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author | UbitUmarov | 2015-08-18 21:32:03 +0100 |
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committer | UbitUmarov | 2015-08-18 21:32:03 +0100 |
commit | 05d72f77ff38585817dead9b4a812ff97a001dce (patch) | |
tree | 109840c9d524ecddec25b5de2869f68254dd1aa1 /OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |
parent | try to serialize http requests from same connection, so they are processed (diff) | |
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
Diffstat (limited to 'OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs')
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index 799ab80..1363eab 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -459,7 +459,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
459 | } | 459 | } |
460 | 460 | ||
461 | OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context); | 461 | OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context); |
462 | resp.ReuseContext = true; | 462 | resp.ReuseContext = false; |
463 | HandleRequest(req, resp); | 463 | HandleRequest(req, resp); |
464 | 464 | ||
465 | // !!!HACK ALERT!!! | 465 | // !!!HACK ALERT!!! |