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authorSean Dague2007-07-16 15:40:11 +0000
committerSean Dague2007-07-16 15:40:11 +0000
commit2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 (patch)
treee3f80ad51736cf17e856547b1bcf956010927434 /OpenSim/Framework/UserManager/LoginResponse.cs
parent*Trunk compiles now (diff)
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changed to native line ending encoding
Diffstat (limited to 'OpenSim/Framework/UserManager/LoginResponse.cs')
-rw-r--r--OpenSim/Framework/UserManager/LoginResponse.cs1286
1 files changed, 643 insertions, 643 deletions
diff --git a/OpenSim/Framework/UserManager/LoginResponse.cs b/OpenSim/Framework/UserManager/LoginResponse.cs
index abcbd48..d3dfd5b 100644
--- a/OpenSim/Framework/UserManager/LoginResponse.cs
+++ b/OpenSim/Framework/UserManager/LoginResponse.cs
@@ -1,643 +1,643 @@
1using System; 1using System;
2using System.Collections; 2using System.Collections;
3using libsecondlife; 3using libsecondlife;
4using Nwc.XmlRpc; 4using Nwc.XmlRpc;
5using OpenSim.Framework.Console; 5using OpenSim.Framework.Console;
6 6
7namespace OpenSim.Framework.UserManagement 7namespace OpenSim.Framework.UserManagement
8{ 8{
9 9
10 /// <summary> 10 /// <summary>
11 /// A temp class to handle login response. 11 /// A temp class to handle login response.
12 /// Should make use of UserProfileManager where possible. 12 /// Should make use of UserProfileManager where possible.
13 /// </summary> 13 /// </summary>
14 14
15 public class LoginResponse 15 public class LoginResponse
16 { 16 {
17 private Hashtable loginFlagsHash; 17 private Hashtable loginFlagsHash;
18 private Hashtable globalTexturesHash; 18 private Hashtable globalTexturesHash;
19 private Hashtable loginError; 19 private Hashtable loginError;
20 private Hashtable eventCategoriesHash; 20 private Hashtable eventCategoriesHash;
21 private Hashtable uiConfigHash; 21 private Hashtable uiConfigHash;
22 private Hashtable classifiedCategoriesHash; 22 private Hashtable classifiedCategoriesHash;
23 23
24 private ArrayList loginFlags; 24 private ArrayList loginFlags;
25 private ArrayList globalTextures; 25 private ArrayList globalTextures;
26 private ArrayList eventCategories; 26 private ArrayList eventCategories;
27 private ArrayList uiConfig; 27 private ArrayList uiConfig;
28 private ArrayList classifiedCategories; 28 private ArrayList classifiedCategories;
29 private ArrayList inventoryRoot; 29 private ArrayList inventoryRoot;
30 private ArrayList initialOutfit; 30 private ArrayList initialOutfit;
31 private ArrayList agentInventory; 31 private ArrayList agentInventory;
32 32
33 private UserInfo userProfile; 33 private UserInfo userProfile;
34 34
35 private LLUUID agentID; 35 private LLUUID agentID;
36 private LLUUID sessionID; 36 private LLUUID sessionID;
37 private LLUUID secureSessionID; 37 private LLUUID secureSessionID;
38 38
39 // Login Flags 39 // Login Flags
40 private string dst; 40 private string dst;
41 private string stipendSinceLogin; 41 private string stipendSinceLogin;
42 private string gendered; 42 private string gendered;
43 private string everLoggedIn; 43 private string everLoggedIn;
44 private string login; 44 private string login;
45 private int simPort; 45 private int simPort;
46 private string simAddress; 46 private string simAddress;
47 private string agentAccess; 47 private string agentAccess;
48 private Int32 circuitCode; 48 private Int32 circuitCode;
49 private uint regionX; 49 private uint regionX;
50 private uint regionY; 50 private uint regionY;
51 51
52 // Login 52 // Login
53 private string firstname; 53 private string firstname;
54 private string lastname; 54 private string lastname;
55 55
56 // Global Textures 56 // Global Textures
57 private string sunTexture; 57 private string sunTexture;
