ||
248 | public string ExportString() | 245 | public string ExportString() |
@@ -251,11 +248,11 @@ namespace OpenSim.Framework | |||
251 | string result = ""; | 248 | string result = ""; |
252 | result += "\tinv_object\t0\n\t{\n"; | 249 | result += "\tinv_object\t0\n\t{\n"; |
253 | result += "\t\tobj_id\t%s\n"; | 250 | result += "\t\tobj_id\t%s\n"; |
254 | result += "\t\tparent_id\t"+ ItemID.ToString() +"\n"; | 251 | result += "\t\tparent_id\t" + ItemID.ToString() + "\n"; |
255 | result += "\t\ttype\t"+ typ +"\n"; | 252 | result += "\t\ttype\t" + typ + "\n"; |
256 | result += "\t\tname\t" + Name+"|\n"; | 253 | result += "\t\tname\t" + Name + "|\n"; |
257 | result += "\t}\n"; | 254 | result += "\t}\n"; |
258 | return result; | 255 | return result; |
259 | } | 256 | } |
260 | } | 257 | } |
261 | } | 258 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentWearable.cs b/OpenSim/Framework/General/AgentWearable.cs index af8a630..c2d4db3 100644 --- a/OpenSim/Framework/General/AgentWearable.cs +++ b/OpenSim/Framework/General/AgentWearable.cs | |||
@@ -36,10 +36,9 @@ namespace OpenSim.Framework | |||
36 | 36 | ||
37 | public AvatarWearable() | 37 | public AvatarWearable() |
38 | { | 38 | { |
39 | |||
40 | } | 39 | } |
41 | 40 | ||
42 | public AvatarWearable( LLUUID itemId, LLUUID assetId ) | 41 | public AvatarWearable(LLUUID itemId, LLUUID assetId) |
43 | { | 42 | { |
44 | AssetID = assetId; | 43 | AssetID = assetId; |
45 | ItemID = itemId; | 44 | ItemID = itemId; |
@@ -69,4 +68,4 @@ namespace OpenSim.Framework | |||
69 | } | 68 | } |
70 | } | 69 | } |
71 | } | 70 | } |
72 | } | 71 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetBase.cs b/OpenSim/Framework/General/AssetBase.cs index 9c69eb8..f0367f0 100644 --- a/OpenSim/Framework/General/AssetBase.cs +++ b/OpenSim/Framework/General/AssetBase.cs | |||
@@ -44,7 +44,6 @@ namespace OpenSim.Framework | |||
44 | 44 | ||
45 | public AssetBase() | 45 | public AssetBase() |
46 | { | 46 | { |
47 | |||
48 | } | 47 | } |
49 | 48 | ||
50 | public AssetBase(LLUUID assetId, string name) | 49 | public AssetBase(LLUUID assetId, string name) |
@@ -53,4 +52,4 @@ namespace OpenSim.Framework | |||
53 | Name = name; | 52 | Name = name; |
54 | } | 53 | } |
55 | } | 54 | } |
56 | } | 55 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetConfig.cs b/OpenSim/Framework/General/AssetConfig.cs index 457369d..81cf899 100644 --- a/OpenSim/Framework/General/AssetConfig.cs +++ b/OpenSim/Framework/General/AssetConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -48,18 +44,22 @@ namespace OpenSim.Framework | |||
48 | 44 | ||
49 | public AssetConfig(string description, string filename) | 45 | public AssetConfig(string description, string filename) |
50 | { | 46 | { |
51 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 47 | configMember = |
48 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
52 | configMember.performConfigurationRetrieve(); | 49 | configMember.performConfigurationRetrieve(); |
53 | } | 50 | } |
54 | 51 | ||
55 | public void loadConfigurationOptions() | 52 | public void loadConfigurationOptions() |
56 | { | 53 | { |
57 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 54 | configMember.addConfigurationOption("default_startup_message", |
58 | 55 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | |
59 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 56 | "Default Startup Message", "Welcome to OGS", false); |
60 | 57 | ||
61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 58 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
59 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
62 | 60 | ||
61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
62 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
63 | } | 63 | } |
64 | 64 | ||
65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -67,17 +67,17 @@ namespace OpenSim.Framework | |||
67 | switch (configuration_key) | 67 | switch (configuration_key) |
68 | { | 68 | { |
69 | case "default_startup_message": | 69 | case "default_startup_message": |
70 | this.DefaultStartupMsg = (string)configuration_result; | 70 | DefaultStartupMsg = (string) configuration_result; |
71 | break; | 71 | break; |
72 | case "database_provider": | 72 | case "database_provider": |
73 | this.DatabaseProvider = (string)configuration_result; | 73 | DatabaseProvider = (string) configuration_result; |
74 | break; | 74 | break; |
75 | case "http_port": | 75 | case "http_port": |
76 | HttpPort = (uint)configuration_result; | 76 | HttpPort = (uint) configuration_result; |
77 | break; | 77 | break; |
78 | } | 78 | } |
79 | 79 | ||
80 | return true; | 80 | return true; |
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetLandmark.cs b/OpenSim/Framework/General/AssetLandmark.cs index 9f05531..a62a85b 100644 --- a/OpenSim/Framework/General/AssetLandmark.cs +++ b/OpenSim/Framework/General/AssetLandmark.cs | |||
@@ -38,22 +38,22 @@ namespace OpenSim.Framework | |||
38 | 38 | ||
39 | public AssetLandmark(AssetBase a) | 39 | public AssetLandmark(AssetBase a) |
40 | { | 40 | { |
41 | this.Data = a.Data; | 41 | Data = a.Data; |
42 | this.FullID = a.FullID; | 42 | FullID = a.FullID; |
43 | this.Type = a.Type; | 43 | Type = a.Type; |
44 | this.InvType = a.InvType; | 44 | InvType = a.InvType; |
45 | this.Name = a.Name; | 45 | Name = a.Name; |
46 | this.Description = a.Description; | 46 | Description = a.Description; |
47 | InternData(); | 47 | InternData(); |
48 | } | 48 | } |
49 | 49 | ||
50 | private void InternData() | 50 | private void InternData() |
51 | { | 51 | { |
52 | string temp = Encoding.UTF8.GetString(Data).Trim(); | 52 | string temp = Encoding.UTF8.GetString(Data).Trim(); |
53 | string[] parts = temp.Split('\n'); | 53 | string[] parts = temp.Split('\n'); |
54 | int.TryParse(parts[0].Substring(17, 1), out Version); | 54 | int.TryParse(parts[0].Substring(17, 1), out Version); |
55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); | 56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); |
57 | } | 57 | } |
58 | } | 58 | } |
59 | } | 59 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetStorage.cs b/OpenSim/Framework/General/AssetStorage.cs index e3193ed..b39ceeb 100644 --- a/OpenSim/Framework/General/AssetStorage.cs +++ b/OpenSim/Framework/General/AssetStorage.cs | |||
@@ -29,19 +29,20 @@ using libsecondlife; | |||
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AssetStorage | 32 | public class AssetStorage |
33 | { | 33 | { |
34 | public AssetStorage() | ||
35 | { | ||
36 | } | ||
34 | 37 | ||
35 | public AssetStorage() { | 38 | public AssetStorage(LLUUID assetUUID) |
36 | } | 39 | { |
40 | UUID = assetUUID; | ||
41 | } | ||
37 | 42 | ||
38 | public AssetStorage(LLUUID assetUUID) { | 43 | public byte[] Data; |
39 | UUID=assetUUID; | 44 | public sbyte Type; |
40 | } | 45 | public string Name; |
41 | 46 | public LLUUID UUID; | |
42 | public byte[] Data; | 47 | } |
43 | public sbyte Type; | 48 | } \ No newline at end of file |
44 | public string Name; | ||
45 | public LLUUID UUID; | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Framework/General/AuthenticateResponse.cs b/OpenSim/Framework/General/AuthenticateResponse.cs index 25bb0dd..0bf356e 100644 --- a/OpenSim/Framework/General/AuthenticateResponse.cs +++ b/OpenSim/Framework/General/AuthenticateResponse.cs | |||
@@ -25,8 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using OpenSim.Framework; | ||
29 | |||
30 | namespace OpenSim.Framework | 28 | namespace OpenSim.Framework |
31 | { | 29 | { |
32 | public class AuthenticateResponse | 30 | public class AuthenticateResponse |
@@ -36,8 +34,6 @@ namespace OpenSim.Framework | |||
36 | 34 | ||
37 | public AuthenticateResponse() | 35 | public AuthenticateResponse() |
38 | { | 36 | { |
39 | |||
40 | } | 37 | } |
41 | |||
42 | } | 38 | } |
43 | } | 39 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/BlockingQueue.cs b/OpenSim/Framework/General/BlockingQueue.cs index 2d59db4..006fbc8 100644 --- a/OpenSim/Framework/General/BlockingQueue.cs +++ b/OpenSim/Framework/General/BlockingQueue.cs | |||
@@ -55,4 +55,4 @@ namespace OpenSim.Framework | |||
55 | } | 55 | } |
56 | } | 56 | } |
57 | } | 57 | } |
58 | } | 58 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ClientManager.cs b/OpenSim/Framework/General/ClientManager.cs index c3b3d94..e34c051 100644 --- a/OpenSim/Framework/General/ClientManager.cs +++ b/OpenSim/Framework/General/ClientManager.cs | |||
@@ -26,16 +26,14 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | ||
35 | 32 | ||
36 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
37 | { | 34 | { |
38 | public delegate void ForEachClientDelegate(IClientAPI client); | 35 | public delegate void ForEachClientDelegate(IClientAPI client); |
36 | |||
39 | public class ClientManager | 37 | public class ClientManager |
40 | { | 38 | { |
41 | private Dictionary<uint, IClientAPI> m_clients; | 39 | private Dictionary<uint, IClientAPI> m_clients; |
@@ -63,7 +61,7 @@ namespace OpenSim.Framework | |||
63 | m_clients.Add(id, client); | 61 | m_clients.Add(id, client); |
64 | } | 62 | } |
65 | 63 | ||
66 | public void InPacket(uint circuitCode, libsecondlife.Packets.Packet packet) | 64 | public void InPacket(uint circuitCode, Packet packet) |
67 | { | 65 | { |
68 | IClientAPI client; | 66 | IClientAPI client; |
69 | 67 | ||
@@ -83,10 +81,10 @@ namespace OpenSim.Framework | |||
83 | } | 81 | } |
84 | } | 82 | } |
85 | 83 | ||
86 | public void CloseAllCircuits( LLUUID agentId ) | 84 | public void CloseAllCircuits(LLUUID agentId) |
87 | { | 85 | { |
88 | uint[] circuits = GetAllCircuits(agentId); | 86 | uint[] circuits = GetAllCircuits(agentId); |
89 | foreach (uint circuit in circuits ) | 87 | foreach (uint circuit in circuits) |
90 | { | 88 | { |
91 | IClientAPI client; | 89 | IClientAPI client; |
92 | if (m_clients.TryGetValue(circuit, out client)) | 90 | if (m_clients.TryGetValue(circuit, out client)) |
@@ -94,7 +92,7 @@ namespace OpenSim.Framework | |||
94 | Remove(circuit); | 92 | Remove(circuit); |
95 | client.Close(); | 93 | client.Close(); |
96 | } | 94 | } |
97 | } | 95 | } |
98 | } | 96 | } |
99 | 97 | ||
100 | private uint[] GetAllCircuits(LLUUID agentId) | 98 | private uint[] GetAllCircuits(LLUUID agentId) |
@@ -103,16 +101,16 @@ namespace OpenSim.Framework | |||
103 | 101 | ||
104 | foreach (KeyValuePair<uint, IClientAPI> pair in m_clients) | 102 | foreach (KeyValuePair<uint, IClientAPI> pair in m_clients) |
105 | { | 103 | { |
106 | if( pair.Value.AgentId == agentId ) | 104 | if (pair.Value.AgentId == agentId) |
107 | { | 105 | { |
108 | circuits.Add( pair.Key ); | 106 | circuits.Add(pair.Key); |
109 | } | 107 | } |
110 | } | 108 | } |
111 | 109 | ||
112 | return circuits.ToArray(); | 110 | return circuits.ToArray(); |
113 | } | 111 | } |
114 | 112 | ||
115 | 113 | ||
116 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) | 114 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) |
117 | { | 115 | { |
118 | ViewerEffectPacket packet = new ViewerEffectPacket(); | 116 | ViewerEffectPacket packet = new ViewerEffectPacket(); |
@@ -134,4 +132,4 @@ namespace OpenSim.Framework | |||
134 | return m_clients.TryGetValue(circuitId, out user); | 132 | return m_clients.TryGetValue(circuitId, out user); |
135 | } | 133 | } |
136 | } | 134 | } |
137 | } | 135 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ConfigurationMember.cs b/OpenSim/Framework/General/ConfigurationMember.cs index c71982a..5883d73 100644 --- a/OpenSim/Framework/General/ConfigurationMember.cs +++ b/OpenSim/Framework/General/ConfigurationMember.cs | |||
@@ -27,22 +27,19 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Reflection; | ||
31 | using System.Collections; | ||
32 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
33 | using System.Text; | 31 | using System.Globalization; |
34 | using System.Net; | 32 | using System.Net; |
35 | 33 | using System.Reflection; | |
36 | using libsecondlife; | 34 | using libsecondlife; |
37 | |||
38 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
39 | using System.Globalization; | ||
40 | 36 | ||
41 | namespace OpenSim.Framework | 37 | namespace OpenSim.Framework |
42 | { | 38 | { |
43 | public class ConfigurationMember | 39 | public class ConfigurationMember |
44 | { | 40 | { |
45 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); | 41 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); |
42 | |||
46 | public delegate void ConfigurationOptionsLoad(); | 43 | public delegate void ConfigurationOptionsLoad(); |
47 | 44 | ||
48 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); | 45 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); |
@@ -53,22 +50,26 @@ namespace OpenSim.Framework | |||
53 | private ConfigurationOptionResult resultFunction; | 50 | private ConfigurationOptionResult resultFunction; |
54 | 51 | ||
55 | private IGenericConfig configurationPlugin = null; | 52 | private IGenericConfig configurationPlugin = null; |
53 | |||
56 | /// <summary> | 54 | /// <summary> |
57 | /// This is the default configuration DLL loaded | 55 | /// This is the default configuration DLL loaded |
58 | /// </summary> | 56 | /// </summary> |
59 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; | 57 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; |
60 | public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) | 58 | |
59 | public ConfigurationMember(string configuration_filename, string configuration_description, | ||
60 | ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) | ||
61 | { | 61 | { |
62 | this.configurationFilename = configuration_filename; | 62 | configurationFilename = configuration_filename; |
63 | this.configurationDescription = configuration_description; | 63 | configurationDescription = configuration_description; |
64 | this.loadFunction = load_function; | 64 | loadFunction = load_function; |
65 | this.resultFunction = result_function; | 65 | resultFunction = result_function; |
66 | } | 66 | } |
67 | 67 | ||
68 | public void setConfigurationFilename(string filename) | 68 | public void setConfigurationFilename(string filename) |
69 | { | 69 | { |
70 | configurationFilename = filename; | 70 | configurationFilename = filename; |
71 | } | 71 | } |
72 | |||
72 | public void setConfigurationDescription(string desc) | 73 | public void setConfigurationDescription(string desc) |
73 | { | 74 | { |
74 | configurationDescription = desc; | 75 | configurationDescription = desc; |
@@ -83,7 +84,11 @@ namespace OpenSim.Framework | |||
83 | { | 84 | { |
84 | configurationPluginFilename = dll_filename; | 85 | configurationPluginFilename = dll_filename; |
85 | } | 86 | } |
86 | public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) | 87 | |
88 | public void addConfigurationOption(string configuration_key, | ||
89 | ConfigurationOption.ConfigurationTypes configuration_type, | ||
90 | string configuration_question, string configuration_default, | ||
91 | bool use_default_no_prompt) | ||
87 | { | 92 | { |
88 | ConfigurationOption configOption = new ConfigurationOption(); | 93 | ConfigurationOption configOption = new ConfigurationOption(); |
89 | configOption.configurationKey = configuration_key; | 94 | configOption.configurationKey = configuration_key; |
@@ -92,7 +97,8 @@ namespace OpenSim.Framework | |||
92 | configOption.configurationType = configuration_type; | 97 | configOption.configurationType = configuration_type; |
93 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; | 98 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; |
94 | 99 | ||
95 | if ((configuration_key != "" && configuration_question != "") || (configuration_key != "" && use_default_no_prompt)) | 100 | if ((configuration_key != "" && configuration_question != "") || |
101 | (configuration_key != "" && use_default_no_prompt)) | ||
96 | { | 102 | { |
97 | if (!configurationOptions.Contains(configOption)) | 103 | if (!configurationOptions.Contains(configOption)) |
98 | { | 104 | { |
@@ -101,32 +107,37 @@ namespace OpenSim.Framework | |||
101 | } | 107 | } |
102 | else | 108 | else |
103 | { | 109 | { |
104 | MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); | 110 | MainLog.Instance.Notice( |
111 | "Required fields for adding a configuration option is invalid. Will not add this option (" + | ||
112 | configuration_key + ")"); | ||
105 | } | 113 | } |
106 | } | 114 | } |
107 | 115 | ||
108 | public void performConfigurationRetrieve() | 116 | public void performConfigurationRetrieve() |
109 | { | 117 | { |
110 | configurationPlugin = this.LoadConfigDll(configurationPluginFilename); | 118 | configurationPlugin = LoadConfigDll(configurationPluginFilename); |
111 | configurationOptions.Clear(); | 119 | configurationOptions.Clear(); |
112 | if(loadFunction == null) | 120 | if (loadFunction == null) |
113 | { | 121 | { |
114 | MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 122 | MainLog.Instance.Error("Load Function for '" + configurationDescription + |
123 | "' is null. Refusing to run configuration."); | ||
115 | return; | 124 | return; |
116 | } | 125 | } |
117 | 126 | ||
118 | if(resultFunction == null) | 127 | if (resultFunction == null) |
119 | { | 128 | { |
120 | MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 129 | MainLog.Instance.Error("Result Function for '" + configurationDescription + |
130 | "' is null. Refusing to run configuration."); | ||
121 | return; | 131 | return; |
122 | } | 132 | } |
123 | 133 | ||
124 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); | 134 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); |
125 | this.loadFunction(); | 135 | loadFunction(); |
126 | 136 | ||
127 | if(configurationOptions.Count <= 0) | 137 | if (configurationOptions.Count <= 0) |
128 | { | 138 | { |
129 | MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); | 139 | MainLog.Instance.Error("No configuration options were specified for '" + configurationOptions + |
140 | "'. Refusing to continue configuration."); | ||
130 | return; | 141 | return; |
131 | } | 142 | } |
132 | 143 | ||
@@ -157,7 +168,6 @@ namespace OpenSim.Framework | |||
157 | bool ignoreNextFromConfig = false; | 168 | bool ignoreNextFromConfig = false; |
158 | while (convertSuccess == false) | 169 | while (convertSuccess == false) |
159 | { | 170 | { |
160 | |||
161 | string console_result = ""; | 171 | string console_result = ""; |
162 | string attribute = null; | 172 | string attribute = null; |
163 | if (useFile) | 173 | if (useFile) |
@@ -180,16 +190,20 @@ namespace OpenSim.Framework | |||
180 | } | 190 | } |
181 | else | 191 | else |
182 | { | 192 | { |
183 | |||
184 | if (configurationDescription.Trim() != "") | 193 | if (configurationDescription.Trim() != "") |
185 | { | 194 | { |
186 | console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); | 195 | console_result = |
196 | MainLog.Instance.CmdPrompt( | ||
197 | configurationDescription + ": " + configOption.configurationQuestion, | ||
198 | configOption.configurationDefault); | ||
187 | } | 199 | } |
188 | else | 200 | else |
189 | { | 201 | { |
190 | console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); | 202 | console_result = |
203 | MainLog.Instance.CmdPrompt(configOption.configurationQuestion, | ||
204 | configOption.configurationDefault); | ||
191 | } | 205 | } |
192 | } | 206 | } |
193 | } | 207 | } |
194 | else | 208 | else |
195 | { | 209 | { |
@@ -252,7 +266,6 @@ namespace OpenSim.Framework | |||
252 | { | 266 | { |
253 | convertSuccess = true; | 267 | convertSuccess = true; |
254 | return_result = intResult; | 268 | return_result = intResult; |
255 | |||
256 | } | 269 | } |
257 | errorMessage = "a signed 32 bit integer (int)"; | 270 | errorMessage = "a signed 32 bit integer (int)"; |
258 | break; | 271 | break; |
@@ -307,7 +320,6 @@ namespace OpenSim.Framework | |||
307 | { | 320 | { |
308 | convertSuccess = true; | 321 | convertSuccess = true; |
309 | return_result = uintResult; | 322 | return_result = uintResult; |
310 | |||
311 | } | 323 | } |
312 | errorMessage = "an unsigned 32 bit integer (uint)"; | 324 | errorMessage = "an unsigned 32 bit integer (uint)"; |
313 | break; | 325 | break; |
@@ -322,7 +334,9 @@ namespace OpenSim.Framework | |||
322 | break; | 334 | break; |
323 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: | 335 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: |
324 | float floatResult; | 336 | float floatResult; |
325 | if (float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out floatResult)) | 337 | if ( |
338 | float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, | ||
339 | out floatResult)) | ||
326 | { | 340 | { |
327 | convertSuccess = true; | 341 | convertSuccess = true; |
328 | return_result = floatResult; | 342 | return_result = floatResult; |
@@ -331,7 +345,9 @@ namespace OpenSim.Framework | |||
331 | break; | 345 | break; |
332 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: | 346 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: |
333 | double doubleResult; | 347 | double doubleResult; |
334 | if (Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out doubleResult)) | 348 | if ( |
349 | Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, | ||
350 | out doubleResult)) | ||
335 | { | 351 | { |
336 | convertSuccess = true; | 352 | convertSuccess = true; |
337 | return_result = doubleResult; | 353 | return_result = doubleResult; |
@@ -348,9 +364,10 @@ namespace OpenSim.Framework | |||
348 | } | 364 | } |
349 | 365 | ||
350 | 366 | ||
351 | if (!this.resultFunction(configOption.configurationKey, return_result)) | 367 | if (!resultFunction(configOption.configurationKey, return_result)) |
352 | { | 368 | { |
353 | Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); | 369 | MainLog.Instance.Notice( |
370 | "The handler for the last configuration option denied that input, please try again."); | ||
354 | convertSuccess = false; | 371 | convertSuccess = false; |
355 | ignoreNextFromConfig = true; | 372 | ignoreNextFromConfig = true; |
356 | } | 373 | } |
@@ -359,19 +376,27 @@ namespace OpenSim.Framework | |||
359 | { | 376 | { |
360 | if (configOption.configurationUseDefaultNoPrompt) | 377 | if (configOption.configurationUseDefaultNoPrompt) |
361 | { | 378 | { |
362 | MainLog.Instance.Error("CONFIG", string.Format("[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 379 | MainLog.Instance.Error("CONFIG", |
380 | string.Format( | ||
381 | "[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", | ||
382 | configOption.configurationKey, console_result, errorMessage, | ||
383 | configurationFilename)); | ||
