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author | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-11 22:54:22 +0100 |
commit | 916e3bf886ee622e2f18d6eb74f90fee8c630471 (patch) | |
tree | 69f9a6d2a7f7041966400f56f46c198f2cc06158 /OpenSim/Framework/Servers/BaseOpenSimServer.cs | |
parent | Fix build break for windows with missing package for IScriptEngine in prebuil... (diff) | |
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Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
Diffstat (limited to 'OpenSim/Framework/Servers/BaseOpenSimServer.cs')
-rw-r--r-- | OpenSim/Framework/Servers/BaseOpenSimServer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index 9459f76..14d8b0c 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -591,8 +591,8 @@ namespace OpenSim.Framework.Servers | |||
591 | { | 591 | { |
592 | string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString(); | 592 | string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString(); |
593 | FileStream fs = File.Create(path); | 593 | FileStream fs = File.Create(path); |
594 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | 594 | |
595 | Byte[] buf = enc.GetBytes(pidstring); | 595 | Byte[] buf = Encoding.ASCII.GetBytes(pidstring); |
596 | fs.Write(buf, 0, buf.Length); | 596 | fs.Write(buf, 0, buf.Length); |
597 | fs.Close(); | 597 | fs.Close(); |
598 | m_pidFile = path; | 598 | m_pidFile = path; |