diff options
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Servers/GetAssetStreamHandler.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs index bc046cf..c6958de 100644 --- a/OpenSim/Framework/Servers/GetAssetStreamHandler.cs +++ b/OpenSim/Framework/Servers/GetAssetStreamHandler.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Servers | |||
57 | 57 | ||
58 | protected override AssetBase GetAsset(UUID assetID) | 58 | protected override AssetBase GetAsset(UUID assetID) |
59 | { | 59 | { |
60 | return m_assetProvider.FetchAsset(assetID); | 60 | return m_assetProvider.GetAsset(assetID); |
61 | } | 61 | } |
62 | } | 62 | } |
63 | } | 63 | } |