363 | convertSuccess = true; | 384 | convertSuccess = true; |
364 | } | 385 | } |
365 | else | 386 | else |
366 | { | 387 | { |
367 | MainLog.Instance.Warn("CONFIG", string.Format("[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 388 | MainLog.Instance.Warn("CONFIG", |
389 | string.Format( | ||
390 | "[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", | ||
391 | configOption.configurationKey, console_result, errorMessage, | ||
392 | configurationFilename)); | ||
368 | ignoreNextFromConfig = true; | 393 | ignoreNextFromConfig = true; |
369 | } | 394 | } |
370 | } | 395 | } |
371 | } | 396 | } |
372 | } | 397 | } |
373 | 398 | ||
374 | if(useFile) | 399 | if (useFile) |
375 | { | 400 | { |
376 | configurationPlugin.Commit(); | 401 | configurationPlugin.Commit(); |
377 | configurationPlugin.Close(); | 402 | configurationPlugin.Close(); |
@@ -393,7 +418,8 @@ namespace OpenSim.Framework | |||
393 | 418 | ||
394 | if (typeInterface != null) | 419 | if (typeInterface != null) |
395 | { | 420 | { |
396 | plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 421 | plug = |
422 | (IGenericConfig) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
397 | } | 423 | } |
398 | } | 424 | } |
399 | } | 425 | } |
@@ -405,10 +431,10 @@ namespace OpenSim.Framework | |||
405 | 431 | ||
406 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) | 432 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) |
407 | { | 433 | { |
408 | this.configurationPlugin.LoadData(); | 434 | configurationPlugin.LoadData(); |
409 | this.configurationPlugin.SetAttribute(configuration_key, configuration_value); | 435 | configurationPlugin.SetAttribute(configuration_key, configuration_value); |
410 | this.configurationPlugin.Commit(); | 436 | configurationPlugin.Commit(); |
411 | this.configurationPlugin.Close(); | 437 | configurationPlugin.Close(); |
412 | } | 438 | } |
413 | } | 439 | } |
414 | } | 440 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ConfigurationOption.cs b/OpenSim/Framework/General/ConfigurationOption.cs index 792e697..5a8fd08 100644 --- a/OpenSim/Framework/General/ConfigurationOption.cs +++ b/OpenSim/Framework/General/ConfigurationOption.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | public class ConfigurationOption | 31 | public class ConfigurationOption |
@@ -40,7 +36,7 @@ namespace OpenSim.Framework | |||
40 | TYPE_STRING_NOT_EMPTY, | 36 | TYPE_STRING_NOT_EMPTY, |
41 | TYPE_UINT16, | 37 | TYPE_UINT16, |
42 | TYPE_UINT32, | 38 | TYPE_UINT32, |
43 | TYPE_UINT64, | 39 | TYPE_UINT64, |
44 | TYPE_INT16, | 40 | TYPE_INT16, |
45 | TYPE_INT32, | 41 | TYPE_INT32, |
46 | TYPE_INT64, | 42 | TYPE_INT64, |
@@ -52,7 +48,7 @@ namespace OpenSim.Framework | |||
52 | TYPE_LLVECTOR3, | 48 | TYPE_LLVECTOR3, |
53 | TYPE_FLOAT, | 49 | TYPE_FLOAT, |
54 | TYPE_DOUBLE | 50 | TYPE_DOUBLE |
55 | }; | 51 | } ; |
56 | 52 | ||
57 | public string configurationKey = ""; | 53 | public string configurationKey = ""; |
58 | public string configurationQuestion = ""; | 54 | public string configurationQuestion = ""; |
@@ -61,4 +57,4 @@ namespace OpenSim.Framework | |||
61 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; | 57 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; |
62 | public bool configurationUseDefaultNoPrompt = false; | 58 | public bool configurationUseDefaultNoPrompt = false; |
63 | } | 59 | } |
64 | } | 60 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Culture.cs b/OpenSim/Framework/General/Culture.cs index 54eae7c..f8cadfe 100644 --- a/OpenSim/Framework/General/Culture.cs +++ b/OpenSim/Framework/General/Culture.cs | |||
@@ -27,31 +27,23 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | ||
31 | using System.Globalization; | 30 | using System.Globalization; |
32 | using System.Text; | ||
33 | using System.Threading; | 31 | using System.Threading; |
34 | 32 | ||
35 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
36 | { | 34 | { |
37 | public class Culture | 35 | public class Culture |
38 | { | 36 | { |
39 | private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true); | 37 | private static readonly CultureInfo m_cultureInfo = new CultureInfo("en-US", true); |
40 | 38 | ||
41 | public static NumberFormatInfo NumberFormatInfo | 39 | public static NumberFormatInfo NumberFormatInfo |
42 | { | 40 | { |
43 | get | 41 | get { return m_cultureInfo.NumberFormat; } |
44 | { | ||
45 | return m_cultureInfo.NumberFormat; | ||
46 | } | ||
47 | } | 42 | } |
48 | 43 | ||
49 | public static IFormatProvider FormatProvider | 44 | public static IFormatProvider FormatProvider |
50 | { | 45 | { |
51 | get | 46 | get { return m_cultureInfo; } |
52 | { | ||
53 | return m_cultureInfo; | ||
54 | } | ||
55 | } | 47 | } |
56 | 48 | ||
57 | public static void SetCurrentCulture() | 49 | public static void SetCurrentCulture() |
@@ -59,4 +51,4 @@ namespace OpenSim.Framework | |||
59 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; | 51 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; |
60 | } | 52 | } |
61 | } | 53 | } |
62 | } | 54 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/EstateSettings.cs b/OpenSim/Framework/General/EstateSettings.cs index 3e99424..c70b6ca 100644 --- a/OpenSim/Framework/General/EstateSettings.cs +++ b/OpenSim/Framework/General/EstateSettings.cs | |||
@@ -25,24 +25,20 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
28 | using System.IO; | 29 | using System.IO; |
29 | using libsecondlife; | 30 | using libsecondlife; |
30 | using OpenSim.Framework; | ||
31 | using System.Globalization; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
35 | public class EstateSettings | 34 | public class EstateSettings |
36 | { | 35 | { |
37 | |||
38 | //Settings to this island | 36 | //Settings to this island |
39 | private float m_billableFactor; | 37 | private float m_billableFactor; |
38 | |||
40 | public float billableFactor | 39 | public float billableFactor |
41 | { | 40 | { |
42 | get | 41 | get { return m_billableFactor; } |
43 | { | ||
44 | return m_billableFactor; | ||
45 | } | ||
46 | set | 42 | set |
47 | { | 43 | { |
48 | m_billableFactor = value; | 44 | m_billableFactor = value; |
@@ -52,12 +48,10 @@ namespace OpenSim.Framework | |||
52 | 48 | ||
53 | 49 | ||
54 | private uint m_estateID; | 50 | private uint m_estateID; |
51 | |||
55 | public uint estateID | 52 | public uint estateID |
56 | { | 53 | { |
57 | get | 54 | get { return m_estateID; } |
58 | { | ||
59 | return m_estateID; | ||
60 | } | ||
61 | set | 55 | set |
62 | { | 56 | { |
63 | m_estateID = value; | 57 | m_estateID = value; |
@@ -67,12 +61,10 @@ namespace OpenSim.Framework | |||
67 | 61 | ||
68 | 62 | ||
69 | private uint m_parentEstateID; | 63 | private uint m_parentEstateID; |
64 | |||
70 | public uint parentEstateID | 65 | public uint parentEstateID |
71 | { | 66 | { |
72 | get | 67 | get { return m_parentEstateID; } |
73 | { | ||
74 | return m_parentEstateID; | ||
75 | } | ||
76 | set | 68 | set |
77 | { | 69 | { |
78 | m_parentEstateID = value; | 70 | m_parentEstateID = value; |
@@ -81,12 +73,10 @@ namespace OpenSim.Framework | |||
81 | } | 73 | } |
82 | 74 | ||
83 | private byte m_maxAgents; | 75 | private byte m_maxAgents; |
76 | |||
84 | public byte maxAgents | 77 | public byte maxAgents |
85 | { | 78 | { |
86 | get | 79 | get { return m_maxAgents; } |
87 | { | ||
88 | return m_maxAgents; | ||
89 | } | ||
90 | set | 80 | set |
91 | { | 81 | { |
92 | m_maxAgents = value; | 82 | m_maxAgents = value; |
@@ -95,12 +85,10 @@ namespace OpenSim.Framework | |||
95 | } | 85 | } |
96 | 86 | ||
97 | private float m_objectBonusFactor; | 87 | private float m_objectBonusFactor; |
88 | |||
98 | public float objectBonusFactor | 89 | public float objectBonusFactor |
99 | { | 90 | { |
100 | get | 91 | get { return m_objectBonusFactor; } |
101 | { | ||
102 | return m_objectBonusFactor; | ||
103 | } | ||
104 | set | 92 | set |
105 | { | 93 | { |
106 | m_objectBonusFactor = value; | 94 | m_objectBonusFactor = value; |
@@ -109,12 +97,10 @@ namespace OpenSim.Framework | |||
109 | } | 97 | } |
110 | 98 | ||
111 | private int m_redirectGridX; | 99 | private int m_redirectGridX; |
100 | |||
112 | public int redirectGridX | 101 | public int redirectGridX |
113 | { | 102 | { |
114 | get | 103 | get { return m_redirectGridX; } |
115 | { | ||
116 | return m_redirectGridX; | ||
117 | } | ||
118 | set | 104 | set |
119 | { | 105 | { |
120 | m_redirectGridX = value; | 106 | m_redirectGridX = value; |
@@ -123,12 +109,10 @@ namespace OpenSim.Framework | |||
123 | } | 109 | } |
124 | 110 | ||
125 | private int m_redirectGridY; | 111 | private int m_redirectGridY; |
112 | |||
126 | public int redirectGridY | 113 | public int redirectGridY |
127 | { | 114 | { |
128 | get | 115 | get { return m_redirectGridY; } |
129 | { | ||
130 | return m_redirectGridY; | ||
131 | } | ||
132 | set | 116 | set |
133 | { | 117 | { |
134 | m_redirectGridY = value; | 118 | m_redirectGridY = value; |
@@ -137,12 +121,10 @@ namespace OpenSim.Framework | |||
137 | } | 121 | } |
138 | 122 | ||
139 | private Simulator.RegionFlags m_regionFlags; | 123 | private Simulator.RegionFlags m_regionFlags; |
124 | |||
140 | public Simulator.RegionFlags regionFlags | 125 | public Simulator.RegionFlags regionFlags |
141 | { | 126 | { |
142 | get | 127 | get { return m_regionFlags; } |
143 | { | ||
144 | return m_regionFlags; | ||
145 | } | ||
146 | set | 128 | set |
147 | { | 129 | { |
148 | m_regionFlags = value; | 130 | m_regionFlags = value; |
@@ -152,12 +134,10 @@ namespace OpenSim.Framework | |||
152 | 134 | ||
153 | 135 | ||
154 | private Simulator.SimAccess m_simAccess; | 136 | private Simulator.SimAccess m_simAccess; |
137 | |||
155 | public Simulator.SimAccess simAccess | 138 | public Simulator.SimAccess simAccess |
156 | { | 139 | { |
157 | get | 140 | get { return m_simAccess; } |
158 | { | ||
159 | return m_simAccess; | ||
160 | } | ||
161 | set | 141 | set |
162 | { | 142 | { |
163 | m_simAccess = value; | 143 | m_simAccess = value; |
@@ -166,12 +146,10 @@ namespace OpenSim.Framework | |||
166 | } | 146 | } |
167 | 147 | ||
168 | private float m_sunHour; | 148 | private float m_sunHour; |
149 | |||
169 | public float sunHour | 150 | public float sunHour |
170 | { | 151 | { |
171 | get | 152 | get { return m_sunHour; } |
172 | { | ||
173 | return m_sunHour; | ||
174 | } | ||
175 | set | 153 | set |
176 | { | 154 | { |
177 | m_sunHour = value; | 155 | m_sunHour = value; |
@@ -180,12 +158,10 @@ namespace OpenSim.Framework | |||
180 | } | 158 | } |
181 | 159 | ||
182 | private float m_terrainRaiseLimit; | 160 | private float m_terrainRaiseLimit; |
161 | |||
183 | public float terrainRaiseLimit | 162 | public float terrainRaiseLimit |
184 | { | 163 | { |
185 | get | 164 | get { return m_terrainRaiseLimit; } |
186 | { | ||
187 | return m_terrainRaiseLimit; | ||
188 | } | ||
189 | set | 165 | set |
190 | { | 166 | { |
191 | m_terrainRaiseLimit = value; | 167 | m_terrainRaiseLimit = value; |
@@ -194,12 +170,10 @@ namespace OpenSim.Framework | |||
194 | } | 170 | } |
195 | 171 | ||
196 | private float m_terrainLowerLimit; | 172 | private float m_terrainLowerLimit; |
173 | |||
197 | public float terrainLowerLimit | 174 | public float terrainLowerLimit |
198 | { | 175 | { |
199 | get | 176 | get { return m_terrainLowerLimit; } |
200 | { | ||
201 | return m_terrainLowerLimit; | ||
202 | } | ||
203 | set | 177 | set |
204 | { | 178 | { |
205 | m_terrainLowerLimit = value; | 179 | m_terrainLowerLimit = value; |
@@ -208,12 +182,10 @@ namespace OpenSim.Framework | |||
208 | } | 182 | } |
209 | 183 | ||
210 | private bool m_useFixedSun; | 184 | private bool m_useFixedSun; |
185 | |||
211 | public bool useFixedSun | 186 | public bool useFixedSun |
212 | { | 187 | { |
213 | get | 188 | get { return m_useFixedSun; } |
214 | { | ||
215 | return m_useFixedSun; | ||
216 | } | ||
217 | set | 189 | set |
218 | { | 190 | { |
219 | m_useFixedSun = value; | 191 | m_useFixedSun = value; |
@@ -223,12 +195,10 @@ namespace OpenSim.Framework | |||
223 | 195 | ||
224 | 196 | ||
225 | private int m_pricePerMeter; | 197 | private int m_pricePerMeter; |
198 | |||
226 | public int pricePerMeter | 199 | public int pricePerMeter |
227 | { | 200 | { |
228 | get | 201 | get { return m_pricePerMeter; } |
229 | { | ||
230 | return m_pricePerMeter; | ||
231 | } | ||
232 | set | 202 | set |
233 | { | 203 | { |
234 | m_pricePerMeter = value; | 204 | m_pricePerMeter = value; |
@@ -238,12 +208,10 @@ namespace OpenSim.Framework | |||
238 | 208 | ||
239 | 209 | ||
240 | private ushort m_regionWaterHeight; | 210 | private ushort m_regionWaterHeight; |
211 | |||
241 | public ushort regionWaterHeight | 212 | public ushort regionWaterHeight |
242 | { | 213 | { |
243 | get | 214 | get { return m_regionWaterHeight; } |
244 | { | ||
245 | return m_regionWaterHeight; | ||
246 | } | ||
247 | set | 215 | set |
248 | { | 216 | { |
249 | m_regionWaterHeight = value; | 217 | m_regionWaterHeight = value; |
@@ -253,12 +221,10 @@ namespace OpenSim.Framework | |||
253 | 221 | ||
254 | 222 | ||
255 | private bool m_regionAllowTerraform; | 223 | private bool m_regionAllowTerraform; |
224 | |||
256 | public bool regionAllowTerraform | 225 | public bool regionAllowTerraform |
257 | { | 226 | { |
258 | get | 227 | get { return m_regionAllowTerraform; } |
259 | { | ||
260 | return m_regionAllowTerraform; | ||
261 | } | ||
262 | set | 228 | set |
263 | { | 229 | { |
264 | m_regionAllowTerraform = value; | 230 | m_regionAllowTerraform = value; |
@@ -266,16 +232,14 @@ namespace OpenSim.Framework | |||
266 | } | 232 | } |
267 | } | 233 | } |
268 | 234 | ||
269 | 235 | ||
270 | // Region Information | 236 | // Region Information |
271 | // Low resolution 'base' textures. No longer used. | 237 | // Low resolution 'base' textures. No longer used. |
272 | private LLUUID m_terrainBase0; | 238 | private LLUUID m_terrainBase0; |
239 | |||
273 | public LLUUID terrainBase0 | 240 | public LLUUID terrainBase0 |
274 | { | 241 | { |
275 | get | 242 | get { return m_terrainBase0; } |
276 | { | ||
277 | return m_terrainBase0; | ||
278 | } | ||
279 | set | 243 | set |
280 | { | 244 | { |
281 | m_terrainBase0 = value; | 245 | m_terrainBase0 = value; |
@@ -284,12 +248,10 @@ namespace OpenSim.Framework | |||
284 | } | 248 | } |
285 | 249 | ||
286 | private LLUUID m_terrainBase1; | 250 | private LLUUID m_terrainBase1; |
251 | |||
287 | public LLUUID terrainBase1 | 252 | public LLUUID terrainBase1 |
288 | { | 253 | { |
289 | get | 254 | get { return m_terrainBase1; } |
290 | { | ||
291 | return m_terrainBase1; | ||
292 | } | ||
293 | set | 255 | set |
294 | { | 256 | { |
295 | m_terrainBase1 = value; | 257 | m_terrainBase1 = value; |
@@ -298,12 +260,10 @@ namespace OpenSim.Framework | |||
298 | } | 260 | } |
299 | 261 | ||
300 | private LLUUID m_terrainBase2; | 262 | private LLUUID m_terrainBase2; |
263 | |||
301 | public LLUUID terrainBase2 | 264 | public LLUUID terrainBase2 |
302 | { | 265 | { |
303 | get | 266 | get { return m_terrainBase2; } |
304 | { | ||
305 | return m_terrainBase2; | ||
306 | } | ||
307 | set | 267 | set |
308 | { | 268 | { |
309 | m_terrainBase2 = value; | 269 | m_terrainBase2 = value; |
@@ -312,12 +272,10 @@ namespace OpenSim.Framework | |||
312 | } | 272 | } |
313 | 273 | ||
314 | private LLUUID m_terrainBase3; | 274 | private LLUUID m_terrainBase3; |
275 | |||
315 | public LLUUID terrainBase3 | 276 | public LLUUID terrainBase3 |
316 | { | 277 | { |
317 | get | 278 | get { return m_terrainBase3; } |
318 | { | ||
319 | return m_terrainBase3; | ||
320 | } | ||
321 | set | 279 | set |
322 | { | 280 | { |
323 | m_terrainBase3 = value; | 281 | m_terrainBase3 = value; |
@@ -328,53 +286,46 @@ namespace OpenSim.Framework | |||
328 | 286 | ||
329 | // Higher resolution terrain textures | 287 | // Higher resolution terrain textures |
330 | private LLUUID m_terrainDetail0; | 288 | private LLUUID m_terrainDetail0; |
289 | |||
331 | public LLUUID terrainDetail0 | 290 | public LLUUID terrainDetail0 |
332 | { | 291 | { |
333 | get | 292 | get { return m_terrainDetail0; } |
334 | { | ||
335 | return m_terrainDetail0; | ||
336 | } | ||
337 | set | 293 | set |
338 | { | 294 | { |
339 | |||
340 | m_terrainDetail0 = value; | 295 | m_terrainDetail0 = value; |
341 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); | 296 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); |
342 | } | 297 | } |
343 | } | 298 | } |
344 | 299 | ||
345 | private LLUUID m_terrainDetail1; | 300 | private LLUUID m_terrainDetail1; |
301 | |||
346 | public LLUUID terrainDetail1 | 302 | public LLUUID terrainDetail1 |
347 | { | 303 | { |
348 | get | 304 | get { return m_terrainDetail1; } |
349 | { | ||
350 | return m_terrainDetail1; | ||
351 | } | ||
352 | set | 305 | set |
353 | { | 306 | { |
354 | m_terrainDetail1 = value; | 307 | m_terrainDetail1 = value; |
355 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); | 308 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); |
356 | } | 309 | } |
357 | } | 310 | } |
311 | |||
358 | private LLUUID m_terrainDetail2; | 312 | private LLUUID m_terrainDetail2; |
313 | |||
359 | public LLUUID terrainDetail2 | 314 | public LLUUID terrainDetail2 |
360 | { | 315 | { |
361 | get | 316 | get { return m_terrainDetail2; } |
362 | { | ||
363 | return m_terrainDetail2; | ||
364 | } | ||
365 | set | 317 | set |
366 | { | 318 | { |
367 | m_terrainDetail2 = value; | 319 | m_terrainDetail2 = value; |
368 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); | 320 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); |
369 | } | 321 | } |
370 | } | 322 | } |
323 | |||
371 | private LLUUID m_terrainDetail3; | 324 | private LLUUID m_terrainDetail3; |
325 | |||
372 | public LLUUID terrainDetail3 | 326 | public LLUUID terrainDetail3 |
373 | { | 327 | { |
374 | get | 328 | get { return m_terrainDetail3; } |
375 | { | ||
376 | return m_terrainDetail3; | ||
377 | } | ||
378 | set | 329 | set |
379 | { | 330 | { |
380 | m_terrainDetail3 = value; | 331 | m_terrainDetail3 = value; |
@@ -384,12 +335,10 @@ namespace OpenSim.Framework | |||
384 | 335 | ||
385 | // First quad - each point is bilinearly interpolated at each meter of terrain | 336 | // First quad - each point is bilinearly interpolated at each meter of terrain |
386 | private float m_terrainStartHeight0; | 337 | private float m_terrainStartHeight0; |
338 | |||
387 | public float terrainStartHeight0 | 339 | public float terrainStartHeight0 |
388 | { | 340 | { |
389 | get | 341 | get { return m_terrainStartHeight0; } |
390 | { | ||
391 | return m_terrainStartHeight0; | ||
392 | } | ||
393 | set | 342 | set |
394 | { | 343 | { |
395 | m_terrainStartHeight0 = value; | 344 | m_terrainStartHeight0 = value; |
@@ -399,12 +348,10 @@ namespace OpenSim.Framework | |||
399 | 348 | ||
400 | 349 | ||
401 | private float m_terrainStartHeight1; | 350 | private float m_terrainStartHeight1; |
351 | |||
402 | public float terrainStartHeight1 | 352 | public float terrainStartHeight1 |
403 | { | 353 | { |
404 | get | 354 | get { return m_terrainStartHeight1; } |
405 | { | ||
406 | return m_terrainStartHeight1; | ||
407 | } | ||
408 | set | 355 | set |
409 | { | 356 | { |
410 | m_terrainStartHeight1 = value; | 357 | m_terrainStartHeight1 = value; |
@@ -413,12 +360,10 @@ namespace OpenSim.Framework | |||
413 | } | 360 | } |
414 | 361 | ||
415 | private float m_terrainStartHeight2; | 362 | private float m_terrainStartHeight2; |
363 | |||
416 | public float terrainStartHeight2 | 364 | public float terrainStartHeight2 |
417 | { | 365 | { |
418 | get | 366 | get { return m_terrainStartHeight2; } |
419 | { | ||
420 | return m_terrainStartHeight2; | ||
421 | } | ||
422 | set | 367 | set |
423 | { | 368 | { |
424 | m_terrainStartHeight2 = value; | 369 | m_terrainStartHeight2 = value; |
@@ -427,28 +372,25 @@ namespace OpenSim.Framework | |||
427 | } | 372 | } |
428 | 373 | ||
429 | private float m_terrainStartHeight3; | 374 | private float m_terrainStartHeight3; |
375 | |||
430 | public float terrainStartHeight3 | 376 | public float terrainStartHeight3 |
431 | { | 377 | { |
432 | get | 378 | get { return m_terrainStartHeight3; } |
433 | { | ||
434 | return m_terrainStartHeight3; | ||
435 | } | ||
436 | set | 379 | set |
437 | { | 380 | { |
438 | m_terrainStartHeight3 = value; | 381 | m_terrainStartHeight3 = value; |
439 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); | 382 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); |
440 | } | 383 | } |
441 | } | 384 | } |
385 | |||
442 | // Second quad - also bilinearly interpolated. | 386 | // Second quad - also bilinearly interpolated. |
443 | // Terrain texturing is done that: | 387 | // Terrain texturing is done that: |
444 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | 388 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] |
445 | private float m_terrainHeightRange0; | 389 | private float m_terrainHeightRange0; |
390 | |||
446 | public float terrainHeightRange0 | 391 | public float terrainHeightRange0 |
447 | { | 392 | { |
448 | get | 393 | get { return m_terrainHeightRange0; } |
449 | { | ||
450 | return m_terrainHeightRange0; | ||
451 | } | ||
452 | set | 394 | set |
453 | { | 395 | { |
454 | m_terrainHeightRange0 = value; | 396 | m_terrainHeightRange0 = value; |
@@ -457,12 +399,10 @@ namespace OpenSim.Framework | |||
457 | } | 399 | } |
458 | 400 | ||
459 | private float m_terrainHeightRange1; | 401 | private float m_terrainHeightRange1; |
402 | |||
460 | public float terrainHeightRange1 | 403 | public float terrainHeightRange1 |
461 | { | 404 | { |
462 | get | 405 | get { return m_terrainHeightRange1; } |
463 | { | ||
464 | return m_terrainHeightRange1; | ||
465 | } | ||
466 | set | 406 | set |
467 | { | 407 | { |
468 | m_terrainHeightRange1 = value; | 408 | m_terrainHeightRange1 = value; |
@@ -471,12 +411,10 @@ namespace OpenSim.Framework | |||
471 | } | 411 | } |
472 | 412 | ||
473 | private float m_terrainHeightRange2; | 413 | private float m_terrainHeightRange2; |
414 | |||
474 | public float terrainHeightRange2 | 415 | public float terrainHeightRange2 |
475 | { | 416 | { |
476 | get | 417 | get { return m_terrainHeightRange2; } |
477 | { | ||
478 | return m_terrainHeightRange2; | ||
479 | } | ||
480 | set | 418 | set |
481 | { | 419 | { |
482 | m_terrainHeightRange2 = value; | 420 | m_terrainHeightRange2 = value; |
@@ -485,26 +423,23 @@ namespace OpenSim.Framework | |||
485 | } | 423 | } |
486 | 424 | ||
487 | private float m_terrainHeightRange3; | 425 | private float m_terrainHeightRange3; |
426 | |||
488 | public float terrainHeightRange3 | 427 | public float terrainHeightRange3 |
