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author | Justin Clark-Casey (justincc) | 2012-06-15 02:03:50 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-15 02:03:50 +0100 |
commit | 257b1b517dec58bf902bac63bc7ab7080286d415 (patch) | |
tree | e0528b6032f1403cbcd03a216b527c565a2ac777 /OpenSim/Framework/Servers | |
parent | minor: Tell user the current debug http level if "debug http" console command... (diff) | |
download | opensim-SC_OLD-257b1b517dec58bf902bac63bc7ab7080286d415.zip opensim-SC_OLD-257b1b517dec58bf902bac63bc7ab7080286d415.tar.gz opensim-SC_OLD-257b1b517dec58bf902bac63bc7ab7080286d415.tar.bz2 opensim-SC_OLD-257b1b517dec58bf902bac63bc7ab7080286d415.tar.xz |
Add main instance to internal MainServer.m_Servers list to simplify internal logic.
This does require the server to be added before it is set as the main Instance
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 8 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/MainServer.cs | 64 |
2 files changed, 61 insertions, 11 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index 6b52485..0db1329 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -53,14 +53,6 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | private HttpServerLogWriter httpserverlog = new HttpServerLogWriter(); | 54 | private HttpServerLogWriter httpserverlog = new HttpServerLogWriter(); |
55 | 55 | ||
56 | /// <summary> | ||
57 | /// Control the printing of certain debug messages. | ||
58 | /// </summary> | ||
59 | /// <remarks> | ||
60 | /// If DebugLevel >= 1, then short warnings are logged when receiving bad input data. | ||
61 | /// If DebugLevel >= 2, then long warnings are logged when receiving bad input data. | ||
62 | /// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged. | ||
63 | /// </remarks> | ||
64 | public int DebugLevel { get; set; } | 56 | public int DebugLevel { get; set; } |
65 | 57 | ||
66 | private volatile int NotSocketErrors = 0; | 58 | private volatile int NotSocketErrors = 0; |
diff --git a/OpenSim/Framework/Servers/MainServer.cs b/OpenSim/Framework/Servers/MainServer.cs index efac6e1..becbbc2 100644 --- a/OpenSim/Framework/Servers/MainServer.cs +++ b/OpenSim/Framework/Servers/MainServer.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
28 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
29 | using System.Reflection; | 30 | using System.Reflection; |
30 | using System.Net; | 31 | using System.Net; |
@@ -40,13 +41,20 @@ namespace OpenSim.Framework.Servers | |||
40 | private static BaseHttpServer instance = null; | 41 | private static BaseHttpServer instance = null; |
41 | private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>(); | 42 | private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>(); |
42 | 43 | ||
44 | /// <summary> | ||
45 | /// Control the printing of certain debug messages. | ||
46 | /// </summary> | ||
47 | /// <remarks> | ||
48 | /// If DebugLevel >= 1, then short warnings are logged when receiving bad input data. | ||
49 | /// If DebugLevel >= 2, then long warnings are logged when receiving bad input data. | ||
50 | /// If DebugLevel >= 3, then short notices about all incoming non-poll HTTP requests are logged. | ||
51 | /// </remarks> | ||
43 | public static int DebugLevel | 52 | public static int DebugLevel |
44 | { | 53 | { |
45 | get { return s_debugLevel; } | 54 | get { return s_debugLevel; } |
46 | set | 55 | set |
47 | { | 56 | { |
48 | s_debugLevel = value; | 57 | s_debugLevel = value; |
49 | Instance.DebugLevel = s_debugLevel; | ||
50 | 58 | ||
51 | lock (m_Servers) | 59 | lock (m_Servers) |
52 | foreach (BaseHttpServer server in m_Servers.Values) | 60 | foreach (BaseHttpServer server in m_Servers.Values) |
@@ -56,20 +64,70 @@ namespace OpenSim.Framework.Servers | |||
56 | 64 | ||
57 | private static int s_debugLevel; | 65 | private static int s_debugLevel; |
58 | 66 | ||
67 | /// <summary> | ||
68 | /// Set the main HTTP server instance. | ||
69 | /// </summary> | ||
70 | /// <remarks> | ||
71 | /// This will be used to register all handlers that listen to the default port. | ||
72 | /// </remarks> | ||
73 | /// <exception cref='Exception'> | ||
74 | /// Thrown if the HTTP server has not already been registered via AddHttpServer() | ||
75 | /// </exception> | ||
59 | public static BaseHttpServer Instance | 76 | public static BaseHttpServer Instance |
60 | { | 77 | { |
61 | get { return instance; } | 78 | get { return instance; } |
62 | set { instance = value; } | 79 | |
80 | set | ||
81 | { | ||
82 | lock (m_Servers) | ||
83 | if (!m_Servers.ContainsValue(value)) | ||
84 | throw new Exception("HTTP server must already have been registered to be set as the main instance"); | ||
85 | |||
86 | instance = value; | ||
87 | } | ||
63 | } | 88 | } |
64 | 89 | ||
65 | /// <summary> | 90 | /// <summary> |
66 | /// Add an already started HTTP server to the collection of known servers. | 91 | /// Register an already started HTTP server to the collection of known servers. |
67 | /// </summary> | 92 | /// </summary> |
68 | /// <param name='server'></param> | 93 | /// <param name='server'></param> |
69 | public static void AddHttpServer(BaseHttpServer server) | 94 | public static void AddHttpServer(BaseHttpServer server) |
70 | { | 95 | { |
71 | lock (m_Servers) | 96 | lock (m_Servers) |
97 | { | ||
98 | if (m_Servers.ContainsKey(server.Port)) | ||
99 | throw new Exception(string.Format("HTTP server for port {0} already exists.", server.Port)); | ||
100 | |||
72 | m_Servers.Add(server.Port, server); | 101 | m_Servers.Add(server.Port, server); |
102 | } | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// Removes the http server listening on the given port. | ||
107 | /// </summary> | ||
108 | /// <remarks> | ||
109 | /// It is the responsibility of the caller to do clean up. | ||
110 | /// </remarks> | ||
111 | /// <param name='port'></param> | ||
112 | /// <returns></returns> | ||
113 | public static bool RemoveHttpServer(uint port) | ||
114 | { | ||
115 | lock (m_Servers) | ||
116 | return m_Servers.Remove(port); | ||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Does this collection of servers contain one with the given port? | ||
121 | /// </summary> | ||
122 | /// <remarks> | ||
123 | /// Unlike GetHttpServer, this will not instantiate a server if one does not exist on that port. | ||
124 | /// </remarks> | ||
125 | /// <param name='port'></param> | ||
126 | /// <returns>true if a server with the given port is registered, false otherwise.</returns> | ||
127 | public static bool ContainsHttpServer(uint port) | ||
128 | { | ||
129 | lock (m_Servers) | ||
130 | return m_Servers.ContainsKey(port); | ||
73 | } | 131 | } |
74 | 132 | ||
75 | /// <summary> | 133 | /// <summary> |