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authorMelanie Thielker2008-07-22 17:58:42 +0000
committerMelanie Thielker2008-07-22 17:58:42 +0000
commitf112cebde2c1bc06108839acac82bc8addd7c506 (patch)
tree7f1e7fabf2fec74171d5982f09d847b47e20d7ca /OpenSim/Framework/ThrottleOutPacketType.cs
parent* refactor: move new inventory service call by user server to OGS1 with all t... (diff)
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Refactor the packet scheduling out of ClientView. Add intelligent
resending, timeouts, packet discarding. Add notification event for packet discarding. Add priority scheduling for packet queues. Add outgoing duplicate detection facility. Correct packet sequencing. Make provisions for automatic server side throttle adjustments (comes in next installment)
Diffstat (limited to 'OpenSim/Framework/ThrottleOutPacketType.cs')
-rw-r--r--OpenSim/Framework/ThrottleOutPacketType.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Framework/ThrottleOutPacketType.cs b/OpenSim/Framework/ThrottleOutPacketType.cs
index e045783..27b25d2 100644
--- a/OpenSim/Framework/ThrottleOutPacketType.cs
+++ b/OpenSim/Framework/ThrottleOutPacketType.cs
@@ -10,6 +10,7 @@ namespace OpenSim.Framework
10 Texture = 5, 10 Texture = 5,
11 Asset = 6, 11 Asset = 6,
12 Unknown = 7, // Also doubles as 'do not throttle' 12 Unknown = 7, // Also doubles as 'do not throttle'
13 Back = 8 13 Back = 8,
14 LowpriorityTask = 9
14 } 15 }
15} \ No newline at end of file 16}