aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-03-14 23:35:03 +0000
committerJustin Clark-Casey (justincc)2011-03-14 23:35:03 +0000
commitfdcf910e00824ceb3db5166a2b3173c882ee059f (patch)
tree83ae0c2f784ed6cd0cc5c4a1efeb1a2029a40bfc /OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
parentwhen retrieving a sog in database tests, don't bother adding the scene since ... (diff)
downloadopensim-SC_OLD-fdcf910e00824ceb3db5166a2b3173c882ee059f.zip
opensim-SC_OLD-fdcf910e00824ceb3db5166a2b3173c882ee059f.tar.gz
opensim-SC_OLD-fdcf910e00824ceb3db5166a2b3173c882ee059f.tar.bz2
opensim-SC_OLD-fdcf910e00824ceb3db5166a2b3173c882ee059f.tar.xz
Fix a bug in T015_LargeSceneObjects() where the large scene object was stored 31 times (1 time for each added part) instead of once at the end, even though only the largest 31 prim scene object was retrieved and tested.
This considerably speeds up the test, when on sqlite it now only takes 2 seconds rather than 30+
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions