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authorMelanie Thielker2009-05-02 00:14:04 +0000
committerMelanie Thielker2009-05-02 00:14:04 +0000
commitac944def3fbea9cbad58780e3996e4c586237ab5 (patch)
tree3c8551f27e2d3ef7d19011575ab9f77464d1b08d /OpenSim/Framework/Servers/RestObjectPosterResponse.cs
parentAdd a tweakable for the prim queue preload (diff)
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Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
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