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author | UbitUmarov | 2017-06-16 18:16:26 +0100 |
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committer | UbitUmarov | 2017-06-16 18:16:26 +0100 |
commit | 4df19ece539d6c731facd43f3eceac3c34418f05 (patch) | |
tree | fdef0da8894ef664ec2bed42f5f55c177aa178f8 /OpenSim/Framework/Servers | |
parent | change the clock source for EnvironmentTickCount so it does get a bit more r... (diff) | |
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framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r-- | OpenSim/Framework/Servers/ServerBase.cs | 61 |
1 files changed, 38 insertions, 23 deletions
diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs index 3bb2313..3c2dce8 100644 --- a/OpenSim/Framework/Servers/ServerBase.cs +++ b/OpenSim/Framework/Servers/ServerBase.cs | |||
@@ -882,16 +882,12 @@ namespace OpenSim.Framework.Servers | |||
882 | sb.Append("\n"); | 882 | sb.Append("\n"); |
883 | } | 883 | } |
884 | 884 | ||
885 | sb.Append("\n"); | 885 | sb.Append(GetThreadPoolReport()); |
886 | 886 | ||
887 | // For some reason mono 2.6.7 returns an empty threads set! Not going to confuse people by reporting | 887 | sb.Append("\n"); |
888 | // zero active threads. | ||
889 | int totalThreads = Process.GetCurrentProcess().Threads.Count; | 888 | int totalThreads = Process.GetCurrentProcess().Threads.Count; |
890 | if (totalThreads > 0) | 889 | if (totalThreads > 0) |
891 | sb.AppendFormat("Total threads active: {0}\n\n", totalThreads); | 890 | sb.AppendFormat("Total process threads active: {0}\n\n", totalThreads); |
892 | |||
893 | sb.Append("Main threadpool (excluding script engine pools)\n"); | ||
894 | sb.Append(GetThreadPoolReport()); | ||
895 | 891 | ||
896 | return sb.ToString(); | 892 | return sb.ToString(); |
897 | } | 893 | } |
@@ -902,15 +898,46 @@ namespace OpenSim.Framework.Servers | |||
902 | /// <returns></returns> | 898 | /// <returns></returns> |
903 | public static string GetThreadPoolReport() | 899 | public static string GetThreadPoolReport() |
904 | { | 900 | { |
901 | |||
902 | StringBuilder sb = new StringBuilder(); | ||
903 | |||
904 | // framework pool is alwasy active | ||
905 | int maxWorkers; | ||
906 | int minWorkers; | ||
907 | int curWorkers; | ||
908 | int maxComp; | ||
909 | int minComp; | ||
910 | int curComp; | ||
911 | |||
912 | try | ||
913 | { | ||
914 | ThreadPool.GetMaxThreads(out maxWorkers, out maxComp); | ||
915 | ThreadPool.GetMinThreads(out minWorkers, out minComp); | ||
916 | ThreadPool.GetAvailableThreads(out curWorkers, out curComp); | ||
917 | curWorkers = maxWorkers - curWorkers; | ||
918 | curComp = maxComp - curComp; | ||
919 | |||
920 | sb.Append("\nFramework main threadpool \n"); | ||
921 | sb.AppendFormat("workers: {0} ({1} / {2})\n", curWorkers, maxWorkers, minWorkers); | ||
922 | sb.AppendFormat("Completion: {0} ({1} / {2})\n", curComp, maxComp, minComp); | ||
923 | } | ||
924 | catch { } | ||
925 | |||
926 | if ( | ||
927 | Util.FireAndForgetMethod == FireAndForgetMethod.QueueUserWorkItem | ||
928 | || Util.FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem) | ||
929 | { | ||
930 | sb.AppendFormat("\nThread pool used: Framework main threadpool\n"); | ||
931 | return sb.ToString(); | ||
932 | } | ||
933 | |||
905 | string threadPoolUsed = null; | 934 | string threadPoolUsed = null; |
906 | int maxThreads = 0; | 935 | int maxThreads = 0; |
907 | int minThreads = 0; | 936 | int minThreads = 0; |
908 | int allocatedThreads = 0; | 937 | int allocatedThreads = 0; |
909 | int inUseThreads = 0; | 938 | int inUseThreads = 0; |
910 | int waitingCallbacks = 0; | 939 | int waitingCallbacks = 0; |
911 | int completionPortThreads = 0; | ||
912 | 940 | ||
913 | StringBuilder sb = new StringBuilder(); | ||
914 | if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) | 941 | if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) |
915 | { | 942 | { |
916 | STPInfo stpi = Util.GetSmartThreadPoolInfo(); | 943 | STPInfo stpi = Util.GetSmartThreadPoolInfo(); |
@@ -926,22 +953,10 @@ namespace OpenSim.Framework.Servers | |||
926 | waitingCallbacks = stpi.WaitingCallbacks; | 953 | waitingCallbacks = stpi.WaitingCallbacks; |
927 | } | 954 | } |
928 | } | 955 | } |
929 | else if ( | 956 | |
930 | Util.FireAndForgetMethod == FireAndForgetMethod.QueueUserWorkItem | ||
931 | || Util.FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem) | ||
932 | { | ||
933 | threadPoolUsed = "BuiltInThreadPool"; | ||
934 | ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads); | ||
935 | ThreadPool.GetMinThreads(out minThreads, out completionPortThreads); | ||
936 | int availableThreads; | ||
937 | ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads); | ||
938 | inUseThreads = maxThreads - availableThreads; | ||
939 | allocatedThreads = -1; | ||
940 | waitingCallbacks = -1; | ||
941 | } | ||
942 | |||
943 | if (threadPoolUsed != null) | 957 | if (threadPoolUsed != null) |
944 | { | 958 | { |
959 | sb.Append("\nThreadpool (excluding script engine pools)\n"); | ||
945 | sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed); | 960 | sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed); |
946 | sb.AppendFormat("Max threads : {0}\n", maxThreads); | 961 | sb.AppendFormat("Max threads : {0}\n", maxThreads); |
947 | sb.AppendFormat("Min threads : {0}\n", minThreads); | 962 | sb.AppendFormat("Min threads : {0}\n", minThreads); |