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author | Melanie | 2013-01-16 19:29:27 +0100 |
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committer | Melanie | 2013-01-16 19:29:27 +0100 |
commit | 582cb89beb597247ceb6d82cdfc8fc983ffe8496 (patch) | |
tree | 3356edc5d30a637d82d3fc7e4d1783abcf3c362c /OpenSim/Framework/ThrottleOutPacketType.cs | |
parent | Merge branch 'ubitwork' into avination (diff) | |
download | opensim-SC_OLD-582cb89beb597247ceb6d82cdfc8fc983ffe8496.zip opensim-SC_OLD-582cb89beb597247ceb6d82cdfc8fc983ffe8496.tar.gz opensim-SC_OLD-582cb89beb597247ceb6d82cdfc8fc983ffe8496.tar.bz2 opensim-SC_OLD-582cb89beb597247ceb6d82cdfc8fc983ffe8496.tar.xz |
Add a way to put things at the front of the queue for any throttle group.
Adds a DoubleLocklessQueue and uses it for the outgoing buckets. Added
a flag value to the Throttle Type (again) because although it's hacky, it's
the best of a bad bunch to get the message through the UDP stack to where it's
needed.
Diffstat (limited to 'OpenSim/Framework/ThrottleOutPacketType.cs')
-rw-r--r-- | OpenSim/Framework/ThrottleOutPacketType.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Framework/ThrottleOutPacketType.cs b/OpenSim/Framework/ThrottleOutPacketType.cs index ca4b126..87899f0 100644 --- a/OpenSim/Framework/ThrottleOutPacketType.cs +++ b/OpenSim/Framework/ThrottleOutPacketType.cs | |||
@@ -47,6 +47,8 @@ namespace OpenSim.Framework | |||
47 | Texture = 5, | 47 | Texture = 5, |
48 | /// <summary>Non-texture assets</summary> | 48 | /// <summary>Non-texture assets</summary> |
49 | Asset = 6, | 49 | Asset = 6, |
50 | |||
51 | HighPriority = 128, | ||
50 | } | 52 | } |
51 | 53 | ||
52 | [Flags] | 54 | [Flags] |