58 private string cloudTexture; 58 private string cloudTexture;
59 private string moonTexture; 59 private string moonTexture;
60 60
61 // Error Flags 61 // Error Flags
62 private string errorReason; 62 private string errorReason;
63 private string errorMessage; 63 private string errorMessage;
64 64
65 // Response 65 // Response
66 private XmlRpcResponse xmlRpcResponse; 66 private XmlRpcResponse xmlRpcResponse;
67 private XmlRpcResponse defaultXmlRpcResponse; 67 private XmlRpcResponse defaultXmlRpcResponse;
68 68
69 private string welcomeMessage; 69 private string welcomeMessage;
70 private string startLocation; 70 private string startLocation;
71 private string allowFirstLife; 71 private string allowFirstLife;
72 private string home; 72 private string home;
73 private string seedCapability; 73 private string seedCapability;
74 private string lookAt; 74 private string lookAt;
75 75
76 public LoginResponse() 76 public LoginResponse()
77 { 77 {
78 this.loginFlags = new ArrayList(); 78 this.loginFlags = new ArrayList();
79 this.globalTextures = new ArrayList(); 79 this.globalTextures = new ArrayList();
80 this.eventCategories = new ArrayList(); 80 this.eventCategories = new ArrayList();
81 this.uiConfig = new ArrayList(); 81 this.uiConfig = new ArrayList();
82 this.classifiedCategories = new ArrayList(); 82 this.classifiedCategories = new ArrayList();
83 83
84 this.loginError = new Hashtable(); 84 this.loginError = new Hashtable();
85 this.eventCategoriesHash = new Hashtable(); 85 this.eventCategoriesHash = new Hashtable();
86 this.classifiedCategoriesHash = new Hashtable(); 86 this.classifiedCategoriesHash = new Hashtable();
87 this.uiConfigHash = new Hashtable(); 87 this.uiConfigHash = new Hashtable();
88 88
89 this.defaultXmlRpcResponse = new XmlRpcResponse(); 89 this.defaultXmlRpcResponse = new XmlRpcResponse();
90 this.userProfile = new UserInfo(); 90 this.userProfile = new UserInfo();
91 this.inventoryRoot = new ArrayList(); 91 this.inventoryRoot = new ArrayList();
92 this.initialOutfit = new ArrayList(); 92 this.initialOutfit = new ArrayList();
93 this.agentInventory = new ArrayList(); 93 this.agentInventory = new ArrayList();
94 94
95 this.xmlRpcResponse = new XmlRpcResponse(); 95 this.xmlRpcResponse = new XmlRpcResponse();
96 this.defaultXmlRpcResponse = new XmlRpcResponse(); 96 this.defaultXmlRpcResponse = new XmlRpcResponse();
97 97
98 this.SetDefaultValues(); 98 this.SetDefaultValues();
99 } // LoginServer 99 } // LoginServer
100 100
101 public void SetDefaultValues() 101 public void SetDefaultValues()
102 { 102 {
103 this.DST = "N"; 103 this.DST = "N";
104 this.StipendSinceLogin = "N"; 104 this.StipendSinceLogin = "N";
105 this.Gendered = "Y"; 105 this.Gendered = "Y";
106 this.EverLoggedIn = "Y"; 106 this.EverLoggedIn = "Y";
107 this.login = "false"; 107 this.login = "false";
108 this.firstname = "Test"; 108 this.firstname = "Test";
109 this.lastname = "User"; 109 this.lastname = "User";
110 this.agentAccess = "M"; 110 this.agentAccess = "M";
111 this.startLocation = "last"; 111 this.startLocation = "last";
112 this.allowFirstLife = "Y"; 112 this.allowFirstLife = "Y";
113 113
114 this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271"; 114 this.SunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
115 this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; 115 this.CloudTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
116 this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621"; 116 this.MoonTexture = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
117 117
118 this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock."; 118 this.ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
119 this.ErrorReason = "key"; 119 this.ErrorReason = "key";
