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author | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
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committer | Tedd Hansen | 2008-02-21 10:43:24 +0000 |
commit | 7102ac77698f4bfd7406d6e8871db7b006c2cae2 (patch) | |
tree | 7253775d1a6ae64e2469b1ef79863aaebe83e1d1 /OpenSim/Framework/Servers/BaseHttpServer.cs | |
parent | Remove a couple compiler warnings. (diff) | |
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"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
Diffstat (limited to 'OpenSim/Framework/Servers/BaseHttpServer.cs')
-rw-r--r-- | OpenSim/Framework/Servers/BaseHttpServer.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 662eefd..dc540f9 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -550,6 +550,7 @@ namespace OpenSim.Framework.Servers | |||
550 | m_workerThread.Name = "HttpThread"; | 550 | m_workerThread.Name = "HttpThread"; |
551 | m_workerThread.IsBackground = true; | 551 | m_workerThread.IsBackground = true; |
552 | m_workerThread.Start(); | 552 | m_workerThread.Start(); |
553 | OpenSim.Framework.ThreadTracker.Add(m_workerThread); | ||
553 | } | 554 | } |
554 | 555 | ||
555 | private void StartHTTP() | 556 | private void StartHTTP() |