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authorJustin Clarke Casey2007-12-31 23:20:49 +0000
committerJustin Clarke Casey2007-12-31 23:20:49 +0000
commitb8975ecbd9510bd8e766cb4ca06c5a70110187cd (patch)
tree7489daa7abfb2709f89f519a14dd15ce6e10bb9a /OpenSim/Framework/Util.cs
parent* Added database and UserManagerBase glue for FriendsList management (diff)
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Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate
directory and linked in by an entry to inventory/Libraries.xml
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Util.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index c742cf3..0f41380 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -321,7 +321,12 @@ namespace OpenSim.Framework
321 321
322 public static string assetsDir() 322 public static string assetsDir()
323 { 323 {
324 return "assets"; 324 return Path.Combine(configDir(), "assets");
325 }
326
327 public static string inventoryDir()
328 {
329 return Path.Combine(configDir(), "inventory");
325 } 330 }
326 331
327 public static string configDir() 332 public static string configDir()