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author | Melanie | 2012-03-18 20:44:56 +0000 |
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committer | Melanie | 2012-03-18 20:44:56 +0000 |
commit | c7e302864a2eef7f9587ed22286c96a6074ac5b3 (patch) | |
tree | 8f0df2f66811309fd790966770434fa3ff68bfdf /OpenSim/Framework/Servers | |
parent | Merge branch 'ubitwork' (diff) | |
parent | Amend to previous commit: normalize strings ToLower. (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r-- | OpenSim/Framework/Servers/BaseOpenSimServer.cs | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index f4d541e..87d04f8 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -269,15 +269,19 @@ namespace OpenSim.Framework.Servers | |||
269 | t.Priority, | 269 | t.Priority, |
270 | t.ThreadState); | 270 | t.ThreadState); |
271 | 271 | ||
272 | sb.Append(Environment.NewLine); | 272 | sb.Append("\n"); |
273 | } | 273 | } |
274 | 274 | ||
275 | int workers = 0, ports = 0, maxWorkers = 0, maxPorts = 0; | 275 | sb.Append("\n"); |
276 | ThreadPool.GetAvailableThreads(out workers, out ports); | ||
277 | ThreadPool.GetMaxThreads(out maxWorkers, out maxPorts); | ||
278 | 276 | ||
279 | sb.Append(Environment.NewLine + "*** ThreadPool threads ***" + Environment.NewLine); | 277 | // For some reason mono 2.6.7 returns an empty threads set! Not going to confuse people by reporting |
280 | sb.Append("workers: " + (maxWorkers - workers) + " (" + maxWorkers + "); ports: " + (maxPorts - ports) + " (" + maxPorts + ")" + Environment.NewLine); | 278 | // zero active threads. |
279 | int totalThreads = Process.GetCurrentProcess().Threads.Count; | ||
280 | if (totalThreads > 0) | ||
281 | sb.AppendFormat("Total threads active: {0}\n\n", totalThreads); | ||
282 | |||
283 | sb.Append("Main threadpool (excluding script engine pools)\n"); | ||
284 | sb.Append(Util.GetThreadPoolReport()); | ||
281 | 285 | ||
282 | return sb.ToString(); | 286 | return sb.ToString(); |
283 | } | 287 | } |