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authorMelanie2014-01-28 21:02:20 +0000
committerMelanie2014-01-28 21:02:20 +0000
commitc6e9db58669d773c85041db99b19b942f70324f7 (patch)
tree99f69fb669332cff69a45ce6f7473aed6d965a0d /OpenSim/Framework/Serialization/ArchiveConstants.cs
parentMerge branch 'master' into careminster (diff)
parentMerge branch 'justincc-master' (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
Diffstat (limited to 'OpenSim/Framework/Serialization/ArchiveConstants.cs')
-rw-r--r--OpenSim/Framework/Serialization/ArchiveConstants.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/Serialization/ArchiveConstants.cs b/OpenSim/Framework/Serialization/ArchiveConstants.cs
index 0c12787..73ebfae 100644
--- a/OpenSim/Framework/Serialization/ArchiveConstants.cs
+++ b/OpenSim/Framework/Serialization/ArchiveConstants.cs
@@ -29,6 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSimAssetType = OpenSim.Framework.SLUtil.OpenSimAssetType;
32 33
33namespace OpenSim.Framework.Serialization 34namespace OpenSim.Framework.Serialization
34{ 35{
@@ -128,6 +129,7 @@ namespace OpenSim.Framework.Serialization
128 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2"; 129 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Texture] = ASSET_EXTENSION_SEPARATOR + "texture.jp2";
129 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga"; 130 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TextureTGA] = ASSET_EXTENSION_SEPARATOR + "texture.tga";
130 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this 131 ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.TrashFolder] = ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"; // Not sure if we'll ever see this
132 ASSET_TYPE_TO_EXTENSION[(sbyte)OpenSimAssetType.Material] = ASSET_EXTENSION_SEPARATOR + "material.xml"; // Not sure if we'll ever see this
131 133
132 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation; 134 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "animation.bvh"] = (sbyte)AssetType.Animation;
133 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart; 135 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bodypart.txt"] = (sbyte)AssetType.Bodypart;
@@ -152,6 +154,7 @@ namespace OpenSim.Framework.Serialization
152 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture; 154 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.jp2"] = (sbyte)AssetType.Texture;
153 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA; 155 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
154 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder; 156 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
157 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "material.xml"] = (sbyte)OpenSimAssetType.Material;
155 } 158 }
156 159
157 public static string CreateOarLandDataPath(LandData ld) 160 public static string CreateOarLandDataPath(LandData ld)