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author | Justin Clark-Casey (justincc) | 2013-06-17 23:57:10 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-06-17 23:57:10 +0100 |
commit | b7c9dee033bad425870540c08832058ac86d4ab5 (patch) | |
tree | 6b6c9dff183ff08e5c91a458764be8647adce300 /OpenSim/Framework/Servers/ServerBase.cs | |
parent | Fix bug where no threadpool data would be displayed in the "show threads" com... (diff) | |
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refactor: Move existing code to generate report information on the threadpool to the ServerBase rather than being in Util
Diffstat (limited to 'OpenSim/Framework/Servers/ServerBase.cs')
-rw-r--r-- | OpenSim/Framework/Servers/ServerBase.cs | 63 |
1 files changed, 62 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs index 5358444..029b848 100644 --- a/OpenSim/Framework/Servers/ServerBase.cs +++ b/OpenSim/Framework/Servers/ServerBase.cs | |||
@@ -667,7 +667,68 @@ namespace OpenSim.Framework.Servers | |||
667 | sb.AppendFormat("Total threads active: {0}\n\n", totalThreads); | 667 | sb.AppendFormat("Total threads active: {0}\n\n", totalThreads); |
668 | 668 | ||
669 | sb.Append("Main threadpool (excluding script engine pools)\n"); | 669 | sb.Append("Main threadpool (excluding script engine pools)\n"); |
670 | sb.Append(Util.GetThreadPoolReport()); | 670 | sb.Append(GetThreadPoolReport()); |
671 | |||
672 | return sb.ToString(); | ||
673 | } | ||
674 | |||
675 | /// <summary> | ||
676 | /// Get a thread pool report. | ||
677 | /// </summary> | ||
678 | /// <returns></returns> | ||
679 | public static string GetThreadPoolReport() | ||
680 | { | ||
681 | string threadPoolUsed = null; | ||
682 | int maxThreads = 0; | ||
683 | int minThreads = 0; | ||
684 | int allocatedThreads = 0; | ||
685 | int inUseThreads = 0; | ||
686 | int waitingCallbacks = 0; | ||
687 | int completionPortThreads = 0; | ||
688 | |||
689 | StringBuilder sb = new StringBuilder(); | ||
690 | if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) | ||
691 | { | ||
692 | STPInfo stpi = Util.GetSmartThreadPoolInfo(); | ||
693 | |||
694 | // ROBUST currently leaves this the FireAndForgetMethod but never actually initializes the threadpool. | ||
695 | if (stpi != null) | ||
696 | { | ||
697 | threadPoolUsed = "SmartThreadPool"; | ||
698 | maxThreads = stpi.MaxThreads; | ||
699 | minThreads = stpi.MinThreads; | ||
700 | inUseThreads = stpi.InUseThreads; | ||
701 | allocatedThreads = stpi.ActiveThreads; | ||
702 | waitingCallbacks = stpi.WaitingCallbacks; | ||
703 | } | ||
704 | } | ||
705 | else if ( | ||
706 | Util.FireAndForgetMethod == FireAndForgetMethod.QueueUserWorkItem | ||
707 | || Util.FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem) | ||
708 | { | ||
709 | threadPoolUsed = "BuiltInThreadPool"; | ||
710 | ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads); | ||
711 | ThreadPool.GetMinThreads(out minThreads, out completionPortThreads); | ||
712 | int availableThreads; | ||
713 | ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads); | ||
714 | inUseThreads = maxThreads - availableThreads; | ||
715 | allocatedThreads = -1; | ||
716 | waitingCallbacks = -1; | ||
717 | } | ||
718 | |||
719 | if (threadPoolUsed != null) | ||
720 | { | ||
721 | sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed); | ||
722 | sb.AppendFormat("Max threads : {0}\n", maxThreads); | ||
723 | sb.AppendFormat("Min threads : {0}\n", minThreads); | ||
724 | sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString()); | ||
725 | sb.AppendFormat("In use threads : {0}\n", inUseThreads); | ||
726 | sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString()); | ||
727 | } | ||
728 | else | ||
729 | { | ||
730 | sb.AppendFormat("Thread pool not used\n"); | ||
731 | } | ||
671 | 732 | ||
672 | return sb.ToString(); | 733 | return sb.ToString(); |
673 | } | 734 | } |