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authorMic Bowman2010-12-20 14:15:44 -0800
committerDiva Canto2010-12-20 14:24:52 -0800
commita6a136bd90735b5a15ebc91c8a2a310f7250ac94 (patch)
treed0635436d356a26da75390eaf7f6b81142c71201 /OpenSim/Framework/Servers/HttpServer
parentPut the coarse location updates back to 50 frames, otherwise the dots on the ... (diff)
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Shooting in the dark for solutions to the appearance problem
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BinaryStreamHandler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BinaryStreamHandler.cs b/OpenSim/Framework/Servers/HttpServer/BinaryStreamHandler.cs
index 86fa44d..bae4e1b 100644
--- a/OpenSim/Framework/Servers/HttpServer/BinaryStreamHandler.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BinaryStreamHandler.cs
@@ -53,8 +53,8 @@ namespace OpenSim.Framework.Servers.HttpServer
53 53
54 private static byte[] ReadFully(Stream stream) 54 private static byte[] ReadFully(Stream stream)
55 { 55 {
56 byte[] buffer = new byte[32768]; 56 byte[] buffer = new byte[1024];
57 using (MemoryStream ms = new MemoryStream()) 57 using (MemoryStream ms = new MemoryStream(1024*256))
58 { 58 {
59 while (true) 59 while (true)
60 { 60 {