120 this.welcomeMessage = "Welcome to OpenSim!"; 120 this.welcomeMessage = "Welcome to OpenSim!";
121 this.seedCapability = ""; 121 this.seedCapability = "";
122 this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}"; 122 this.home = "{'region_handle':[r" + (1000 * 256).ToString() + ",r" + (1000 * 256).ToString() + "], 'position':[r" + this.userProfile.homepos.X.ToString() + ",r" + this.userProfile.homepos.Y.ToString() + ",r" + this.userProfile.homepos.Z.ToString() + "], 'look_at':[r" + this.userProfile.homelookat.X.ToString() + ",r" + this.userProfile.homelookat.Y.ToString() + ",r" + this.userProfile.homelookat.Z.ToString() + "]}";
123 this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]"; 123 this.lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
124 this.RegionX = (uint)255232; 124 this.RegionX = (uint)255232;
125 this.RegionY = (uint)254976; 125 this.RegionY = (uint)254976;
126 126
127 // Classifieds; 127 // Classifieds;
128 this.AddClassifiedCategory((Int32)1, "Shopping"); 128 this.AddClassifiedCategory((Int32)1, "Shopping");
129 this.AddClassifiedCategory((Int32)2, "Land Rental"); 129 this.AddClassifiedCategory((Int32)2, "Land Rental");
130 this.AddClassifiedCategory((Int32)3, "Property Rental"); 130 this.AddClassifiedCategory((Int32)3, "Property Rental");
131 this.AddClassifiedCategory((Int32)4, "Special Attraction"); 131 this.AddClassifiedCategory((Int32)4, "Special Attraction");
132 this.AddClassifiedCategory((Int32)5, "New Products"); 132 this.AddClassifiedCategory((Int32)5, "New Products");
133 this.AddClassifiedCategory((Int32)6, "Employment"); 133 this.AddClassifiedCategory((Int32)6, "Employment");
134 this.AddClassifiedCategory((Int32)7, "Wanted"); 134 this.AddClassifiedCategory((Int32)7, "Wanted");
135 this.AddClassifiedCategory((Int32)8, "Service"); 135 this.AddClassifiedCategory((Int32)8, "Service");
136 this.AddClassifiedCategory((Int32)9, "Personal"); 136 this.AddClassifiedCategory((Int32)9, "Personal");
137 137
138 138
139 this.SessionID = LLUUID.Random(); 139 this.SessionID = LLUUID.Random();
140 this.SecureSessionID = LLUUID.Random(); 140 this.SecureSessionID = LLUUID.Random();
141 this.AgentID = LLUUID.Random(); 141 this.AgentID = LLUUID.Random();
142 142
143 Hashtable InitialOutfitHash = new Hashtable(); 143 Hashtable InitialOutfitHash = new Hashtable();
144 InitialOutfitHash["folder_name"] = "Nightclub Female"; 144 InitialOutfitHash["folder_name"] = "Nightclub Female";
145 InitialOutfitHash["gender"] = "female"; 145 InitialOutfitHash["gender"] = "female";
146 this.initialOutfit.Add(InitialOutfitHash); 146 this.initialOutfit.Add(InitialOutfitHash);
147 147
148 148
149 } // SetDefaultValues 149 } // SetDefaultValues
150 150
151 #region Login Failure Methods 151 #region Login Failure Methods
152 public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login) 152 public XmlRpcResponse GenerateFailureResponse(string reason, string message, string login)
153 { 153 {
154 // Overwrite any default values; 154 // Overwrite any default values;
155 this.xmlRpcResponse = new XmlRpcResponse(); 155 this.xmlRpcResponse = new XmlRpcResponse();
156 156
157 // Ensure Login Failed message/reason; 157 // Ensure Login Failed message/reason;
158 this.ErrorMessage = message; 158 this.ErrorMessage = message;
159 this.ErrorReason = reason; 159 this.ErrorReason = reason;
160 160
161 this.loginError["reason"] = this.ErrorReason; 161 this.loginError["reason"] = this.ErrorReason;
162 this.loginError["message"] = this.ErrorMessage; 162 this.loginError["message"] = this.ErrorMessage;
163 this.loginError["login"] = login; 163 this.loginError["login"] = login;
164 this.xmlRpcResponse.Value = this.loginError; 164 this.xmlRpcResponse.Value = this.loginError;
165 return (this.xmlRpcResponse); 165 return (this.xmlRpcResponse);