489 | { | 428 | { |
490 | get | 429 | get { return m_terrainHeightRange3; } |
491 | { | ||
492 | return m_terrainHeightRange3; | ||
493 | } | ||
494 | set | 430 | set |
495 | { | 431 | { |
496 | m_terrainHeightRange3 = value; | 432 | m_terrainHeightRange3 = value; |
497 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); | 433 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); |
498 | } | 434 | } |
499 | } | 435 | } |
436 | |||
500 | // Terrain Default (Must be in F32 Format!) | 437 | // Terrain Default (Must be in F32 Format!) |
501 | private string m_terrainFile; | 438 | private string m_terrainFile; |
439 | |||
502 | public string terrainFile | 440 | public string terrainFile |
503 | { | 441 | { |
504 | get | 442 | get { return m_terrainFile; } |
505 | { | ||
506 | return m_terrainFile; | ||
507 | } | ||
508 | set | 443 | set |
509 | { | 444 | { |
510 | m_terrainFile = value; | 445 | m_terrainFile = value; |
@@ -513,12 +448,10 @@ namespace OpenSim.Framework | |||
513 | } | 448 | } |
514 | 449 | ||
515 | private double m_terrainMultiplier; | 450 | private double m_terrainMultiplier; |
451 | |||
516 | public double terrainMultiplier | 452 | public double terrainMultiplier |
517 | { | 453 | { |
518 | get | 454 | get { return m_terrainMultiplier; } |
519 | { | ||
520 | return m_terrainMultiplier; | ||
521 | } | ||
522 | set | 455 | set |
523 | { | 456 | { |
524 | m_terrainMultiplier = value; | 457 | m_terrainMultiplier = value; |
@@ -527,12 +460,10 @@ namespace OpenSim.Framework | |||
527 | } | 460 | } |
528 | 461 | ||
529 | private float m_waterHeight; | 462 | private float m_waterHeight; |
463 | |||
530 | public float waterHeight | 464 | public float waterHeight |
531 | { | 465 | { |
532 | get | 466 | get { return m_waterHeight; } |
533 | { | ||
534 | return m_waterHeight; | ||
535 | } | ||
536 | set | 467 | set |
537 | { | 468 | { |
538 | m_waterHeight = value; | 469 | m_waterHeight = value; |
@@ -541,73 +472,112 @@ namespace OpenSim.Framework | |||
541 | } | 472 | } |
542 | 473 | ||
543 | private LLUUID m_terrainImageID; | 474 | private LLUUID m_terrainImageID; |
475 | |||
544 | public LLUUID terrainImageID | 476 | public LLUUID terrainImageID |
545 | { | 477 | { |
546 | get | 478 | get { return m_terrainImageID; } |
547 | { | ||
548 | return m_terrainImageID; | ||
549 | } | ||
550 | set | 479 | set |
551 | { | 480 | { |
552 | m_terrainImageID = value; | 481 | m_terrainImageID = value; |
553 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | 482 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); |
554 | } | 483 | } |
555 | } | 484 | } |
485 | |||
556 | private ConfigurationMember configMember; | 486 | private ConfigurationMember configMember; |
487 | |||
557 | public EstateSettings() | 488 | public EstateSettings() |
558 | { | 489 | { |
559 | // Temporary hack to prevent multiple loadings. | 490 | // Temporary hack to prevent multiple loadings. |
560 | if (configMember == null) | 491 | if (configMember == null) |
561 | { | 492 | { |
562 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | 493 | configMember = |
494 | new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", | ||
495 | loadConfigurationOptions, handleIncomingConfiguration); | ||
563 | configMember.performConfigurationRetrieve(); | 496 | configMember.performConfigurationRetrieve(); |
564 | } | 497 | } |
565 | } | 498 | } |
566 | 499 | ||
567 | public void loadConfigurationOptions() | 500 | public void loadConfigurationOptions() |
568 | { | 501 | { |
569 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true); | 502 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", |
570 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true); | 503 | "0.0", true); |
571 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 504 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", |
572 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", true); | 505 | true); |
573 | 506 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | |
574 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "1.0", true); | 507 | "", "0", true); |
575 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 508 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", |
576 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 509 | true); |
577 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 510 | |
578 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", true); | 511 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
579 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 512 | "", "1.0", true); |
580 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 513 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", |
581 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 514 | "0", true); |
582 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "false", true); | 515 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", |
583 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "1", true); | 516 | "0", true); |
584 | configMember.addConfigurationOption("region_water_height", ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); | 517 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", |
585 | configMember.addConfigurationOption("region_allow_terraform", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); | 518 | "0", true); |
586 | 519 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", | |
587 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); | 520 | true); |
588 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "abb783e6-3e93-26c0-248a-247666855da3", true); | 521 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", |
589 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "179cdabd-398a-9b6b-1391-4dc333ba321f", true); | 522 | true); |
590 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); | 523 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
591 | 524 | "", "0", true); | |
592 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 525 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
593 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 526 | "", "0", true); |
594 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 527 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", |
595 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 528 | "false", true); |
596 | 529 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | |
597 | configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 530 | "", "1", true); |
598 | configMember.addConfigurationOption("terrain_start_height_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 531 | configMember.addConfigurationOption("region_water_height", |
599 | configMember.addConfigurationOption("terrain_start_height_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 532 | ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); |
600 | configMember.addConfigurationOption("terrain_start_height_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 533 | configMember.addConfigurationOption("region_allow_terraform", |
601 | 534 | ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); | |
602 | configMember.addConfigurationOption("terrain_height_range_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 535 | |
603 | configMember.addConfigurationOption("terrain_height_range_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 536 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
604 | configMember.addConfigurationOption("terrain_height_range_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 537 | "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); |
605 | configMember.addConfigurationOption("terrain_height_range_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 538 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
606 | 539 | "abb783e6-3e93-26c0-248a-247666855da3", true); | |
607 | configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", "default.r32", true); | 540 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
608 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 541 | "179cdabd-398a-9b6b-1391-4dc333ba321f", true); |
609 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true); | 542 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
610 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 543 | "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); |
544 | |||
545 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
546 | "", "00000000-0000-0000-0000-000000000000", true); | ||
547 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
548 | "", "00000000-0000-0000-0000-000000000000", true); | ||
549 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
550 | "", "00000000-0000-0000-0000-000000000000", true); | ||
551 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
552 | "", "00000000-0000-0000-0000-000000000000", true); | ||
553 | |||
554 | configMember.addConfigurationOption("terrain_start_height_0", | ||
555 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
556 | configMember.addConfigurationOption("terrain_start_height_1", | ||
557 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
558 | configMember.addConfigurationOption("terrain_start_height_2", | ||
559 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
560 | configMember.addConfigurationOption("terrain_start_height_3", | ||
561 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
562 | |||
563 | configMember.addConfigurationOption("terrain_height_range_0", | ||
564 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
565 | configMember.addConfigurationOption("terrain_height_range_1", | ||
566 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
567 | configMember.addConfigurationOption("terrain_height_range_2", | ||
568 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
569 | configMember.addConfigurationOption("terrain_height_range_3", | ||
570 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
571 | |||
572 | configMember.addConfigurationOption("terrain_file", | ||
573 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", | ||
574 | "default.r32", true); | ||
575 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, | ||
576 | "", "60.0", true); | ||
577 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", | ||
578 | "20.0", true); | ||
579 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
580 | "", "00000000-0000-0000-0000-000000000000", true); | ||
611 | } | 581 | } |
612 | 582 | ||
613 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 583 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -615,123 +585,123 @@ namespace OpenSim.Framework | |||
615 | switch (configuration_key) | 585 | switch (configuration_key) |
616 | { | 586 | { |
617 | case "billable_factor": | 587 | case "billable_factor": |
618 | this.m_billableFactor = (float)configuration_result; | 588 | m_billableFactor = (float) configuration_result; |
619 | break; | 589 | break; |
620 | case "estate_id": | 590 | case "estate_id": |
621 | this.m_estateID = (uint)configuration_result; | 591 | m_estateID = (uint) configuration_result; |
622 | break; | 592 | break; |
623 | case "parent_estate_id": | 593 | case "parent_estate_id": |
624 | this.m_parentEstateID = (uint)configuration_result; | 594 | m_parentEstateID = (uint) configuration_result; |
625 | break; | 595 | break; |
626 | case "max_agents": | 596 | case "max_agents": |
627 | this.m_maxAgents = (byte)configuration_result; | 597 | m_maxAgents = (byte) configuration_result; |
628 | break; | 598 | break; |
629 | 599 | ||
630 | case "object_bonus_factor": | 600 | case "object_bonus_factor": |
631 | this.m_objectBonusFactor = (float)configuration_result; | 601 | m_objectBonusFactor = (float) configuration_result; |
632 | break; | 602 | break; |
633 | case "redirect_grid_x": | 603 | case "redirect_grid_x": |
634 | this.m_redirectGridX = (int)configuration_result; | 604 | m_redirectGridX = (int) configuration_result; |
635 | break; | 605 | break; |
636 | case "redirect_grid_y": | 606 | case "redirect_grid_y": |
637 | this.m_redirectGridY = (int)configuration_result; | 607 | m_redirectGridY = (int) configuration_result; |
638 | break; | 608 | break; |
639 | case "region_flags": | 609 | case "region_flags": |
640 | this.m_regionFlags = (Simulator.RegionFlags)((uint)configuration_result); | 610 | m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result); |
641 | break; | 611 | break; |
642 | case "sim_access": | 612 | case "sim_access": |
643 | this.m_simAccess = (Simulator.SimAccess)((byte)configuration_result); | 613 | m_simAccess = (Simulator.SimAccess) ((byte) configuration_result); |
644 | break; | 614 | break; |
645 | case "sun_hour": | 615 | case "sun_hour": |
646 | this.m_sunHour = (float)configuration_result; | 616 | m_sunHour = (float) configuration_result; |
647 | break; | 617 | break; |
648 | case "terrain_raise_limit": | 618 | case "terrain_raise_limit": |
649 | this.m_terrainRaiseLimit = (float)configuration_result; | 619 | m_terrainRaiseLimit = (float) configuration_result; |
650 | break; | 620 | break; |
651 | case "terrain_lower_limit": | 621 | case "terrain_lower_limit": |
652 | this.m_terrainLowerLimit = (float)configuration_result; | 622 | m_terrainLowerLimit = (float) configuration_result; |
653 | break; | 623 | break; |
654 | case "use_fixed_sun": | 624 | case "use_fixed_sun": |
655 | this.m_useFixedSun = (bool)configuration_result; | 625 | m_useFixedSun = (bool) configuration_result; |
656 | break; | 626 | break; |
657 | case "price_per_meter": | 627 | case "price_per_meter": |
658 | this.m_pricePerMeter = System.Convert.ToInt32(configuration_result); | 628 | m_pricePerMeter = Convert.ToInt32(configuration_result); |
659 | break; | 629 | break; |
660 | case "region_water_height": | 630 | case "region_water_height": |
661 | this.m_regionWaterHeight = (ushort)configuration_result; | 631 | m_regionWaterHeight = (ushort) configuration_result; |
662 | break; | 632 | break; |
663 | case "region_allow_terraform": | 633 | case "region_allow_terraform": |
664 | this.m_regionAllowTerraform = (bool)configuration_result; | 634 | m_regionAllowTerraform = (bool) configuration_result; |
665 | break; | 635 | break; |
666 | 636 | ||
667 | case "terrain_base_0": | 637 | case "terrain_base_0": |
668 | this.m_terrainBase0 = (LLUUID)configuration_result; | 638 | m_terrainBase0 = (LLUUID) configuration_result; |
669 | break; | 639 | break; |
670 | case "terrain_base_1": | 640 | case "terrain_base_1": |
671 | this.m_terrainBase1 = (LLUUID)configuration_result; | 641 | m_terrainBase1 = (LLUUID) configuration_result; |
672 | break; | 642 | break; |
673 | case "terrain_base_2": | 643 | case "terrain_base_2": |
674 | this.m_terrainBase2 = (LLUUID)configuration_result; | 644 | m_terrainBase2 = (LLUUID) configuration_result; |
675 | break; | 645 | break; |
676 | case "terrain_base_3": | 646 | case "terrain_base_3": |
677 | this.m_terrainBase3 = (LLUUID)configuration_result; | 647 | m_terrainBase3 = (LLUUID) configuration_result; |
678 | break; | 648 | break; |
679 | 649 | ||
680 | case "terrain_detail_0": | 650 | case "terrain_detail_0": |
681 | this.m_terrainDetail0 = (LLUUID)configuration_result; | 651 | m_terrainDetail0 = (LLUUID) configuration_result; |
682 | break; | 652 | break; |
683 | case "terrain_detail_1": | 653 | case "terrain_detail_1": |
684 | this.m_terrainDetail1 = (LLUUID)configuration_result; | 654 | m_terrainDetail1 = (LLUUID) configuration_result; |
685 | break; | 655 | break; |
686 | case "terrain_detail_2": | 656 | case "terrain_detail_2": |
687 | this.m_terrainDetail2 = (LLUUID)configuration_result; | 657 | m_terrainDetail2 = (LLUUID) configuration_result; |
688 | break; | 658 | break; |
689 | case "terrain_detail_3": | 659 | case "terrain_detail_3": |
690 | this.m_terrainDetail3 = (LLUUID)configuration_result; | 660 | m_terrainDetail3 = (LLUUID) configuration_result; |
691 | break; | 661 | break; |
692 | 662 | ||
693 | case "terrain_start_height_0": | 663 | case "terrain_start_height_0": |
694 | this.m_terrainStartHeight0 = (float)configuration_result; | 664 | m_terrainStartHeight0 = (float) configuration_result; |
695 | break; | 665 | break; |
696 | case "terrain_start_height_1": | 666 | case "terrain_start_height_1": |
697 | this.m_terrainStartHeight1 = (float)configuration_result; | 667 | m_terrainStartHeight1 = (float) configuration_result; |
698 | break; | 668 | break; |
699 | case "terrain_start_height_2": | 669 | case "terrain_start_height_2": |
700 | this.m_terrainStartHeight2 = (float)configuration_result; | 670 | m_terrainStartHeight2 = (float) configuration_result; |
701 | break; | 671 | break; |
702 | case "terrain_start_height_3": | 672 | case "terrain_start_height_3": |
703 | this.m_terrainStartHeight3 = (float)configuration_result; | 673 | m_terrainStartHeight3 = (float) configuration_result; |
704 | break; | 674 | break; |
705 | 675 | ||
706 | case "terrain_height_range_0": | 676 | case "terrain_height_range_0": |
707 | this.m_terrainHeightRange0 = (float)configuration_result; | 677 | m_terrainHeightRange0 = (float) configuration_result; |
708 | break; | 678 | break; |
709 | case "terrain_height_range_1": | 679 | case "terrain_height_range_1": |
710 | this.m_terrainHeightRange1 = (float)configuration_result; | 680 | m_terrainHeightRange1 = (float) configuration_result; |
711 | break; | 681 | break; |
712 | case "terrain_height_range_2": | 682 | case "terrain_height_range_2": |
713 | this.m_terrainHeightRange2 = (float)configuration_result; | 683 | m_terrainHeightRange2 = (float) configuration_result; |
714 | break; | 684 | break; |
715 | case "terrain_height_range_3": | 685 | case "terrain_height_range_3": |
716 | this.m_terrainHeightRange3 = (float)configuration_result; | 686 | m_terrainHeightRange3 = (float) configuration_result; |
717 | break; | 687 | break; |
718 | 688 | ||
719 | case "terrain_file": | 689 | case "terrain_file": |
720 | this.m_terrainFile = (string)configuration_result; | 690 | m_terrainFile = (string) configuration_result; |
721 | break; | 691 | break; |
722 | case "terrain_multiplier": | 692 | case "terrain_multiplier": |
723 | this.m_terrainMultiplier = System.Convert.ToDouble(configuration_result); | 693 | m_terrainMultiplier = Convert.ToDouble(configuration_result); |
724 | break; | 694 | break; |
725 | case "water_height": | 695 | case "water_height": |
726 | double tmpVal = (double) configuration_result; | 696 | double tmpVal = (double) configuration_result; |
727 | this.m_waterHeight = (float) tmpVal; | 697 | m_waterHeight = (float) tmpVal; |
728 | break; | 698 | break; |
729 | case "terrain_image_id": | 699 | case "terrain_image_id": |
730 | this.m_terrainImageID = (LLUUID)configuration_result; | 700 | m_terrainImageID = (LLUUID) configuration_result; |
731 | break; | 701 | break; |
732 | } | 702 | } |
733 | 703 | ||
734 | return true; | 704 | return true; |
735 | } | 705 | } |
736 | } | 706 | } |
737 | } | 707 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/GridConfig.cs b/OpenSim/Framework/General/GridConfig.cs index 64ce3b1..66d6c3a 100644 --- a/OpenSim/Framework/General/GridConfig.cs +++ b/OpenSim/Framework/General/GridConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | public class GridConfig | 31 | public class GridConfig |
@@ -50,30 +46,49 @@ namespace OpenSim.Framework | |||
50 | 46 | ||
51 | public static uint DefaultHttpPort = 8001; | 47 | public static uint DefaultHttpPort = 8001; |
52 | public uint HttpPort = DefaultHttpPort; | 48 | public uint HttpPort = DefaultHttpPort; |
53 | 49 | ||
54 | private ConfigurationMember configMember; | 50 | private ConfigurationMember configMember; |
51 | |||
55 | public GridConfig(string description, string filename) | 52 | public GridConfig(string description, string filename) |
56 | { | 53 | { |
57 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 54 | configMember = |
55 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
58 | configMember.performConfigurationRetrieve(); | 56 | configMember.performConfigurationRetrieve(); |
59 | } | 57 | } |
60 | 58 | ||
61 | public void loadConfigurationOptions() | 59 | public void loadConfigurationOptions() |
62 | { | 60 | { |
63 | configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); | 61 | configMember.addConfigurationOption("grid_owner", |
64 | configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", false); | 62 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
65 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); | 63 | "OGS Grid Owner", "OGS development team", false); |
66 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); | 64 | configMember.addConfigurationOption("default_asset_server", |
65 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
66 | "Default Asset Server URI", | ||
67 | "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", | ||
68 | false); | ||
69 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
70 | "Key to send to asset server", "null", false); | ||
71 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
72 | "Key to expect from asset server", "null", false); | ||
67 | 73 | ||
68 | configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); | 74 | configMember.addConfigurationOption("default_user_server", |
69 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); | 75 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
70 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); | 76 | "Default User Server URI", |
77 | "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); | ||
78 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
79 | "Key to send to user server", "null", false); | ||
80 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
81 | "Key to expect from user server", "null", false); | ||
71 | 82 | ||
72 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); | 83 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
73 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); | 84 | "Key to send to a simulator", "null", false); |
74 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 85 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
86 | "Key to expect from a simulator", "null", false); | ||
87 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
88 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
75 | 89 | ||
76 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 90 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
91 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
77 | } | 92 | } |
78 | 93 | ||
79 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 94 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -81,41 +96,41 @@ namespace OpenSim.Framework | |||
