aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-11-23 04:09:45 +0000
committerJustin Clark-Casey (justincc)2012-11-23 04:09:45 +0000
commitedbdbd44b95b6fb11958eda1cd8e70da799849b5 (patch)
tree4dbd78095faf93d51b2c47fcf97b67e3fdceaff9 /OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
parentminor: remove some mono compiler warnings (diff)
downloadopensim-SC_OLD-edbdbd44b95b6fb11958eda1cd8e70da799849b5.zip
opensim-SC_OLD-edbdbd44b95b6fb11958eda1cd8e70da799849b5.tar.gz
opensim-SC_OLD-edbdbd44b95b6fb11958eda1cd8e70da799849b5.tar.bz2
opensim-SC_OLD-edbdbd44b95b6fb11958eda1cd8e70da799849b5.tar.xz
Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
This reduces base memory churn of every client connection, improving the garbage collection situation. The effect is a significant portion of base load (an avatar standing still on a completely blank island) but will probably still be swallowed up by other memory use on active regions. Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains in case a switch back is needed.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions