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authorJustin Clark-Casey (justincc)2012-07-13 01:03:28 +0100
committerJustin Clark-Casey (justincc)2012-07-13 01:03:28 +0100
commit884d603cac6c3fe0cdbd199e13e1514146ff82bc (patch)
tree00701964cd4053700c5f37c48c8a5196928b00d1 /OpenSim/Framework/Util.cs
parentDon't cache regions data on the other unused LocalGridServiceConnector that t... (diff)
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Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r--OpenSim/Framework/Util.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index fd9586c..8cc29ee 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -148,6 +148,7 @@ namespace OpenSim.Framework
148 } 148 }
149 149
150 public static Encoding UTF8 = Encoding.UTF8; 150 public static Encoding UTF8 = Encoding.UTF8;
151 public static Encoding UTF8NoBomEncoding = new UTF8Encoding(false);
151 152
152 /// <value> 153 /// <value>
153 /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards) 154 /// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)