81 | switch (configuration_key) | 96 | switch (configuration_key) |
82 | { | 97 | { |
83 | case "grid_owner": | 98 | case "grid_owner": |
84 | this.GridOwner = (string)configuration_result; | 99 | GridOwner = (string) configuration_result; |
85 | break; | 100 | break; |
86 | case "default_asset_server": | 101 | case "default_asset_server": |
87 | this.DefaultAssetServer = (string)configuration_result; | 102 | DefaultAssetServer = (string) configuration_result; |
88 | break; | 103 | break; |
89 | case "asset_send_key": | 104 | case "asset_send_key": |
90 | this.AssetSendKey = (string)configuration_result; | 105 | AssetSendKey = (string) configuration_result; |
91 | break; | 106 | break; |
92 | case "asset_recv_key": | 107 | case "asset_recv_key": |
93 | this.AssetRecvKey = (string)configuration_result; | 108 | AssetRecvKey = (string) configuration_result; |
94 | break; | 109 | break; |
95 | case "default_user_server": | 110 | case "default_user_server": |
96 | this.DefaultUserServer = (string)configuration_result; | 111 | DefaultUserServer = (string) configuration_result; |
97 | break; | 112 | break; |
98 | case "user_send_key": | 113 | case "user_send_key": |
99 | this.UserSendKey = (string)configuration_result; | 114 | UserSendKey = (string) configuration_result; |
100 | break; | 115 | break; |
101 | case "user_recv_key": | 116 | case "user_recv_key": |
102 | this.UserRecvKey = (string)configuration_result; | 117 | UserRecvKey = (string) configuration_result; |
103 | break; | 118 | break; |
104 | case "sim_send_key": | 119 | case "sim_send_key": |
105 | this.SimSendKey = (string)configuration_result; | 120 | SimSendKey = (string) configuration_result; |
106 | break; | 121 | break; |
107 | case "sim_recv_key": | 122 | case "sim_recv_key": |
108 | this.SimRecvKey = (string)configuration_result; | 123 | SimRecvKey = (string) configuration_result; |
109 | break; | 124 | break; |
110 | case "database_provider": | 125 | case "database_provider": |
111 | this.DatabaseProvider = (string)configuration_result; | 126 | DatabaseProvider = (string) configuration_result; |
112 | break; | 127 | break; |
113 | case "http_port": | 128 | case "http_port": |
114 | HttpPort = (uint)configuration_result; | 129 | HttpPort = (uint) configuration_result; |
115 | break; | 130 | break; |
116 | } | 131 | } |
117 | 132 | ||
118 | return true; | 133 | return true; |
119 | } | 134 | } |
120 | } | 135 | } |
121 | } | 136 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IAssetProvider.cs b/OpenSim/Framework/General/IAssetProvider.cs index 42dbf1f..f452822 100644 --- a/OpenSim/Framework/General/IAssetProvider.cs +++ b/OpenSim/Framework/General/IAssetProvider.cs | |||
@@ -26,15 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
34 | 30 | ||
35 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
36 | { | 32 | { |
37 | public interface IAssetProvider : IPlugin | 33 | public interface IAssetProvider : IPlugin |
38 | { | 34 | { |
39 | AssetBase FetchAsset(LLUUID uuid); | 35 | AssetBase FetchAsset(LLUUID uuid); |
40 | void CreateAsset(AssetBase asset); | 36 | void CreateAsset(AssetBase asset); |
@@ -42,4 +38,4 @@ namespace OpenSim.Framework | |||
42 | bool ExistsAsset(LLUUID uuid); | 38 | bool ExistsAsset(LLUUID uuid); |
43 | void CommitAssets(); // force a sync to the database | 39 | void CommitAssets(); // force a sync to the database |
44 | } | 40 | } |
45 | } | 41 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IAssetServer.cs b/OpenSim/Framework/General/IAssetServer.cs index ae86c8c..f4cb533 100644 --- a/OpenSim/Framework/General/IAssetServer.cs +++ b/OpenSim/Framework/General/IAssetServer.cs | |||
@@ -28,14 +28,12 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
35 | /// <summary> | 34 | /// <summary> |
36 | /// Description of IAssetServer. | 35 | /// Description of IAssetServer. |
37 | /// </summary> | 36 | /// </summary> |
38 | |||
39 | public interface IAssetServer | 37 | public interface IAssetServer |
40 | { | 38 | { |
41 | void SetReceiver(IAssetReceiver receiver); | 39 | void SetReceiver(IAssetReceiver receiver); |
@@ -68,4 +66,4 @@ namespace OpenSim.Framework | |||
68 | public LLUUID AssetID; | 66 | public LLUUID AssetID; |
69 | public bool IsTexture; | 67 | public bool IsTexture; |
70 | } | 68 | } |
71 | } | 69 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IClientAPI.cs b/OpenSim/Framework/General/IClientAPI.cs index 8c81eae..c7ec514 100644 --- a/OpenSim/Framework/General/IClientAPI.cs +++ b/OpenSim/Framework/General/IClientAPI.cs | |||
@@ -30,31 +30,28 @@ using System.Collections.Generic; | |||
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework; | ||
34 | 33 | ||
35 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
36 | { | 35 | { |
37 | // Base Args Interface | 36 | // Base Args Interface |
38 | public interface IEventArgs | 37 | public interface IEventArgs |
39 | { | 38 | { |
40 | IScene Scene | 39 | IScene Scene { get; set; } |
41 | { | ||
42 | get; | ||
43 | set; | ||
44 | } | ||
45 | 40 | ||
46 | IClientAPI Sender | 41 | IClientAPI Sender { get; set; } |
47 | { | ||
48 | get; | ||
49 | set; | ||
50 | } | ||
51 | } | 42 | } |
52 | 43 | ||
53 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); | 44 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); |
54 | 45 | ||
55 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); | 46 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); |
56 | 47 | ||
57 | public enum ChatTypeEnum { Whisper = 0, Say = 1, Shout = 2, Broadcast = 0xFF }; | 48 | public enum ChatTypeEnum |
49 | { | ||
50 | Whisper = 0, | ||
51 | Say = 1, | ||
52 | Shout = 2, | ||
53 | Broadcast = 0xFF | ||
54 | } ; | ||
58 | 55 | ||
59 | /// <summary> | 56 | /// <summary> |
60 | /// ChatFromViewer Arguments | 57 | /// ChatFromViewer Arguments |
@@ -163,68 +160,127 @@ namespace OpenSim.Framework | |||
163 | 160 | ||
164 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); | 161 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); |
165 | 162 | ||
166 | public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list | 163 | public delegate void ImprovedInstantMessage( |
164 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, | ||
165 | string fromAgentName, string message, byte dialog); // Cut down from full list | ||
167 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); | 166 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); |
168 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); | 167 | |
168 | public delegate void ModifyTerrain( | ||
169 | float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); | ||
170 | |||
169 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | 171 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); |
172 | |||
170 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); | 173 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); |
174 | |||
171 | public delegate void LinkObjects(uint parent, List<uint> children); | 175 | public delegate void LinkObjects(uint parent, List<uint> children); |
176 | |||
172 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); | 177 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); |
173 | public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | 178 | |
179 | public delegate void TeleportLocationRequest( | ||
180 | IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | ||
181 | |||
174 | public delegate void DisconnectUser(); | 182 | public delegate void DisconnectUser(); |
183 | |||
175 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); | 184 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); |
176 | 185 | ||
177 | public delegate void GenericCall(IClientAPI remoteClient); | 186 | public delegate void GenericCall(IClientAPI remoteClient); |
187 | |||
178 | public delegate void GenericCall2(); | 188 | public delegate void GenericCall2(); |
179 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | 189 | |
190 | public delegate void GenericCall3(Packet packet); | ||
191 | |||
192 | // really don't want to be passing packets in these events, so this is very temporary. | ||
180 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); | 193 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); |
194 | |||
181 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); | 195 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); |
196 | |||
182 | public delegate void GenericCall6(LLUUID uid); | 197 | public delegate void GenericCall6(LLUUID uid); |
198 | |||
183 | public delegate void GenericCall7(uint localID, string message); | 199 | public delegate void GenericCall7(uint localID, string message); |
184 | 200 | ||
185 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); | 201 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); |
202 | |||
186 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); | 203 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); |
204 | |||
187 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | 205 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); |
206 | |||
188 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); | 207 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); |
208 | |||
189 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); | 209 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); |
210 | |||
190 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); | 211 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); |
212 | |||
191 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); | 213 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); |
214 | |||
192 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 215 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
216 | |||
193 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 217 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
194 | public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | 218 | |
219 | public delegate void UpdatePrimGroupRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | ||
220 | |||
195 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); | 221 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); |
222 | |||
196 | public delegate void StatusChange(bool status); | 223 | public delegate void StatusChange(bool status); |
224 | |||
197 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); | 225 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); |
226 | |||
198 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | 227 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); |
228 | |||
199 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); | 229 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); |
230 | |||
200 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); | 231 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); |
232 | |||
201 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); | 233 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); |
202 | 234 | ||
203 | public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | 235 | public delegate void ParcelPropertiesRequest( |
236 | int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | ||
237 | |||
204 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | 238 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); |
239 | |||
205 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | 240 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); |
241 | |||
206 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); | 242 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); |
243 | |||
207 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); | 244 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); |
245 | |||
208 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); | 246 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); |
247 | |||
209 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); | 248 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); |
210 | 249 | ||
211 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 250 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); |
212 | 251 | ||
213 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); | 252 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); |
214 | 253 | ||
215 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); | 254 | public delegate void CreateInventoryFolder( |
216 | public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | 255 | IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); |
217 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 256 | |
257 | public delegate void CreateNewInventoryItem( | ||
258 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, | ||
259 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | ||
260 | |||
261 | public delegate void FetchInventoryDescendents( | ||
262 | IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | ||
263 | |||
218 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); | 264 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); |
265 | |||
219 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); | 266 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); |
220 | public delegate void UpdateInventoryItemTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); | 267 | |
268 | public delegate void UpdateInventoryItemTransaction( | ||
269 | IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); | ||
270 | |||
221 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); | 271 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); |
272 | |||
222 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); | 273 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); |
274 | |||
223 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 275 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); |
224 | 276 | ||
225 | public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); | 277 | public delegate void UDPAssetUploadRequest( |
278 | IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); | ||
279 | |||
226 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); | 280 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); |
281 | |||
227 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); | 282 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); |
283 | |||
228 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 284 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
229 | 285 | ||
230 | public interface IClientAPI | 286 | public interface IClientAPI |
@@ -298,37 +354,17 @@ namespace OpenSim.Framework | |||
298 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | 354 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; |
299 | event EstateOwnerMessageRequest OnEstateOwnerMessage; | 355 | event EstateOwnerMessageRequest OnEstateOwnerMessage; |
300 | 356 | ||
301 | LLVector3 StartPos | 357 | LLVector3 StartPos { get; set; } |
302 | { | ||
303 | get; | ||
304 | set; | ||
305 | } | ||
306 | 358 | ||
307 | LLUUID AgentId | 359 | LLUUID AgentId { get; } |
308 | { | ||
309 | get; | ||
310 | } | ||
311 | 360 | ||
312 | LLUUID SessionId | 361 | LLUUID SessionId { get; } |
313 | { | ||
314 | get; | ||
315 | } | ||
316 | 362 | ||
317 | string FirstName | 363 | string FirstName { get; } |
318 | { | ||
319 | get; | ||
320 | } | ||
321 | 364 | ||
322 | string LastName | 365 | string LastName { get; } |
323 | { | ||
324 | get; | ||
325 | } | ||
326 | 366 | ||
327 | uint CircuitCode | 367 | uint CircuitCode { get; set; } |
328 | { | ||
329 | get; | ||
330 | set; | ||
331 | } | ||
332 | 368 | ||
333 | void OutPacket(Packet newPack); | 369 | void OutPacket(Packet newPack); |
334 | void SendWearables(AvatarWearable[] wearables); | 370 | void SendWearables(AvatarWearable[] wearables); |
@@ -339,28 +375,46 @@ namespace OpenSim.Framework | |||
339 | void SendRegionHandshake(RegionInfo regionInfo); | 375 | void SendRegionHandshake(RegionInfo regionInfo); |
340 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 376 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
341 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 377 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
342 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 378 | |
379 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
380 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | ||
381 | |||
343 | void SendLayerData(float[] map); | 382 | void SendLayerData(float[] map); |
344 | void SendLayerData(int px, int py, float[] map); | 383 | void SendLayerData(int px, int py, float[] map); |
345 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 384 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |
346 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint ); | 385 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); |
347 | AgentCircuitData RequestClientInfo(); | 386 | AgentCircuitData RequestClientInfo(); |
348 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL ); | 387 | |
388 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, | ||
389 | string capsURL); | ||
390 | |||
349 | void SendMapBlock(List<MapBlockData> mapBlocks); | 391 | void SendMapBlock(List<MapBlockData> mapBlocks); |
350 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); | 392 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); |
351 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL); | 393 | |
394 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, | ||
395 | uint flags, string capsURL); | ||
396 | |||
352 | void SendTeleportCancel(); | 397 | void SendTeleportCancel(); |
353 | void SendTeleportLocationStart(); | 398 | void SendTeleportLocationStart(); |
354 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); | 399 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); |
355 | 400 | ||
356 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID); | 401 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, |
357 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); | 402 | LLVector3 Pos, byte[] textureEntry, uint parentID); |
403 | |||
404 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
405 | LLVector3 velocity, LLQuaternion rotation); | ||
406 | |||
358 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); | 407 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); |
359 | 408 | ||
360 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 409 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
361 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); | 410 | |
362 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 411 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
363 | 412 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, | |
413 | uint parentID, byte[] particleSystem, LLQuaternion rotation); | ||
414 | |||
415 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
416 | LLQuaternion rotation); | ||
417 | |||
364 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); | 418 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); |
365 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); | 419 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); |
366 | void SendInventoryItemUpdate(InventoryItemBase Item); | 420 | void SendInventoryItemUpdate(InventoryItemBase Item); |
@@ -375,10 +429,13 @@ namespace OpenSim.Framework | |||
375 | void SendAlertMessage(string message); | 429 | void SendAlertMessage(string message); |
376 | void SendAgentAlertMessage(string message, bool modal); | 430 | void SendAgentAlertMessage(string message, bool modal); |
377 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); | 431 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); |
378 | bool AddMoney( int debit ); | 432 | bool AddMoney(int debit); |
379 | 433 | ||
380 | void SendViewerTime(int phase); | 434 | void SendViewerTime(int phase); |
381 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 435 | |
436 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, | ||
437 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | ||
438 | |||
382 | void SetDebug(int newDebug); | 439 | void SetDebug(int newDebug); |
383 | void InPacket(Packet NewPack); | 440 | void InPacket(Packet NewPack); |
384 | void Close(); | 441 | void Close(); |
@@ -387,4 +444,4 @@ namespace OpenSim.Framework | |||
387 | event Action<IClientAPI> OnConnectionClosed; | 444 | event Action<IClientAPI> OnConnectionClosed; |
388 | void SendLogoutPacket(); | 445 | void SendLogoutPacket(); |
389 | } | 446 | } |
390 | } | 447 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IGenericConfig.cs b/OpenSim/Framework/General/IGenericConfig.cs index 8d45d47..0c9ee1e 100644 --- a/OpenSim/Framework/General/IGenericConfig.cs +++ b/OpenSim/Framework/General/IGenericConfig.cs | |||
@@ -37,4 +37,4 @@ namespace OpenSim.Framework | |||
37 | void Commit(); | 37 | void Commit(); |
38 | void Close(); | 38 | void Close(); |
39 | } | 39 | } |
40 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IPlugin.cs b/OpenSim/Framework/General/IPlugin.cs index 6926ef4..cc835da 100644 --- a/OpenSim/Framework/General/IPlugin.cs +++ b/OpenSim/Framework/General/IPlugin.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -54,4 +50,4 @@ namespace OpenSim.Framework | |||
54 | /// </summary> | 50 | /// </summary> |
55 | void Initialise(); | 51 | void Initialise(); |
56 | } | 52 | } |
57 | } | 53 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IRegionCommsListener.cs b/OpenSim/Framework/General/IRegionCommsListener.cs index 9ac9988..1a24469 100644 --- a/OpenSim/Framework/General/IRegionCommsListener.cs +++ b/OpenSim/Framework/General/IRegionCommsListener.cs | |||
@@ -27,14 +27,15 @@ | |||
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 30 | ||
33 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
34 | { | 32 | { |
35 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); | 33 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); |
34 | |||
36 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); | 35 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); |
36 | |||
37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
38 | |||
38 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); | 39 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); |
39 | 40 | ||
40 | public interface IRegionCommsListener | 41 | public interface IRegionCommsListener |
@@ -45,4 +46,4 @@ namespace OpenSim.Framework | |||
45 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | 46 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; |
46 | event UpdateNeighbours OnNeighboursUpdate; | 47 | event UpdateNeighbours OnNeighboursUpdate; |
47 | } | 48 | } |
