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authorTeravus Ovares2007-11-22 01:32:13 +0000
committerTeravus Ovares2007-11-22 01:32:13 +0000
commite69c810486e63e8b4398c7b67e84d73154d2dfcf (patch)
tree21423ba1dfad709e85a52e455d2c65840bad21d2 /OpenSim/Framework
parentFixed bug that can lead to infinitive loops (diff)
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* Added code to capture the draw distance setting from the client.
* Added a support function to InnerScene to calculate the distance between two vectors.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 0e8b82d..05adf22 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -237,7 +237,7 @@ namespace OpenSim.Framework
237 237
238 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); 238 public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
239 239
240 public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); 240 public delegate void UpdateAgent(IClientAPI remoteClient, AgentUpdatePacket agentData);
241 241
242 public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset); 242 public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset);
243 243