166 } // GenerateResponse 166 } // GenerateResponse
167 167
168 public XmlRpcResponse CreateFailedResponse() 168 public XmlRpcResponse CreateFailedResponse()
169 { 169 {
170 return (this.CreateLoginFailedResponse()); 170 return (this.CreateLoginFailedResponse());
171 } // CreateErrorConnectingToGridResponse() 171 } // CreateErrorConnectingToGridResponse()
172 172
173 public XmlRpcResponse CreateLoginFailedResponse() 173 public XmlRpcResponse CreateLoginFailedResponse()
174 { 174 {
175 return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false")); 175 return (this.GenerateFailureResponse("key", "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.", "false"));
176 } // LoginFailedResponse 176 } // LoginFailedResponse
177 177
178 public XmlRpcResponse CreateAlreadyLoggedInResponse() 178 public XmlRpcResponse CreateAlreadyLoggedInResponse()
179 { 179 {
180 return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false")); 180 return (this.GenerateFailureResponse("presence", "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner", "false"));
181 } // CreateAlreadyLoggedInResponse() 181 } // CreateAlreadyLoggedInResponse()
182 182
183 public XmlRpcResponse CreateDeadRegionResponse() 183 public XmlRpcResponse CreateDeadRegionResponse()
184 { 184 {
185 return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false")); 185 return (this.GenerateFailureResponse("key", "The region you are attempting to log into is not responding. Please select another region and try again.", "false"));
186 } 186 }
187 187
188 public XmlRpcResponse CreateGridErrorResponse() 188 public XmlRpcResponse CreateGridErrorResponse()
189 { 189 {
190 return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false")); 190 return (this.GenerateFailureResponse("key", "Error connecting to grid. Could not percieve credentials from login XML.", "false"));
191 } 191 }
192 192
193 #endregion 193 #endregion
194 194
195 public XmlRpcResponse ToXmlRpcResponse() 195 public XmlRpcResponse ToXmlRpcResponse()
196 { 196 {
197 try 197 try
198 { 198 {
199 199
200 Hashtable responseData = new Hashtable(); 200 Hashtable responseData = new Hashtable();
201 201
202 this.loginFlagsHash = new Hashtable(); 202 this.loginFlagsHash = new Hashtable();
203 this.loginFlagsHash["daylight_savings"] = this.DST; 203 this.loginFlagsHash["daylight_savings"] = this.DST;
204 this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin; 204 this.loginFlagsHash["stipend_since_login"] = this.StipendSinceLogin;
205 this.loginFlagsHash["gendered"] = this.Gendered; 205 this.loginFlagsHash["gendered"] = this.Gendered;
206 this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn; 206 this.loginFlagsHash["ever_logged_in"] = this.EverLoggedIn;
207 this.loginFlags.Add(this.loginFlagsHash); 207 this.loginFlags.Add(this.loginFlagsHash);
208 208
209 responseData["first_name"] = this.Firstname; 209 responseData["first_name"] = this.Firstname;
210 responseData["last_name"] = this.Lastname; 210 responseData["last_name"] = this.Lastname;
211 responseData["agent_access"] = this.agentAccess; 211 responseData["agent_access"] = this.agentAccess;
212 212
213 this.globalTexturesHash = new Hashtable(); 213 this.globalTexturesHash = new Hashtable();
214 this.globalTexturesHash["sun_texture_id"] = this.SunTexture; 214 this.globalTexturesHash["sun_texture_id"] = this.SunTexture;
215 this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture; 215 this.globalTexturesHash["cloud_texture_id"] = this.CloudTexture;
216 this.globalTexturesHash["moon_texture_id"] = this.MoonTexture; 216 this.globalTexturesHash["moon_texture_id"] = this.MoonTexture;
217 this.globalTextures.Add(this.globalTexturesHash); 217 this.globalTextures.Add(this.globalTexturesHash);
