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authorOren Hurvitz2012-05-03 19:38:35 +0300
committerJustin Clark-Casey (justincc)2012-05-14 19:59:45 +0100
commit52a32878a9573681e3b56d0151c4a0903719eadf (patch)
treea9c5df6d7a47b56e0acac6a9bd3b3bdee1e257c5 /OpenSim/Framework/Serialization/Tests
parentset executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin (diff)
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Save the Telehub and its Spawn Points in the OAR
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
index a61e4af..09b6f6d 100644
--- a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs
@@ -78,6 +78,10 @@ namespace OpenSim.Framework.Serialization.Tests
78 <FixedSun>true</FixedSun> 78 <FixedSun>true</FixedSun>
79 <SunPosition>12</SunPosition> 79 <SunPosition>12</SunPosition>
80 </Terrain> 80 </Terrain>
81 <Telehub>
82 <TelehubObject>00000000-0000-0000-0000-111111111111</TelehubObject>
83 <SpawnPoint>1,-2,0.33</SpawnPoint>
84 </Telehub>
81</RegionSettings>"; 85</RegionSettings>";
82 86
83 private RegionSettings m_rs; 87 private RegionSettings m_rs;
@@ -116,6 +120,8 @@ namespace OpenSim.Framework.Serialization.Tests
116 m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); 120 m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080");
117 m_rs.UseEstateSun = true; 121 m_rs.UseEstateSun = true;
118 m_rs.WaterHeight = 23; 122 m_rs.WaterHeight = 23;
123 m_rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111");
124 m_rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33"));
119 } 125 }
120 126
121 [Test] 127 [Test]
@@ -129,6 +135,8 @@ namespace OpenSim.Framework.Serialization.Tests
129 Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2)); 135 Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2));
130 Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics)); 136 Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics));
131 Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit)); 137 Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit));
138 Assert.That(deserRs.TelehubObject, Is.EqualTo(m_rs.TelehubObject));
139 Assert.That(deserRs.SpawnPoints()[0].ToString(), Is.EqualTo(m_rs.SpawnPoints()[0].ToString()));
132 } 140 }
133 } 141 }
134} 142}