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authorMelanie Thielker2008-11-19 06:15:21 +0000
committerMelanie Thielker2008-11-19 06:15:21 +0000
commit3234472d6203671a492a73042a0b56d6301903e0 (patch)
tree2d4c6ef2b21ee24d315e27564b5426cdfe77e9b3 /OpenSim/Framework/Util.cs
parentEnsure that the physics representation of a deleted object is also removed (diff)
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Reverting the texture sending patch and the new libOMV. This makes this
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Util.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index f0ad1d5..f72797f 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -185,7 +185,7 @@ namespace OpenSim.Framework
185 185
186 public static ulong UIntsToLong(uint X, uint Y) 186 public static ulong UIntsToLong(uint X, uint Y)
187 { 187 {
188 return Utils.UIntsToLong(X, Y); 188 return Helpers.UIntsToLong(X, Y);
189 } 189 }
190 190
191 public static T Clamp<T>(T x, T min, T max) 191 public static T Clamp<T>(T x, T min, T max)
@@ -783,9 +783,9 @@ namespace OpenSim.Framework
783 public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y) 783 public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
784 { 784 {
785 byte[] bytes = parcelID.GetBytes(); 785 byte[] bytes = parcelID.GetBytes();
786 regionHandle = Utils.BytesToUInt64(bytes); 786 regionHandle = Helpers.BytesToUInt64(bytes);
787 x = Utils.BytesToUInt(bytes, 8); 787 x = Helpers.BytesToUInt(bytes, 8);
788 y = Utils.BytesToUInt(bytes, 12); 788 y = Helpers.BytesToUInt(bytes, 12);
789 } 789 }
790 790
791 public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y) 791 public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
@@ -794,7 +794,7 @@ namespace OpenSim.Framework
794 uint rx, ry; 794 uint rx, ry;
795 795
796 ParseFakeParcelID(parcelID, out regionHandle, out x, out y); 796 ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
797 Utils.LongToUInts(regionHandle, out rx, out ry); 797 Helpers.LongToUInts(regionHandle, out rx, out ry);
798 798
799 x += rx; 799 x += rx;
800 y += ry; 800 y += ry;