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author | AliciaRaven | 2015-03-31 12:35:55 +0100 |
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committer | Michael Cerquoni | 2015-04-12 15:36:22 -0400 |
commit | 1e444b1449ffad4969709c039f7c606c9f8f484d (patch) | |
tree | 51187c4212cc2397a9b6c1af9a657cba0335a734 /OpenSim/Framework/UserProfiles.cs | |
parent | Fix llTargetOmega non-physical gain. (diff) | |
download | opensim-SC_OLD-1e444b1449ffad4969709c039f7c606c9f8f484d.zip opensim-SC_OLD-1e444b1449ffad4969709c039f7c606c9f8f484d.tar.gz opensim-SC_OLD-1e444b1449ffad4969709c039f7c606c9f8f484d.tar.bz2 opensim-SC_OLD-1e444b1449ffad4969709c039f7c606c9f8f484d.tar.xz |
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/UserProfiles.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/UserProfiles.cs b/OpenSim/Framework/UserProfiles.cs index bfc2f6b..98ab651 100644 --- a/OpenSim/Framework/UserProfiles.cs +++ b/OpenSim/Framework/UserProfiles.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Framework | |||
77 | public string Desc = string.Empty; | 77 | public string Desc = string.Empty; |
78 | public UUID ParcelId = UUID.Zero; | 78 | public UUID ParcelId = UUID.Zero; |
79 | public UUID SnapshotId = UUID.Zero; | 79 | public UUID SnapshotId = UUID.Zero; |
80 | public string User = string.Empty; | 80 | public string ParcelName = string.Empty; |
81 | public string SimName = string.Empty; | 81 | public string SimName = string.Empty; |
82 | public string GlobalPos = "<0,0,0>"; | 82 | public string GlobalPos = "<0,0,0>"; |
83 | public string Gatekeeper = string.Empty; | 83 | public string Gatekeeper = string.Empty; |