218 this.eventCategories.Add(this.eventCategoriesHash); 218 this.eventCategories.Add(this.eventCategoriesHash);
219 219
220 this.AddToUIConfig("allow_first_life", this.allowFirstLife); 220 this.AddToUIConfig("allow_first_life", this.allowFirstLife);
221 this.uiConfig.Add(this.uiConfigHash); 221 this.uiConfig.Add(this.uiConfigHash);
222 222
223 responseData["sim_port"] =(Int32) this.SimPort; 223 responseData["sim_port"] =(Int32) this.SimPort;
224 responseData["sim_ip"] = this.SimAddress; 224 responseData["sim_ip"] = this.SimAddress;
225 225
226 MainLog.Instance.Warn("SIM IP: " + responseData["sim_ip"] + "; SIM PORT: " + responseData["sim_port"]); 226 MainLog.Instance.Warn("SIM IP: " + responseData["sim_ip"] + "; SIM PORT: " + responseData["sim_port"]);
227 227
228 responseData["agent_id"] = this.AgentID.ToStringHyphenated(); 228 responseData["agent_id"] = this.AgentID.ToStringHyphenated();
229 responseData["session_id"] = this.SessionID.ToStringHyphenated(); 229 responseData["session_id"] = this.SessionID.ToStringHyphenated();
230 responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated(); 230 responseData["secure_session_id"] = this.SecureSessionID.ToStringHyphenated();
231 responseData["circuit_code"] = this.CircuitCode; 231 responseData["circuit_code"] = this.CircuitCode;
232 responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; 232 responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
233 responseData["login-flags"] = this.loginFlags; 233 responseData["login-flags"] = this.loginFlags;
234 responseData["global-textures"] = this.globalTextures; 234 responseData["global-textures"] = this.globalTextures;
235 responseData["seed_capability"] = this.seedCapability; 235 responseData["seed_capability"] = this.seedCapability;
236 236
237 responseData["event_categories"] = this.eventCategories; 237 responseData["event_categories"] = this.eventCategories;
238 responseData["event_notifications"] = new ArrayList(); // todo 238 responseData["event_notifications"] = new ArrayList(); // todo
239 responseData["classified_categories"] = this.classifiedCategories; 239 responseData["classified_categories"] = this.classifiedCategories;
240 responseData["ui-config"] = this.uiConfig; 240 responseData["ui-config"] = this.uiConfig;
241 241
242 responseData["inventory-skeleton"] = this.agentInventory; 242 responseData["inventory-skeleton"] = this.agentInventory;
243 responseData["inventory-skel-lib"] = new ArrayList(); // todo 243 responseData["inventory-skel-lib"] = new ArrayList(); // todo
244 responseData["inventory-root"] = this.inventoryRoot; 244 responseData["inventory-root"] = this.inventoryRoot;
245 responseData["gestures"] = new ArrayList(); // todo 245 responseData["gestures"] = new ArrayList(); // todo
246 responseData["inventory-lib-owner"] = new ArrayList(); // todo 246 responseData["inventory-lib-owner"] = new ArrayList(); // todo
247 responseData["initial-outfit"] = this.initialOutfit; 247 responseData["initial-outfit"] = this.initialOutfit;
248 responseData["start_location"] = this.startLocation; 248 responseData["start_location"] = this.startLocation;
249 responseData["seed_capability"] = this.seedCapability; 249 responseData["seed_capability"] = this.seedCapability;
250 responseData["home"] = this.home; 250 responseData["home"] = this.home;
251 responseData["look_at"] = this.lookAt; 251 responseData["look_at"] = this.lookAt;
252 responseData["message"] = this.welcomeMessage; 252 responseData["message"] = this.welcomeMessage;
253 responseData["region_x"] = (Int32)this.RegionX * 256; 253 responseData["region_x"] = (Int32)this.RegionX * 256;
254 responseData["region_y"] = (Int32)this.RegionY * 256; 254 responseData["region_y"] = (Int32)this.RegionY * 256;
255 255
