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author | MW | 2007-07-26 17:41:31 +0000 |
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committer | MW | 2007-07-26 17:41:31 +0000 |
commit | f0dd115a8c5c44ebde4631df3469c6e39510325f (patch) | |
tree | 86d7557112d9e72d9084fc6b5d05cb6da86133a3 /OpenSim/Framework/UserManager | |
parent | * Started renaming world to Scene (diff) | |
download | opensim-SC_OLD-f0dd115a8c5c44ebde4631df3469c6e39510325f.zip opensim-SC_OLD-f0dd115a8c5c44ebde4631df3469c6e39510325f.tar.gz opensim-SC_OLD-f0dd115a8c5c44ebde4631df3469c6e39510325f.tar.bz2 opensim-SC_OLD-f0dd115a8c5c44ebde4631df3469c6e39510325f.tar.xz |
More work on inventory and opensim library.
Fixed a number of bugs in the AssetCache related to asset downloading.
Diffstat (limited to 'OpenSim/Framework/UserManager')
-rw-r--r-- | OpenSim/Framework/UserManager/UserManagerBase.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Framework/UserManager/UserManagerBase.cs b/OpenSim/Framework/UserManager/UserManagerBase.cs index 1acafeb..bc923b6 100644 --- a/OpenSim/Framework/UserManager/UserManagerBase.cs +++ b/OpenSim/Framework/UserManager/UserManagerBase.cs | |||
@@ -361,6 +361,14 @@ namespace OpenSim.Framework.UserManagement | |||
361 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; | 361 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; |
362 | ArrayList temp = new ArrayList(); | 362 | ArrayList temp = new ArrayList(); |
363 | temp.Add(TempHash); | 363 | temp.Add(TempHash); |
364 | |||
365 | TempHash = new Hashtable(); | ||
366 | TempHash["name"] = "Texture Library"; | ||
367 | TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
368 | TempHash["version"] = "1"; | ||
369 | TempHash["type_default"] = "-1"; | ||
370 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; | ||
371 | temp.Add(TempHash); | ||
364 | return temp; | 372 | return temp; |
365 | } | 373 | } |
366 | 374 | ||