48 | } | 49 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IScene.cs b/OpenSim/Framework/General/IScene.cs index 9f03a04..cf5ee93 100644 --- a/OpenSim/Framework/General/IScene.cs +++ b/OpenSim/Framework/General/IScene.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
32 | { | 31 | { |
@@ -34,14 +33,11 @@ namespace OpenSim.Framework | |||
34 | { | 33 | { |
35 | void AddNewClient(IClientAPI client, bool child); | 34 | void AddNewClient(IClientAPI client, bool child); |
36 | void RemoveClient(LLUUID agentID); | 35 | void RemoveClient(LLUUID agentID); |
37 | 36 | ||
38 | RegionInfo RegionInfo { get; } | 37 | RegionInfo RegionInfo { get; } |
39 | object SyncRoot { get; } | 38 | object SyncRoot { get; } |
40 | uint NextLocalId { get; } | 39 | uint NextLocalId { get; } |
41 | 40 | ||
42 | ClientManager ClientManager | 41 | ClientManager ClientManager { get; } |
43 | { | ||
44 | get; | ||
45 | } | ||
46 | } | 42 | } |
47 | } | 43 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IUserData.cs b/OpenSim/Framework/General/IUserData.cs index e1e9c99..b955ef1 100644 --- a/OpenSim/Framework/General/IUserData.cs +++ b/OpenSim/Framework/General/IUserData.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
32 | { | 31 | { |
@@ -132,4 +131,4 @@ namespace OpenSim.Framework | |||
132 | /// </summary> | 131 | /// </summary> |
133 | void Initialise(); | 132 | void Initialise(); |
134 | } | 133 | } |
135 | } | 134 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IUserService.cs b/OpenSim/Framework/General/IUserService.cs index 400c12b..bf1c7e8 100644 --- a/OpenSim/Framework/General/IUserService.cs +++ b/OpenSim/Framework/General/IUserService.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework.Interfaces | 30 | namespace OpenSim.Framework.Interfaces |
32 | { | 31 | { |
diff --git a/OpenSim/Framework/General/InventoryItemBase.cs b/OpenSim/Framework/General/InventoryItemBase.cs index 27124d9..45700ae 100644 --- a/OpenSim/Framework/General/InventoryItemBase.cs +++ b/OpenSim/Framework/General/InventoryItemBase.cs | |||
@@ -39,50 +39,62 @@ namespace OpenSim.Framework | |||
39 | /// A UUID containing the ID for the inventory item itself | 39 | /// A UUID containing the ID for the inventory item itself |
40 | /// </summary> | 40 | /// </summary> |
41 | public LLUUID inventoryID; | 41 | public LLUUID inventoryID; |
42 | |||
42 | /// <summary> | 43 | /// <summary> |
43 | /// The UUID of the associated asset on the asset server | 44 | /// The UUID of the associated asset on the asset server |
44 | /// </summary> | 45 | /// </summary> |
45 | public LLUUID assetID; | 46 | public LLUUID assetID; |
47 | |||
46 | /// <summary> | 48 | /// <summary> |
47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | 49 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) |
48 | /// </summary> | 50 | /// </summary> |
49 | public int assetType; | 51 | public int assetType; |
52 | |||
50 | /// <summary> | 53 | /// <summary> |
51 | /// The type of inventory item. (Can be slightly different to the asset type | 54 | /// The type of inventory item. (Can be slightly different to the asset type |
52 | /// </summary> | 55 | /// </summary> |
53 | public int invType; | 56 | public int invType; |
57 | |||
54 | /// <summary> | 58 | /// <summary> |
55 | /// The folder this item is contained in | 59 | /// The folder this item is contained in |
56 | /// </summary> | 60 | /// </summary> |
57 | public LLUUID parentFolderID; | 61 | public LLUUID parentFolderID; |
62 | |||
58 | /// <summary> | 63 | /// <summary> |
59 | /// The owner of this inventory item | 64 | /// The owner of this inventory item |
60 | /// </summary> | 65 | /// </summary> |
61 | public LLUUID avatarID; | 66 | public LLUUID avatarID; |
67 | |||
62 | /// <summary> | 68 | /// <summary> |
63 | /// The creator of this item | 69 | /// The creator of this item |
64 | /// </summary> | 70 | /// </summary> |
65 | public LLUUID creatorsID; | 71 | public LLUUID creatorsID; |
72 | |||
66 | /// <summary> | 73 | /// <summary> |
67 | /// The name of the inventory item (must be less than 64 characters) | 74 | /// The name of the inventory item (must be less than 64 characters) |
68 | /// </summary> | 75 | /// </summary> |
69 | public string inventoryName; | 76 | public string inventoryName; |
77 | |||
70 | /// <summary> | 78 | /// <summary> |
71 | /// The description of the inventory item (must be less than 64 characters) | 79 | /// The description of the inventory item (must be less than 64 characters) |
72 | /// </summary> | 80 | /// </summary> |
73 | public string inventoryDescription; | 81 | public string inventoryDescription; |
82 | |||
74 | /// <summary> | 83 | /// <summary> |
75 | /// A mask containing the permissions for the next owner (cannot be enforced) | 84 | /// A mask containing the permissions for the next owner (cannot be enforced) |
76 | /// </summary> | 85 | /// </summary> |
77 | public uint inventoryNextPermissions; | 86 | public uint inventoryNextPermissions; |
87 | |||
78 | /// <summary> | 88 | /// <summary> |
79 | /// A mask containing permissions for the current owner (cannot be enforced) | 89 | /// A mask containing permissions for the current owner (cannot be enforced) |
80 | /// </summary> | 90 | /// </summary> |
81 | public uint inventoryCurrentPermissions; | 91 | public uint inventoryCurrentPermissions; |
92 | |||
82 | /// <summary> | 93 | /// <summary> |
83 | /// | 94 | /// |
84 | /// </summary> | 95 | /// </summary> |
85 | public uint inventoryBasePermissions; | 96 | public uint inventoryBasePermissions; |
97 | |||
86 | /// <summary> | 98 | /// <summary> |
87 | /// | 99 | /// |
88 | /// </summary> | 100 | /// </summary> |
@@ -98,22 +110,27 @@ namespace OpenSim.Framework | |||
98 | /// The name of the folder (64 characters or less) | 110 | /// The name of the folder (64 characters or less) |
99 | /// </summary> | 111 | /// </summary> |
100 | public string name; | 112 | public string name; |
113 | |||
101 | /// <summary> | 114 | /// <summary> |
102 | /// The agent who's inventory this is contained by | 115 | /// The agent who's inventory this is contained by |
103 | /// </summary> | 116 | /// </summary> |
104 | public LLUUID agentID; | 117 | public LLUUID agentID; |
118 | |||
105 | /// <summary> | 119 | /// <summary> |
106 | /// The folder this folder is contained in | 120 | /// The folder this folder is contained in |
107 | /// </summary> | 121 | /// </summary> |
108 | public LLUUID parentID; | 122 | public LLUUID parentID; |
123 | |||
109 | /// <summary> | 124 | /// <summary> |
110 | /// The UUID for this folder | 125 | /// The UUID for this folder |
111 | /// </summary> | 126 | /// </summary> |
112 | public LLUUID folderID; | 127 | public LLUUID folderID; |
128 | |||
113 | /// <summary> | 129 | /// <summary> |
114 | /// Tyep of Items normally stored in this folder | 130 | /// Tyep of Items normally stored in this folder |
115 | /// </summary> | 131 | /// </summary> |
116 | public short type; | 132 | public short type; |
133 | |||
117 | /// <summary> | 134 | /// <summary> |
118 | /// | 135 | /// |
119 | /// </summary> | 136 | /// </summary> |
@@ -225,4 +242,4 @@ namespace OpenSim.Framework | |||
225 | /// <param name="folder">The id of the folder</param> | 242 | /// <param name="folder">The id of the folder</param> |
226 | void deleteInventoryFolder(LLUUID folder); | 243 | void deleteInventoryFolder(LLUUID folder); |
227 | } | 244 | } |
228 | } | 245 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/LandData.cs b/OpenSim/Framework/General/LandData.cs index 414b613..cab71a9 100644 --- a/OpenSim/Framework/General/LandData.cs +++ b/OpenSim/Framework/General/LandData.cs | |||
@@ -29,92 +29,95 @@ using libsecondlife; | |||
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | 32 | public class LandData | |
33 | public class LandData | 33 | { |
34 | { | 34 | public byte[] landBitmapByteArray = new byte[512]; |
35 | public byte[] landBitmapByteArray = new byte[512]; | 35 | public string landName = "Your Parcel"; |
36 | public string landName = "Your Parcel"; | 36 | public string landDesc = ""; |
37 | public string landDesc = ""; | 37 | public LLUUID ownerID = new LLUUID(); |
38 | public LLUUID ownerID = new LLUUID(); | 38 | public bool isGroupOwned = false; |
39 | public bool isGroupOwned = false; | 39 | public LLVector3 AABBMin = new LLVector3(); |
40 | public LLVector3 AABBMin = new LLVector3(); | 40 | public LLVector3 AABBMax = new LLVector3(); |
41 | public LLVector3 AABBMax = new LLVector3(); | 41 | public int area = 0; |
42 | public int area = 0; | 42 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
43 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 43 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID |
44 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID | 44 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category |
45 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 45 | public int claimDate = 0; //Unemplemented |
46 | public int claimDate = 0; //Unemplemented | 46 | public int claimPrice = 0; //Unemplemented |
47 | public int claimPrice = 0; //Unemplemented | 47 | public LLUUID groupID = new LLUUID(); //Unemplemented |
48 | public LLUUID groupID = new LLUUID(); //Unemplemented | 48 | public int groupPrims = 0; |
49 | public int groupPrims = 0; | 49 | public int otherPrims = 0; |
50 | public int otherPrims = 0; | 50 | public int ownerPrims = 0; |
51 | public int ownerPrims = 0; | 51 | public int selectedPrims = 0; |
52 | public int selectedPrims = 0; | 52 | public int simwidePrims = 0; |
53 | public int simwidePrims = 0; | 53 | public int simwideArea = 0; |
54 | public int simwideArea = 0; | 54 | public int salePrice = 0; //Unemeplemented. Parcels price. |
55 | public int salePrice = 0; //Unemeplemented. Parcels price. | 55 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; |
56 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; | 56 | |
57 | public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ; | 57 | public uint landFlags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | |
58 | public byte landingType = 0; | 58 | (uint) Parcel.ParcelFlags.AllowAllObjectEntry | |
59 | public byte mediaAutoScale = 0; | 59 | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | |
60 | public LLUUID mediaID = LLUUID.Zero; | 60 | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | |
61 | public int localID = 0; | 61 | (uint) Parcel.ParcelFlags.SoundLocal; |
62 | public LLUUID globalID = new LLUUID(); | 62 | |
63 | public byte landingType = 0; | ||
64 | public byte mediaAutoScale = 0; | ||
65 | public LLUUID mediaID = LLUUID.Zero; | ||
66 | public int localID = 0; | ||
67 | public LLUUID globalID = new LLUUID(); | ||
63 | 68 | ||
64 | public string mediaURL = ""; | 69 | public string mediaURL = ""; |
65 | public string musicURL = ""; | 70 | public string musicURL = ""; |
66 | public float passHours = 0; | 71 | public float passHours = 0; |
67 | public int passPrice = 0; | 72 | public int passPrice = 0; |
68 | public LLUUID snapshotID = LLUUID.Zero; | 73 | public LLUUID snapshotID = LLUUID.Zero; |
69 | public LLVector3 userLocation = new LLVector3(); | 74 | public LLVector3 userLocation = new LLVector3(); |
70 | public LLVector3 userLookAt = new LLVector3(); | 75 | public LLVector3 userLookAt = new LLVector3(); |
71 | 76 | ||
72 | public LandData() | 77 | public LandData() |
73 | { | 78 | { |
74 | globalID = LLUUID.Random(); | 79 | globalID = LLUUID.Random(); |
75 | } | 80 | } |
76 | 81 | ||
77 | public LandData Copy() | 82 | public LandData Copy() |
78 | { | 83 | { |
79 | LandData landData = new LandData(); | 84 | LandData landData = new LandData(); |
80 | 85 | ||
81 | landData.AABBMax = this.AABBMax; | 86 | landData.AABBMax = AABBMax; |
82 | landData.AABBMin = this.AABBMin; | 87 | landData.AABBMin = AABBMin; |
83 | landData.area = this.area; | 88 | landData.area = area; |
84 | landData.auctionID = this.auctionID; | 89 | landData.auctionID = auctionID; |
85 | landData.authBuyerID = this.authBuyerID; | 90 | landData.authBuyerID = authBuyerID; |
86 | landData.category = this.category; | 91 | landData.category = category; |
87 | landData.claimDate = this.claimDate; | 92 | landData.claimDate = claimDate; |
88 | landData.claimPrice = this.claimPrice; | 93 | landData.claimPrice = claimPrice; |
89 | landData.globalID = this.globalID; | 94 | landData.globalID = globalID; |
90 | landData.groupID = this.groupID; | 95 | landData.groupID = groupID; |
91 | landData.groupPrims = this.groupPrims; | 96 | landData.groupPrims = groupPrims; |
92 | landData.otherPrims = this.otherPrims; | 97 | landData.otherPrims = otherPrims; |
93 | landData.ownerPrims = this.ownerPrims; | 98 | landData.ownerPrims = ownerPrims; |
94 | landData.selectedPrims = this.selectedPrims; | 99 | landData.selectedPrims = selectedPrims; |
95 | landData.isGroupOwned = this.isGroupOwned; | 100 | landData.isGroupOwned = isGroupOwned; |
96 | landData.localID = this.localID; | 101 | landData.localID = localID; |
97 | landData.landingType = this.landingType; | 102 | landData.landingType = landingType; |
98 | landData.mediaAutoScale = this.mediaAutoScale; | 103 | landData.mediaAutoScale = mediaAutoScale; |
99 | landData.mediaID = this.mediaID; | 104 | landData.mediaID = mediaID; |
100 | landData.mediaURL = this.mediaURL; | 105 | landData.mediaURL = mediaURL; |
101 | landData.musicURL = this.musicURL; | 106 | landData.musicURL = musicURL; |
102 | landData.ownerID = this.ownerID; | 107 | landData.ownerID = ownerID; |
103 | landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); | 108 | landData.landBitmapByteArray = (byte[]) landBitmapByteArray.Clone(); |
104 | landData.landDesc = this.landDesc; | 109 | landData.landDesc = landDesc; |
105 | landData.landFlags = this.landFlags; | 110 | landData.landFlags = landFlags; |
106 | landData.landName = this.landName; | 111 | landData.landName = landName; |
107 | landData.landStatus = this.landStatus; | 112 | landData.landStatus = landStatus; |
108 | landData.passHours = this.passHours; | 113 | landData.passHours = passHours; |
109 | landData.passPrice = this.passPrice; | 114 | landData.passPrice = passPrice; |
110 | landData.salePrice = this.salePrice; | 115 | landData.salePrice = salePrice; |
111 | landData.snapshotID = this.snapshotID; | 116 | landData.snapshotID = snapshotID; |
112 | landData.userLocation = this.userLocation; | 117 | landData.userLocation = userLocation; |
113 | landData.userLookAt = this.userLookAt; | 118 | landData.userLookAt = userLookAt; |
114 | 119 | ||
115 | return landData; | 120 | return landData; |
116 | |||
117 | } | ||
118 | } | 121 | } |
119 | 122 | } | |
120 | } | 123 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Login.cs b/OpenSim/Framework/General/Login.cs index a55fd57..d9a5ab2 100644 --- a/OpenSim/Framework/General/Login.cs +++ b/OpenSim/Framework/General/Login.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Framework | |||
39 | public LLUUID InventoryFolder; | 39 | public LLUUID InventoryFolder; |
40 | public LLUUID BaseFolder; | 40 | public LLUUID BaseFolder; |
41 | public uint CircuitCode; | 41 | public uint CircuitCode; |
42 | public string CapsPath =""; | 42 | public string CapsPath = ""; |
43 | public LLVector3 StartPos; | 43 | public LLVector3 StartPos; |
44 | 44 | ||
45 | public Login() | 45 | public Login() |
@@ -47,4 +47,4 @@ namespace OpenSim.Framework | |||
47 | StartPos = new LLVector3(128, 128, 70); | 47 | StartPos = new LLVector3(128, 128, 70); |
48 | } | 48 | } |
49 | } | 49 | } |
50 | } | 50 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/MapBlockData.cs b/OpenSim/Framework/General/MapBlockData.cs index eafd65d..d794015 100644 --- a/OpenSim/Framework/General/MapBlockData.cs +++ b/OpenSim/Framework/General/MapBlockData.cs | |||
@@ -45,7 +45,6 @@ namespace OpenSim.Framework | |||
45 | 45 | ||
46 | public MapBlockData() | 46 | public MapBlockData() |
47 | { | 47 | { |
48 | |||
49 | } | 48 | } |
50 | } | 49 | } |
51 | } | 50 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/NeighbourInfo.cs b/OpenSim/Framework/General/NeighbourInfo.cs index 771b844..457f7d0 100644 --- a/OpenSim/Framework/General/NeighbourInfo.cs +++ b/OpenSim/Framework/General/NeighbourInfo.cs | |||
@@ -39,4 +39,4 @@ namespace OpenSim.Framework | |||
39 | public string sim_ip; | 39 | public string sim_ip; |
40 | public uint sim_port; | 40 | public uint sim_port; |
41 | } | 41 | } |
42 | } | 42 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/NetworkServersInfo.cs b/OpenSim/Framework/General/NetworkServersInfo.cs index 358e496..98d489e 100644 --- a/OpenSim/Framework/General/NetworkServersInfo.cs +++ b/OpenSim/Framework/General/NetworkServersInfo.cs | |||
@@ -25,12 +25,9 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using OpenSim.Framework.Console; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 28 | ||
33 | using Nini.Config; | 29 | using Nini.Config; |
30 | |||
34 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
35 | { | 32 | { |
36 | public class NetworkServersInfo | 33 | public class NetworkServersInfo |
@@ -63,12 +60,14 @@ namespace OpenSim.Framework | |||
63 | } | 60 | } |
64 | 61 | ||
65 | private uint? m_defaultHomeLocX; | 62 | private uint? m_defaultHomeLocX; |
63 | |||
66 | public uint DefaultHomeLocX | 64 | public uint DefaultHomeLocX |
67 | { | 65 | { |
68 | get { return m_defaultHomeLocX.Value; } | 66 | get { return m_defaultHomeLocX.Value; } |
69 | } | 67 | } |
70 | 68 | ||
71 | private uint? m_defaultHomeLocY; | 69 | private uint? m_defaultHomeLocY; |
70 | |||
72 | public uint DefaultHomeLocY | 71 | public uint DefaultHomeLocY |
73 | { | 72 | { |
74 | get { return m_defaultHomeLocY.Value; } | 73 | get { return m_defaultHomeLocY.Value; } |
@@ -76,19 +75,22 @@ namespace OpenSim.Framework | |||
76 | 75 | ||
77 | public void loadFromConfiguration(IConfigSource config) | 76 | public void loadFromConfiguration(IConfigSource config) |
78 | { | 77 | { |
79 | m_defaultHomeLocX = (uint)config.Configs["StandAlone"].GetInt("default_location_x", 1000); | 78 | m_defaultHomeLocX = (uint) config.Configs["StandAlone"].GetInt("default_location_x", 1000); |
80 | m_defaultHomeLocY = (uint)config.Configs["StandAlone"].GetInt("default_location_y", 1000); | 79 | m_defaultHomeLocY = (uint) config.Configs["StandAlone"].GetInt("default_location_y", 1000); |
81 | 80 | ||
82 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); | 81 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); |
83 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); | 82 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); |
84 | GridURL = config.Configs["Network"].GetString("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | 83 | GridURL = |
84 | config.Configs["Network"].GetString("grid_server_url", | ||
85 | "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | ||
85 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); | 86 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); |
86 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); | 87 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); |
87 | UserURL = config.Configs["Network"].GetString("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | 88 | UserURL = |
89 | config.Configs["Network"].GetString("user_server_url", | ||
90 | "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | ||
88 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); | 91 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); |
89 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); | 92 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); |
90 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); | 93 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); |
91 | |||
92 | } | 94 | } |
93 | } | 95 | } |
94 | } | 96 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/PrimitiveBaseShape.cs b/OpenSim/Framework/General/PrimitiveBaseShape.cs index 1799fb8..2123ecb 100644 --- a/OpenSim/Framework/General/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/PrimitiveBaseShape.cs | |||
@@ -28,7 +28,6 @@ | |||
28 | 28 | ||
29 | using System.Xml.Serialization; | 29 | using System.Xml.Serialization; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
@@ -93,47 +92,39 @@ namespace OpenSim.Framework | |||
93 | 92 | ||
94 | public ProfileShape ProfileShape | 93 | public ProfileShape ProfileShape |
95 | { | 94 | { |
96 | get | 95 | get { return (ProfileShape) (ProfileCurve & 0xf); } |
97 | { | ||
98 | return (ProfileShape)(ProfileCurve & 0xf); | ||
99 | } | ||
100 | set | 96 | set |
101 | { | 97 | { |
102 | byte oldValueMasked = (byte)(ProfileCurve & 0xf0); | 98 | byte oldValueMasked = (byte) (ProfileCurve & 0xf0); |
103 | ProfileCurve = (byte)(oldValueMasked | (byte)value); | 99 | ProfileCurve = (byte) (oldValueMasked | (byte) value); |
104 | } | 100 | } |
105 | } | 101 | } |
106 | 102 | ||
107 | [XmlIgnore] | 103 | [XmlIgnore] |
108 | public HollowShape HollowShape | 104 | public HollowShape HollowShape |
109 | { | 105 | { |
110 | get | 106 | get { return (HollowShape) (ProfileHollow & 0xf0); } |
111 | { | ||
112 | return (HollowShape)(ProfileHollow & 0xf0); | ||
113 | } | ||
114 | set | 107 | set |
115 | { | 108 | { |
116 | byte oldValueMasked = (byte)(ProfileHollow & 0xf0); | 109 | byte oldValueMasked = (byte) (ProfileHollow & 0xf0); |
117 | ProfileHollow = (byte)(oldValueMasked | (byte)value); | 110 | ProfileHollow = (byte) (oldValueMasked | (byte) value); |
118 | } | 111 | } |
119 | } | 112 | } |
120 | 113 | ||
121 | public LLVector3 PrimScale | 114 | public LLVector3 PrimScale |
122 | { | 115 | { |
123 | get | 116 | get { return Scale; } |
124 | { | ||
125 | return this.Scale; | ||
126 | } | ||
127 | } | 117 | } |
128 | 118 | ||
129 | static PrimitiveBaseShape() | 119 | static PrimitiveBaseShape() |
130 | { | 120 | { |
131 | m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); | 121 | m_defaultTextureEntry = |
122 | new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); | ||
132 | } | 123 | } |
133 | 124 | ||
134 | public PrimitiveBaseShape() | 125 | public PrimitiveBaseShape() |
135 | { | 126 | { |
136 | PCode = (byte)PCodeEnum.Primitive; | 127 | PCode = (byte) PCodeEnum.Primitive; |
137 | ExtraParams = new byte[1]; | 128 | ExtraParams = new byte[1]; |
138 | TextureEntry = m_defaultTextureEntry; | 129 | TextureEntry = m_defaultTextureEntry; |
139 | } | 130 | } |
@@ -141,12 +132,11 @@ namespace OpenSim.Framework | |||
141 | //void returns need to change of course | 132 | //void returns need to change of course |
142 | public virtual void GetMesh() | 133 | public virtual void GetMesh() |