256 //responseData["inventory-lib-root"] = new ArrayList(); // todo 256 //responseData["inventory-lib-root"] = new ArrayList(); // todo
257 //responseData["buddy-list"] = new ArrayList(); // todo 257 //responseData["buddy-list"] = new ArrayList(); // todo
258 258
259 responseData["login"] = "true"; 259 responseData["login"] = "true";
260 this.xmlRpcResponse.Value = responseData; 260 this.xmlRpcResponse.Value = responseData;
261 261
262 return (this.xmlRpcResponse); 262 return (this.xmlRpcResponse);
263 } 263 }
264 catch (Exception e) 264 catch (Exception e)
265 { 265 {
266 MainLog.Instance.WriteLine( 266 MainLog.Instance.WriteLine(
267 LogPriority.LOW, 267 LogPriority.LOW,
268 "LoginResponse: Error creating XML-RPC Response: " + e.Message 268 "LoginResponse: Error creating XML-RPC Response: " + e.Message
269 ); 269 );
270 return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false")); 270 return (this.GenerateFailureResponse("Internal Error", "Error generating Login Response", "false"));
271 271
272 } 272 }
273 273
274 } // ToXmlRpcResponse 274 } // ToXmlRpcResponse
275 275
276 public void SetEventCategories(string category, string value) 276 public void SetEventCategories(string category, string value)
277 { 277 {
278 this.eventCategoriesHash[category] = value; 278 this.eventCategoriesHash[category] = value;
279 } // SetEventCategories 279 } // SetEventCategories
280 280
281 public void AddToUIConfig(string itemName, string item) 281 public void AddToUIConfig(string itemName, string item)
282 { 282 {
283 this.uiConfigHash[itemName] = item; 283 this.uiConfigHash[itemName] = item;
284 } // SetUIConfig 284 } // SetUIConfig
285 285
286 public void AddClassifiedCategory(Int32 ID, string categoryName) 286 public void AddClassifiedCategory(Int32 ID, string categoryName)
287 { 287 {
288 this.classifiedCategoriesHash["category_name"] = categoryName; 288 this.classifiedCategoriesHash["category_name"] = categoryName;
289 this.classifiedCategoriesHash["category_id"] = ID; 289 this.classifiedCategoriesHash["category_id"] = ID;
290 this.classifiedCategories.Add(this.classifiedCategoriesHash); 290 this.classifiedCategories.Add(this.classifiedCategoriesHash);
291 // this.classifiedCategoriesHash.Clear(); 291 // this.classifiedCategoriesHash.Clear();
292 } // SetClassifiedCategory 292 } // SetClassifiedCategory
293 293
294 #region Properties 294 #region Properties
295 public string Login 295 public string Login
296 { 296 {
297 get 297 get
298 { 298 {
299 return this.login; 299 return this.login;
300 } 300 }
301 set 301 set
302 { 302 {
303 this.login = value; 303 this.login = value;
304 } 304 }
305 } // Login 305 } // Login
306 306
307 public string DST 307 public string DST
308 { 308 {
309 get 309 get
310 { 310 {
311 return this.dst; 311 return this.dst;
312 } 312 }
313 set 313 set
314 { 314 {
315 this.dst = value; 315 this.dst = value;
316 } 316 }
317 } // DST 317 } // DST
318 318
319 public string StipendSinceLogin 319 public string StipendSinceLogin
320 { 320 {
321 get 321 get
322 { 322 {
323 return this.stipendSinceLogin; 323 return this.stipendSinceLogin;
324 } 324 }
325 set 325 set
326 { 326 {
327 this.stipendSinceLogin = value; 327 this.stipendSinceLogin = value;
328 } 328 }
329 } // StipendSinceLogin 329 } // StipendSinceLogin
330 330
331 public string Gendered 331 public string Gendered
332 { 332 {
333 get 333 get
334 { 334 {
335 return this.gendered; 335 return this.gendered;
336 } 336 }
337 set 337 set
338 { 338 {
339 this.gendered = value; 339 this.gendered = value;
340 } 340 }
341 } // Gendered 341 } // Gendered
342 342
343 public string EverLoggedIn 343 public string EverLoggedIn
344 { 344 {
345 get 345 get
346 { 346 {
347 return this.everLoggedIn; 347 return this.everLoggedIn;
348 } 348 }
349 set 349 set
350 { 350 {
351 this.everLoggedIn = value; 351 this.everLoggedIn = value;
