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author | Master ScienceSim | 2010-10-20 16:17:54 -0700 |
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committer | Master ScienceSim | 2010-10-20 16:17:54 -0700 |
commit | b1c8d0588829dfa76f89460eeb8406d9c4fc479f (patch) | |
tree | 463cbb0bf2eab5c7e7f98ebdc0dc7113dea56688 /OpenSim/Framework/Tests/AgentCircuitDataTest.cs | |
parent | Merge branch 'master' of /var/git/opensim/ (diff) | |
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Major refactoring of appearance handling.
AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
Diffstat (limited to 'OpenSim/Framework/Tests/AgentCircuitDataTest.cs')
-rw-r--r-- | OpenSim/Framework/Tests/AgentCircuitDataTest.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs index 2fda6f3..05d8469 100644 --- a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs +++ b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs | |||
@@ -65,9 +65,7 @@ namespace OpenSim.Framework.Tests | |||
65 | SessionId = UUID.Random(); | 65 | SessionId = UUID.Random(); |
66 | 66 | ||
67 | AvAppearance = new AvatarAppearance(AgentId); | 67 | AvAppearance = new AvatarAppearance(AgentId); |
68 | AvAppearance.SetDefaultWearables(); | ||
69 | VisualParams = new byte[218]; | 68 | VisualParams = new byte[218]; |
70 | AvAppearance.SetDefaultParams(VisualParams); | ||
71 | 69 | ||
72 | //body | 70 | //body |
73 | VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEIGHT] = 155; | 71 | VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEIGHT] = 155; |