143 | { | 134 | { |
144 | |||
145 | } | 135 | } |
146 | 136 | ||
147 | public PrimitiveBaseShape Copy() | 137 | public PrimitiveBaseShape Copy() |
148 | { | 138 | { |
149 | return (PrimitiveBaseShape)this.MemberwiseClone(); | 139 | return (PrimitiveBaseShape) MemberwiseClone(); |
150 | } | 140 | } |
151 | } | 141 | } |
152 | 142 | ||
@@ -155,7 +145,6 @@ namespace OpenSim.Framework | |||
155 | public GenericShape() | 145 | public GenericShape() |
156 | : base() | 146 | : base() |
157 | { | 147 | { |
158 | |||
159 | } | 148 | } |
160 | } | 149 | } |
161 | 150 | ||
@@ -164,7 +153,7 @@ namespace OpenSim.Framework | |||
164 | public BoxShape() | 153 | public BoxShape() |
165 | : base() | 154 | : base() |
166 | { | 155 | { |
167 | PathCurve = (byte)Extrusion.Straight; | 156 | PathCurve = (byte) Extrusion.Straight; |
168 | ProfileShape = ProfileShape.Square; | 157 | ProfileShape = ProfileShape.Square; |
169 | PathScaleX = 100; | 158 | PathScaleX = 100; |
170 | PathScaleY = 100; | 159 | PathScaleY = 100; |
@@ -193,12 +182,13 @@ namespace OpenSim.Framework | |||
193 | } | 182 | } |
194 | } | 183 | } |
195 | } | 184 | } |
185 | |||
196 | public class CylinderShape : PrimitiveBaseShape | 186 | public class CylinderShape : PrimitiveBaseShape |
197 | { | 187 | { |
198 | public CylinderShape() | 188 | public CylinderShape() |
199 | : base() | 189 | : base() |
200 | { | 190 | { |
201 | PathCurve = (byte)Extrusion.Straight; | 191 | PathCurve = (byte) Extrusion.Straight; |
202 | ProfileShape = ProfileShape.Circle; | 192 | ProfileShape = ProfileShape.Circle; |
203 | PathScaleX = 100; | 193 | PathScaleX = 100; |
204 | PathScaleY = 100; | 194 | PathScaleY = 100; |
@@ -218,7 +208,7 @@ namespace OpenSim.Framework | |||
218 | 208 | ||
219 | private void SetRadius(float radius) | 209 | private void SetRadius(float radius) |
220 | { | 210 | { |
221 | Scale.X = Scale.Y = radius * 2f; | 211 | Scale.X = Scale.Y = radius*2f; |
222 | } | 212 | } |
223 | } | 213 | } |
224 | } | 214 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Properties/AssemblyInfo.cs b/OpenSim/Framework/General/Properties/AssemblyInfo.cs index 655cffc..b3206a7 100644 --- a/OpenSim/Framework/General/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/General/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.FrameWork")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.FrameWork")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.FrameWork")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.FrameWork")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")] | 24 | |
25 | [assembly : Guid("a08e20c7-f191-4137-b1f0-9291408fa521")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -27,5 +31,6 @@ using System.Runtime.InteropServices; | |||
27 | // Build Number | 31 | // Build Number |
28 | // Revision | 32 | // Revision |
29 | // | 33 | // |
30 | [assembly: AssemblyVersion("1.0.0.0")] | 34 | |
31 | [assembly: AssemblyFileVersion("1.0.0.0")] | 35 | [assembly : AssemblyVersion("1.0.0.0")] |
36 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/General/RegionCommsListener.cs b/OpenSim/Framework/General/RegionCommsListener.cs index caa4af7..ee0d503 100644 --- a/OpenSim/Framework/General/RegionCommsListener.cs +++ b/OpenSim/Framework/General/RegionCommsListener.cs | |||
@@ -25,15 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Interfaces; | ||
30 | using OpenSim.Framework; | ||
31 | 28 | ||
32 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | ||
33 | 31 | ||
34 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
35 | { | 33 | { |
36 | public class RegionCommsListener :IRegionCommsListener | 34 | public class RegionCommsListener : IRegionCommsListener |
37 | { | 35 | { |
38 | public event ExpectUserDelegate OnExpectUser; | 36 | public event ExpectUserDelegate OnExpectUser; |
39 | public event GenericCall2 OnExpectChildAgent; | 37 | public event GenericCall2 OnExpectChildAgent; |
@@ -46,11 +44,10 @@ namespace OpenSim.Framework | |||
46 | /// </summary> | 44 | /// </summary> |
47 | /// <param name="agent"></param> | 45 | /// <param name="agent"></param> |
48 | /// <returns></returns> | 46 | /// <returns></returns> |
49 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | 47 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) |
50 | { | 48 | { |
51 | if(OnExpectUser != null) | 49 | if (OnExpectUser != null) |
52 | { | 50 | { |
53 | |||
54 | OnExpectUser(regionHandle, agent); | 51 | OnExpectUser(regionHandle, agent); |
55 | return true; | 52 | return true; |
56 | } | 53 | } |
@@ -58,7 +55,8 @@ namespace OpenSim.Framework | |||
58 | return false; | 55 | return false; |
59 | } | 56 | } |
60 | 57 | ||
61 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 58 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, |
59 | bool isFlying) | ||
62 | { | 60 | { |
63 | if (OnAvatarCrossingIntoRegion != null) | 61 | if (OnAvatarCrossingIntoRegion != null) |
64 | { | 62 | { |
@@ -111,4 +109,4 @@ namespace OpenSim.Framework | |||
111 | return false; | 109 | return false; |
112 | } | 110 | } |
113 | } | 111 | } |
114 | } | 112 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/RegionHandle.cs b/OpenSim/Framework/General/RegionHandle.cs index d800e57..807a17c 100644 --- a/OpenSim/Framework/General/RegionHandle.cs +++ b/OpenSim/Framework/General/RegionHandle.cs | |||
@@ -28,13 +28,14 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | ||
31 | 32 | ||
32 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
33 | { | 34 | { |
34 | /// <summary> | 35 | /// <summary> |
35 | /// A class for manipulating RegionHandle coordinates | 36 | /// A class for manipulating RegionHandle coordinates |
36 | /// </summary> | 37 | /// </summary> |
37 | class RegionHandle | 38 | internal class RegionHandle |
38 | { | 39 | { |
39 | private UInt64 handle; | 40 | private UInt64 handle; |
40 | 41 | ||
@@ -48,28 +49,28 @@ namespace OpenSim.Framework | |||
48 | { | 49 | { |
49 | IPAddress addr = IPAddress.Parse(ip); | 50 | IPAddress addr = IPAddress.Parse(ip); |
50 | 51 | ||
51 | if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) | 52 | if (addr.AddressFamily != AddressFamily.InterNetwork) |
52 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); | 53 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); |
53 | 54 | ||
54 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); | 55 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); |
55 | 56 | ||
56 | // Split the IP address in half | 57 | // Split the IP address in half |
57 | short a = (short)((baseHandle << 16) & 0xFFFF); | 58 | short a = (short) ((baseHandle << 16) & 0xFFFF); |
58 | short b = (short)((baseHandle << 0) & 0xFFFF); | 59 | short b = (short) ((baseHandle << 0) & 0xFFFF); |
59 | 60 | ||
60 | // Raise the bounds a little | 61 | // Raise the bounds a little |
61 | uint nx = (uint)x; | 62 | uint nx = (uint) x; |
62 | uint ny = (uint)y; | 63 | uint ny = (uint) y; |
63 | 64 | ||
64 | // Multiply grid coords to get region coords | 65 | // Multiply grid coords to get region coords |
65 | nx *= 256; | 66 | nx *= 256; |
66 | ny *= 256; | 67 | ny *= 256; |
67 | 68 | ||
68 | // Stuff the IP address in too | 69 | // Stuff the IP address in too |
69 | nx = (uint)a << 16; | 70 | nx = (uint) a << 16; |
70 | ny = (uint)b << 16; | 71 | ny = (uint) b << 16; |
71 | 72 | ||
72 | handle = ((UInt64)nx << 32) | (uint)ny; | 73 | handle = ((UInt64) nx << 32) | (uint) ny; |
73 | } | 74 | } |
74 | 75 | ||
75 | /// <summary> | 76 | /// <summary> |
@@ -79,7 +80,7 @@ namespace OpenSim.Framework | |||
79 | /// <param name="y">Grid Y Coordinate</param> | 80 | /// <param name="y">Grid Y Coordinate</param> |
80 | public RegionHandle(uint x, uint y) | 81 | public RegionHandle(uint x, uint y) |
81 | { | 82 | { |
82 | handle = ((x * 256) << 32) | (y * 256); | 83 | handle = ((x*256) << 32) | (y*256); |
83 | } | 84 | } |
84 | 85 | ||
85 | /// <summary> | 86 | /// <summary> |
@@ -118,10 +119,10 @@ namespace OpenSim.Framework | |||
118 | /// <returns>Grid Server IP Address</returns> | 119 | /// <returns>Grid Server IP Address</returns> |
119 | public IPAddress getGridIP() | 120 | public IPAddress getGridIP() |
120 | { | 121 | { |
121 | uint a = (uint)((handle >> 16) & 0xFFFF); | 122 | uint a = (uint) ((handle >> 16) & 0xFFFF); |
122 | uint b = (uint)((handle >> 48) & 0xFFFF); | 123 | uint b = (uint) ((handle >> 48) & 0xFFFF); |
123 | 124 | ||
124 | return new IPAddress((long)(a << 16) | (long)b); | 125 | return new IPAddress((long) (a << 16) | (long) b); |
125 | } | 126 | } |
126 | 127 | ||
127 | /// <summary> | 128 | /// <summary> |
@@ -130,7 +131,7 @@ namespace OpenSim.Framework | |||
130 | /// <returns>X Coordinate</returns> | 131 | /// <returns>X Coordinate</returns> |
131 | public uint getGridX() | 132 | public uint getGridX() |
132 | { | 133 | { |
133 | uint x = (uint)((handle >> 32) & 0xFFFF); | 134 | uint x = (uint) ((handle >> 32) & 0xFFFF); |
134 | 135 | ||
135 | return x; | 136 | return x; |
136 | } | 137 | } |
@@ -141,9 +142,9 @@ namespace OpenSim.Framework | |||
141 | /// <returns>Y Coordinate</returns> | 142 | /// <returns>Y Coordinate</returns> |
142 | public uint getGridY() | 143 | public uint getGridY() |
143 | { | 144 | { |
144 | uint y = (uint)((handle >> 0) & 0xFFFF); | 145 | uint y = (uint) ((handle >> 0) & 0xFFFF); |
145 | 146 | ||
146 | return y; | 147 | return y; |
147 | } | 148 | } |
148 | } | 149 | } |
149 | } | 150 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/RegionInfo.cs b/OpenSim/Framework/General/RegionInfo.cs index 32f0c76..c14afd2 100644 --- a/OpenSim/Framework/General/RegionInfo.cs +++ b/OpenSim/Framework/General/RegionInfo.cs | |||
@@ -26,14 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Globalization; | ||
30 | using System.Net; | 29 | using System.Net; |
31 | using System.Net.Sockets; | 30 | using System.Net.Sockets; |
32 | using Nini.Config; | ||
33 | using libsecondlife; | 31 | using libsecondlife; |
34 | using OpenSim.Framework.Console; | 32 | using Nini.Config; |
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework; | ||
37 | 33 | ||
38 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
39 | { | 35 | { |
@@ -45,7 +41,6 @@ namespace OpenSim.Framework | |||
45 | 41 | ||
46 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) | 42 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) |
47 | { | 43 | { |
48 | |||
49 | m_regionLocX = regionLocX; | 44 | m_regionLocX = regionLocX; |
50 | m_regionLocY = regionLocY; | 45 | m_regionLocY = regionLocY; |
51 | 46 | ||
@@ -55,7 +50,6 @@ namespace OpenSim.Framework | |||
55 | 50 | ||
56 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) | 51 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) |
57 | { | 52 | { |
58 | |||
59 | m_regionLocX = regionLocX; | 53 | m_regionLocX = regionLocX; |
60 | m_regionLocY = regionLocY; | 54 | m_regionLocY = regionLocY; |
61 | 55 | ||
@@ -67,16 +61,11 @@ namespace OpenSim.Framework | |||
67 | public LLUUID RegionID = new LLUUID(); | 61 | public LLUUID RegionID = new LLUUID(); |
68 | 62 | ||
69 | private uint m_remotingPort; | 63 | private uint m_remotingPort; |
64 | |||
70 | public uint RemotingPort | 65 | public uint RemotingPort |
71 | { | 66 | { |
72 | get | 67 | get { return m_remotingPort; } |
73 | { | 68 | set { m_remotingPort = value; } |
74 | return m_remotingPort; | ||
75 | } | ||
76 | set | ||
77 | { | ||
78 | m_remotingPort = value; | ||
79 | } | ||
80 | } | 69 | } |
81 | 70 | ||
82 | public string RemotingAddress; | 71 | public string RemotingAddress; |
@@ -109,76 +98,49 @@ namespace OpenSim.Framework | |||
109 | ia = Adr; | 98 | ia = Adr; |
110 | break; | 99 | break; |
111 | } | 100 | } |
112 | |||
113 | } | 101 | } |
114 | 102 | ||
115 | return new IPEndPoint(ia, m_internalEndPoint.Port); | 103 | return new IPEndPoint(ia, m_internalEndPoint.Port); |
116 | } | 104 | } |
117 | 105 | ||
118 | set | 106 | set { m_externalHostName = value.ToString(); } |
119 | { | ||
120 | m_externalHostName = value.ToString(); | ||
121 | } | ||
122 | } | 107 | } |
123 | 108 | ||
124 | protected string m_externalHostName; | 109 | protected string m_externalHostName; |
110 | |||
125 | public string ExternalHostName | 111 | public string ExternalHostName |
126 | { | 112 | { |
127 | get | 113 | get { return m_externalHostName; } |
128 | { | 114 | set { m_externalHostName = value; } |
129 | return m_externalHostName; | ||
130 | } | ||
131 | set | ||
132 | { | ||
133 | m_externalHostName = value; | ||
134 | } | ||
135 | } | 115 | } |
136 | 116 | ||
137 | protected IPEndPoint m_internalEndPoint; | 117 | protected IPEndPoint m_internalEndPoint; |
118 | |||
138 | public IPEndPoint InternalEndPoint | 119 | public IPEndPoint InternalEndPoint |
139 | { | 120 | { |
140 | get | 121 | get { return m_internalEndPoint; } |
141 | { | 122 | set { m_internalEndPoint = value; } |
142 | return m_internalEndPoint; | ||
143 | } | ||
144 | set | ||
145 | { | ||
146 | m_internalEndPoint = value; | ||
147 | } | ||
148 | } | 123 | } |
149 | 124 | ||
150 | protected uint? m_regionLocX; | 125 | protected uint? m_regionLocX; |
126 | |||
151 | public uint RegionLocX | 127 | public uint RegionLocX |
152 | { | 128 | { |
153 | get | 129 | get { return m_regionLocX.Value; } |
154 | { | 130 | set { m_regionLocX = value; } |
155 | return m_regionLocX.Value; | ||
156 | } | ||
157 | set | ||
158 | { | ||
159 | m_regionLocX = value; | ||
160 | } | ||
161 | } | 131 | } |
162 | 132 | ||
163 | protected uint? m_regionLocY; | 133 | protected uint? m_regionLocY; |
134 | |||
164 | public uint RegionLocY | 135 | public uint RegionLocY |
165 | { | 136 | { |
166 | get | 137 | get { return m_regionLocY.Value; } |
167 | { | 138 | set { m_regionLocY = value; } |
168 | return m_regionLocY.Value; | ||
169 | } | ||
170 | set | ||
171 | { | ||
172 | m_regionLocY = value; | ||
173 | } | ||
174 | } | 139 | } |
175 | 140 | ||
176 | public ulong RegionHandle | 141 | public ulong RegionHandle |
177 | { | 142 | { |
178 | get | 143 | get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); } |
179 | { | ||
180 | return Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | ||
181 | } | ||
182 | } | 144 | } |
183 | } | 145 | } |
184 | 146 | ||
@@ -196,80 +158,81 @@ namespace OpenSim.Framework | |||
196 | 158 | ||
197 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 159 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
198 | private static EstateSettings m_estateSettings; | 160 | private static EstateSettings m_estateSettings; |
161 | |||
199 | public EstateSettings EstateSettings | 162 | public EstateSettings EstateSettings |
200 | { | 163 | { |
201 | get | 164 | get |
202 | { | 165 | { |
203 | if( m_estateSettings == null ) | 166 | if (m_estateSettings == null) |
204 | { | 167 | { |
205 | m_estateSettings = new EstateSettings(); | 168 | m_estateSettings = new EstateSettings(); |
206 | } | 169 | } |
207 | 170 | ||
208 | return m_estateSettings; | 171 | return m_estateSettings; |
209 | } | 172 | } |
210 | |||
211 | } | 173 | } |
212 | 174 | ||
213 | public ConfigurationMember configMember; | 175 | public ConfigurationMember configMember; |
176 | |||
214 | public RegionInfo(string description, string filename) | 177 | public RegionInfo(string description, string filename) |
215 | { | 178 | { |
216 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | 179 | configMember = |
180 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
217 | configMember.performConfigurationRetrieve(); | 181 | configMember.performConfigurationRetrieve(); |
218 | } | 182 | } |
219 | 183 | ||
220 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : | 184 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : |
221 | base(regionLocX, regionLocY, internalEndPoint, externalUri) | 185 | base(regionLocX, regionLocY, internalEndPoint, externalUri) |
222 | { | 186 | { |
223 | |||
224 | |||
225 | } | 187 | } |
226 | 188 | ||
227 | public RegionInfo() | 189 | public RegionInfo() |
228 | { | 190 | { |
229 | |||
230 | } | 191 | } |
231 | 192 | ||
232 | //not in use, should swap to nini though. | 193 | //not in use, should swap to nini though. |
233 | public void LoadFromNiniSource(IConfigSource source) | 194 | public void LoadFromNiniSource(IConfigSource source) |
234 | { | 195 | { |
235 | this.LoadFromNiniSource(source, "RegionInfo"); | 196 | LoadFromNiniSource(source, "RegionInfo"); |
236 | } | 197 | } |
237 | 198 | ||
238 | //not in use, should swap to nini though. | 199 | //not in use, should swap to nini though. |
239 | public void LoadFromNiniSource(IConfigSource source, string sectionName) | 200 | public void LoadFromNiniSource(IConfigSource source, string sectionName) |
240 | { | 201 | { |
241 | string errorMessage = ""; | 202 | string errorMessage = ""; |
242 | this.RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); | 203 | RegionID = |
243 | this.RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); | 204 | new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); |
244 | this.m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); | 205 | RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); |
245 | this.m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); | 206 | m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); |
246 | this.DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); | 207 | m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); |
208 | DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); | ||
247 | 209 | ||
248 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); | 210 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); |
249 | IPAddress ipAddressResult; | 211 | IPAddress ipAddressResult; |
250 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) | 212 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) |
251 | { | 213 | { |
252 | this.m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); | 214 | m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); |
253 | } | 215 | } |
254 | else | 216 | else |
255 | { | 217 | { |
256 | errorMessage = "needs an IP Address (IPAddress)"; | 218 | errorMessage = "needs an IP Address (IPAddress)"; |
257 | } | 219 | } |
258 | this.m_internalEndPoint.Port = source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); | 220 | m_internalEndPoint.Port = |
221 | source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); | ||
259 | 222 | ||
260 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); | 223 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); |
261 | if (externalHost != "SYSTEMIP") | 224 | if (externalHost != "SYSTEMIP") |
262 | { | 225 | { |
263 | this.m_externalHostName = externalHost; | 226 | m_externalHostName = externalHost; |
264 | } | 227 | } |
265 | else | 228 | else |
266 | { | 229 | { |
267 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 230 | m_externalHostName = Util.GetLocalHost().ToString(); |
268 | } | 231 | } |
269 | 232 | ||
270 | this.MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); | 233 | MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); |
271 | this.MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); | 234 | MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); |
272 | this.MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); | 235 | MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); |
273 | 236 | ||
274 | if (errorMessage != "") | 237 | if (errorMessage != "") |
275 | { | 238 | { |
@@ -279,17 +242,36 @@ namespace OpenSim.Framework | |||
279 | 242 | ||
280 | public void loadConfigurationOptions() | 243 | public void loadConfigurationOptions() |
281 | { | 244 | { |
282 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "UUID of Region (Default is recommended, random UUID)", LLUUID.Random().ToString(), true); | 245 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, |
283 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Region Name", "OpenSim Test", false); | 246 | "UUID of Region (Default is recommended, random UUID)", |
284 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (X Axis)", "1000", false); | 247 | LLUUID.Random().ToString(), true); |
285 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (Y Axis)", "1000", false); | 248 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
286 | configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 249 | "Region Name", "OpenSim Test", false); |
287 | configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); | 250 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
288 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); | 251 | "Grid Location (X Axis)", "1000", false); |
289 | configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); | 252 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
290 | configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); | 253 | "Grid Location (Y Axis)", "1000", false); |
291 | configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); | 254 | configMember.addConfigurationOption("datastore", |
292 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); | 255 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
256 | "Filename for local storage", "OpenSim.db", false); | ||
257 | configMember.addConfigurationOption("internal_ip_address", | ||
258 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, | ||
259 | "Internal IP Address for incoming UDP client connections", "0.0.0.0", | ||
260 | false); | ||
261 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||
262 | "Internal IP Port for incoming UDP client connections", | ||
263 | NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); | ||
264 | configMember.addConfigurationOption("external_host_name", | ||
265 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
266 | "External Host Name", "127.0.0.1", false); | ||
267 | configMember.addConfigurationOption("master_avatar_first", | ||
268 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
269 | "First Name of Master Avatar", "Test", false); | ||
270 | configMember.addConfigurationOption("master_avatar_last", | ||
271 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
272 | "Last Name of Master Avatar", "User", false); | ||
273 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
274 | "(Sandbox Mode Only)Password for Master Avatar account", "test", false); | ||
293 | } | 275 | } |
294 | 276 | ||
295 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 277 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -297,51 +279,50 @@ namespace OpenSim.Framework | |||
297 | switch (configuration_key) | 279 | switch (configuration_key) |
298 | { | 280 | { |