352 } 352 }
353 } // EverLoggedIn 353 } // EverLoggedIn
354 354
355 public int SimPort 355 public int SimPort
356 { 356 {
357 get 357 get
358 { 358 {
359 return this.simPort; 359 return this.simPort;
360 } 360 }
361 set 361 set
362 { 362 {
363 this.simPort = value; 363 this.simPort = value;
364 } 364 }
365 } // SimPort 365 } // SimPort
366 366
367 public string SimAddress 367 public string SimAddress
368 { 368 {
369 get 369 get
370 { 370 {
371 return this.simAddress; 371 return this.simAddress;
372 } 372 }
373 set 373 set
374 { 374 {
375 this.simAddress = value; 375 this.simAddress = value;
376 } 376 }
377 } // SimAddress 377 } // SimAddress
378 378
379 public LLUUID AgentID 379 public LLUUID AgentID
380 { 380 {
381 get 381 get
382 { 382 {
383 return this.agentID; 383 return this.agentID;
384 } 384 }
385 set 385 set
386 { 386 {
387 this.agentID = value; 387 this.agentID = value;
388 } 388 }
389 } // AgentID 389 } // AgentID
390 390
391 public LLUUID SessionID 391 public LLUUID SessionID
392 { 392 {
393 get 393 get
394 { 394 {
395 return this.sessionID; 395 return this.sessionID;
396 } 396 }
397 set 397 set
398 { 398 {
399 this.sessionID = value; 399 this.sessionID = value;
400 } 400 }
401 } // SessionID 401 } // SessionID
402 402
403 public LLUUID SecureSessionID 403 public LLUUID SecureSessionID
404 { 404 {
405 get 405 get
406 { 406 {
407 return this.secureSessionID; 407 return this.secureSessionID;
408 } 408 }
409 set 409 set
410 { 410 {
411 this.secureSessionID = value; 411 this.secureSessionID = value;
412 } 412 }
413 } // SecureSessionID 413 } // SecureSessionID
414 414
415 public Int32 CircuitCode 415 public Int32 CircuitCode
416 { 416 {
417 get 417 get
418 { 418 {
419 return this.circuitCode; 419 return this.circuitCode;
420 } 420 }
421 set 421 set
422 { 422 {
423 this.circuitCode = value; 423 this.circuitCode = value;
424 } 424 }
425 } // CircuitCode 425 } // CircuitCode
426 426
427 public uint RegionX 427 public uint RegionX
428 { 428 {
429 get 429 get
430 { 430 {
431 return this.regionX; 431 return this.regionX;
432 } 432 }
433 set 433 set
434 { 434 {
435 this.regionX = value; 435 this.regionX = value;
436 } 436 }
437 } // RegionX 437 } // RegionX
438 438
439 public uint RegionY 439 public uint RegionY
440 { 440 {
441 get 441 get
442 { 442 {
443 return this.regionY; 443 return this.regionY;
444 } 444 }
445 set 445 set
446 { 446 {
447 this.regionY = value; 447 this.regionY = value;
448 } 448 }
449 } // RegionY 449 } // RegionY
450 450
451 public string SunTexture 451 public string SunTexture
452 { 452 {
453 get 453 get
454 { 454 {
455 return this.sunTexture; 455 return this.sunTexture;
456 } 456 }
457 set 457 set
458 { 458 {
459 this.sunTexture = value; 459 this.sunTexture = value;
460 } 460 }
461 } // SunTexture 461 } // SunTexture
462 462
463 public string CloudTexture 463 public string CloudTexture
464 { 464 {
465 get 465 get
466 { 466 {
467 return this.cloudTexture; 467 return this.cloudTexture;
468 } 468 }
469 set 469 set
470 { 470 {
471 this.cloudTexture = value; 471 this.cloudTexture = value;
472 } 472 }
473 } // CloudTexture 473 } // CloudTexture
474 474
475 public string MoonTexture 475 public string MoonTexture
476 { 476 {
477 get 477 get
478 { 478 {
479 return this.moonTexture; 479 return this.moonTexture;
480 } 480 }
481 set 481 set
482 { 482 {
483 this.moonTexture = value; 483 this.moonTexture = value;
484 } 484 }
485 } // MoonTexture 485 } // MoonTexture
486 486
487 public string Firstname 487 public string Firstname
488 { 488 {
489 get 489 get
490 { 490 {
491 return this.firstname; 491 return this.firstname;
492 } 492 }
493 set 493 set
494 { 494 {
495 this.firstname = value; 495 this.firstname = value;
496 } 496 }
497 } // Firstname 497 } // Firstname
498 498
