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authorRobert Adams2013-10-02 16:53:12 -0700
committerRobert Adams2013-10-07 13:57:16 -0700
commit9b150194f698f1b450458b50f8d51b6e5d010bcc (patch)
tree66f46b3af6cbb5d0796737cb794977ac2a9b10f8 /OpenSim/Framework/TerrainData.cs
parentMerge branch 'varregion' of git://opensimulator.org/git/opensim into varregion (diff)
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varregion: add new TerrainData and TerrainCompressor routines. TerrainCompressor needed to replace the one in libopenmetaverse that doesn't know about the larger terrain packets.
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diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31
32using OpenMetaverse;
33
34namespace OpenSim.Framework
35{
36 public abstract class TerrainData
37 {
38 // Terrain always is a square
39 public int SizeX { get; protected set; }
40 public int SizeY { get; protected set; }
41 public int SizeZ { get; protected set; }
42
43 public abstract float this[int x, int y] { get; set; }
44 // Someday terrain will have caves
45 public abstract float this[int x, int y, int z] { get; set; }
46
47 // Return a representation of this terrain for storing as a blob in the database.
48 // Returns 'true' to say blob was stored in the 'out' locations.
49 public abstract bool GetDatabaseBlob(out int DBFormatRevisionCode, out Array blob);
50 }
51
52 // The terrain is stored as a blob in the database with a 'revision' field.
53 // Some implementations of terrain storage would fill the revision field with
54 // the time the terrain was stored. When real revisions were added and this
55 // feature removed, that left some old entries with the time in the revision
56 // field.
57 // Thus, if revision is greater than 'RevisionHigh' then terrain db entry is
58 // left over and it is presumed to be 'Legacy256'.
59 // Numbers are arbitrary and are chosen to to reduce possible mis-interpretation.
60 // If a revision does not match any of these, it is assumed to be Legacy256.
61 public enum DBTerrainRevision
62 {
63 // Terrain is 'double[256,256]'
64 Legacy256 = 11,
65 // Terrain is 'int32, int32, float[,]' where the shorts are X and Y dimensions
66 // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256.
67 Variable2D = 22,
68 // A revision that is not listed above or any revision greater than this value is 'Legacy256'.
69 RevisionHigh = 1234
70 }
71
72 // Version of terrain that is a heightmap.
73 // This should really be 'LLOptimizedHeightmapTerrainData' as it includes knowledge
74 // of 'patches' which are 16x16 terrain areas which can be sent separately to the viewer.
75 public class HeightmapTerrainData : TerrainData
76 {
77 // TerrainData.this[x, y]
78 public override float this[int x, int y]
79 {
80 get { return m_heightmap[x * SizeX + y]; }
81 set { m_heightmap[x * SizeX + y] = value; }
82 }
83
84 // TerrainData.this[x, y, z]
85 public override float this[int x, int y, int z]
86 {
87 get { return this[x, y]; }
88 set { this[x, y] = value; }
89 }
90
91 // TerrainData.GetDatabaseBlob
92 // The user wants something to store in the database.
93 public override bool GetDatabaseBlob(out int DBRevisionCode, out Array blob)
94 {
95 DBRevisionCode = (int)DBTerrainRevision.Legacy256;
96 blob = LegacyTerrainSerialization();
97 return false;
98 }
99 private float[] m_heightmap;
100
101 // To keep with the legacy theme, this can be created with the way terrain
102 // used to passed around as.
103 public HeightmapTerrainData(double[,] pTerrain)
104 {
105 SizeX = pTerrain.GetLength(0);
106 SizeY = pTerrain.GetLength(1);
107 SizeZ = (int)Constants.RegionHeight;
108
109 int idx = 0;
110 m_heightmap = new float[SizeX * SizeY];
111 for (int ii = 0; ii < SizeX; ii++)
112 {
113 for (int jj = 0; jj < SizeY; jj++)
114 {
115 m_heightmap[idx++] = (float)pTerrain[ii, jj];
116
117 }
118 }
119 }
120
121 public HeightmapTerrainData(float[] pHeightmap, int pX, int pY, int pZ)
122 {
123 m_heightmap = pHeightmap;
124 SizeX = pX;
125 SizeY = pY;
126 SizeZ = pZ;
127 }
128
129 // Just create an array of doubles. Presumes the caller implicitly knows the size.
130 public Array LegacyTerrainSerialization()
131 {
132 Array ret = null;
133 using (MemoryStream str = new MemoryStream(SizeX * SizeY * sizeof(double)))
134 {
135 using (BinaryWriter bw = new BinaryWriter(str))
136 {
137 // TODO: COMPATIBILITY - Add byte-order conversions
138 for (int ii = 0; ii < m_heightmap.Length; ii++)
139 {
140 double height = (double)m_heightmap[ii];
141 if (height == 0.0)
142 height = double.Epsilon;
143
144 bw.Write(height);
145 }
146 }
147 ret = str.ToArray();
148 }
149 return ret;
150 }
151 }
152}