299 | case "sim_UUID": | 281 | case "sim_UUID": |
300 | this.RegionID = (LLUUID)configuration_result; | 282 | RegionID = (LLUUID) configuration_result; |
301 | break; | 283 | break; |
302 | case "sim_name": | 284 | case "sim_name": |
303 | this.RegionName = (string)configuration_result; | 285 | RegionName = (string) configuration_result; |
304 | break; | 286 | break; |
305 | case "sim_location_x": | 287 | case "sim_location_x": |
306 | this.m_regionLocX = (uint)configuration_result; | 288 | m_regionLocX = (uint) configuration_result; |
307 | break; | 289 | break; |
308 | case "sim_location_y": | 290 | case "sim_location_y": |
309 | this.m_regionLocY = (uint)configuration_result; | 291 | m_regionLocY = (uint) configuration_result; |
310 | break; | 292 | break; |
311 | case "datastore": | 293 | case "datastore": |
312 | this.DataStore = (string)configuration_result; | 294 | DataStore = (string) configuration_result; |
313 | break; | 295 | break; |
314 | case "internal_ip_address": | 296 | case "internal_ip_address": |
315 | IPAddress address = (IPAddress)configuration_result; | 297 | IPAddress address = (IPAddress) configuration_result; |
316 | this.m_internalEndPoint = new IPEndPoint(address, 0); | 298 | m_internalEndPoint = new IPEndPoint(address, 0); |
317 | break; | 299 | break; |
318 | case "internal_ip_port": | 300 | case "internal_ip_port": |
319 | this.m_internalEndPoint.Port = (int)configuration_result; | 301 | m_internalEndPoint.Port = (int) configuration_result; |
320 | break; | 302 | break; |
321 | case "external_host_name": | 303 | case "external_host_name": |
322 | if ((string)configuration_result != "SYSTEMIP") | 304 | if ((string) configuration_result != "SYSTEMIP") |
323 | { | 305 | { |
324 | this.m_externalHostName = (string)configuration_result; | 306 | m_externalHostName = (string) configuration_result; |
325 | } | 307 | } |
326 | else | 308 | else |
327 | { | 309 | { |
328 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 310 | m_externalHostName = Util.GetLocalHost().ToString(); |
329 | } | 311 | } |
330 | break; | 312 | break; |
331 | case "master_avatar_first": | 313 | case "master_avatar_first": |
332 | this.MasterAvatarFirstName = (string)configuration_result; | 314 | MasterAvatarFirstName = (string) configuration_result; |
333 | break; | 315 | break; |
334 | case "master_avatar_last": | 316 | case "master_avatar_last": |
335 | this.MasterAvatarLastName = (string)configuration_result; | 317 | MasterAvatarLastName = (string) configuration_result; |
336 | break; | 318 | break; |
337 | case "master_avatar_pass": | 319 | case "master_avatar_pass": |
338 | string tempMD5Passwd = (string)configuration_result; | 320 | string tempMD5Passwd = (string) configuration_result; |
339 | this.MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); | 321 | MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); |
340 | break; | 322 | break; |
341 | } | 323 | } |
342 | 324 | ||
343 | return true; | 325 | return true; |
344 | } | 326 | } |
345 | |||
346 | } | 327 | } |
347 | } | 328 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Remoting.cs b/OpenSim/Framework/General/Remoting.cs index 330c078..667ae69 100644 --- a/OpenSim/Framework/General/Remoting.cs +++ b/OpenSim/Framework/General/Remoting.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Framework | |||
41 | /// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> | 41 | /// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> |
42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> | 42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> |
43 | /// </remarks> | 43 | /// </remarks> |
44 | class RemoteDigest | 44 | internal class RemoteDigest |
45 | { | 45 | { |
46 | private byte[] currentHash; | 46 | private byte[] currentHash; |
47 | private byte[] secret; | 47 | private byte[] secret; |
@@ -58,7 +58,7 @@ namespace OpenSim.Framework | |||
58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) | 58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) |
59 | { | 59 | { |
60 | SHA512 = new SHA512Managed(); | 60 | SHA512 = new SHA512Managed(); |
61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt); | 61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret, salt); |
62 | secret = RFC2898.GetBytes(512); | 62 | secret = RFC2898.GetBytes(512); |
63 | ASCIIEncoding ASCII = new ASCIIEncoding(); | 63 | ASCIIEncoding ASCII = new ASCIIEncoding(); |
64 | 64 | ||
@@ -108,7 +108,7 @@ namespace OpenSim.Framework | |||
108 | byte[] bytes = new byte[64]; | 108 | byte[] bytes = new byte[64]; |
109 | RNG.GetBytes(bytes); | 109 | RNG.GetBytes(bytes); |
110 | 110 | ||
111 | StringBuilder sb = new StringBuilder(bytes.Length * 2); | 111 | StringBuilder sb = new StringBuilder(bytes.Length*2); |
112 | foreach (byte b in bytes) | 112 | foreach (byte b in bytes) |
113 | { | 113 | { |
114 | sb.AppendFormat("{0:x2}", b); | 114 | sb.AppendFormat("{0:x2}", b); |
@@ -130,6 +130,5 @@ namespace OpenSim.Framework | |||
130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); | 130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); |
131 | return c; | 131 | return c; |
132 | } | 132 | } |
133 | |||
134 | } | 133 | } |
135 | } | 134 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UUID.cs b/OpenSim/Framework/General/UUID.cs index 4327f40..f27cd6c 100644 --- a/OpenSim/Framework/General/UUID.cs +++ b/OpenSim/Framework/General/UUID.cs | |||
@@ -31,7 +31,7 @@ using libsecondlife; | |||
31 | 31 | ||
32 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | class UUID | 34 | internal class UUID |
35 | { | 35 | { |
36 | public LLUUID llUUID; | 36 | public LLUUID llUUID; |
37 | 37 | ||
@@ -73,7 +73,7 @@ namespace OpenSim.Framework | |||
73 | n = BitConverter.GetBytes(fourth); | 73 | n = BitConverter.GetBytes(fourth); |
74 | n.CopyTo(uuid, 12); | 74 | n.CopyTo(uuid, 12); |
75 | 75 | ||
76 | llUUID = new LLUUID(uuid,0); | 76 | llUUID = new LLUUID(uuid, 0); |
77 | } | 77 | } |
78 | 78 | ||
79 | public override string ToString() | 79 | public override string ToString() |
@@ -152,4 +152,4 @@ namespace OpenSim.Framework | |||
152 | return !a.Equals(b); | 152 | return !a.Equals(b); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | } | 155 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UserConfig.cs b/OpenSim/Framework/General/UserConfig.cs index 3d79fc9..9abe61f 100644 --- a/OpenSim/Framework/General/UserConfig.cs +++ b/OpenSim/Framework/General/UserConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -51,21 +47,30 @@ namespace OpenSim.Framework | |||
51 | 47 | ||
52 | public UserConfig(string description, string filename) | 48 | public UserConfig(string description, string filename) |
53 | { | 49 | { |
54 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 50 | configMember = |
51 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
55 | configMember.performConfigurationRetrieve(); | 52 | configMember.performConfigurationRetrieve(); |
56 | } | 53 | } |
57 | 54 | ||
58 | public void loadConfigurationOptions() | 55 | public void loadConfigurationOptions() |
59 | { | 56 | { |
60 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 57 | configMember.addConfigurationOption("default_startup_message", |
61 | 58 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | |
62 | configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); | 59 | "Default Startup Message", "Welcome to OGS", false); |
63 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); | ||
64 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); | ||
65 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
66 | 60 | ||
67 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 61 | configMember.addConfigurationOption("default_grid_server", |
62 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
63 | "Default Grid Server URI", | ||
64 | "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); | ||
65 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
66 | "Key to send to grid server", "null", false); | ||
67 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
68 | "Key to expect from grid server", "null", false); | ||
69 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
70 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
68 | 71 | ||
72 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
73 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
69 | } | 74 | } |
70 | 75 | ||
71 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 76 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -73,26 +78,26 @@ namespace OpenSim.Framework | |||
73 | switch (configuration_key) | 78 | switch (configuration_key) |
74 | { | 79 | { |
75 | case "default_startup_message": | 80 | case "default_startup_message": |
76 | this.DefaultStartupMsg = (string)configuration_result; | 81 | DefaultStartupMsg = (string) configuration_result; |
77 | break; | 82 | break; |
78 | case "default_grid_server": | 83 | case "default_grid_server": |
79 | this.GridServerURL = (string)configuration_result; | 84 | GridServerURL = (string) configuration_result; |
80 | break; | 85 | break; |
81 | case "grid_send_key": | 86 | case "grid_send_key": |
82 | this.GridSendKey = (string)configuration_result; | 87 | GridSendKey = (string) configuration_result; |
83 | break; | 88 | break; |
84 | case "grid_recv_key": | 89 | case "grid_recv_key": |
85 | this.GridRecvKey = (string)configuration_result; | 90 | GridRecvKey = (string) configuration_result; |
86 | break; | 91 | break; |
87 | case "database_provider": | 92 | case "database_provider": |
88 | this.DatabaseProvider = (string)configuration_result; | 93 | DatabaseProvider = (string) configuration_result; |
89 | break; | 94 | break; |
90 | case "http_port": | 95 | case "http_port": |
91 | HttpPort = (uint)configuration_result; | 96 | HttpPort = (uint) configuration_result; |
92 | break; | 97 | break; |
93 | } | 98 | } |
94 | 99 | ||
95 | return true; | 100 | return true; |
96 | } | 101 | } |
97 | } | 102 | } |
98 | } | 103 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UserProfileData.cs b/OpenSim/Framework/General/UserProfileData.cs index 444d811..ed70246 100644 --- a/OpenSim/Framework/General/UserProfileData.cs +++ b/OpenSim/Framework/General/UserProfileData.cs | |||
@@ -44,6 +44,7 @@ namespace OpenSim.Framework | |||
44 | /// The first component of a users account name | 44 | /// The first component of a users account name |
45 | /// </summary> | 45 | /// </summary> |
46 | public string username; | 46 | public string username; |
47 | |||
47 | /// <summary> | 48 | /// <summary> |
48 | /// The second component of a users account name | 49 | /// The second component of a users account name |
49 | /// </summary> | 50 | /// </summary> |
@@ -54,6 +55,7 @@ namespace OpenSim.Framework | |||
54 | /// </summary> | 55 | /// </summary> |
55 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> | 56 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> |
56 | public string passwordHash; | 57 | public string passwordHash; |
58 | |||
57 | /// <summary> | 59 | /// <summary> |
58 | /// The salt used for the users hash, should be 32 bytes or longer | 60 | /// The salt used for the users hash, should be 32 bytes or longer |
59 | /// </summary> | 61 | /// </summary> |
@@ -64,18 +66,22 @@ namespace OpenSim.Framework | |||
64 | /// </summary> | 66 | /// </summary> |
65 | public ulong homeRegion | 67 | public ulong homeRegion |
66 | { | 68 | { |
67 | get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } | 69 | get { return Helpers.UIntsToLong((homeRegionX*256), (homeRegionY*256)); } |
68 | set { | 70 | set |
69 | homeRegionX = (uint)(value >> 40); | 71 | { |
70 | homeRegionY = (((uint)(value)) >> 8); | 72 | homeRegionX = (uint) (value >> 40); |
73 | homeRegionY = (((uint) (value)) >> 8); | ||
71 | } | 74 | } |
72 | } | 75 | } |
76 | |||
73 | public uint homeRegionX; | 77 | public uint homeRegionX; |
74 | public uint homeRegionY; | 78 | public uint homeRegionY; |
79 | |||
75 | /// <summary> | 80 | /// <summary> |
76 | /// The coordinates inside the region of the home location | 81 | /// The coordinates inside the region of the home location |
77 | /// </summary> | 82 | /// </summary> |
78 | public LLVector3 homeLocation; | 83 | public LLVector3 homeLocation; |
84 | |||
79 | /// <summary> | 85 | /// <summary> |
80 | /// Where the user will be looking when they rez. | 86 | /// Where the user will be looking when they rez. |
81 | /// </summary> | 87 | /// </summary> |
@@ -85,6 +91,7 @@ namespace OpenSim.Framework | |||
85 | /// A UNIX Timestamp (seconds since epoch) for the users creation | 91 | /// A UNIX Timestamp (seconds since epoch) for the users creation |
86 | /// </summary> | 92 | /// </summary> |
87 | public int created; | 93 | public int created; |
94 | |||
88 | /// <summary> | 95 | /// <summary> |
89 | /// A UNIX Timestamp for the users last login date / time | 96 | /// A UNIX Timestamp for the users last login date / time |
90 | /// </summary> | 97 | /// </summary> |
@@ -96,6 +103,7 @@ namespace OpenSim.Framework | |||
96 | /// A URI to the users inventory server, used for foreigners and large grids | 103 | /// A URI to the users inventory server, used for foreigners and large grids |
97 | /// </summary> | 104 | /// </summary> |
98 | public string userInventoryURI = String.Empty; | 105 | public string userInventoryURI = String.Empty; |
106 | |||
99 | /// <summary> | 107 | /// <summary> |
100 | /// A URI to the users asset server, used for foreigners and large grids. | 108 | /// A URI to the users asset server, used for foreigners and large grids. |
101 | /// </summary> | 109 | /// </summary> |
@@ -105,6 +113,7 @@ namespace OpenSim.Framework | |||
105 | /// A uint mask containing the "I can do" fields of the users profile | 113 | /// A uint mask containing the "I can do" fields of the users profile |
106 | /// </summary> | 114 | /// </summary> |
107 | public uint profileCanDoMask; | 115 | public uint profileCanDoMask; |
116 | |||
108 | /// <summary> | 117 | /// <summary> |
109 | /// A uint mask containing the "I want to do" part of the users profile | 118 | /// A uint mask containing the "I want to do" part of the users profile |
110 | /// </summary> | 119 | /// </summary> |
@@ -114,6 +123,7 @@ namespace OpenSim.Framework | |||
114 | /// The about text listed in a users profile. | 123 | /// The about text listed in a users profile. |
115 | /// </summary> | 124 | /// </summary> |
116 | public string profileAboutText = String.Empty; | 125 | public string profileAboutText = String.Empty; |
126 | |||
117 | /// <summary> | 127 | /// <summary> |
118 | /// The first life about text listed in a users profile | 128 | /// The first life about text listed in a users profile |
119 | /// </summary> | 129 | /// </summary> |
@@ -123,10 +133,12 @@ namespace OpenSim.Framework | |||
123 | /// The profile image for an avatar stored on the asset server | 133 | /// The profile image for an avatar stored on the asset server |
124 | /// </summary> | 134 | /// </summary> |
125 | public LLUUID profileImage; | 135 | public LLUUID profileImage; |
136 | |||
126 | /// <summary> | 137 | /// <summary> |
127 | /// The profile image for the users first life tab | 138 | /// The profile image for the users first life tab |
128 | /// </summary> | 139 | /// </summary> |
129 | public LLUUID profileFirstImage; | 140 | public LLUUID profileFirstImage; |
141 | |||
130 | /// <summary> | 142 | /// <summary> |
131 | /// The users last registered agent (filled in on the user server) | 143 | /// The users last registered agent (filled in on the user server) |
132 | /// </summary> | 144 | /// </summary> |
@@ -142,47 +154,58 @@ namespace OpenSim.Framework | |||
142 | /// The UUID of the users avatar (not the agent!) | 154 | /// The UUID of the users avatar (not the agent!) |
143 | /// </summary> | 155 | /// </summary> |
144 | public LLUUID UUID; | 156 | public LLUUID UUID; |
157 | |||
145 | /// <summary> | 158 | /// <summary> |
146 | /// The IP address of the user | 159 | /// The IP address of the user |
147 | /// </summary> | 160 | /// </summary> |
148 | public string agentIP = String.Empty; | 161 | public string agentIP = String.Empty; |
162 | |||
149 | /// <summary> | 163 | /// <summary> |
150 | /// The port of the user | 164 | /// The port of the user |
151 | /// </summary> | 165 | /// </summary> |
152 | public uint agentPort; | 166 | public uint agentPort; |
167 | |||
153 | /// <summary> | 168 | /// <summary> |
154 | /// Is the user online? | 169 | /// Is the user online? |
155 | /// </summary> | 170 | /// </summary> |
156 | public bool agentOnline; | 171 | public bool agentOnline; |
172 | |||
157 | /// <summary> | 173 | /// <summary> |
158 | /// The session ID for the user (also the agent ID) | 174 | /// The session ID for the user (also the agent ID) |
159 | /// </summary> | 175 | /// </summary> |
160 | public LLUUID sessionID; | 176 | public LLUUID sessionID; |
177 | |||
161 | /// <summary> | 178 | /// <summary> |
162 | /// The "secure" session ID for the user | 179 | /// The "secure" session ID for the user |
163 | /// </summary> | 180 | /// </summary> |
164 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | 181 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> |
165 | public LLUUID secureSessionID; | 182 | public LLUUID secureSessionID; |
183 | |||
166 | /// <summary> | 184 | /// <summary> |
167 | /// The region the user logged into initially | 185 | /// The region the user logged into initially |
168 | /// </summary> | 186 | /// </summary> |
169 | public LLUUID regionID; | 187 | public LLUUID regionID; |
188 | |||
170 | /// <summary> | 189 | /// <summary> |
171 | /// A unix timestamp from when the user logged in | 190 | /// A unix timestamp from when the user logged in |
172 | /// </summary> | 191 | /// </summary> |
173 | public int loginTime; | 192 | public int loginTime; |
193 | |||
174 | /// <summary> | 194 | /// <summary> |
175 | /// When this agent expired and logged out, 0 if still online | 195 | /// When this agent expired and logged out, 0 if still online |
176 | /// </summary> | 196 | /// </summary> |
177 | public int logoutTime; | 197 | public int logoutTime; |
198 | |||
178 | /// <summary> | 199 | /// <summary> |
179 | /// Current region the user is logged into | 200 | /// Current region the user is logged into |
180 | /// </summary> | 201 | /// </summary> |
181 | public LLUUID currentRegion; | 202 | public LLUUID currentRegion; |
203 | |||
182 | /// <summary> | 204 | /// <summary> |
183 | /// Region handle of the current region the user is in | 205 | /// Region handle of the current region the user is in |
184 | /// </summary> | 206 | /// </summary> |
185 | public ulong currentHandle; | 207 | public ulong currentHandle; |
208 | |||
186 | /// <summary> | 209 | /// <summary> |
187 | /// The position of the user within the region | 210 | /// The position of the user within the region |
188 | /// </summary> | 211 | /// </summary> |
diff --git a/OpenSim/Framework/General/Util.cs b/OpenSim/Framework/General/Util.cs index e3b156d..c731561 100644 --- a/OpenSim/Framework/General/Util.cs +++ b/OpenSim/Framework/General/Util.cs | |||
@@ -25,14 +25,16 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Data; | ||
30 | using System.IO; | 32 | using System.IO; |
31 | using System.Security.Cryptography; | ||
32 | using System.Net; | 33 | using System.Net; |
34 | using System.Net.Sockets; | ||
35 | using System.Security.Cryptography; | ||
33 | using System.Text; | 36 | using System.Text; |
34 | using libsecondlife; | 37 | using libsecondlife; |
35 | |||
36 | using Nini.Config; | 38 | using Nini.Config; |
37 | 39 | ||
38 | namespace OpenSim.Framework | 40 | namespace OpenSim.Framework |
@@ -52,16 +54,13 @@ namespace OpenSim.Framework | |||
52 | 54 | ||
53 | public static Random RandomClass | 55 | public static Random RandomClass |
54 | { | 56 | { |
55 | get | 57 | get { return randomClass; } |
56 | { | ||
57 | return randomClass; | ||
58 | } | ||
59 | } | 58 | } |
60 | 59 | ||
61 | public static uint GetNextXferID() | 60 | public static uint GetNextXferID() |
62 | { | 61 | { |
63 | uint id = 0; | 62 | uint id = 0; |
64 | lock(XferLock) | 63 | lock (XferLock) |
65 | { | 64 | { |
66 | id = nextXferID; | 65 | id = nextXferID; |
67 | nextXferID++; | 66 | nextXferID++; |
@@ -71,25 +70,24 @@ namespace OpenSim.Framework | |||
71 | 70 | ||
72 | public Util() | 71 | public Util() |
73 | { | 72 | { |
74 | |||
75 | } | 73 | } |
76 | 74 | ||
77 | public static string GetFileName(string file) | 75 | public static string GetFileName(string file) |
78 | { | 76 | { |
79 | // Return just the filename on UNIX platforms | 77 | // Return just the filename on UNIX platforms |
80 | // TODO: this should be customisable with a prefix, but that's something to do later. | 78 | // TODO: this should be customisable with a prefix, but that's something to do later. |
81 | if (System.Environment.OSVersion.Platform == PlatformID.Unix) | 79 | if (Environment.OSVersion.Platform == PlatformID.Unix) |
82 | { | 80 | { |
83 | return file; | 81 | return file; |
84 | } | 82 | } |
85 | 83 | ||
86 | // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA | 84 | // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA |
87 | // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData | 85 | // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData |
88 | if (System.Environment.OSVersion.Platform == PlatformID.Win32NT) | 86 | if (Environment.OSVersion.Platform == PlatformID.Win32NT) |
89 | { | 87 | { |
90 | if (!System.IO.Directory.Exists("%APPDATA%\\OpenSim\\")) | 88 | if (!Directory.Exists("%APPDATA%\\OpenSim\\")) |
91 | { | 89 | { |
92 | System.IO.Directory.CreateDirectory("%APPDATA%\\OpenSim"); | 90 | Directory.CreateDirectory("%APPDATA%\\OpenSim"); |
93 | } | 91 | } |
94 | 92 | ||
95 | return "%APPDATA%\\OpenSim\\" + file; | 93 | return "%APPDATA%\\OpenSim\\" + file; |
@@ -103,23 +101,23 @@ namespace OpenSim.Framework | |||
103 | public static bool IsEnvironmentSupported(ref string reason) | 101 | public static bool IsEnvironmentSupported(ref string reason) |
104 | { | 102 | { |
105 | // Must have .NET 2.0 (Generics / libsl) | 103 | // Must have .NET 2.0 (Generics / libsl) |
106 | if (System.Environment.Version.Major < 2) | 104 | if (Environment.Version.Major < 2) |
107 | { | 105 | { |
108 | reason = ".NET 1.0/1.1 lacks components that is used by OpenSim"; | 106 | reason = ".NET 1.0/1.1 lacks components that is used by OpenSim"; |
109 | return false; | 107 | return false; |
110 | } | 108 | } |
111 | 109 | ||