499 public string Lastname 499 public string Lastname
500 { 500 {
501 get 501 get
502 { 502 {
503 return this.lastname; 503 return this.lastname;
504 } 504 }
505 set 505 set
506 { 506 {
507 this.lastname = value; 507 this.lastname = value;
508 } 508 }
509 } // Lastname 509 } // Lastname
510 510
511 public string AgentAccess 511 public string AgentAccess
512 { 512 {
513 get 513 get
514 { 514 {
515 return this.agentAccess; 515 return this.agentAccess;
516 } 516 }
517 set 517 set
518 { 518 {
519 this.agentAccess = value; 519 this.agentAccess = value;
520 } 520 }
521 } 521 }
522 522
523 public string StartLocation 523 public string StartLocation
524 { 524 {
525 get 525 get
526 { 526 {
527 return this.startLocation; 527 return this.startLocation;
528 } 528 }
529 set 529 set
530 { 530 {
531 this.startLocation = value; 531 this.startLocation = value;
532 } 532 }
533 } // StartLocation 533 } // StartLocation
534 534
535 public string LookAt 535 public string LookAt
536 { 536 {
537 get 537 get
538 { 538 {
539 return this.lookAt; 539 return this.lookAt;
540 } 540 }
541 set 541 set
542 { 542 {
543 this.lookAt = value; 543 this.lookAt = value;
544 } 544 }
545 } 545 }
546 546
547 public string SeedCapability 547 public string SeedCapability
548 { 548 {
549 get 549 get
550 { 550 {
551 return this.seedCapability; 551 return this.seedCapability;
552 } 552 }
553 set 553 set
554 { 554 {
555 this.seedCapability = value; 555 this.seedCapability = value;
556 } 556 }
557 } // SeedCapability 557 } // SeedCapability
558 558
559 public string ErrorReason 559 public string ErrorReason
560 { 560 {
561 get 561 get
562 { 562 {
563 return this.errorReason; 563 return this.errorReason;
564 } 564 }
565 set 565 set
566 { 566 {
567 this.errorReason = value; 567 this.errorReason = value;
568 } 568 }
569 } // ErrorReason 569 } // ErrorReason
570 570
571 public string ErrorMessage 571 public string ErrorMessage
572 { 572 {
573 get 573 get
574 { 574 {
575 return this.errorMessage; 575 return this.errorMessage;
576 } 576 }
577 set 577 set
578 { 578 {
579 this.errorMessage = value; 579 this.errorMessage = value;
580 } 580 }
581 } // ErrorMessage 581 } // ErrorMessage
582 582
583 public ArrayList InventoryRoot 583 public ArrayList InventoryRoot
584 { 584 {
585 get 585 get
586 { 586 {
587 return this.inventoryRoot; 587 return this.inventoryRoot;
588 } 588 }
589 set 589 set
590 { 590 {
591 this.inventoryRoot = value; 591 this.inventoryRoot = value;
592 } 592 }
593 } 593 }
594 594
595 public ArrayList InventorySkeleton 595 public ArrayList InventorySkeleton
596 { 596 {
597 get 597 get
598 { 598 {
599 return this.agentInventory; 599 return this.agentInventory;
600 } 600 }
601 set 601 set
602 { 602 {
603 this.agentInventory = value; 603 this.agentInventory = value;
604 } 604 }
605 } 605 }
606 606
607 public string Home 607 public string Home
608 { 608 {
609 get 609 get
610 { 610 {
611 return this.home; 611 return this.home;
612 } 612 }
613 set 613 set
614 { 614 {
615 this.home = value; 615 this.home = value;
616 } 616 }
617 } 617 }
618 618
619 public string Message 619 public string Message
620 { 620 {
621 get 621 get
622 { 622 {
623 return this.welcomeMessage; 623 return this.welcomeMessage;
624 } 624 }
625 set 625 set
626 { 626 {
627 this.welcomeMessage = value; 627 this.welcomeMessage = value;
628 } 628 }
629 } 629 }
630 #endregion 630 #endregion
631 631
632 632
633 public class UserInfo 633 public class UserInfo
634 { 634 {
635 public string firstname; 635 public string firstname;
636 public string lastname; 636 public string lastname;
637 public ulong homeregionhandle; 637 public ulong homeregionhandle;
638 public LLVector3 homepos; 638 public LLVector3 homepos;
639 public LLVector3 homelookat; 639 public LLVector3 homelookat;
640 } 640 }
641 } 641 }
642} 642}
643 643