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author | Melanie | 2010-10-30 03:28:59 +0100 |
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committer | Melanie | 2010-10-30 03:28:59 +0100 |
commit | d0895a4a3ae8a60764db4ada43c194fddc90ddf4 (patch) | |
tree | 21f8131c53b01dafa2dbd264cd9a9f18722218df /OpenSim/Framework | |
parent | Logins work now, but avatars are green ugly gnomes. (diff) | |
download | opensim-SC_OLD-d0895a4a3ae8a60764db4ada43c194fddc90ddf4.zip opensim-SC_OLD-d0895a4a3ae8a60764db4ada43c194fddc90ddf4.tar.gz opensim-SC_OLD-d0895a4a3ae8a60764db4ada43c194fddc90ddf4.tar.bz2 opensim-SC_OLD-d0895a4a3ae8a60764db4ada43c194fddc90ddf4.tar.xz |
On first login, Ruth is back now. Strangely, inventory items are created for
tattoo and alpha layers. Any change of appearance in the sim makes the green
gnome reappear on next login. Progress of sorts.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 1e003f7..f0d8335 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -111,10 +111,6 @@ namespace OpenSim.Framework | |||
111 | SetDefaultParams(); | 111 | SetDefaultParams(); |
112 | SetHeight(); | 112 | SetHeight(); |
113 | 113 | ||
114 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; | ||
115 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ ) | ||
116 | m_wearables[i] = new AvatarWearable(); | ||
117 | |||
118 | m_attachments = new Dictionary<int, List<AvatarAttachment>>(); | 114 | m_attachments = new Dictionary<int, List<AvatarAttachment>>(); |
119 | } | 115 | } |
120 | 116 | ||