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authorTeravus Ovares (Dan Olivares)2009-12-01 10:21:22 -0500
committerTeravus Ovares (Dan Olivares)2009-12-01 10:21:22 -0500
commit4af77e84b1b26d1fb00fd9c7c3b5557cd9f744f3 (patch)
tree0c0941423bab3cd20fdf4ee041c8c5e7bcece7ad /OpenSim/Framework/Util.cs
parent* Fix Inconsistent line ending style in LLUDPClient (diff)
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* Fix Inconsistent line ending style in Util
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r--OpenSim/Framework/Util.cs48
1 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index a459f8d..1112497 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1389,30 +1389,30 @@ namespace OpenSim.Framework
1389 return null; 1389 return null;
1390 } 1390 }
1391 1391
1392 #endregion FireAndForget Threading Pattern 1392 #endregion FireAndForget Threading Pattern
1393 /// <summary> 1393 /// <summary>
1394 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive 1394 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
1395 /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap 1395 /// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
1396 /// for the callers. 1396 /// for the callers.
1397 /// This trims it to a 12 day interval so don't let your frame time get too long. 1397 /// This trims it to a 12 day interval so don't let your frame time get too long.
1398 /// </summary> 1398 /// </summary>
1399 /// <returns></returns> 1399 /// <returns></returns>
1400 public static Int32 EnvironmentTickCount() 1400 public static Int32 EnvironmentTickCount()
1401 { 1401 {
1402 return Environment.TickCount & EnvironmentTickCountMask; 1402 return Environment.TickCount & EnvironmentTickCountMask;
1403 } 1403 }
1404 const Int32 EnvironmentTickCountMask = 0x3fffffff; 1404 const Int32 EnvironmentTickCountMask = 0x3fffffff;
1405 1405
1406 /// <summary> 1406 /// <summary>
1407 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive 1407 /// Environment.TickCount is an int but it counts all 32 bits so it goes positive
1408 /// and negative every 24.9 days. Subtracts the passed value (previously fetched by 1408 /// and negative every 24.9 days. Subtracts the passed value (previously fetched by
1409 /// 'EnvironmentTickCount()') and accounts for any wrapping. 1409 /// 'EnvironmentTickCount()') and accounts for any wrapping.
1410 /// </summary> 1410 /// </summary>
1411 /// <returns>subtraction of passed prevValue from current Environment.TickCount</returns> 1411 /// <returns>subtraction of passed prevValue from current Environment.TickCount</returns>
1412 public static Int32 EnvironmentTickCountSubtract(Int32 prevValue) 1412 public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
1413 { 1413 {
1414 Int32 diff = EnvironmentTickCount() - prevValue; 1414 Int32 diff = EnvironmentTickCount() - prevValue;
1415 return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1); 1415 return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
1416 } 1416 }
1417 } 1417 }
1418} 1418}