112 | // Windows 95/98/ME are unsupported | 110 | // Windows 95/98/ME are unsupported |
113 | if (System.Environment.OSVersion.Platform == PlatformID.Win32Windows && | 111 | if (Environment.OSVersion.Platform == PlatformID.Win32Windows && |
114 | System.Environment.OSVersion.Platform != PlatformID.Win32NT) | 112 | Environment.OSVersion.Platform != PlatformID.Win32NT) |
115 | { | 113 | { |
116 | reason = "Windows 95/98/ME will not run OpenSim"; | 114 | reason = "Windows 95/98/ME will not run OpenSim"; |
117 | return false; | 115 | return false; |
118 | } | 116 | } |
119 | 117 | ||
120 | // Windows 2000 / Pre-SP2 XP | 118 | // Windows 2000 / Pre-SP2 XP |
121 | if (System.Environment.OSVersion.Version.Major == 5 && ( | 119 | if (Environment.OSVersion.Version.Major == 5 && ( |
122 | System.Environment.OSVersion.Version.Minor == 0)) | 120 | Environment.OSVersion.Version.Minor == 0)) |
123 | { | 121 | { |
124 | reason = "Please update to Windows XP Service Pack 2 or Server2003"; | 122 | reason = "Please update to Windows XP Service Pack 2 or Server2003"; |
125 | return false; | 123 | return false; |
@@ -131,7 +129,7 @@ namespace OpenSim.Framework | |||
131 | public static int UnixTimeSinceEpoch() | 129 | public static int UnixTimeSinceEpoch() |
132 | { | 130 | { |
133 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); | 131 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); |
134 | int timestamp = (int)t.TotalSeconds; | 132 | int timestamp = (int) t.TotalSeconds; |
135 | return timestamp; | 133 | return timestamp; |
136 | } | 134 | } |
137 | 135 | ||
@@ -155,10 +153,10 @@ namespace OpenSim.Framework | |||
155 | 153 | ||
156 | public static int fast_distance2d(int x, int y) | 154 | public static int fast_distance2d(int x, int y) |
157 | { | 155 | { |
158 | x = System.Math.Abs(x); | 156 | x = Math.Abs(x); |
159 | y = System.Math.Abs(y); | 157 | y = Math.Abs(y); |
160 | 158 | ||
161 | int min = System.Math.Min(x, y); | 159 | int min = Math.Min(x, y); |
162 | 160 | ||
163 | return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); | 161 | return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); |
164 | } | 162 | } |
@@ -233,7 +231,7 @@ namespace OpenSim.Framework | |||
233 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) | 231 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) |
234 | { | 232 | { |
235 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) | 233 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) |
236 | output.Append((char)bytes[i + j]); | 234 | output.Append((char) bytes[i + j]); |
237 | else | 235 | else |
238 | output.Append("."); | 236 | output.Append("."); |
239 | } | 237 | } |
@@ -250,7 +248,6 @@ namespace OpenSim.Framework | |||
250 | /// <returns>An IP address, or null</returns> | 248 | /// <returns>An IP address, or null</returns> |
251 | public static IPAddress GetHostFromDNS(string dnsAddress) | 249 | public static IPAddress GetHostFromDNS(string dnsAddress) |
252 | { | 250 | { |
253 | |||
254 | // Is it already a valid IP? No need to look it up. | 251 | // Is it already a valid IP? No need to look it up. |
255 | IPAddress ipa; | 252 | IPAddress ipa; |
256 | if (IPAddress.TryParse(dnsAddress, out ipa)) | 253 | if (IPAddress.TryParse(dnsAddress, out ipa)) |
@@ -261,7 +258,7 @@ namespace OpenSim.Framework | |||
261 | 258 | ||
262 | foreach (IPAddress host in hosts) | 259 | foreach (IPAddress host in hosts) |
263 | { | 260 | { |
264 | if (host.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) | 261 | if (host.AddressFamily == AddressFamily.InterNetwork) |
265 | { | 262 | { |
266 | return host; | 263 | return host; |
267 | } | 264 | } |
@@ -281,7 +278,7 @@ namespace OpenSim.Framework | |||
281 | 278 | ||
282 | foreach (IPAddress host in hosts) | 279 | foreach (IPAddress host in hosts) |
283 | { | 280 | { |
284 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) | 281 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork) |
285 | { | 282 | { |
286 | return host; | 283 | return host; |
287 | } | 284 | } |
@@ -302,7 +299,7 @@ namespace OpenSim.Framework | |||
302 | string temp; | 299 | string temp; |
303 | // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal)); | 300 | // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal)); |
304 | // temp = Path.Combine(personal,".OpenSim"); | 301 | // temp = Path.Combine(personal,".OpenSim"); |
305 | temp="."; | 302 | temp = "."; |
306 | return temp; | 303 | return temp; |
307 | } | 304 | } |
308 | 305 | ||
@@ -349,9 +346,9 @@ namespace OpenSim.Framework | |||
349 | } | 346 | } |
350 | 347 | ||
351 | // Nini (config) related Methods | 348 | // Nini (config) related Methods |
352 | public static IConfigSource ConvertDataRowToXMLConfig(System.Data.DataRow row, string fileName) | 349 | public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName) |
353 | { | 350 | { |
354 | if(!File.Exists(fileName)) | 351 | if (!File.Exists(fileName)) |
355 | { | 352 | { |
356 | //create new file | 353 | //create new file |
357 | } | 354 | } |
@@ -362,13 +359,13 @@ namespace OpenSim.Framework | |||
362 | return config; | 359 | return config; |
363 | } | 360 | } |
364 | 361 | ||
365 | public static void AddDataRowToConfig(IConfigSource config, System.Data.DataRow row) | 362 | public static void AddDataRowToConfig(IConfigSource config, DataRow row) |
366 | { | 363 | { |
367 | config.Configs.Add((string)row[0]); | 364 | config.Configs.Add((string) row[0]); |
368 | for (int i = 0; i < row.Table.Columns.Count; i++) | 365 | for (int i = 0; i < row.Table.Columns.Count; i++) |
369 | { | 366 | { |
370 | config.Configs[(string)row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); | 367 | config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); |
371 | } | 368 | } |
372 | } | 369 | } |
373 | } | 370 | } |
374 | } | 371 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 179a651..52d2a2c 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -31,11 +31,10 @@ using System.Collections.Generic; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Net; | 32 | using System.Net; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Text.RegularExpressions; | ||
35 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Xml; | ||
36 | using Nwc.XmlRpc; | 36 | using Nwc.XmlRpc; |
37 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Console; |
38 | using System.Xml; | ||
39 | 38 | ||
40 | namespace OpenSim.Framework.Servers | 39 | namespace OpenSim.Framework.Servers |
41 | { | 40 | { |
@@ -50,7 +49,7 @@ namespace OpenSim.Framework.Servers | |||
50 | 49 | ||
51 | public int Port | 50 | public int Port |
52 | { | 51 | { |
53 | get { return m_port; } | 52 | get { return m_port; } |
54 | } | 53 | } |
55 | 54 | ||
56 | public BaseHttpServer(int port) | 55 | public BaseHttpServer(int port) |
@@ -58,11 +57,11 @@ namespace OpenSim.Framework.Servers | |||
58 | m_port = port; | 57 | m_port = port; |
59 | } | 58 | } |
60 | 59 | ||
61 | public void AddStreamHandler( IStreamHandler handler) | 60 | public void AddStreamHandler(IStreamHandler handler) |
62 | { | 61 | { |
63 | string httpMethod = handler.HttpMethod; | 62 | string httpMethod = handler.HttpMethod; |
64 | string path = handler.Path; | 63 | string path = handler.Path; |
65 | 64 | ||
66 | string handlerKey = GetHandlerKey(httpMethod, path); | 65 | string handlerKey = GetHandlerKey(httpMethod, path); |
67 | m_streamHandlers.Add(handlerKey, handler); | 66 | m_streamHandlers.Add(handlerKey, handler); |
68 | } | 67 | } |
@@ -74,9 +73,9 @@ namespace OpenSim.Framework.Servers | |||
74 | 73 | ||
75 | public bool AddXmlRPCHandler(string method, XmlRpcMethod handler) | 74 | public bool AddXmlRPCHandler(string method, XmlRpcMethod handler) |
76 | { | 75 | { |
77 | if (!this.m_rpcHandlers.ContainsKey(method)) | 76 | if (!m_rpcHandlers.ContainsKey(method)) |
78 | { | 77 | { |
79 | this.m_rpcHandlers.Add(method, handler); | 78 | m_rpcHandlers.Add(method, handler); |
80 | return true; | 79 | return true; |
81 | } | 80 | } |
82 | 81 | ||
@@ -87,7 +86,7 @@ namespace OpenSim.Framework.Servers | |||
87 | 86 | ||
88 | public virtual void HandleRequest(Object stateinfo) | 87 | public virtual void HandleRequest(Object stateinfo) |
89 | { | 88 | { |
90 | HttpListenerContext context = (HttpListenerContext)stateinfo; | 89 | HttpListenerContext context = (HttpListenerContext) stateinfo; |
91 | 90 | ||
92 | HttpListenerRequest request = context.Request; | 91 | HttpListenerRequest request = context.Request; |
93 | HttpListenerResponse response = context.Response; | 92 | HttpListenerResponse response = context.Response; |
@@ -96,11 +95,11 @@ namespace OpenSim.Framework.Servers | |||
96 | response.SendChunked = false; | 95 | response.SendChunked = false; |
97 | 96 | ||
98 | string path = request.RawUrl; | 97 | string path = request.RawUrl; |
99 | string handlerKey = GetHandlerKey( request.HttpMethod, path ); | 98 | string handlerKey = GetHandlerKey(request.HttpMethod, path); |
100 | 99 | ||
101 | IStreamHandler streamHandler; | 100 | IStreamHandler streamHandler; |
102 | 101 | ||
103 | if (TryGetStreamHandler( handlerKey, out streamHandler)) | 102 | if (TryGetStreamHandler(handlerKey, out streamHandler)) |
104 | { | 103 | { |
105 | byte[] buffer = streamHandler.Handle(path, request.InputStream); | 104 | byte[] buffer = streamHandler.Handle(path, request.InputStream); |
106 | request.InputStream.Close(); | 105 | request.InputStream.Close(); |
@@ -159,11 +158,11 @@ namespace OpenSim.Framework.Servers | |||
159 | 158 | ||
160 | try | 159 | try |
161 | { | 160 | { |
162 | xmlRprcRequest = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody); | 161 | xmlRprcRequest = (XmlRpcRequest) (new XmlRpcRequestDeserializer()).Deserialize(requestBody); |
163 | } | 162 | } |
164 | catch ( XmlException e ) | 163 | catch (XmlException e) |
165 | { | 164 | { |
166 | responseString = String.Format( "XmlException:\n{0}",e.Message ); | 165 | responseString = String.Format("XmlException:\n{0}", e.Message); |
167 | } | 166 | } |
168 | 167 | ||
169 | if (xmlRprcRequest != null) | 168 | if (xmlRprcRequest != null) |
@@ -173,7 +172,7 @@ namespace OpenSim.Framework.Servers | |||
173 | XmlRpcResponse xmlRpcResponse; | 172 | XmlRpcResponse xmlRpcResponse; |
174 | 173 | ||
175 | XmlRpcMethod method; | 174 | XmlRpcMethod method; |
176 | if (this.m_rpcHandlers.TryGetValue(methodName, out method)) | 175 | if (m_rpcHandlers.TryGetValue(methodName, out method)) |
177 | { | 176 | { |
178 | xmlRpcResponse = method(xmlRprcRequest); | 177 | xmlRpcResponse = method(xmlRprcRequest); |
179 | } | 178 | } |
@@ -181,7 +180,8 @@ namespace OpenSim.Framework.Servers | |||
181 | { | 180 | { |
182 | xmlRpcResponse = new XmlRpcResponse(); | 181 | xmlRpcResponse = new XmlRpcResponse(); |
183 | Hashtable unknownMethodError = new Hashtable(); | 182 | Hashtable unknownMethodError = new Hashtable(); |
184 | unknownMethodError["reason"] = "XmlRequest"; ; | 183 | unknownMethodError["reason"] = "XmlRequest"; |
184 | ; | ||
185 | unknownMethodError["message"] = "Unknown Rpc Request [" + methodName + "]"; | 185 | unknownMethodError["message"] = "Unknown Rpc Request [" + methodName + "]"; |
186 | unknownMethodError["login"] = "false"; | 186 | unknownMethodError["login"] = "false"; |
187 | xmlRpcResponse.Value = unknownMethodError; | 187 | xmlRpcResponse.Value = unknownMethodError; |
@@ -249,4 +249,4 @@ namespace OpenSim.Framework.Servers | |||
249 | m_streamHandlers.Remove(GetHandlerKey(httpMethod, path)); | 249 | m_streamHandlers.Remove(GetHandlerKey(httpMethod, path)); |
250 | } | 250 | } |
251 | } | 251 | } |
252 | } | 252 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/BaseStreamHandler.cs b/OpenSim/Framework/Servers/BaseStreamHandler.cs index 4b609c3..cd99183 100644 --- a/OpenSim/Framework/Servers/BaseStreamHandler.cs +++ b/OpenSim/Framework/Servers/BaseStreamHandler.cs | |||
@@ -26,37 +26,36 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | 29 | using System.IO; |
33 | 30 | ||
34 | namespace OpenSim.Framework.Servers | 31 | namespace OpenSim.Framework.Servers |
35 | { | 32 | { |
36 | public abstract class BaseStreamHandler : IStreamHandler | 33 | public abstract class BaseStreamHandler : IStreamHandler |
37 | { | 34 | { |
38 | virtual public string ContentType | 35 | public virtual string ContentType |
39 | { | 36 | { |
40 | get { return "application/xml"; } | 37 | get { return "application/xml"; } |
41 | } | 38 | } |
42 | 39 | ||
43 | private string m_httpMethod; | 40 | private string m_httpMethod; |
44 | virtual public string HttpMethod | 41 | |
42 | public virtual string HttpMethod | ||
45 | { | 43 | { |
46 | get { return m_httpMethod; } | 44 | get { return m_httpMethod; } |
47 | } | 45 | } |
48 | 46 | ||
49 | private string m_path; | 47 | private string m_path; |
50 | virtual public string Path | 48 | |
49 | public virtual string Path | ||
51 | { | 50 | { |
52 | get { return m_path; } | 51 | get { return m_path; } |
53 | } | 52 | } |
54 | 53 | ||
55 | protected string GetParam( string path ) | 54 | protected string GetParam(string path) |
56 | { | 55 | { |
57 | return path.Substring( m_path.Length ); | 56 | return path.Substring(m_path.Length); |
58 | } | 57 | } |
59 | 58 | ||
60 | public abstract byte[] Handle(string path, Stream request); | 59 | public abstract byte[] Handle(string path, Stream request); |
61 | 60 | ||
62 | protected BaseStreamHandler(string httpMethod, string path) | 61 | protected BaseStreamHandler(string httpMethod, string path) |
@@ -65,4 +64,4 @@ namespace OpenSim.Framework.Servers | |||
65 | m_path = path; | 64 | m_path = path; |
66 | } | 65 | } |
67 | } | 66 | } |
68 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/BinaryStreamHandler.cs b/OpenSim/Framework/Servers/BinaryStreamHandler.cs index 4cc6fc7..65fa3c9 100644 --- a/OpenSim/Framework/Servers/BinaryStreamHandler.cs +++ b/OpenSim/Framework/Servers/BinaryStreamHandler.cs | |||
@@ -26,10 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | 29 | using System.IO; |
30 | using System.Text; | ||
33 | 31 | ||
34 | namespace OpenSim.Framework.Servers | 32 | namespace OpenSim.Framework.Servers |
35 | { | 33 | { |
@@ -37,14 +35,14 @@ namespace OpenSim.Framework.Servers | |||
37 | 35 | ||
38 | public class BinaryStreamHandler : BaseStreamHandler | 36 | public class BinaryStreamHandler : BaseStreamHandler |
39 | { | 37 | { |
40 | BinaryMethod m_method; | 38 | private BinaryMethod m_method; |
41 | 39 | ||
42 | override public byte[] Handle(string path, Stream request) | 40 | public override byte[] Handle(string path, Stream request) |
43 | { | 41 | { |
44 | byte[] data = ReadFully(request); | 42 | byte[] data = ReadFully(request); |
45 | string param = GetParam(path); | 43 | string param = GetParam(path); |
46 | string responseString = m_method(data, path, param); | 44 | string responseString = m_method(data, path, param); |
47 | 45 | ||
48 | return Encoding.UTF8.GetBytes(responseString); | 46 | return Encoding.UTF8.GetBytes(responseString); |
49 | } | 47 | } |
50 | 48 | ||
@@ -67,11 +65,10 @@ namespace OpenSim.Framework.Servers | |||
67 | { | 65 | { |
68 | return ms.ToArray(); | 66 | return ms.ToArray(); |
69 | } | 67 | } |
70 | 68 | ||
71 | ms.Write(buffer, 0, read); | 69 | ms.Write(buffer, 0, read); |
72 | } | 70 | } |
73 | } | 71 | } |
74 | } | 72 | } |
75 | } | 73 | } |
76 | 74 | } \ No newline at end of file | |
77 | } | ||
diff --git a/OpenSim/Framework/Servers/CheckSumServer.cs b/OpenSim/Framework/Servers/CheckSumServer.cs index 62e5ea0..ef4c0ee 100644 --- a/OpenSim/Framework/Servers/CheckSumServer.cs +++ b/OpenSim/Framework/Servers/CheckSumServer.cs | |||
@@ -26,7 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Servers | 28 | namespace OpenSim.Framework.Servers |
29 | {/* | 29 | { |
30 | /* | ||
30 | public class CheckSumServer : UDPServerBase | 31 | public class CheckSumServer : UDPServerBase |
31 | { | 32 | { |
32 | //protected ConsoleBase m_log; | 33 | //protected ConsoleBase m_log; |
@@ -123,5 +124,4 @@ namespace OpenSim.Framework.Servers | |||
123 | } | 124 | } |
124 | * } | 125 | * } |
125 | */ | 126 | */ |
126 | |||
127 | } \ No newline at end of file | 127 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/IStreamHandler.cs b/OpenSim/Framework/Servers/IStreamHandler.cs index d97b37f..d674172 100644 --- a/OpenSim/Framework/Servers/IStreamHandler.cs +++ b/OpenSim/Framework/Servers/IStreamHandler.cs | |||
@@ -26,9 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | 29 | using System.IO; |
33 | 30 | ||
34 | namespace OpenSim.Framework.Servers | 31 | namespace OpenSim.Framework.Servers |
@@ -36,15 +33,15 @@ namespace OpenSim.Framework.Servers | |||
36 | public interface IStreamHandler | 33 | public interface IStreamHandler |
37 | { | 34 | { |
38 | // Handle request stream, return byte array | 35 | // Handle request stream, return byte array |
39 | byte[] Handle(string path, Stream request ); | 36 | byte[] Handle(string path, Stream request); |
40 | 37 | ||
41 | // Return response content type | 38 | // Return response content type |
42 | string ContentType { get; } | 39 | string ContentType { get; } |
43 | 40 | ||
44 | // Return required http method | 41 | // Return required http method |
45 | string HttpMethod { get;} | 42 | string HttpMethod { get; } |
46 | 43 | ||
47 | // Return path | 44 | // Return path |
48 | string Path { get; } | 45 | string Path { get; } |
49 | } | 46 | } |
50 | } | 47 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/RestMethod.cs b/OpenSim/Framework/Servers/RestMethod.cs index 80c6451..83f9e71 100644 --- a/OpenSim/Framework/Servers/RestMethod.cs +++ b/OpenSim/Framework/Servers/RestMethod.cs | |||
@@ -27,5 +27,5 @@ | |||
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Servers | 28 | namespace OpenSim.Framework.Servers |
29 | { | 29 | { |
30 | public delegate string RestMethod( string request, string path, string param ); | 30 | public delegate string RestMethod(string request, string path, string param); |
31 | } | 31 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/RestStreamHandler.cs b/OpenSim/Framework/Servers/RestStreamHandler.cs index 1b1876e..0450387 100644 --- a/OpenSim/Framework/Servers/RestStreamHandler.cs +++ b/OpenSim/Framework/Servers/RestStreamHandler.cs | |||
@@ -26,18 +26,16 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.IO; | 29 | using System.IO; |
30 | using System.Text; | ||
33 | 31 | ||
34 | namespace OpenSim.Framework.Servers | 32 | namespace OpenSim.Framework.Servers |
35 | { | 33 | { |
36 | public class RestStreamHandler : BaseStreamHandler | 34 | public class RestStreamHandler : BaseStreamHandler |
37 | { | 35 | { |
38 | RestMethod m_restMethod; | 36 | private RestMethod m_restMethod; |
39 | 37 | ||
40 | override public byte[] Handle(string path, Stream request ) | 38 | public override byte[] Handle(string path, Stream request) |
41 | { | 39 | { |
42 | Encoding encoding = Encoding.UTF8; | 40 | Encoding encoding = Encoding.UTF8; |
43 | StreamReader streamReader = new StreamReader(request, encoding); | 41 | StreamReader streamReader = new StreamReader(request, encoding); |
@@ -46,14 +44,14 @@ namespace OpenSim.Framework.Servers | |||
46 | streamReader.Close(); | 44 | streamReader.Close(); |
47 | 45 | ||
48 | string param = GetParam(path); | 46 | string param = GetParam(path); |
49 | string responseString = m_restMethod(requestBody, path, param ); | 47 | string responseString = m_restMethod(requestBody, path, param); |
50 | 48 | ||
51 | return Encoding.UTF8.GetBytes(responseString); | 49 | return Encoding.UTF8.GetBytes(responseString); |
52 | } | 50 | } |
53 | 51 | ||
54 | public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( httpMethod, path ) | 52 | public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base(httpMethod, path) |
55 | { | 53 | { |
56 | m_restMethod = restMethod; | 54 | m_restMethod = restMethod; |
57 | } | 55 | } |
58 | } | 56 | } |
59 | } | 57 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Servers/UDPServerBase.cs b/OpenSim/Framework/Servers/UDPServerBase.cs index 8fc32ff..017168f 100644 --- a/OpenSim/Framework/Servers/UDPServerBase.cs +++ b/OpenSim/Framework/Servers/UDPServerBase.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Servers | |||
51 | protected virtual void OnReceivedData(IAsyncResult result) | 51 | protected virtual void OnReceivedData(IAsyncResult result) |
52 | { | 52 | { |
53 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | 53 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); |
54 | epSender = (EndPoint)ipeSender; | 54 | epSender = (EndPoint) ipeSender; |
55 | Packet packet = null; | 55 | Packet packet = null; |
56 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | 56 | int numBytes = Server.EndReceiveFrom(result, ref epSender); |
57 | int packetEnd = numBytes - 1; | 57 | int packetEnd = numBytes - 1; |
@@ -67,21 +67,18 @@ namespace OpenSim.Framework.Servers | |||
67 | 67 | ||
68 | public virtual void ServerListener() | 68 | public virtual void ServerListener() |
69 | { | 69 | { |
70 | |||
71 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); | 70 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); |
72 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 71 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
73 | Server.Bind(ServerIncoming); | 72 | Server.Bind(ServerIncoming); |
74 | 73 | ||
75 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | 74 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); |
76 | epSender = (EndPoint)ipeSender; | 75 | epSender = (EndPoint) ipeSender; |
77 | ReceivedData = new AsyncCallback(this.OnReceivedData); | 76 | ReceivedData = new AsyncCallback(OnReceivedData); |
78 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 77 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
79 | } | 78 | } |
80 | 79 | ||
81 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | 80 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) |
82 | { | 81 | { |
83 | |||
84 | } | 82 | } |
85 | } | 83 | } |
86 | } | 84 | } \ No newline at end of file |
87 | |||
diff --git a/OpenSim/Framework/Servers/XmlRpcMethod.cs b/OpenSim/Framework/Servers/XmlRpcMethod.cs index ef14cf6..c3817ca 100644 --- a/OpenSim/Framework/Servers/XmlRpcMethod.cs +++ b/OpenSim/Framework/Servers/XmlRpcMethod.cs | |||
@@ -29,5 +29,5 @@ using Nwc.XmlRpc; | |||
29 | 29 | ||
30 | namespace OpenSim.Framework.Servers | 30 | namespace OpenSim.Framework.Servers |
31 | { | 31 | { |
32 | public delegate XmlRpcResponse XmlRpcMethod( XmlRpcRequest request ); | 32 | public delegate XmlRpcResponse XmlRpcMethod(XmlRpcRequest request); |
33 | } | 33 | } \ No newline at end of file |